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I ne worm s uesi oemng Mmiga ividyd^me 

■ ■ 



SEPTEMBER 1MB £5.99 USS14.50*l2D,5DO*flSCHl85*Bffl445*DM2ftDtt'lf 490 


etworking made simple 


CU 2000 

Timewarp to 
the next millennium 

Old Dog 
New Tricks 

Get your second Amiga 
out of retirement 


Sound Lab 

Ateo Tower 

CrossDOS 7 

Samba World Cup 

Epic Encyclopedia 98 

Loads more 

No CD-ROM? Ask your newsagent! 

CD edition, disk 

version also available 

9 771360 596QK 

9 > 

til* amiQM rmmlEiam uu 

Foundation 19 * real-lime strategy war game which incorporates familiar 
strategy elements wHlti Interesting new concepts. Accomplished strategy game 
players will enjoy the enhanced central and complex resource management. 
Beginners will enjoy the accessibility of the gameplay when played in it's bask 
form and the depth f skill that Is attainable with S«,perience. 
Forty game missions provided With mors mission packs to be released soon. 
Custom games possible providing infinite landscapes with variable terrains and 

- AGA, CyberGraphX and Picasso9$ graphic* modes are supported, 

- Hundreds of speech and sound effects wilh an Option to use AHI. 

- The game can use large, wide or small graphics for different screens. 

- Uses a data bass of 1 Mil lion names and 1 000 scanned faces. 
-Can be installed fully or partially to Hard Drive. 

- Fully multitasking and system friendly. 

-Amazing original music and custom made CP Audio tracks, 
-The game supports many languages with Free language packs. 

- Free updates 10 be released regularly to provide advanced features. 

- TCP.'IP support and optimizations are Ic be Ihe first updates. 

Foundation requires * Z Meg AGA equipped Amiga {eg. A120O> The game has beer) developed For 68030 based Amiga* but an 
At 200 is enough to get the game running. The RTG version will require a CyberGraphX Or Picas5o96 supported graphics card and 
at least B Megs of fast memory. Four Megs of Video ram is recommended for hires screens. A fa Si processor is required for running 
the RTG version. 

Extra memory is also helpful as it reduces the amount of disk access during the game. Users with only 2 Mges of memory will 
find the game will access the disk very frequently, While Ihe game does use it's own cache system It is recommended that you 

use a dedicated cache program for better support and flexibility not to mention speed. 

COUNDfiTION £29.99 

Tel. 01162463800 
Fax. 01162463801 

s a I es@wei rd 


Conquest C 
Cushwn C 
Load Gam; 
Gajiv Pttifert:!* 
Quit: Gredils 

■ r in 





s p:^=te s 

You are a Bieshlfler, the first of it's kind I 

Activated in Ihe Cantex Supply Station, yetlf mission it aided by ycHjr 
unique ability to lake Over the bodies of humane, cyborgs and droids 

3rd inherit their skills and weapons. Genetic Species offers furiously 
invigorating and thrilling JD action wiili lextvrc mapping speeds never 
before seen on any Amiga entertainment title! 
With Atmosphere. Gameplay, Addictiveness & Presentation as 
highest priorities you will experience Ihe ultimate escapism in a violent 
and puzzling 3D world, coupled With the most awesome environmental 
effects end imagery which are all proudly displayed in 256 colours at 
an Incredible [1x11 Pixel Resolution using the most advanced Texture 

Mapping Engine to darks. 

- Huge Logic Plot Based Levels 

• Fully Texture Mapped 3D Environment at Incredible Speeds 
>16 Rendered Enemies With High Level Artificial: Intelligence 

- Many Horririe Weapons Designed for Ultimata Destruction 

- 300Mb 30 Rendered Intro Animation 

- High Quality digital Sounds 3, Effects with Stereo Surround 



Requires:. MM, HD h 020 CPU, 8-Mb Ram, CD Rom 


- M 

A Jt 






Sf*pr H 

IrS. VJ 

1 m 



June 9a 

, V**' ~^- 


Network PC provides a file system for 
accessing your PC drives from Ihe Amiga. 
It will provide any WB program witfi access 
to any of your PC drives, including CD, Zip, 
Jazz, fixed hard drives and also networked 
drives. The PC acts as slave maeNn* and 
can therefore not access the Amiga, 
however an Amiga can read and wnltln 1ln- 
PC drives, You can not only transfer Hies 
between the two machines but also load 
fries directly into you Amiga programs from 
the PC. Tit* syslem is WB 2.04+ and WinBS 
compatible and tiie PC can perform olfier 
[415 ks simultaneously. Network PC 

contain* all that you need to connect the 
two mac nines including full manual, 
installation disks and CD-ROM of extra* 
and 111* Amiga Emulalorfor the PC. 

included is a tour on the features 

Rexecute to get you started quickly. 


Requires Workbench 2.04 or above, a hard 
di*k, at least 3Mb of Ram. 

Price -£19.99 

Amiga Forever 2.0 slows users to Sham 
data between Amiga and other systems, 
and to use their c listing Amiga software 
and data on non.Amlga hardware, 
Additionally, software, tutorial and 
reference fila* are included. Amiga Forever 
includes hundreds of pages of 
documentation in HTML and AmigaGuldr? 
formats, wiltl thousands of useful links end 
eras* references, 

Amifll EiEim ±Q n*twirtilng ircl^r* ■*W^h illqwi yv* » 
■L-ii-rULl .-> Artilg* tj ana -ar miftw «f , fnf .ir:*>>.i Amigj 1.*} 

UAf Ait,.). .inulJo, lor m R rln« m mj pgj. jruj- FHOW Mf POS. 
All iniuUm iupport l,Ua H.i ( . Kliy jntfOS. ClUllllI AlTlH» 
lUfeMrl. F«IBi SHV drran •*) en • .illy r» , JTK I ty n|ru,r 
Implfc W nmDC-n* lljrru. B» Hm1 »Sc ; -.-.1 Ihau arnnlpfnTf. n 
VHll H by njfcyo rttw Hdtiijii* 

C9«pnh} P^VDnil Pllni 7 1 ||Miiil «iiiiii»liun WJ imaga 
prncanKg ^^thwr»|. CfrOUT E.I Milt- fcf(H»ira**Mfc&fi arlu 
nn>,LB,Kjn ka4tiHvra| jnri AmlTanTF 4 J Mo GOmwt WM» 1rO*l 
Am,ai -n rtinrlnwr. Inr-jrrjj. UHbfi fjn i 'V*#T AmKrl. 

Price - £39.99 

Cross Dos T allows users to read and write 
PC and Atari ST formatted Happy arid hard 
disks direclrly from the Amiga. CrossDos 
integrate* into the Amiga Operating 
system, allowing 'access from virtually any 
Amiga application. 

Features include: 

- Read & Write to PC Floppies *V Hard Disks. 

- Windows B5/9B Long Filename support 

- Supports removeabJe drives such as Zip. 

- Disk changes are sensed automatically. 

- MS-DOS hard disk configurator! software 

- Utilities to partition, format, copy PC Disks 

Requires Workbench 2,04 or above, 

Price - £39.99 

Price -£17.99 I 

AMINETS 1 Volume 25 offers you everything 
that was added to the archive since 

AMINET'i 1 Volume 24 was made, plus Ihe 
Classic Games Collection. AMINETfS 
Volume 25. dated July 1998, consists of 
apprtnimately 1 gigabyte of software in 
thousands of archives, 

We have Amine! 20 to 25 in stock and 
Aminet 26 it available in August. The 
Amine* CD's are the best selling Amiga 
CD's and are released every 2 months, The 
Amirttit series contains a mirror of the 
world's iargest Amiga Internet archive. 

Subscribe to the Aminet Series for only 
\ £a\$9 per CD and receive your Aminet CD 
upon release. Subscription is FREE. 

Price -£10.99 

REXECUTE is a fully featured Aran* 

compiler for the Amiga. Rexeeule is 
provided on floppy disk and comes with a 
Hard Drive installer and full documentation 
on Ihe disk- 

With little or no programming experience It 
is possible 10 create execulables from 
Arexx scripts and with the on-line help 
system Rexecute is a very easy program to 

Gateway' Volume 3 i* a double CD-ROM and 
with the release of NetBSD verslo 1.3.2. a 
milestone in thei widened space of UNIX-alike 
operating systems has been set. 
Gateway! Volume 3 offers NetBSD 1.3.2 m full 
featured release versions with installation files 
for all 16 supported platforms: Amiga, Atari, 
Archimedes. HP3O0. ii8C. Mac {68k), Motorola, 
VMe («k). DEC 5000, Sparc, Sun 3 |68k| & 
VAX, Including X Window, ail sources in 
compressed form, binary distributions for 
mfcSk and iJSfi for many toois. editors, 
libraries, TeX. & games. Additionally XfreeB6 Is 
supplied lor i386, 

You can boot from (he CD-ROM without hassle 
on the Amiga. 1386 & Spare - no complen 
installation, all menu driven. This CD is 
directed al the UN IX-Meitter, , 

Price - £9.99 

AMINETO SET 6 offers you everything that was 
added to the archive since AMINET:.'- SET & 
was made, plus lull versions of Wordworth 5 
SE, TurtSOCale J. 5, PPaint 6.4 S. Wildfire J.3B. 

AM IN ET® SET 6. dated M^rc h 199B, consists of 

approximately 4 gigabytes of soflwatttirt 7 500 
archives. Since the release of Amine! 2$ more 
lhar> 440 MB Of new software have appeared. 

All Six Aminet Box Sets in sloe k- Box Set 1, 2 & 3 £15.99 each 
Aminet Box Set 4, J i. 6 £27 99 each 

Aminet Set 6 Price - £27.99 

SCALA MM 400 Is the well known software to 
generate perfect presentations or multimedia 
applications. At it's simplest it Is a fantastic 
video titling package and at it's best it is a 
superb multimedia authoring package. Scala 
MM 404 provides a huge array of Video fonts, 
textures, fades and wipes for high quality 
Video work. This CD edition also contains 
extra materials on lop Ol the original fonts, 
backgrounds and buttons provided with Scala 
MM 400, 

The CD contains full documentation on Scala 

and an interactive presentation, Instantly 
demonstrating the powerful features of Scala 
MM 400. 
Upgrade from Scala MM300 for only £43.99 

Price - £69.99 

AMI-FILE SAFE Comes Of age wilh the release 

of Professional File System 2 (PFS 2). PF$ 2 is 
an Amiga replacement file system for hard 
drive user* which provides superior 

performance with up to 500% improvements 
Over Ihe standard Fa si Fila System. Disks are 
always valid Wilh no more 'validating disk!'. 
PFS 2 provides unparalleled reliability and 
concurrent access without performance loss, 
PFS 2 comes on CD and improvements over 

ArnhFilaSafe include 

■ 66000, 63020 68040 and 66060 versions. 
- improved testing procedures, more reliable. 
1 fully Ami-FileSafe compatible plus disk repair. 
' early problem detection mechanism, This 
detects problems with your dish before it is too 
late, ensuring optimal protection of your data. 

Price - £29,99 

Siamese 2.1 is based on the full 2.5 Siamese 
RTG p»ch but without the TCP/IP Ethernet 
capabilities and Use* a normal null modem 
cable (not supplied) for connection between 
the Amiga and PC. 

Provided is support for all serial speeds 
available to both PC and the Amiga. Supports 
third party high speed serial cards. Remote 
control the Amiga from Ihe PC. Most RTG 
friendly Amiga screens will appear in a Window 
on YViii95'N14 Singh) keyboard and mouse 
control for both the Amiga and PC. PC drives 
arc accessible from a standard AG A Amiga, 
with up 10 13k per second. Supports SCSI 
networking to speed up file transfer (1Mb/ sec) 
With Suitable controllers on trie Amiga and 
Amiga. Works with Network PC and Amiga 
Forever packages. 

Price - £29.99 










1 1 Extensive Amiga news from 
Europe, plus Stateside too. 


No computer is an island, so goes the saying. Or was it 
no man'? Whatever, these days if your computer isn't 
somehow linked up to a string of others it's considered 
a social outcast. That's why we've kicked off a short 
series on how, and why, to get your Amiga hooked up 
to a network. On a similar thread we've also come up 
with a bucketful of uses for retired Amigas. Once you've squeezed 
every last drop out of your current crop of Amigas, take a look at 
our predictions for The Big Day when the next gen machine appears! 

Tony Horgan, Editor 


AIM AWOflTftwer 5J 


Cover disks 

14 Super CD-ROM 26 

MetConnect 2 Lite, the all-in one 
Internet connection package headlines 
the CD this month, along with all the 
best shareware around 

1 8 Cover disks 

In Shadow of Time is an adventure 
from the oddly named ShadowElks. 
Check out this demo! Also a collection 
of networking gtils to tie in with our 
networking feature. 

13 Advertisers Index 

Screen Scene 

Game Previews 

44 Virtual Grand Prix, Napalm, 
Eat the Whistle, Trauma Zero 
and Samba World Cup 

Game Reviews 

47 Time of Reckoning 

48 Ultra Violent Worlds 

49 Adventure Helpline 

50 Foundation Player's Guide 
52 Explorer 2260 Diary 

Tech Scene 


Epic Interactive Encyclopedia 

CrossDOS 7 


Air Mail & World News 

EZ -Writer 

Amiga Developer CD 

Ateo A4000 Tower 


Art Gallery 

User Groups 


Digital Art 

Amiga C Programming 


Net God 

Surf of the Month 

Wired World 

Sound Lab 

Reviews Index 


A to Z 



Points of View 

Techno Tragedies 


23 CU 2000 

Can you imagine what it will be like when the 
anwing next generation Amiga actually appears? 
There's no need to imagine any more... 

36 Networking Made Simple 

In the first of our new networking mini series we 
take a look at the best ways to fuse one or more 
Amigas together in harmony. 

40 Old Dog, New Tricks 

They say you can't teach art old dog new tricks, 
bur they never said anything about old Amigas! 
It's time to revive that dusty old second machine. 



EDITOR TmtHiiiii 

- DEPUTE EDITOR flntffsw K*m 

STAFF MUTER Richard Ommnnmd 
CO COMPILER Nell BtUhwick 

DESIGN Garth Rgtpnson. Will d* iumj 
CONTRIBUTORS Sjuf Mailmen. Neil Rrjirmkh. 
Jlltl Hllliwce, DflifE Strand, 
Chris Green. Glioma* Tmin Tkc 
florid fnundrr 
PHOTOGRAPH* Bbd JBiininis 

Advertising, Marketing b Management 







MariiPia Masters 
lue nkarnstf 
Emni Minlord 
Nitiska George 
Anilikel Green 
Unbelt McGridi: 

CU Amiga Magaiine 



WES SITE: mmcu-Miiji cojE. 





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A500 Internal Drive . . .£34,95 
A600/A 12000 Int Drive .£34.95 
A2000 Internal Drive . .£39.95 
PC880E External Drive .09.95 
XL 1.76MB Ext, Drive . .£65.95 
XL 1,76MB Int A4000 - £60.95 

Backup 520MB onto a 4Hr tape 
Video Backup Phono , . , . .£20 
Video Backup Scart £20 

Hi-res 64-bit graphic card 
4MB of display memory 
for the A2O0O/30Q0/4D0O 

Inc. ScanDoubler/Flicker Fixer 

Picasso £249.95 

Inc. cable, Zip toois cartridge 

Zip 100MB SCSI* £135 95 

Zfp 100MB/ Squirrel , £169.95 
Zip 100MB Internal . . £149.95 
Zip 100MB Dibk £14.00 

•Requires Squirrel interface 

■Jdtpad Only 


Award Winning 



Power Graphic Tablet .£159.95 

Zip RAM per MB £16.95 

Breathless 3D game . , .£1S.9S 
Big Red Adventure CD £19,95 
Heavy Duty PSU 200 w £65.95 
Official Amiga Mouse . . .£9.95 
Games joy pad £14.95 

Epson A4 flatbed scanner 
24-bit colour scanning 
Greyscaie and line art modes 
OCR software available £20 
Epson GT-5000 ..... .£219.95 

Epson GT-SOOO + s/w .£249.95 

Includes interface and software 
Colour scanner is ACA 24-bit 

Powerscan b/w .£59.95 

Powerscan colour/OCR .£99,95 
Scanner OCR software . . . .£20 

56,6 Modem and cables 
Net and Web software 
iBrowse software 
One month free with Demon 

Modem Bundle 1 £99.95 

Inc. Whippet serial interface 
for A600/1 200 
Modem Bundle 2 £119.95 

Inc. Surf Squirrel SCSI-2 serial 
interface for A1 200 PCMCIA 
Modem Bundte 3 £\69SS 

Complete with 2.5" IDE cable 

Install Software, Fitting Screws 

Partitioned and Formatted 

For the Al 200 Computer 

1.3GB Hard Drive £129.95 

1.6GB Hard Drive £169.95 

2.1GB Hard Drive £139 95 

Includes Turbo Print LE & cable 

Epson 600 l440Dpi col £225,95 
Epson 800 1440Dpi col £289 95 

Turbo Print 6 £39.95 

Turbo Print LE , , . .£25.95 

Amiga MOJ 


^ V^ \M(i.\ 

inc. Whippet 



inc. Surf Squirrel 

A4000/1 200 High density drive 


Allows you to connect any PC 

Catweasel Mk2 (Zorro) £49.95 
PC Floppy Drive . £20.00 

I x high speed serial 
Power Port Junior £39.95 

1 x parallel, 2 x serial 

Power Port Plus £69.95 

2 xparallel, 1 x serial 

Power Port Z3 £65.95 

A2Q0O/4G0O only Zorro I l/l II 

Inc. ROM chip, software and 


A1 200/3000 3.1 OS £45-95 

A5OO/6OO/2O00 3.10S -099S 

A4000 3.1O5 , .£45.95 

A500/600/2000 3.1 chip £25.95 
A1 200/4000 3.1 chip . £29,95 

GVP HC^B SCSI int. . . 
GVP Guru ROM v6 . . 
DSS 8 sound sampler 
4MB RAM module . . 
16MB RAM module . 
AT ZOO SCSI interface 






Original keyboard and interface 
(interface allows you to use 
any PC Keyboard) 
Keyboard & Interface . .£49.95 



FAX D1234 B554DD 




























i_ ■ 


Includes 200 watt PSU 
PC Keyboard 
PC Keyboard Interface 
Floppy Drive facia/floppy cable 
All screw!;, port labels and leads 
Power Tower 1 £129,95 

Power Tower and keyboard 
A1 200 main board 
1230 33MHz, 8MB RAM, 
33MHz FPU accelerator card 
Floppy disk drive 
5.1 Workbench 
3.1 Manuals 
Wordwortb 4.5SE 
Turbocalc 3.5 Spreadsheet 
Datastorel.1 Database 
Photogenic 1 ,2SE 
Personal Paint 6.4/Organiser 1.1 
Pinball Mania/Wiiz games 

Power Tower 2 .£399.95 

4 Way IDE Buffered Interface 

IDE Fix 97 Software 

Fully Registered 

Interface+JDE Fix £30.95 

Interface* A400Q IDE Fin £25.95 


Internal ZIP Drive 

Cable, IDE Fix 97 

Power Zip Tools 

100MB Zip disk 

4 Way IDE buffered interface 

Internal Zip Drive £149.95 

External Zip Drive - , . .£169.95 

l£1 29 95 

Power Tower and keyboard 

A1200 main board 

1230 40MHz- 16MB RAM 

"Bare CD-ROM dnves For the Power Tower 

accelerator card 


2.1 CB hard drive 

4 way IDE interface/IDE Fix 97 , 

Flofjpy disk drive S. 

3.1 Workbench 

5.1 Manuals 

Wordworth 4.SSE 

Turbocalc 3.5 Spreadsheet 

Datastore 1 .1 Database 120MB Floppy drive 

Photogenic 1 2SE Cable, IDE Fix 97, 120MB disk 

Personal Paint 6.4/Org.aniser 1 .1 4 Way IDE buffered interface 

Pinball Mania/Wizz games |_S120 External £149.95 

Power Tower 3 £629.95 LS120 Internal £129.95 

As above but with 1240 16MB RAM LSI 20 Internal no IDE . .£95 95 
accelerator card add . . . .£149.95 L5120 Disk £12,95 

Zorro (Please call for information) ,£CALL 

Zorro III (Please call for information) .£CALL 

PCMCIA V adaptor (allows Squirrel to be fitted internally) . £19.95 

External audio port (for internal CD-ROM) .£15.95 

SCSI I adaptor (internal 50-way pin header, ext. 25 way) . . .£19-95 
SCSI-tt (micro high density connector, int. 50-way header 

external micro HD connector) £25.95 

SCSI-Ill (3-way ultra wide int. connector, ext. micro HD con) £45.95 

SCSI-Ill (7-way connector) £69.95 

SCSI-Ill Terminator £39.95 

3-Way IDE ribbon cable {suitable for HD's, CD-ROM) ..,,,. £9.9S 

3-Way SCSI 50 pin header (for HD's, SCSI CD-ROM) . , £15.95 

PC Keyboard interface (works with any PC/Amiga keyboard) £29.95 

Printer switches - in stock £call 

25 Watt Speakers (inc. adaptor cable) £19.95 

260 Watt Speakers (inc. adaptor cable) £49.95 

200 Watt Subwoofer (inc. control box) ,£55.95 

ONE FAX D1234 B554DD 

D1234 B515DD 

2.5" Cable 
3.5" 3-Way 40-pin 
IDE Cables ...... 


For the Power Tower 
Suitable for ext. connection 
Up to 7 devices internal 
Fite Viper MkS or any other 
SCSi device for int. connection 

Int SCSI adaptor 



A1200 2MB 020 14.3MHz 

AGA Chipset 


Amiga Magic Pack . . .£199.95 

Amiga 1200 Magic Pack 
4MB RAM Card included 
Amiga Bundle £239.95 

Inc. cable and software 

3.5" 2.1 CB £119,95 

3.5" 3.2GB £149.95 

3.5" 4.3GB £169.95 

3.5" HD Stack Cable . . .£12,95 

Ideal for the Power Tower 



A2000 68030-50 MHz 

Upto 64MB RAM 

FPU optional 

Bare £169,95 

Inc. FPU , .£199.95 

Al 20-0 6804Q Accelerator 
Apollo 1240 25MHz . . £129.95 
Apollo 1240 40MHz . . ,£189,95 

A1200 68030 40MHz 
Full MMU 

Viper MK2 Bare ... £79.95 

Viper MK2 8MB . , .£94,95 

Viper MK2 16MB .... .£104.95 
Viper MK2 32MB .....£119.95 
Viper MK2 64MB £199.95 

A500 Accelerator Card 
68020EC 3 3MHz without MMU 
PCA FPU Socket 33MHz Only 

Space for IDE 2.5" Hard Drive 
1 x 40-Pin CD-ROM/HD Socket 
8MB RAM Onboard 
3.0 ROM inc. software 
Fat Agnus slot to fit mini-chip 
Viper 520CD £99.95 

, ,£9.95 
32MB Single side/Blizzard£B9,95 

4MB 72-pin SIMM . 
8MB 72-pin SIMM . . . 
T6MB 72-pin SIMM . . 
32MB 72-pin SIMM . , 

Al 200 68060 Accelerator 
Apollo 1260 50MHz £269.95 
Apollo T260 66MHz £319.95 
66MHz is, clocked up 

VlPEH MkE Fhcm 

Not PCMCIA friendly 
IDE Buffered compatible 
3 3 MHz inc. 3 3 MHz FPU 
Compatible with IDE CD-ROM 

1230 Turbo 4MB £59.95 

1230 Turbo 8MB £69.95 

Al 200 PowerPC Card 
603e PowerPC with 68K CPU 
No SCSI, cannot be upgraded 
Up to 1 2BMB RAM 

160MHz with 68040/25 £249,95 
160MHz with 68060/50 £469.95 
200MHz with 68040. 25 £299.95 
200 MHz with 68060/50 £539.95 
240MHz with 68040/25 £359.95 
240MHz with 68060/50 £609.95 

Same specs as above 

Includes DMA SCSI-2 interface 
160MHz with 68040/25 £299.95 
160MHz with 68060/50 £539.95 
200MHz with 68040/25 £3 59.95 
200MHz with 68060/50 £569.95 
240 MHz with 68040/25 £399.95 
240MHz with 68060/50 £629.95 

A30O0/4O00CD PowerPC Card 
£>04e PowerPC with 68K CPU 
Ultra wide SCSI- 3, inc. FPU/MMU 
200MHz with 68040/25 £619.95 
200MHz with 68060/50 £779.95 
233 MHz with 68040/25 £629.95 
233MHz with 6S060/50 £839,95 

Special offer 

Special FPU prices when 

purchased with any 
accelerator card. 

20MHZ (PLCC) .£10 

33MHZ (PLCC) .... £15 

40MHZ (PCA) , .£20 

50MHZ (PGA) , £29 

Flicker Fixers 

Monitor Bundles 

Internal Scanmagic for £49.95 

when you buy a 14", 15" or 17" Monitor. 
Scan-magic with internal flicker fixer £79,95 


3 year on-site warranty 

14" Digital £99.95 

15" Digital £129.95 

17" Digital £249.95 

Officiaf 1 0E 4s inc. speakers 
1084s Amiga Monitor . £119.95 

(Monitor nut shown) 

A60Q Accelerator Card 
66030 33MHz Processor 
Up to 32MB RAM (1 x SIMM) 
FPU Included, PCMCIA friendly 
A600 0MB 33MHz .... . .£75.95 

A600 4MB 33MHz £85.95 

A600 8MB 33MHz £95.95 

A6O0 16MB 33MHz . . £115.95 
A600 32MB 33MHz £150.95 

The outcome of two years develop- 
ment of a brand new game, which 
is ^ning to be the first of a new 
breed of software, using interactive 

Full Motion Video at a high quality. 

Minimum Requirements: 
n6 CD-RDM Drive required 
68020 and FA5T Memory 

50MHz 6BO.30 inc. 8MB RAM 


Graphic Card versions in development 


Came Features: 
Full Motion Video 
Rendered in Lightwave 
Several sub-games 
Huge game on 2 CD-ROMS 

PHQfoE ORDERS W.e accept mo 5 i msjor credit card! and are happy to help you with any queries. CHEQUES/POSTAL ORDERS Orderly by dsque/PO plea<e make payable to POWER COMPUTING 
LTD and ^ary which delivery u requi,ed. WARRANTY All fewer products come with a 12 ™th warranty unless otherwise specified. TECHNICAL SUPPORT Help is on hand witn i lull Technical 
Backup service which H provided for Power Customers. MAIL ORDER PRICES All price! lilted ar* lor [he month of publication only, «l| to confirm prices beiore coring EXPORT ORDERS Most items 
are available at T a * Free Prices to npn-EC residents. Call to confirm prices. BFPQ orders welcome.. MAIL ORDER TERMS All prices include VAT. Specifications and price* are subject to chanqp without 

■ -— — ——- ■ — ■ ■— — — — ■ *-— i"f*ii. utniiuiHtuyirLj. nil ijiuiu ill fYl I Ml ILi 1^1 IJV \ 

up to 7 days lor cheques to cfcar before dispatching of the goods. 





for A1 200/600, A500 call 

4Way buffered interface + IDE'97* 

Chaos Engine' 

Oscar/Diggers. CO-ROM* 

Power Supply Unit* 

24* Internal £49.95 

24x External .£89.95 W ") / 

12x Internal £59,95 

32x External , . . , £99-95 

'Only coto! with Exiefriar CO-ROM df ives. Interna* drive is alio suitable for the Power Tower 
lyrteir- - requires. IDE irtlerfate and IDE Fix '97 

4MB only not upgradable 

A120O 4MB RAM £39.95 V 

40MHZFPU £15.00 

4MB RAM .£45.95 

8MB RAM . £55.95 

4CMHZ FPU £15.00 

CDTV 2MB RAM £49.95 

A500 2MB RAM ... £49.95 

A500 1MB CHIP RAM . . £19.95 

A600 1MB CHIP RAM ...£24.95 

1MB of Chip RAM 
Mini Mega Chip . , £99.95 

External CD-ROM Drive 
Squirrel PCMCIA SCSI Interface 
Chaos Engine CD-ROM 
Oicar/Diggers CD-ROM 

24x External CD-ROM . .£169.95 
32x External CD-ROM . .£189.95 

24x Ext CD 


24x Internal CD-ROM . . .£89.95 
I2x Internal CD-ROM . . £99.95 

CD-ROM comes with 1 -nay SCSI cable 

32k In-t SCSI CD 


slimlinl Ext CD 


Squirrel PCMCIA SCSI Interface 
External Power Supply Unit 
Chaos Engine CD-ROM 
Oscar/Diggers CD- ROM 


8x Read, 2x Write 
Inc. Make-CD Software 
3 Blank CD-ROMs 
External Case 


QQQ/ Amiga Formal nn 

Power Flyer 


Pdwelh Fly 

£299.95 £359.95 £69.95 






CREDIT CARD No. QQ □□ □ D □ \3\30 DU D DD D 


DELIVERY ilk Mainland Onitf 2- 1 DAYS £5.00 ^ NEXT DAY £B □ SAT £15 □ Northern Ireland CI 5 □ Monitor & Tower £B. 00 □ 




Fax D1234 S554QD 

D1234 B515DD 



Power strikes back again with a Faster E-ID£ Controller for the Amiga 
1 200. If you have recently bought a Hard Drive and you've probably 
realised that it is slower on your Amiga than on compatibles. Power 
can now solve that problem, thanks to the Power Flyer, a software 
and hardware solution which completely replaces the IDE controller of 
your Amiga 1 200, 

In PICM mode it h possible to reach a maximum speed of 
16.6MB/sec. Most drives will increase their transfer speed from 
2.5MB/sec, to 7MB/sec. 

Tested with most accelerator cards, we found that the best performance 
is achieved with Apollo cards, (especially the 68060 66MHiones) 

Up tp 4 E-IDE and ATAPI 
devices can be connected 

Supports mode PIO-0, PIQ-3 
and PiO-4 (A1200 standard 
controller supports PIO-0) 

Meets specifications for ATA-3 

and Fast ATA- 2 

AmiCfa Format 


Power FLVCB 


A scan doubler works by doubling the vertical frequency of the Video 
compatible Amiga modes (15 KHz, Paf, NTSC and Euro36), The signal 
generated wilt then be displayed by any standard SVGA monitor, 

The more expensive Hickerfixer adds one extra feature to the Scan Magic. 
It eliminates the flickering from all interlaced Video compatible 

Amiga modes. 

Nobody can stop you anymore from buying a nice, inexpensive, PC 
compatible monitor (check our prices and models, all sizes are available). 

Doubles the Vertical frequency of the 

Amiga PAL, NTSC and Euro 3 6 video 


Allows you to use any standard VGA 

monitor with your Amiga 1200 and 


Fits internally-easy installation 

VGA Adaptor included 

Pass through of all other modes 

Internal £54.95 

Internal inc. Flicker Fixer . . £99.95 
External with Flicker Fixer . £99,95 

Scan Magic External £69,95 

VGA Adaptor £15,00 


ScamMaSiC iMT. 


'The World of Amiga' show saw the launch of our most recent 
innovative product, Power Movie. 

This product is a long awaited tool for easy Full Motion Video editing. 
We anticipate that it will be popular with the developers of 
Multimedia projects or videogames and whoever needs to put 
together thousand-frame-long 3D rendered animations with 
synchronised soundtrack/sound F/X and in need of playing the 
resulting animation in real time straight from a hard drive or CD- 
ROM, Each frame can be in 256 
or HAM-8 colours and have a 
different palette. 

Power Computing is in the 

process of licensing PowerMovie 
according to its final use in order 
to keep its price down, Amiga 
enthusiasts will be able to buy 
the software with a cheaper licence for personal, strictly non- 
commercial use. Commercial usage requires a business licence for 
companies planning to use the software and the files It creates for 
commercial products i.e. video games, Multimedia, InFo-Points, etc. 

Pawtlft MOVIE 


~- ■ : 

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Power VDC100 and VDC200 Digital Cameras 

Oliver Roberts, of F1CP Editor's 
fame, is the author of the Power 
DC, the software for Power's 
Digital cameras. 

VDC-100 Technical specifications 
Image/Video: 250,000 pixel CCD 
24-bit colour 
Resolution: 320 x 240 (standard), 

M0 a 480 (high resolution) 

Memory Stores up to 20 images 

(20 standard, 10 high or a mixture 

of both) 

RCiil Time Video in Black & White 


Shutter Speed: 1/60 to 1/16000 

Focus Range: 10cm to infinity 

Power Supply; 4 A4 1.5V batteries 

or DC Power adaptor 

VDC-20O Technical Specificatk 
Image/Video: 470,000 pixel CCD 
24-bit cot 
Resolution 320 x 240 (standard), 

640 x 480 (high resolution) 
45mm Colour TFT LCD monitor 

Memory; 2MB, stores up to 50 
images (standard mode) 
Compact flash memory slot 
Built-in flash 

Real Time Video in colour (Pal) 
Shutter Speed: 1/60 to 1/4000 
Focus Range: 250mm to infinity 


(Jy% Amiga Format 

VDC100 Camera .£99.95 

VDC200 Camera £199,95 

2MB Flash RAM (VDC200) £49.95 
4MB Flash RAM (VDC200) -£TBA 
50 Alkaline Batteries ...£25.95 


D1234 S515DD 



Specification of the 
new Amiga announced 

I proposed minimum 
W k ^ I specification for the 
m 1H new Amiga was 

■^■H announced at 

Ami West '93 show by 
Bill McEwen, Amiga Inc's so-called 
Head of Marketing and Software 
Evangelism. The audience was 
impressed by McEwen's eloquence 
and enthusiasm despite their dis- 
appointment over the non-appear- 
ance o! Jeff Schindler anal Alan 
Havemose. Schindler and Havemose 
were supposed to representing 
Amiga Inc, but were forced to 
cancel at the last-minute. 

McEwen discussed the features 
required by the new Amiga 
operating system. He said that while 
Exec was an excellent kernel, the 
new OS would need to support facil- 
ities like memory protection, virtual 
memory, multiple processors and 
real-time processing. It must be 

Video & Sound 

Real-time 3D rendering engine with 2D primitives 

HDTV (resolution up to 1920x1080) 

RGB, PAL & NTSC encodings 

Multiple simultaneous MPEG-tl decoding 

Hardware filtering, scaling, colour space conversions, de-interlacing 

Dolby AC- 3 

Multimedia / RISC System 

Scalable through multiple multimedia processors 

S6K modem 

PCI Controller 

Rich development environment (C++, assembler, debugger, linker, 


Native Java VM 

compatible with standards like 
OpenGL and Java, and be internet- 
ready. It must also address new APIs 
to simplify tasks in the emerging 
'Convergence' market. 

Chip Specifications 

40O million textured, bit-mapped pixels per second. With 24 bits per 
pixel, this corresponds to 1 2GB/s of output from the 3D engine (for 
comparison ECS Amiga has about BMB/s access to chip RAM while 
AGA machines can manage up to 32Mb/s). 
4 simultaneous MPEG-II decoders 


RISCy rendering? 


policy will apply also to J Mage r and 
users of Tornado 3D will be offered 
special promotional upgrades to 
'Mage when it is released 

More details can be found from 
Eyelight's web site at: 

Eyelight. the makers, of Tornado 30, 
are working on a new 3D graphics 
package called "Mage. 'Mage is 
aimed ai a higher-end market than 
Tornado 3D and requires a machine 
with RISC architecture to run. 
Releases are currently planned for 
PPC-equipped Amigas. the 
PowerMac arid Silicon Graphics 
fllSC workstations. 

While 'Mage shares some feature:; 
with Tornado 3D, it is a completely 
different package; Eyelight say that 
development of Tornado 3D will 

The first release of 'Mage is 
scheduled for October 1998. The 
price is planned to be around 
31299 US (currently about £800). 
Eyelight's convenient upgrade 



Yet Another YAM 

A new beta release of the Amiga's 
best-loved e-mail client is available 
Preview 5 of YAM 2 corrects a 
number of bugs in the previous 
version and has a number of modifi- 
cations and additions. Most notably 
the notorious Smart RE; feature has 
been removed in response to the 
latest mail e-standard. YAM2 may be 
downloaded from the web at: 

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ClickBoom go Z 

The Bitmap Brother's PC hit real- 
time strategy game I is coming to 
the Amiga. ClickBOOM offered to 
pick up the reigns after the Bitmaps 
had given up on the project, feeling 

that it just wouldn't be possible to 
do the game justice. However they 
have been impressed by what they 
have seen of ClickBOOM's work, 
and, according to Bitmap. Simon 
Knight decided to 
let them have a go 
because lots of 
people had asked 
about it. He also 
told us that he had 
a lot of faith in 
ClickBOOM- the 
two companies 
have had a friendly 
relationship for a 
while. He went on 
to say "I believe 
they'll do it justice." 

Haage & Partner 
are moving 

From the 27th July, Haage & Partner 
will be situated in a new and bigger 
location in Glashuetten, near the- 
headquarters of Amiga International 
in Langen, Their new address will be; 
Schlossborner Weg 761479 
Glashuetten Germany 
Phone: +-49-6174-96 61 00 
Fax: +49-6174-96 61 01 

REBOL is Coming 

A shareware release of REBOL 
is planned for August. REBOL - 
which stands for Relative 
Expression-Based Ob|ect Language 
- is Carl Sassenrath's revolutionary 
new scripting language, designed 
for inter-platform messaging. 

REBOL is aimed to make com- 
munication between computers as 
transparent as possible. It allows 
the sending of commands via a 
network to be platform and 
protocol independent. REBOL is 
obviously intended to ride the wave 
of Java's success. Clear parallels 
can be drawn between the two: 
both are object-orientated, 
platform-independent systems. In 

fact, the REBOL project was initially 
labelled Lava. 

Amiga users have been keenly 
Observing the progress Of BEBOL 
because of their affection for 
Sassenrath. From 1983 to '35 he 
worked for Commodore and was 
responsible for the design and 
implementation of the Amiga 
Operating system; in 1996 he was 
head of software development at 
VIScorp, With a pedigree like that. 

it's not surprising that Amiga 
REBOL has been given high priority. 

REBOL kernels are planed for a 
variety of operating systems, 
including Amiga, BeOS, Linux and 
Windows. The initial shareware 
release will followed later by a fully 
supported commercial version, 

To follow REBOL's development, 
have a look at; 
httpV/www.rebol .com. 

In Brief 

A Re xx compiler 

Weird Science have announced 
Rexecute, an ARexx compiler for 
the Amiga, Rexecute will allow 
ARexx scripts to be easily trans- 
lated into executable files and 
will cost £19.95. 

Weird Science may be contacted 
on: 0116 246 3800. 

1GB memory 

Following the trend for 
increased capacity storage 
devices, Hitachi have announced 
that they will producing 1GB 
memory chips in the first quarter 
of 1999. 

Initially these new chips are 
aimed at the high-end worksta- 
tion and server markets, Not 
surprisingly, really, because with 
a price tag of $6000 it while be a 
while before this technology will 
be seen In a home PC. 

New PPCWorld 

Haage & Paartner have set up a 
web -site dedicated to the 
PowerPC, It contains PPC- 
re levant news, information and 
links as well as a list of some 60 
products in various stages of 
development which have or are 
planned to have support for the 
PowerPC. This page may be 
found at: bttp://www,h»Hge- 

Kickstart Amiga 

The Kickstart Amiga sale will be 
taking place at Brook Hall in 
Ottershaw, Surrey, England, 1 
mile from junction 11 of the 
M25, on Sunday August 23rd, 
from 1 to 5 PM. There are 
currently 17 tables booked, and 
as well as bring and buy oppor- 
tunities, there will be Sensible 
Soccer league and a Doom 
network. For more information, 
call Rob Gilbert on: 01932 
562354, or email : 
gi lb ie@a rrakis ,u- 


of the Free 

SJ Stateside News 

hy Jason Compton: Editor in Chief of Amiga Report Magazine 

Mac Emu Legal Battles? 

The sometimes unpleasant 
rivalry between Macintosh emu- 
lation pioneers Jim Drew and 
Christian Bauer, which many 
thought had ended, may be 
rekindling to a new high. Drew, 
who publishes the Mac emula- 
tor Fusion under the Microcode 
Solutions label in America and 

formerly developed Emplantfor 
Utilities Unlimited, has publicly 
indicated that he plans to take 
Bauer to court under German 
law for copyright violations 
relating to Shapeshifter. A cou- 
ple of years back, allegations of 
improper programming prac- 
tices emerged from both ihe 
Emplantand Shapeshifter 
camps, the end result of which 
saw the Emplant code removed 
from Aminet. With Bauer's 
focus almost entirely on BeOS 
programming, many thought 

the issue was dead, Apparently, 
it is not. 

Neither party was particular- 
ly ready to comment, at press 
time. Jim Drew would only con- 
firm that a lawsuit had indeed 
been filed. Christian Bauer, on 
the other hand, asserts that he 
has not received any notifica- 
tion of a lawsuit or in fact any 
other direct correspondence 
from Drew. The exact nature of 
the allegedly stolen code was 
not described by Drew in his 
answer to CU's inquiries. 

4000T Confusion 

The most confident statement 
one can make these days 
about the state of Amiga 4000T 
manufacture is that it's very dif- 
ficult to make a confident 

The pricey Amiga 40uuTs 
were placed in somewhat 
heavier demand when Newtek 

announced a price-slashing 

sale on Video Toaster/Flyer sys- 
tems, with a buy-in price of 
under £5000 making the sys- 
tems considerably more attrac- 
tive. However, this rather 
unfortunately coincided with a 
temporary injunction on 400QT 
production and distribution by 
Escom trustee Bernard 
Hembach, who has been 
fighting with 40OOT man- 
ufacturer QuikPak over 
Amiga components for 
some time. 

After that, the story gets 
complicated. Some units 
were able to be complet- 
ed by Amiga distributor 

Software Hut using semi- 
assembled QuikPak machines. 
Reports from the American 
Amiga media indicate that the 
embargo has now ended, as 
the injuction time expired and 
Hembach was unwilling to pay 
the court costs for an exten- 
sion. It is not yet clear if 
QuikPak has had to restart pro- 

Appeals to Amiga, Inc to 
intervene are fruitless, the 
company has stated, since the 
issue is out of their hands. The 
disputed inventory was appar- 
ently not part of their Amiga 
purchase, so they have no say 
in its final ownership. 

PCMCIA Ethernet 

National Amiga of Ontario, 
Canada has announced one of 
the first bundled Ethernet 
cards for PCMCIA Amigas 
(600s and 1200s) based on the 
generic "cnet. device" driver. 
The card, named the "NIMIQ", 

offers both 10-Base T and 10- 
Base 2 [coax or "thin") 
Ethernet hookups, two LED 
indicators, a startup manual 
and driver software for Envoy, 
INet, AmiTCP and Miami, 
Future revisions of the driver 

promise increased speed and 
additional software compatibil- 
ity. The unit sells for CDNI129 
(about £53), and is available 
now. Read on in this issue for 
a close look at Amiga net- 

Don't look 

Don't look now, but the American media is 
starting to take notice of the Amiga again In- 
depth coverage of the Amiga, such as it is, 
tends to be reserved only for those times 
when a bankruptcy or buyout takes place. 
But perhaps it's the machinations of the 
newly hired Bill McEwen that has arranged 
an upswing in Amiga coverage in the sum- 
mer months, all without any major financial 
collapse. US News and World Report, 
Investor's Business Daily, and the Chicago 
Tribune's Silicon Prairie magazine are among 
those who have joined in and suddenfy dis- 
covered that it's ok to cover the Amiga. The 
latter went so far as to plaster the Amiga 
story across its cover. Perhaps they've dis- 
covered that the tale of a vagabond comput- 
er platform with a scrappy support base 
makes for very interesting reading, And we 
all know the Chinese curse about living in 
interesting times, don't we' 

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add-*"* 1 

,\,**>w" ass***' 

.^^gcu*" 1 

Welcome to CUCD26. This CD is 
crammed full of programs, games, 
utilities, mods and a host of other 
goodies. If you don't yet have a 
CD drive, this is your reason to 
buy one. Prices have never been 
lower and G50MB of quality soft- 
ware each month is just too good 
to miss out on. 

How much of what? 






System files 


























Making the most of CUCD 26 

All CUCDs are designed to be used whether you boot from 
the CD or your normal Workbench. If you boot from the CD, 
everything is setup and ready to go. If you want to access 
the CD from your Workbench, you should first run InitCD. This sets 
up various assigns and paths needed by programs on the CD. so if 
you don't do it, things won't work. It doesn't make any changes to 
your system, or write any files lo your hard drive, all changes are 
temporary and can be reversed by running InitCD again, The error 
some people were experiencing with updatecopy has been fixed 
now, and the fix means that you won't see the error again, even 
with older CDs. 

Your own custom CD 

In the past you had to use whatever file viewers we set up on the 
CD. Since these had to work with all Amigas they were quite limit- 
ed. From CUCD12 we decided to allow you to specify how the CD 
should work on your Amiga and included CDPrefs in Ihe CDSupport 
drawer. If you have never run this before you should be asked if you 
want to when you run InitCD. CDPrefs lets you specify which pro- 
gram you want to use to handle each type of file, graphics card 
users can view pictures in full 24 bit colour, ProjectXG users can lis- 
ten to midi files through their midi card, people with sound cards 
can listen to mods with an AH I module player and PowerPC users 
can use the fast file viewers and mpeg players available for their 
machines. It also means we were able to provide different defaults 
for Workbench 2.x users. 

Once you have run CDPrefs, your setting will be saved to your 
hard drive and will be used every time you use this CD or any 
other CUCD. 

Some people had problems with the original use of IDer, partly 
through a lack of understanding of how it worked and partly 
through a lack of explanation from us. All icons now use CUCDfile 
as their default tool, and the previous IDer problems should be a 
thing of the past. InitCD now copies CUCDfile and it's configuration 
to your hard drive, if it's not already there. This means that files 
copied from the CD will now work without needing the CD present. 
You will almost certainly need to run CUCDprefs to set it up to use 
your own viewers, but you should do that anyway as it will result in 
faster access. If you do have any problems, make sure you have 
run InitCD, at least once. 

\\II(.f\ " 

> 00 : 26 * REjr 2eTf 


126 kbpi 44 kHz 



Highlights of CU Amiga Super CD 26 

CUCD/ WWW/www,th u le , no 

Dave Haynie has uploaded some 
documents from his days as a 
senior engineer at Commodore. 
This give an intriguing insight into 
the workings of Commodore, some 
useful technical information and a 
glimpse of what might have been 
had the Amiga been managed dif- 
ferently. Some of the files are 
scanned documents in pdf format, 
you can view these with xpdf in the 
C directory of the CD, 

TrueType Lib 

CUCD/ Util ities /Freed o m/. 
Utilities.' TrueType Lib 

The Amiga has long been able to 
handle PostScript as well as its 
native Com pug rap hie fonts, thanks 
Do Typel .library, now there are two 
implementations of the PC's 
TrueType font format. Either of these 
will let you use many of the count- 
less fonts available to PC users, 


CUCD Sound Am igaAMP 

OK, I know this was a highlight last 

month, but it's got better now. The 
PPC version is much improved 
thanks to the new ppc, library and 
you can now change skins from a 
menu in the program, no more 
messing with tooltypes. 


CUCD Sound, Midi Play 

MidiPlay was on the CD this time 
last year, accompanying ProjectXG, 
now it has been updated. If you 
have any MIDI hardware, this is ihe 
program for playing your MIDI files. 


Powe rPC/PPCRele a se 
These new libraries and SCSI 
devices make a huge difference to 
a PowerPPC card. Most of the old 
problems have now gone and the 
whole system is much nicer to 
use. Make sure you read all the 
accompanying documents very 
carefully before you install any- 
thing,, and don't attempt to run the 
flash update uniil you have 
installed the new 68Q>cO libraries 
exactly as described. 



GadToolsBox was the favourite GUI 
creation tool before MUI came of 
age. and it's still a favourite with non- 
MUI programmers. This is a new pro- 
gram, not an update, by a different 
author, but it is compatible with files 
from the previous GadToolBox. 


CU CD/O nli ne/STFax 

STFax got 94% when we reviewed 
it, now you can see for yourself. If 
you have already bought STFax. 
updates are on the Active web site 
in the WWW drawer of the CD. 


CUCD, Graphics ArtEff ectDemo 

The Amiga has always had more 
than its share of good graphics 

software, and now you 
can try another one for 
yourself. This is a ' 
usable demo version, 
more than enough to 
give you a good idea of 
what the full package is 
capable of. 


CU CD/Games/Abuse 

It seems that every 
month another soft- 
ware house releases 
the source code to a 
game that is immedi- 
ately ported to the 
Amiga. This month the 
game is Abuse and 
we've brought you the 
full Amiga port, com- 
plete with all the sup- 
port files and some 
extra goodies too, 

Making things 

Wherever possible, we 
have tried to make soft- 
ware work straight from 
the CD, this isn't always 
possible for a number of 
reasons. Some programs 
need to he installed to your 
hard drive to work, often 
requiring specific system 
files. These files are usually 
on the CD so running 
InitCD often helps here. 

Most software contains 
a list of system require- 
ments in the documenta- 
tion, and some will not run 
unless you have the 
required processor, memo- 
ry operating system ver- 
sion or chipset. 

Some programs, partic- 
ularly demos and games 
are written in an OS illegal 
way. This can mean they 
only work on specific 
machine specifications, 
sometimes the readme 
states this, but not always. 
Many demos are intended 
to be run for a shell, the 
icons we add simply start 
them from a script. In 
some cases this will not 
work, especially demos 
that need a lot of Chip 
RAM. In this case you will 
need to boot without 
startup-sequence and run 
the program from the 
shell. Your Workbench 
manual should explain 
how to do this. 



What's on this month's CU Amiga CD? 




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j IFF diFi:cur> <*Ufti 

"■"* I 


NetConnect2 Lite: 
One of the most eagerly awaited 
programs of the year. Internet users 
everywhere have been clamouring 
for this major update to 
NetConnect. and we got a special 
Lite version for the CD before the 
full version had even been released. 
With most of the features of the full 
version, plus a special upgrade 
deal, this is a must-see for anyone 
on the Internet or thinking about it. 


This contains various support files, 
such as mod players, anim players, 
GMPlay. MUI, ClassAct. Most 
importantly, this is where the 
CDPrefs program lives. With this 
you can customise your CUCD to 
launch your choice of program for 
each type of file. Two other notable 
icons in here are Docs, guide, with 
links to all the program documenta- 
tion files on the CD, and Index. Run 
Index, type in the name of a pro- 
gram, or part of it, and it will search 
the contents of the CD for you. You 
can either search the current CD or 
the mdex files of all CUCDs since 
number 4. CDSupport also contains 
icons to start ProNET in various 
configurations, ready to use when 
linking a CDTV or CD32 to another 


The CUCD drawer contains most of 
the CD contents, here is a selection 
of what each drawer holds. 


This month we have a PowerPC 
drawer, containing several impor- 
tant updates. Most significant is the 
new PctwerUp software from Phase 

5. Make sure you read the docu- 
mentation very thoroughly before 
doing anything, since a mistake 
when flashing your boot ROM can 
render your card unusable. This 
isn't the only PPC software on the 
CD, there are several programs that 
work with both 680x0 and PPC 
machines in the Other drawers of 
the CD. 


The CDROM drawer 
contains updates to 
IDEfixand MakeCD. 
The new version 
Make CD contains 
some significant new features. We 
also have MiniCD. an audio CD 
player and Our usual collection of all 
the CD ID files we could lay our 
hands on. 


Another 30MB of 
pulsing, throbbing 
entertainment for al 
you demo fans out 


We have another 
Total conversion 
add on for Quake, 
held over from last 
month due to lack 
of space on the CD. 
Abuse is another favourite that's 
recently been ported to the Amiga. 
We also have WolfPac that was 
included on last month's floppy 
disks, so all you CD users don't feel 
deprived, and the latest updates to 

Plus many more lull games and 


This month we have 
a several anims for 
you, plus a demo of 
the new Art Effect. 
There are also sever- 
al other graphics util- 
ities, including one to download 
images from the Kodak DC210 digi- 
tal camera, and of course we have 
the ever-popular icon collections. 


The Magazine con- 
tains support files for 
the various features 
within the magazine, 
such as the source 
code lor the C tutorial, the pro- 
grams reviewed in InternetPD, all of 
the programs mentioned in the 
Networking feature. Digital Art and 
Wired World There is also some 
more information for SoundLab that 
wouldn't go in the magazine, plus 
the original mod of last month's 
audio track for you to tinker with. 


We have three very 
popular programs for 
you this month, the 
latest preview of 
YAM2 and new 
demo versions of STFax; and AWeb. 
There are also upgrade patches for 
the commercial STFax in WWW. 
The CU amiga mailing list is alive 
again, read the archives to see 
what people said then and now 
wished they hadn't. 


The talent help and 
advice from the Blitz 

and AMOS mailing 
lists is here, togeth- 
er with a new ver- 
sion of GadToolsBox. There is also 
the latest version of GMS, the 
Games Master System, and a set 
up patch updates for StormC. 


Nearly 60MB of your 
own creations, 
including a few that 
were received just 
belore CU Amiga 
moved offices last 
year and have only just resurfaced. 
If you thought we'd forgotten you, 
have a look in here. It is the usual 
wide variety of modules, graphic, 
game and utility programs. 


Plenty of modules 
for you to either lis- 
ten to. or tinker with 
following last 
month's special. 
There is an update to the superb 
AmigaAMR updated AH| drivers, 
more samples and several MIDI 


Once again the 
Utilities drawer con- 
tains many different 
programs to make 
your Amiga faster, 
better or just nicer 
to use. 

While this drawer generally has 
a lot less MB than others, some of 
the smaller patches and commodi- 
ties are almost indispensable once 
you get used to using them. 


Some more web 
pages for you to 
browse offline,, 
including the CAUCE 
anti-spam site to go 
with this month's Wired World, and 
a real treat from 

We also have the Active 
Technologies web site, containing 
not only information IMetConnect2 
and STFax, but all the upgrades for 
STFax. from 3.0 to the latest 3.3b. 

lac' Earem|| 

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usEd Pro q Updattf 
-Cwmntnl; Expanded CawprEncd Rbi)d 

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CEO serpen 



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101815 *M74 3je% ZQA524 

ID3BZB' 69tl6'3?<7S..?TJ'ilH-5n 

25B98B 731 48: 68 451 1D:3^;D6 

MJEB^ ZlBe7 : 35SK : £tWrjC 

102M «t' - ' 'I '30:52 

*- 2t7 ZiZX 17:rj3;0Z 

7649 : S337! 29.4V 20:4S:(K 

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\Q\ Archive: 'COwi nconhg'CygrtffEtJ 4 I 


Or*r by AK*iiVi6a'Dell3, , S«*5lii1 :i .l>dor.iChi«qu«. 

K Sl/chargeon Accus^Visa (ral dob* CarfiJ. Al OfiflK 
. i- c* VAT. Pf slag* aiU PaMng f 7.W * V A f 
(jiMtajrl ana £1 5.00 t VAT iSafurdayj Larjpr mums 
Sinai ■ VAT. Prices .and SOeodcalKKit mayth,in!j« 

■ilra.1 noils. Rease telephone to confirm pricingfeptuiti- 

CMOft'dnaiablO bSlCfB onJenng, E60£. All Iradcnarha 

tduwwta^ed. Oootfa not 5C0 on ■? triaJ &mh. ai .erders 
sutim » cur (ems anrj condHiorai nt rrnding, available 
on rnqiiRst 

Amiga OS 3,1 

0S3.I - Official Amiga OS Upgrade 

Amiga 5(K'. Affurja 50O*. 
Amipa 1500 Ar™ga2QQ0 
Amiga 1300, Amtga 3000(T). 
A/niga <t«x> f T| 

OS J.I ROM's only 


Amiga 500, Amiga S0O+. 

Ainga 1 500. Amiga 2000 £25.95 

Amiga 1200. Amiga 3Q00 (Inc. Tower) 

Amga 4000 (Inc. Tower) £ 29.95 

Art Effect 

ArlEtfect iv: '■ ' . r :■ onrv.epts as industry stan- 
Ard Art packages and brings (hem to the Arnica. 
V2.(r now has Layers and Virtual Memory! ArtEffecl 
can be further irUpWved wllh add-on modules. 


C 59.95 


Tornado 3D 

TcfTiSHz 3D is a 

RBndemg and 
tafralion pa-kajt- 

TornadoSD V1.5 boasts 
many advanced features. 
Tie Ia1e5l rendaring 
technology tor your 

Available now' £179-95 

Storm C 

atormC 't'3/l Base Packaac 

Nan Gorrmefcial license E11S.95 

SlixmC '.'.>; Bate Patkage 

PrfifeasiOnll unrestricted license El/9.95 

SJormPowerASM vi.o E 93,95 

SiomnWtZAflD V2.Q - GUI creation £ S9.9b 
Add-on Modules (4m. turns' Sform C bass package) 

SlOrmC V3.D - p. OS-Module £ 49,95 

StormC ViO - Powerllp-Module El 19.95 

StormC V3,0.Pow*rASM-Maduie £69.95 


VH325 Genlock Aa par MG-10 plus RGB Monitor 
snitch, separate RGB colour setting. S-VHS, Video- 
I Hi-6. and Alpha-Channel bypass. £249.95 

BX Genlock As per MG-25 plus Pictura-m-Pictura. 
.^ard-by. External device c^frol bus. £349.95 

Wtt-ISd rSfflOt* control £ 49 95 

KjypadilKheyai E 79.95 

Hard Drives / CD-ROM 

3.1 Gb IDE Hard Drive UDMA 

3.2 Gb IDE Hard Drive UDMA 

4.3 Gb IDE Hard Drive UDMA 

24 Speed CD-ROM IDE 
3! Seeed CD-BOM IDE 
32 Speed CD-ROM SCSI 

E 99.95 

£ 59.95 
E 69 95 

f SH.Sb 

Memory / Storage 

16Mb SIMM 72-Pin 
32Mb SIMM 72-Pin 

PANASONIC LS12U 120Mb Drive 
IIP Gnu* 109Mb IDE Internal 




11 r 


Picasso IV 

Scandoublerf Monitor 

Otfina! Antigs Appr&ved ScanDoubfer* 

Internal A1 200 ScafKlOuMtl £ 64.9S 

UlaTnal Seandoubler (requires video slot, E 69.95 

BflernsMjcandoubler (Any Amiga) £ 74-95 

' Law Trie ttor 


for the Amiga. 
NO wonder CU Amiga claimed this Id be 
"The Gad of Amiga Graphics Cards!" 

Integrated flicker fixer. 4Mb EDO RAM. 

Aulosense Zono II or Zorro III £249.95 

Digila! Monitors, require ScaWDOUWef Of Picasso IV 
15" Digital Monitor £139.95 

IT CigHal Monitor £229.95 

Concierto IV 

T6-bil Sound module tor Ptcasao IV 

) Yamaha OPL3 synthesizer 

1 16 voices and digital playback 

) RecordE in mono and Stereo 

> Two Midi connectors plus Miner 

> AHI. UIDI.Sanal driver arV) ARexx suppo.rt 
) Requires PwassolV (firmware 4.1+) 

~i 6B020 CPU or belter. OS 2.04 or better. 

Corieierto IV 

£ 99.95 

Pablo IV 

Video E'KnrJer module tor 

Picasso IV 


> Oulpul Picasso screens 

lo VCRs. television Mt* 

and *lu*o equipment 
1 3-VHS or CVBS (Composite) video modes 
J Displays 640x480 and 800*600 (PAL BrGfl only) 
1 A Time Base Corrector is required 1or genlccking 
) Requires PicassOlV (firmware 4.1+) 

Pablo IV 

C 69.95 

Paloma IV 

TV module for Picasso IV a^fc^|» l\f 

) Two video-in channels tor 1he 

reception cJ S-VHS and 

VHF,'UHF (aerial) signals 
1 Generates vKleo images on 

the Amiga workbench 
') All TV images displayed in a 24-bit window 
) PiClurOS can be saved and edited 
) Captured signal can be mined wilh computer 

generated graph»cs 
1 Use wrlh Pablo IV to produce a digital genlcc*.. 

Paloma IV 

£ HJH 

AslmCDFS / MasterlSO V2 

AsimCDFS CD-ROW soltvmre integrates sophislicated 
CD-PS^JI (cdinotsgy into the Amiga operaljrig system. 

AsimCDFS E 49.95 

MasterlSO Vension 2 is an adwarced CD-R'flW system 
With an ejcelerit new interface 1*31* supports Track-al- 
Onoe, Disk-at-Once and CD-PSe-Wrrtatte formats. 

MasterlSO V2.0 

AWeb II 

6 Drakes Mews, Crown hi II Industry, 

Milton Keynes. MK8 OER. UK, 

Sales ; *44 (0)1908 261466 (9.00am -5.00pm) 

Tecti : +44 (Oil9W5 2S1477 (1.00pm-* OOpm) 

Fan : +44 (0)1904 261486 

email sales WWitlCrSOtl com 

technical 9 blitlcrsofl com 

Web : hnrji/.' 

Amiga Computers Tower Kits 

Inrinilh Kii-S 


> Infimlrv Tower 

doubt iha 

) In-tjurft PC Keyboard Interface 


> aorjyVPSU 


) Windows 06 Keyboard. ' 


(Or reptace wnh External A1200 

card yel 

Kevboard case for £17*,* J) 

) Pnwer-lriAoap1or(il non-ZorrDf 


Surl the Web Oh your Amiga! 

AWoLi Is 9 fully featured ii'ebf____ 1 

browser including frames. JavaScnpl etc 

AWeb II V3.0 


Zorro II 16-bit 
sound card 
with full AHI 

C 29.95 


£169 95 

|nrini[i> KJt^Zi* t!7*.9S 

3 trifiniliv Tower Kit-S 
5 Z3 board 

-|-»irj * :* H... nsfKn 12 I I I0D mxdowx Iroed 

Inllniliv Kit-/ 1 ' 

3 Infiniliv Tows* Kil-S 
1 Z3 board 


' Z2 board ZorrO II X 5. PCI x 2. 

ISAx2,Video(oplion) 114*1,95 

23 board ZSrjrra III x 5, PCI x 2, 

ISA x 2. Video (Option) SCSI -I I. 

A400Q CPU slot Hl»,M 


Inlinitiv |200Tav**r Kits 

~) New Design - Metal Sub Frame 

1 Amiga Imernational Logo 

3 Built In PC Keyboard Inlerfece 

3 200WPSU 

3 Expandable 

l Zorro II and III Capable 

> Ho soldering 
"> Video S»0t optional 

> Full English Manual 
■) Easy SMe-ln Tray fining 
) AmigiB Keyboard QptiOn 

> Many EJilras . 

Individual Infinitiw Componenl Parta 





MMmUiv 1300 

Inflnitiv 1400 

j A ' IJQl'l M 'board 

j As per 1300 plus 

) OS3.1 

) 5k Zero II 

} 200W PSU 

> 2 xlSA 

j Mouse 

J 2xPCi 

> EKfemel Amiga 

.) Video option 

Keyboard 1 

> Floppy drive. 



Iniinitiv 1500 

) Asoer 1300 plus 

1 5 * Zorro III 
J 1 x ISA 
1 2nPCI 
) Video option 
I A40O0 CPU SI01 
y SCSI -I I interface 

liitmitiv Tower + Keyboard mlerfece 
Infinitiw upraled PSU 
Infiniliv S-.S" J Snafi-on" bay 
Infiniliv 5.25" "Snap-on - bay 
PCMCIA Angle Adaptor 
InliniHv Video Slol Interface Z2 
Inlni.liu Video Slot Interface 23 
Windows 95 Keyboard 
CD-ROM Bezel 
IDE cable. 2.5' to 2.5" + 3.5" 







Te**i Kits larme Desktop AtflOQwd UDdd 

Hsraf C£ Tpwer. Zurni XI Slots % -7. JSA stols Jf 5 16 Ofl 3OT0J. 
WfJnrj i J 1 . IT Or; 3SWJ. PCI i*t.(wt Has 3 a PCI and 3 t IS J 

Tnwe» 4000 PCI Stetem tjntxt and Z0iiO'PCI> C3J9.94 

Tu«e' 4000 ISA SyElnrn |Tow*i and ZiyrcVlSA) C2S9.K 

Zorro IIWSJVPCIAfkl |A4MH> - board only) £21i.M 

zorro iimSjVVkibo (A4*» - board only) E1J9.95 

Tower 33011' ISA Sysiem (Tower and Zorrnl EM^.95 

Zeiru IIHSVVideij (A3000 - board orlyi CI79.S5 

UrralKl PSU maw 3000 or <WOO) C 5995 


Power Adaptor t Non-Zorro Towers) 
£j(temBt A1200 Keyboard case" 

Audio Slol BeiOl 12 * Phono) 

IDE cable. 2. 5" 10 2* 3.5' 

From bezel t Fit 3.5' device in 5.25" bay) 

Phase 5 Accelerators 

CyberStorm PPC 

1 80 MHz NO CPlJ I.Slale 0.40 or 060 SdCkOl) £449.95 
200 MHz Mo CPU (Slale 040 or 050 socket) £529.95 
233 MHz Ng CPU (Slate 040 W 060 socke1l£569.95 

1 60 MHz + 66040/25 CPU 
1&0MHz + 6aO6Q''5QCPU 

200 MHz + 6e040i'25 CPU 

200 mhz + eaoeo/sa cpl 

2.33 MHz + 6SO40V25 CPU 
233 MHZ * rjSOG&'SO CPU 




160 MHZ 
160 MH? 
200 MHz 
200 MHz 
240 MHz 
240 MHz 

PPC 603 

68040 &25MHz 
€6060 Q50MH2 
63040 025MK2 
6S0B0 B 50MHz 
68040 ©25MHz 
6B06O @50MHz 

CyberStorm MKIIIfit>0&a.'50 K449.9S 

CyberSlorm MKIII 6S060.'50. NO CPU £229.96 

mil!; taj lU -,v i tynYa- tvl*> $C$> Afaiicrinj SiMMjsaira ntfv'fH 

t599S Blizzard SCSI lor Blizzard 1230 or 1260 £59.95 

Blizzard PPC SOIi-With Fast SCShll 
160 MHz 68040 SS 25MHz 
160 MHz 68060 e50M ! H7 
200 MHz 6S040 ®25MHz 

200 MHz rjaoeo ssomh? 

240 MHz 6B040 (4i25MHz 
240 MHZ 6BM0 fiSOMHz 

BVision PPC 3D Graphics Card 
Cy berVision PPC 3D Graphics Card 

E 5.95 
E 39.95 

E 14.95 
£ 14.95 
E 1495 



T. 579.93 


£579 95 

E 154.95 

Fusion and PCx • Emulate a Mac or PC! 

FUSION - The ultimate Software Mac Emulation! 

Quite simply 1he uHimale Macintosh emulator on ANY platlorm" New Version 3.1 with System 
B.1 support! Macinlosh emulation is Slick on the Amiga, arid offers a weehh of sottware tn be 
used in conjunction with your Amiga. Fusion takes advantage ol graphics cards SCSI, CD- 
ROM, removables. Virtual Memory, end more. Wf* also support the 66060! Ma<? devices can be 
mounted on the Workbench and there is a comprehensive file trafisfef mechanism with 1he m-built ICP sys- 
tem and huge database of file types With on the fly resolution switching, full Sysiem 8.1 support. Fusion is 
the top Mac emulator for 1he Amiga. (Hequires 68020 or better, 4Mb Fast RAM. 20Mb Hard drive space 
System 7,1 or later, ccmalible Macintosh RQM'al. 

£ 29-95 

PCx Advanced software only SOxBB PC emulation for your Amiga 

PC* otters PC emulation on your Amiga. PCx will run DOS and Windows 3.1 in standard mode, and takas 

advanlarje ol CD- ROM drives. PCx inquires 66020 or better and Fast 3Mb FtAM minimum 

Cirenl New Prices 


£ 29,95 


Or Buy BOTH lor L'4B.9b! 


IDEFIr 97 

Buffered A120Q 4-Way IDE Interface 

Includes ragisierecl IDE-Fix 97 Software 
Monitor Adaptor {23-pin mon. to 15-pin gfx) 
VGA Adaptor {23-pin Amiga lo 15-pin mon.) 
PC Keyboard interface for 12QD Desktop 
PC Keyboard interface lor 1200 Tower 

PC Keyboard interface for 4000 
CatWeasel MK H 1200 

Z 34.95 
£ 49.95 

39 95 

Floppy Drives - High Density No Software Patch! 

Floppy Drive 1 .7GMb int. for A4000 1" high 
Floppy Drive 1 76Mt) int. for A1200 1" high 
Floppy Drive 1 .76Mb Ext. for any Amiga 

AI*-in-one graphics tool for aulomalic 
picture organisation, format conversion, 
searching, printing, image places'. 
PhOtoCD access and more! Now with 
PPC euppart and Wer> W) 

Picture Manager"«l VS 




Oh** 5 ' 


Networking s 

oftware £? 



Netconnect 2 must be about the 
most eagerly awaited Amiga soft- 
ware package in a while and finally 
it is here* We'll have a full review 
next month, but in the meantime the 
lite edition can be found on the CD. 
Disk users will have to do without it 
as Netconnect lite is 1 1 MB, sorry 
guys we haven't forgotten you but 
there's not much we can do! 
On the floppies you will find a col* 
lection of Networking software to 
tie in with our Networking feature. 
They are on the CD too, of course! 
You will find everything you need 
(apart from the cables!) to connect 
two Amigas together or even an 
Amiga and a PC. Turn to page 36 to 
read all about the possibilites net- 
working opens up. 

Installation of Netconnect is easy. There is an installer on the 

CUCD which will install it for you Refer to the following pages 

to find out how to configure it. 

In Shadow of Time can be installed by booting from hard drive 

and dragging the drsg_me_to_hd_and_clrck Icon to where you 

want the program. Then click on the lean and hey presto , it'll 

install for you! 

The networking software installs in various ways, please refer to 

the readme on the Floppy disk for more details. 


etConnect 2 

et Connect was 
designed to provides 
L I straightforward intra 

duction to the Internet. 

As well as containing 
all the programs you need for most 
Internet usage, it is easy to set up 
and get online. Version 2 is even 
easier than its predecessor. Having 
said that the Internet software does 
need to be correctly configured to 
work properly, so take a couple of 
minutes to read through this before 
commencing installation, The setup 
software will need to dial in to your 
Internet account, 50 make sure your 
modem is connected and switched 
on. and that you have your account 
details to hand. 

Installing NC2 

Firstly, you must use the supplied 
installer, manual installation is not 
feasible. If you are at all wary about 
installers, use expert mode and log 
all actions to a file. You will be 
asked which parts of NetConnect2 
you wish to install. If you already 
have a complete installation of IvIUI 
3.8 you should omit this part of the 
installer, but leave all other options 
selected. Any custom MUI classes 
used by the NetConnect programs 
will be installed anyway, as long as 
you have a basic MUI setup, " 
You are given the choice of 
adding the NetConnect dock to 
WBStartup. While the dock itself 
only uses a small amount of memo- 
ry, it will also load MUI if nothing 
else is using it. If you don't have 

memory to spare, especially if you 
are not using other MUI programs 
all the time, it may be best to skip 

this and run the dock from its icon 
when you need it. 

When asked which programs to 
install, leave them all selected. They 
will be installed into the newly cre- 
ated Net Con nee 12 drawer, so it 
doesn't matter if you already have 
older versions on your hard drive. 
The installer will ask if you would 
like to launch the NetConnect Dock 
to register yourself, click Yes. The 
dock will be opened, but you will 
not be asked to register since this is 
a demo version, 

Next you will be asked if you 
wish to run Genesis Wizard. This is 
necessary to set NetConnect up to 
work with your Internet account, so 
make sure your modem is switched 
on and reply Yes. The Wizard will 
start and the installer will exit. You 
now have aU the software installed 
and it just needs to be setup. 

Running the wizard 

The Wizard will prompt you for 
some information about your ISP 
and account and then dial in to get 
whatever other information it needs. 
The first thing it asks for is your ser- 
ial device and modem, Leave the 
serial device at the default setting 
unless you have a third party serial 
Card, in which case vou will need to 
check the documentation for the 
card to get the name of the device, 
The name is case-sensitive, some- 
thing that has caught out more than 

▼ After i couple if (ninnies wtrk, it'i ill int. Geiesis is ncn ctmeclei U Ike im«f iel ind resitr to qe 
Nate the iww displays tl eonnteL tiiii **l tilm limit. 

Time Online: 00:00:21 


CONNECT 46000 


1 ype 1 Information 


note ; ppp has been put offline, 
note jppp is online again. 
note Ippp is now online 


Wed Jul 2Z 12:01:07 1998 
Wed Jul ZZ 12:03:08 1998 
Wed Jul 2Z 12:03:06 1998 





GENESiSPrefs © 1997,96 by Michael Neweiier & Active T 

□ Provider 
<® Options 
<£? Modem/TA 
f*& Database 


Preferences 2,2 




A The main Genesis prefercices program Vdu cm 
mit tkis to lid to *r slter the settings ohuiiteri if 
Ike WriN il fw ■«! to. 

a few HyperCom users. 

Select your modem from the 
popup list, don't worry if yours isn't 
available, just pick Generic. All this 
does is set a suitable modem initial- 
isation string. The default generic 
setting should work fine with most 
modems, When you move to the 

A tlte NelCemiect luck, use rfiis to control 
nirnJlirif else. 

next page you will see the initialisa- 
tion string chosen by Genesis 
Wizard. Once you are online you 
can mail your ISP (or check their 
website! to find out what they rec- 
ommend as the best modem set- 
ting to use for your modem and 
their service. Before you click on 
Next, make sure your modem is 
Switched on and nothing else is try- 
ing to use it, Quit any fax orcomms 
program you may have running, 

Now you need to enter the 
details needed to login into your 
account, this information should 
have been provided by your ISP 
when you opened your Account. 
You can enter multiple phone num- 
bers, separated by a | . These will 
be dialled in order until a connection 
is established. 

Signing on 

So what do you do if you aren't on line yet? Get a 
modern and sign up! The following table repre- 
sents the popular choices of internet service 
providers amongst a poll of Amiga internet users 
who answered our website poll. The ISPs included 
in the table are the ones that we felt were voted 
for by enough people for it to be meaningful. The 
service quality and Amiga value columns represent 
the average of voter's opinions out of ten. 

As you can see, the clear winner for Amiga sup- 
port was Wirenet. hardly surprising given that they 
are an Amiga only internet service provider The 
keen-eyed amongst you may have noticed that 
Neil Bothwick. CU Amiga's CD compiler and 
comms guru runs Wirenet, so you may wonder 
about bias - so did we! 

Judging by the targe number of votes he got we 
reckon he helped tilt things in his favour by men- 

The next page should usually be 
left at the default settings. Logging 
in without a login script is often 
much faster, so only use a script if 
the other methods fail. The next win- 
dow is where all the action takes 
place, if you have elected to not use 
a login script, you only need to click 
on Dial, wait for Wizard to login to 
your account and save the results <if 
you are using a script you may need 
to ask your ISP about the responses 
to certain prompts). 

That's it, now you can click on 
the plug in the NetConnecl dock to 
start Genesis and press connect to 
go online. However, there's a little 
bit more work to do before you can 
use NetConnecl fully. 

Configuring the 

GenesisWizard can only set up 
the basics of establishing a con- 
nection lo the Internet, You still 
need to configure the individual 
programs. The most important 
step is to set up MicroDot-ll to 
handle email, once you've got 
that working correctly you can at 
least talk to other, people and ask 

Mailing lists 

There are a couple of mailing 
lists you could subscribe to to 
help you once you are online. 
The NetConnecl list is for dis- 
cussion of all things related to 
NetConnect, to: subscribe, send 
a mail to; netconnect- with just 
the word ADD in the message. 

The CU Amiga mailing list 
has much more general discus- 
sions, you subscribe by sending 
a mail to with the 
following lines in the message: 

■ *'■ '-J 

ID 7>i.> < 

w i— 


ht* ^) :—>»™» • 

IP* I 

TO*. J\ WmvvpHMft 

ll«« 1 

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A Setting ip Voyager to use a Meg ptiw This is nl 
e»enM tut t |*«i pre*? seruer can mahe your web 
their help if you get stuck with any- brwwwui twiw 

thing else. So start MicroDot-51 from 
the dock [the button with a picture 
of a letter on it) and select Accounts 
from the Settings Menu. 

NetConnecl2 supports multiple 
users or accounts, for now we will 
stick with the standard "root" 

tinning the poll to lots of his users, but the similar- 
ity in score for overall service quality between 
Wirenet and U-net (who actually provide Wirenet's 
lines} suggests that it isn't too innacurate The fact 
that the lowest score he got was a solitary 7 indi- 
cates a high level of satisfaction! Netcom won out 
slightly on service quality, but didn't score too well 
for Amiga suitability. 

FCI was voted for by 11 users, scoring very aver- 
age, but due to some suspect voting (I think some- 
one doesn't like theml] did not get included. AOL 
and CompuServe managed the dubious achieve- 
ment of getting the lowest scores while being very 
expensive - CompuServe being the overall loser on 
2.75 for service and 1 for Amiga suitability. 

Foreign ISPs which did well included Demon 
Netherlands, Algonet (Sweden), Mweb (S Africa) 
and Amitar and Australian Internet in Australia. 




s e. r v ic# 

Ami 9 a 











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Ell. 75 























account. Select root and type in your 
name and organisation name if you 
wish'! in the relevant boxes. Switch 
to the Network tab to set MicroDot-ll 
up for your mailbox. Type in your 
mailbox name and the name of your 
ISP's P0P3 server, along with your 
password {this is usually the same 
password as used for dialling in). 
The P0P3 server is the address of 
the machine that holds your email, 
the SMTP server is the one used to 
send outgoing mail, sometimes 
these are the same. Your service 
provider will tell you the addresses 
of these servers, and the news serv- 
er set on the News tab 

It is important that you tick the 
"Delete mail on server" box. II you 
don't, your old emails will be left on 
the server and MicroDot-il will have 
to check these against its internal list 
of mails already collected. Gradually 
the mailbox will fill up and the time 
taken to scan the mails before any- 
thing can be downloaded will 
increase. Eventually you may find 
yourself unable to collect mail. On 
the News page, set the mode to 
offline. This tells WicroDot to collect 
ail new news as a batch, ready for 
offline reading, only use the online 
option if you have a permanent 
Internet connection (or someone 
else is paying your phone bill). 

Setting up MicroDot is the most 
important part, but there are a few 
things to do with the browser to 




Serial and Connect speeds 

Genesis now shows the speed you have connected at. If this shows 
your serial speed [e.g. 38400 or 576001 instead of the speed of the 
modem connection, add W2 to the end of your modem initialisation 

The Amiga's serial port is showing it's age these days, so running at 
the higher serial speeds will actually make your connection work slow- 
er. If you have a 68030 or higher, 56700 is usually the safe maximum for 
the standard serial port, anything higher is likefy to give trouble. 

make things work as 
smoothly as possible. 
Click on the globe icon 
to start Voyager and 
select General Settings 
from the Settings menu. 
Go to the Mail/news 
page and set your mail 
address, name and 
SMTP server as you did 
in MiCroOot, this will let 
you send mail to 
addresses linked from 
web pages. If your ser- 
vice provider has a web 
proxy, you can set this 
on the Proxy page. A 
web proxy is a server 
that caches web pages and other 

* H ff* are usinq Die standard *eriil pert, r»u cm 

leave ynur sewings at the delimit. eftenvise make 
sure vnu liaue spelled Ikt device name 'etactly" right. 

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A This is where fnu provide the inlarmaticn |g Irjgii |c ymr account. 
Lojifl ■titles and passwords, are usually case-sensitive, so make Mire 
th«T are exactl* as oiren t* year provider. 

files, so if the page has already been 
visited by someone else, the proxy 
will have a copy to send to you, 
instead of having to fetch it from 
halfway round the World. 

That's about it. While there is a 
lot more you can do to configure 
the individual programs to work as 
you want, such as choosing differ- 
ent fonts for the browser display, 
everything sjiould now work as 
soon as you connect. So click on 
Connect, fire up Voyager and have 
a look at 


T Genesis Nitflrf has **W dialed into lie accrjuel isjij trie lljin details provided and is Bathe ring the iefnrma- 

iiDn it needs. Once it Ims finished, il will disconnect and save all Hie delalls, tr> fvar Genesis ctaFJiuraiian fie. 

(New yrx, hH'je efflerf>rJ ell the necessity WwmuiJcn IN Wizard will eutcmpr: 1c 
(WF pm^ioer, r^arrjtfie «glnKr!pl end And airier fiKworK \*arlaoles. 

Whan yen are ready, tlkk fte del amnon to dial yaut rnwltfer. Vou are able 
to manuqiry enlrr 'x& into Hie ciaJ window tiut you must cress the 1 relevant 
Mlon wnen you are asked fcryaiir login name or password. Yeu rieeri to clcfc | 
; the 'send laglnr»iDe J and "send passmortr QuHena to send your iccjr none 

Once (he dial process has flashed and you dg ngt need to ente- any turthet * 


■ iT 


fMtn:rr; umb 

£PH«CT" 3fl*8B 

dW(fil __ 

QflttlCfrfip r>*£bvCfk infurmiiiion... 





In Shadow of Time 

Shadow of Time is a new demo of a point-and-click adventure 
game for the Amiga. It is similar in style and owes much to classics 
such as Future Wars and Monkey Island. 

The control method 
is simple. The game mp 
he played entirely with I 

mouse. Clicking on an J r I '\ r l ' I '// 

object or location with ^ 

the left mouse button i ^^ v ~ 'Wmm 

will cause your character m ^\ AaA ►• 

>9 . 

OF , 

":-■ _ — j 

Abo i 



to move to that spot. 
Clicking with the right 

u=:_v} button will bring up a 

menu with a list of pos- 

, _ _ .___■ stole commands. With 

f ISO' ™epi |s=.r Iwin--! I) 

these you can pick up 
and manipulate objects 
or interact with other characters in the game. Full instructions on 
how to install and play the game are included on the disk. 

In this demo version there are a few restrictions. The save and 
load game options do not work, there are only a couple of rooms 
to explore and, due to size restrictions, there are few sound effects. 

Networking software 

To tie in with our networking feature this month, we have included 
a selection of appropriate and useful software on the cover disk. 
When you have unpacked the networking archive from the disk, full 
installation and operation instruction can be found with each indi- 
vidual piece of software. For the hows and whys of networking, 
read our feature. 

The selection on the disk includes: SerNet, a simple networking 
package that allows two Amiga to communicate via a serial cable; 
ParNet, similar to SerNet but works with a faster parallel cable; 
ProNet, a more powerful package with drivers for several different 
connection types; and PCZAmiga, which allows you to hook up 
and access a PC from your Amiga, 


Mega Book is a fast and powerful address book utility. It allows you 
to store the names, address, phone numbers, e-mail addresses, etc. 
of your friends and colleagues. But as will as being simple to use, 
MegaBook has many features that you will not find in other similar 
programs. For example, it can tone-dial phone numbers and send 
e-mail or faxes in conjunction with yourcomms software. Full 
instructions are included on disk. 

Getting NetConnect 2 - Upgrade offer 

This lite version of Netconnect 2 is perfectly useable, but it is time limit- 
ed - 1 hour at a time, and it will expire in 3 months - and limits you to 
^k ^ ^^ 10 dock icons. The full package is available from 
I *m Active Software for £59.95 - but if you cut this out 

■■M and include it with your order you will get a tenner 

off, making the package only £49,95 plus delivery. 
mMmm ^muw P ,ease note that this offer is only valid for 

Netconnect itself, not the bundle packs which are 
already discounted. See Active's advert on page 60 
of this issue or call them on: +44 (0)1325 460166, 


The biggest event for the AMIGA and 
all AMIGA fans in the world! 
Come and see all new AMIGAS, 
peripherals, CD-ROMs, games, 
applications, and, and, and ... 




computer *98 

13. -15. November 1998 

Cologne, Germany 

Exhibition Grounds 

Halls 11 * 12 


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Kemnader Slralk 52 
D 44795 Bocrum 



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All Prices INCLUDE VAT (@17.5%) e& oe| 

Printer Kihhnrts. 


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all other Ribbon prices 

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lp>«liii .'- t-IKI». Mill. ,11-H III:,,- t.«l 

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milabte lnr rntmt irikji'i imiibk'fi'l printers 
Knit: Uit detail) & prices For those, nnl lisierl 

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m is i 




Hi! Welcome to the first CU Amiga 
Magazine of a new Millennium, and hope- 
fully of a new era too. Assuming that the 
world didn't end on December the 31st, 
that is! You'll find this issue packed with 
features, tutorials and reviews, including 
the one we've all been waiting for, the first of the new 
generation Amigas. 

Actually, that's not true, I've been lying to you. It isn't 
the new Millennium, it's late July in 1998 and I'm not 
even Tony. He's off in France having a holiday while the 
rest of us slave over tight deadlines, Actually this is 
Andrew, introducing a rather odd little feature, We've 
been wracking our brains for a way to convey the possi- 
ble changes we can see the recent announcements from 
Amiga Inc. could cause, and this seemed like a way of 
doing it that would be both fun and informative. 
No gibberish about copies of CU falling through time 
warps or anything, the truth is quite simple; I made it all 
up. In this feature you will find a review of a possible 
new Amiga which is based partly on what Amiga Inc. 
have said, partly on reading between the lines, guess- 
work based on a knowledge of where the rest of the 
computer industry is heading, and (particularly in terms 
of design decisions) on the basis of what I think would 
be a good idea. No such machine will ever come out, 
although I expect that what does come out won't be a 
million miles away. As it stands right now, there isn't 
even any reason to believe that Gateway will be produc- 

Look into our crystal ball 

ing an Amiga. You will also find a news page which con- 
tains news that might happen. None of this is purely 
invented in that it is firmly grounded in reality and 
reports on some of the things that might result from the 
developments of today, but it is fiction and should be 
regarded as such. Lastly, you will find a preview of a 
game which might well exist one day. Explorer 2260 is 
being written for PPC at the moment, but World Foundry 
have considered a Superchip version. The text should 
give you some idea of what to expect, but blame me not 
them if it doesn't work out like that! Thanks to Chris and 
Rob of World Foundry for help with this, notably the 
excellent mock-up of an Explorer Screenshot. Remember 
that this is a mock 
up and the final 
game will not look 
exactly like this, but J 
think it is a good 
guess at how games 
on the new Amiga 
could look. 
Read, speculate and 
have fun - but 

I: Okm/h Actual 

please, don't ring 
anyone up trying to 
buy the products 
detailed herein! 

(Not) Tony Horgan, Editor 

25 Picasso 5, Black and White, 
DVD-RAMs and Outsideln 

A quick look at what the future might just hold. New 
video cards, DVD writers and the MediaPC. 

28 Gateway A2- 1000 

32 Explorer 2260 Superchip 
edition preview 

Could this be the next computer you buy? Probably not, 
but it's going to be something fairly close! * 

With the new Amiga aimed squarely at the home, games 
will be important - but what will they be like? • 


Picasso 5 Due 

Village Tronic have announced the 
impending release of the Picasso 5 
graphics card for the Amiga Classic 
line. Based on the Savage 3D chip 
from s3, it promises to outperform 

trie Cvbervisiort PPC line of graphics 
cards, swinging the long standing 
Amiga graphics card competrtion 
back Village Tronic's way, 

The Picasso 5 will initally come 
as a PCI card which will be sold 
primarily fls a Macintosh card, but 
will include Amiga drivers for PCI 
based Amiga systems such as 
the Pre/Bon and the BoXeR 2 due 
in- the middle of the year. Shortly 
afterwards a version will be 
released which plugs directly 

Outside In! 

onto the expansion slot of the 
Picasso 4, allowing current users 
to upgrade, but VillageTronsc have 
said that they are unlikely to offer 
a straight ZORRO version of the 
card. They arc in 
talks with phase 
5 over a version 
of the card that 
could be used in 
the very AGP like 
graphics slot of 
the Pre/Box. 
The Picasso 5 
will offer resolu- 
tions 1 600 by 
1200 in 32 bits, 
fed from a 
250MHz RAM- 
DAC. It has 
motion compen- 
sation and a 60MHz VIP port for 
HDTV resolutions and effective 
MPE62 playback. It is fined with 
8 MB of 125 MHz SDR SGRAM 
with a 64-bit synchronous bus, 
and has 3D features including 5m 
triangles/second, 125m pixels/s 
trilinear fill, texture compression, 
16 or 24 bit Z buffering and a 1 28 
bit dual rendering pipeline. 
Obvious similarities in the feature 
set with the superchip hardware 
lead Village Tronic to claim that it 
will be the ideal upgrade for peo- 
ple planning on using OS5 on 
PPC machines. 

DVD-RAM is here 

Eyetech have unveiled their new 
DVD-RAM drive package for the 
Amiga, the EZ DVD-RAM. The drive 
unit consists of an external 
Matsushitu LF-D111 mechanism. 
DVD-RAM brings the possibility 
of cheap, re-writable mass 
storage to the Amiga. 
Blank single-sided 
discs retail at £25 
and can store 2.6 
GB. the double- 
sided type £40 and 
5.2GB, This works out to 
about a penny per megabyte. The 
drive can also read most standard 

CD and DVD formats: DVD-ROM, 
DVD-Video. DVD-R, CD-Audio, CD- 
ROM, CD R, CD-RW and Video CD. 
Initially the drive shipping is an 
ATARI unit, aimed Eyetech say 
iit the Classic Amiga 
market, They have 
plans to releases 
version with a 
Fi rewire interface for 
use with the new Amiga 
shortly. The EZ D-RAM will 
cost £499 and comes with the 
latest versiori of MakeCD (includ- 
ing a UDF filing system) and a 
free disc. 

It's Black & White 

English game-smiths Lionhead Studios have announce that they will be 
porting their dark fantasy strategy game, BSack & White, for the OS5 Amiga, 

Black & White is a god game with a difference, being set in a world of 
sorcerers and magic, skeletons and ghouls. It was critically acclaimed 
when released for the PC earlier this year and has been wooing gamers 
with its stunning 3D visuals and absorbing gameplay ever since. The 
developers claim that the new 
Amiga's advanced multimedia 
capabilities will permit further 
impoving the look and paya- 
bility of the game. 

Lionhead Studios was 
founded by old Amiga hand 
Peter Molyneu*;, who was 
made famous for his work 
with Bullfrog on titles such as 
Populous and Syndicate. 

Power Computing and DCE are working on a 
PC on a card for the Aimiga. Along the lines of 
the InsideQut card from Access systems but in 
reverse, this will initially be a Zorro-3 card 
based on the National Semiconductors/Cyrix 
MediaPC, a single chip PC, The final form factor 
is something that has yet to be decided upon, 
with DCE even looking into the possibilities of 
an A 1200 accelerator slot version, 

The MediaPC is an all in one solution 
which includes a 275MHz Cyrix Pentium class 

procesor, SVGA graphics, PCI interface, 
Soundblaster 16 compatible sound and PC 
BIOS on a single piece of silicon. No price is 
yet fixed, but Power Computing say the board 
should be pretty cheap - probably some- 
where in the region of £250. 

A version for the superchip Amiga is not 
planned immedi- 
ately; a 

spokesman for 
Power said that 

Disclaimer: Please note 
should not assume a 

they would want to see if software emulation 
of xS6 for the new Arnigas was close enough 
to the MediaPC performance to significantly 
undercut the market. Although there is as yet 
no commercial PC emulator, an early test ver- 
sion of PC-Task is running at around 166MHz 
Pentium speeds: 

that these are not real news stories! Readers 
factual basis, they are merely speculation. 

'■r- *<+-*' 

If. [| *f-; 


From only £2.99 

3D Hight-simulator featuring 
State c-1 the Art graphics, 
sound and animation.. 

HiSfity Rated WOfkfmdei 
ll's l*ke no olfw ■gams- on ma 


flKKjiJUiSS 6TK! fsm »tcf Sf *ff» 
Onter CftSft? fJftBff 

'■*■ ^& 

Forget those boring "fiat" 3D- 
racing games Virtual Kadmg2 
is the fastest Kg-rUng 

Deluxe Paint as a. product is 
fhe envy the (he whole PC 
world. ll'S Matures and ease Ol 
use are not matched by any 
otfi&f graphics package oithor 
en trie Amiga or PC Deluxe 
Paint S, the latEst release, is 
no encepl or. Deluxe Paint G is without 

a doubt ine laslest parnl package available on ttie 
Amiga, It's unique palette feature support's virtuelly 
all the Amiga's graphics modes. Deluxe Paint 5 

includes itie most powerful yet simplest to use ani- 
mation feature you oriLiid imagine Direct support for 
all the Amiga's animation formats are included as 
well as Ol cuurse Ihe industry standard IFF picture 
■u-iii:i: Includes lull printed manual 
EXCLUSIVE! Supplied ntfi a tree bonus CD ran- 
taming Colour Fonts. Cnpart, Ptccys etc. . v 

Efcfc 'rti 

Ocfcr C0J99 OrnyFIZSS 


Simulation available. 
Suitable tor any AGA Amiga 
bul on an 030 H really 
Order CD597 FH.S9 

SuitablE lor any AGA 
Amiga with Smb fam, 
Graphit Card EnhaflLBd. 0M 
ar abavB recommended. 

Order CD&X3 
Onty £17.99 


A real-time strategy war game incor- 
porating Familiar strategy elements 
with interesting new concepts. 

Order CD591 £2799 

Furiously imngorafirifl! and thrilling 
3D action with texture mapping 
speeds never before seen on any 

Amiga game. 

Order CCM92 £27.99 

This comprehensive resource 
has everything you need to 
help you develop a profession- 
al looking web site. Includes 
over 7.000 animated GIFS, as 

wen as l3,tKXHasl- loading 

gifs. Offer: CD5M E9 99 

A next generation BASIC with 
features borrowed trom PAS- 
CAL. C and others Program 
any type of software wilh 
more power ihan ever before 
Complete with full manual, 
Also available on floppy disk. 
The Special CD version also contains 
the complete series of BLIMs (Blitz User Manuals) 
EXCLi/SIVEt Supplied with tree bonus CD Contain- 
ing source-code, graphics, fonts & samples. 

Or*r: C06W ft 7.99 



NAPALM: Tnn Crimson CnsiS 
Real-time strategic war-game »n Ihe 
Red Alert i Command S Conquer 
mould. Stunning graphics, and 
alrnosl r eal sound effects. 
Order CD62? £29.99 

Any 3 



GEOGRAPHY aoes5-12 




GERMAN aqesa-te 






TABLES all Bfles 


a(W mtari m<\rq \0 <£ Alar MUM 

Mil 4j 

ALBUM - til Adull audio Iracw " 
including. Hey Santa Ctaua, W*o ihe fm 
■ Hkml , the tartar Song etc. 
Qttfcr; kHJSOl £9.99 

The (ilfn.-iidl Airrgn Iherre 'iinr "B.irk tor Inn 
Mture". Available mly tram Eut-' .«»■» 
Offer AMIGA T £5. 00 ^^P 


1 S All Emg classic C*i4 tunas KimnMid gn(c 
Audio CD. Tneka by Rob ttubtraid etc. 
Order: MUS64 £t 2.99 


Contains both PPC arid Amiga 
versions of 1he Amiga's answer 
to KAt's Power Goo. Powerful 
graphics manipulation tool. 
Sea press tot review. 

Onto.- CD6V4 £49.99 \ii' W 


Image cataloguer, converter 

and processor. Supports IFF, 

CD and all lha rest, including 
TIM iHiayslalion imajje IbthibKI. 

c iWT spflcs am jrvaitjtiifff rvi hhwozT. 
CD603 £44.99 

1(H% Coln.Ji O-ps is .-, h'.-ir:1 
new original collection of fiou- 
sartds ol high oualily GIF and 
IFF clipart image*, fridiudas 
cats, on'ds. oidco oquipment. 
house^ioid items. l«es and 
dozens mots, 

Order CD621 £9 99 


100% Mono Clips is a brand 
new original eoilecl«n of over 

f 0.000 high quality GlF and 
IFF clfpart images. Includes 
Eyo-cattfw*. Animate. 

VenicteS. Symhrjfcj, Xmfu>, 
Wedding art and mare. 
CQS22 £9 99 


Magic Workbench Enhancer is 
a stylish Amiga CD-ROM con- 
taining not only Magic 
Workbench but also arourtd 

} 0.000 WOrtltQiKft teens. 

SacKdrvfis atKt tools. 

Onjfsr: CD187k £14.99 


I hnO r> J HiQ hK]hrr.1 qi^ilrly ^nmplnr nil 
calargansed. Indudcs Animals, Nature, 

Horror, House. Crash. Eimoakn-ia ate. ale 
Oi-ttef: CDSte £9 99 


Owi SCO Exclusive rnono^oMCcjuii 
imaceB.lhai you can us* completely Royalty 
free An are of Ihe Ngheat standard 

OtftrCCeas crags 

Ovsr l&ODCi NIh. kiducks sound flfticCs fram 
af over "he plaa: irdudnrj Aninn;ils Nislu'c. 
H ^rrar. House'. Crash. EKptDsions eke, ale 

Order: CD16SK £9.99 


Amiga L^Skrsp VIOW CD vnlu*™ 2 CCnlamS 
hindnans. n\ marjahylaK cil Virkin r^kilfld 
^jackdraps. - unls. Bamptes, antf clir> inaBea 
Order: GD404* £9.99 


Clvc.r 'J-',X\\^ Arrign RifT^p Pnftlsrripfc and 
/■dabs iixils lar use- in any Amiga applicaflicn. 


01 .Vital Lighl £2.99 

1 2. Marvin S Marvellous Adv.E2.93 

U.Guardfin £2.99 



22John Barnes Fooftall EJ.W 

23.LaslNinja3 £2.m 

SI. Total Carnage E2.99 

34. Oscar S Diggers £3 99 

44. International Karate t i:. : SH 

Merja eddciive ? piayei ueaiVr up 

SO.Super Leagu« Msnsger GE 99 

51. Bubble & Squeak £2.99 

53.Naughty Ones £2.90 

54 .Clock wiser G2 09 

AddrctivB nunif bsnaing puzile game 

CL>5B0. Fields Of GlC*y >"14 99 

CD501 .Cannon Fodder ?A 99 

CDaaj.Super Skidmarks fl5 99 

COS63. Simon Ihe Sorcerer £ 14.99 

r"^.1r r rvtv^: avay'nn'n 
McflJ .in? 5i^6.ln tar i.'.H7 nn ^ l2QQ'z 
mrfi CO-flQM *in?' 

tin v t,^i | r^i •* ?t 


Arcade Classics Plus include! 
hundreds of variations of an 
the classic arc ade games, 
such as 

Irtvedars. Tpon, 
Galaxians . Frogger, Tempest. C64 
conversions. O-Bert. Trail Blazer, 
Scrambie. Pins-Pong. Penpo, 
Missile command. Breakout, 
Bezertt. Donkey Kong, Tetns and 
long more great games 

Order C£t?8 £ M 99 


The Games 
Room Is an 
original compt- 
lation of 
games. It 
covers every- 
thing Inom Fruit 
Machines to Card Games, including 
Klondike. Poker. Solilaire, flummy, 
Blackjack, and fiouiette. Darts, 
Bingo, Pool, Checkers, Chess, 
Backgammon, Cnminoes. V'anous 
Bciird Games like Monopoly and 
Guedo, MasiomiirMi Pub Ouiz's 
and a wealtti of other Cas«no relat- 
ed games and far more. . . 
Order: CDASt £t2S9 

Around 1 00' vanations of the 
all-lime classic game Tetris'. 
All the games are runnuble 
from Ih* CO. 
Makes a great gift tor anyone! 

OrrJCi CDI4S £9,99 

^ V 




■Simon the Sorceter'' is one 

of the Amiga's most loved 
graphic adventures. "The 
animation has to be seen 
to be believed " CC Amiga 
The voice ot simon fs Cfirja 
Harris (Ur Britaa). ■ | 

Suitable for Amiga CO / CD3! W 
Onter COS63 £14.99 

SIXTH SENSE Investigations 

Sixtti&cnsc investigations is an 
amazing new Amiga arcade 

adventure, featunng -32 loca- 
tnns, full character dialog, 3 
different worlds, many interac- 
tive character, puzzles and 
more. This game sels new 
standards lor Amiga gaming. 
Based on the classic style 
of Lucas Arts Graphic 

Sub rani. 4-rU FteCuinineniMd. 
Ordfiy; CD430 £59.69 



This superb easy to use office suite 

is great for lha home and small buai 

ness. ft ^eludes a Word Processor 

win a speii checker. Database, 

Spreadsheet and more 

Order: MIHlOFftCe £i799 


A ne»l generation BASIC win fea- 
tures borrowed from PASCAL C aril 
others. Program any type of sottwan 
with more power man ever below 
Complete with full manual. 
Includes full manuals. , ■ 

Order; BUTT £t 7M " 


Deluxe Paint 5 is without a doubt tfn 
fastest paint package available on 
Ihe Amiga. Deluxe Paint £ includes 
the most powadul yet simplest to us 
animation feature you ceuld '-^int 
includes iuii manuals ■ 

Order OPAtNTS £ 1799 ™ 

inlo NEXUS 

Low cost File management system, 

PMuune.copy. duplicate, delelc Hies 
with ease, recognises dozens c' file 

types, shows and plays musk, sam 

pies, animations and images. 

Order tNFQWEXUS £4.99 


Interspread supports over TEN MIL- 
LION cells at once. Data can be rep 
resented graphically using pie charts 
and bar graphs etc. 



Network your Amiga up to a PC and 
make use of ALL it's drives. 
Including; CD-ROM. Zip. Hard dnue 
High-Density Floppy etc. e1c. 

Order: M\-PC LINKUP £17 99 


Allows connection of virtually any P( 

mouse, Trackball or pointng device 

to the Amiga. Plugs into your serial 


OttflSfr MOUSE1T £4.99 


Quick and easy to use. Interbase is 
the perfect solution when it comes It 

Amiga databases, easily transfer 
data Irom interbase into other sup- 
ported applications, pnnt labels etc. 
Order IHTEPBASE £5- 

The fastesl and most poweriul AVI 
player for the Amiga. Includes ver- 
sions for A&OCu / AfiOO ,' At 200 1 
A4000 and A5O00. 

Order: A WD Amund £13 fCaiTJ 

HUUM ' ' vv.i 

BtjmIT is the Amiga's most pewe^uf 

CD-R burning soHware. Can create 

audio and data CD's Easy to use 
and supports 60* CO-R drives. 

Order. BURNtf Standard. £34.93 
Order: BUPti'T Professional: £69.99 

The ingenious pnntar driver system: 
TurtePrint prints the tutl colour spec- 
trum diredty from your lavourde soft- 
ware package Prim al ihe very best 

qiiality 1 (3unporti<a> Aw tartalpnVitm) j 
Order ntneOPRINT £-39.99 B 


Thousands cl htgh gual'ty Manga 
style GlF images. Contains scenes 
of nudily and sex^^ 
Orator CQ491 £19.99 

Bom tor iusf £26 


Thousands of high quality Manga 

style GIF Images. 

Cirrinr Cfl 1 ] x f r J <)J) 



Hundreds of quality -GIF Images. 
Order CDS96 £1606 


Hundreds o1 higfi quality images of 
eels of XXX (Guess) STRICTLY 


Order: CD2H4 £i0 


Around 1000 Adult images Ol dis- 
creetly shot photo's of house wives, 
(with no clotnes on) 

Order: CD59P £15 


Volume 5 consists of dozens Of 

Aduit related games i*e. Strip 
Potter, Telris Sen, Adult Fairy 
, Tales. Friday Niflbt Pool and rnor* 
0H§r. CD5Q7 £19 9? 

Trrese "Adult' iiftes am strictly fcv purchase ty/ AcfuHJ 
ever the age ol 18 Only We rtotd W 50 ditlr^enl 
Adult Jitte in stock. SJjjAsas* t»tl tor 3 catalogue. 

Tons 61 Emulators covering. 

C&4, Spectrum, Amstrad. 
Atari ST. BBC. C16 and loads 

Play over 3fJM Classic 
Spectrum Games on your 
Amiga, Includes the latest 

Spectrum Emulators and 

thousands of G=me= . 

Order: CDS61 £10 


The re-compiled C6fl Games 
CD includes, around 15,000 alt- 
time classic Commodore 64 
games. It's wary easy to use 
and 1Nb CD has a complete 

index ol every game. 

Order: CD1S2 ££9 99 


TTie Eptc CoHection Volume^ 
features well Over &0Qmb oi 

ins very latest and only best 
Amiga games, tools, images 
and music, 11 also contains 
over 80 disks of educational 
software. J 

Order. CO405X ttd. 99 asm for jU sr £25 


The very latest 1 7BIT disks 
specially compiled by Quartz. 
All in© cost lilies are here 

Through an easy to use inter- 
tace you have access 10 
| arourxl 1000 brand new 
Amiga disks all categorised 
into various themes. 
Order. CDt95 Cit.99 

Hundreds of ihe very best tools and 
applications lor converting picture 

files, animation files, sound and text 
files from one formal to another 
Tools incSuded (or Amiga & PC 
CDS2J £9.$$ 





' r --<T_. 

News, Previews & Reviews! 
Around 30 pages willt an ths latest 
software and hardware reviewed 
along wilh news 1rom around the 
World! Regular colums include: 
Website ol the Month. Ammet 
Ramble, Tns- Trasheari (Software 
to avoid) Magnetic Fiction, Joe 6 Arm Comic 
strand loads more, f si issue available 1st June 

Mailable Monltily Order- Swii-'vr Issttf 1, 2*>tC 








■3 JOYSTICK : >g|l 

TJM JUST £10 OR M ^Hh ^■LjB 

'JUST £,5 ^M W 

■ rvrnriai luirsi uniiSE 



High qualify iQOdpi "official 
Amiga mouse with Amiga 
Outer: AMQIx 


Styiisn and very strong sleei-stian. 

mimmicro-switcried joystick . 
Order.- ZlPSTiCK 



Cruiser Blat*.' (Standard) 
Cruj&er Turbo' (AulO F<reJ 
"Cruiser Mulli Coloured 1 
Order: CRUtSEP h 2 Or 3 

itil . ,, 


The official AmioaCOSS Joypad. 

DNE .PER OHDEfi' Order. 32JOY 



Covers Astronomy, Biology. 

Chemistry. Pfiyslcs. Fractals. 

Geography. Malfiemaiics and 

loads more. 
Order. CQ620 £19.99 


Thousands ul documents and 
rnagss that you should r- :.n 
see, Covers Rossweii, 

Abductions, UFO Sightings 

and much mora. 

Order CD17S £ 14.99 


The first edition of itve Amiga's 
answer lo Encana, The 1996 

version is far more advanced 
but this version will work on 
ANY 2mb Amiga. 


^^^ Ord 

Order CD222* €5 


More comlortablo handling, shorter. 

taster and more precise joystick 
then eny other. The SpeedKing is 
also virtually indestructible with 

its, steel si" an 



'Competition Pro. SCQQ' 

-Comp. Pro. 5000 MINI 
*Comp. Pro. Clear' 
'Comp. Pro. Clear MINI J 
Order: COMP r, £.3 or 4 


A great novelty for any 
racing game addict You 
siinely plug the pedals 
into your joystick pari, end 
plug your joystick into Ihe back 01 Ihe 
pedals. Order PEDALS 


Ergerwmii hand grip- designed for 

belter control, z tine buttons. High 

speed aulo-fire. E*lra long lead 




Plugs into your [Monitor and allows 
uae of any SVGA PC monitor on 
the Amiga. WES3 recommended. 
Order VGA £14.99 



Up to SOCKWpi. Fully microswilched. 
Supplied with MouselT 
Order. MOUSE-MINI Ortty£)4.9Q 

Auto switching joystick/mouse 
Orrisr ROBOSHIFT £9. 99 

Stytish Slim-Jine transparenl 
joypad lor the Amiga. 

Order: SPPINTPAD C)4.99 ^A 


Gives your Amiga real 3D 
stereo sound Complete with 
input cables, power-supply 
and demo disk. Works with any 
program. Order Sotirrdbwt£ 19. 99 
I Plug virtually eny PC serial 
| mouse, trackball « Pen into 

your Amiga. 
Order rWbusef T £4.39 


Eliminates Ihe use ol a mouse., 
simply move your linger over Itw 
touch sensitive pad 
Comes supplied wdh Mouse IT 
Order: TQUCHPAD £36.&S 


An exciting new multimedia 
Amiga based CO- ROW featur- 
ing high- res AG A graphics 
throughout Covering subjects 
tike. LfFOs £ Aliens, 
Strangetifa (BiglOOt, 
Lachness monster nit). Mysticism, 

Mind aver matter. Myth* and Legends and more. 

this CD promises to give you an "experience". Also 

For -the tirst lime on an Amiga mullimecha CO, 1here 

am irus "AVr flies (Audio A 

Video), Hundreois of colour 

images, masses of AVI's, 

and animations, hundreds of | 

voice-overs, Over 40 mm- 

irtes of preseniai*ons around | 

■i:jO subject synopsis', and 

hundreds of cross refer- 
enced.' articles, * 

OroV: ectS23Jt f 14. 99 «*" k^ f2S 


The Epic Interactive 

Encyclopedia is a completely 
updated peodud lo ine extern 
that d now mdudes around 
20, MO suh^ecis' 1 . ll features 
a superb new updated multi- 
media imerface with new 
colour scheme, online help, hundreds Of 
film clips, images, sound samples and subject infor- 
mation lent. It supports a multitude ot new features 
inciudnigi: Colour images. Full-screen lilmclips in 

amm and AVI formats*. National anthems and a 
unique 1ntBr~A UT" leature 
which allows you 10 mierad 

with certain subjects like: 
Draughts, etc. A superb 
reference and educational 

title for the wnola lamily. 

19M Edition: CD222 £5.00 

1997 Edition: CDflfiSt £14.90 \ 

A W9S Edition: GD462 £13,99 

1SB6 Edition - A5QO+.'Aeo<yAt?CQnD_, ^tiSj* 

1987 Edt«yf - AGAAmigi *»>? HO. jnb.MT 

I W.IW FMtnr. i Ada Amiga null? WD. 4mb nam. 030 r x Jjgns r 

rt'^-Kljpnr.-' 1 J fa HOT* ?7 43 ■ t^i-Arm 


tntfudea Wori&erxjh. 

SfQftigv E'rfra r. 
Ltxala.Ftinls and 
IniraA'.a.O A JMippftl 
j,' iL'il £9 99 

'.04 tor ASK/t/ASBB CS.S3 


ili""» i ;:i 


Slyln" Colwr 4»v»f«lQfl5M 
SlvlUi Coto»ir tea/SBOlBKi t B\KXl. 


BJCijB Bl.ii.l- 
ii.ii:.-.:i:m -i:i:ii- i'i 

rhi'i li j\t*t * until tximpl* at 
Cal iy a ocmirtfH Caaba* «i wc Ba*bi. r*n 

•-H-v ':!'«' OJIH^IU* AJU CflglMI \lm Mt C«1 

kraan x ZDD93. 

il£ !H1 


Caoon ECl-21 SK. B» 

Ctren BJI-31 C, t£H 

CaiHTi BJIM BKjCti'Y- CLHea 

-ii.M »,' I'lfMr A lid H «! "jl 

it* fln* itfftiys*mf mm *i 


Includes three children's games : 
Postman Pal, Popeye and Sooiy S 

Order. OS69 £3 

Includes. Ihree mone chiWnen's 
games : Bully's Sporting Dens 
Popeye's WresUing and Dinosaur 
Deleclivie Agency flsfefl $0% 


Order Q$t$x C9 


The Ollicial Playdays as seen Ofi 
BBC is available now and includes 
13 dilfaient children's activities h 
covers : Numtiers, Lellers, Colours 
Shapes. Sounds and more. 
Order QSI5 £9 

Create your own Baithday cards. 
Banners and Calendars. Draw your 
own pictures and colour them Of Sim- 
ply colour m Ihe p*Slures supplied. 

Orefer. OSolx £9 

Three great little Children's games, 
each leatunng Thomas tne Tank 
Engine. Ages 3+ 

Order QS20*£9 

Create youi own Birthday cards, 
Banners and Calendars, Draw your 
own pictures and colour them or Aim- 
ply Detour m in* pfdures, supplied 

Orolar.- OS 19* £9 



Durable i megabyte ram :a^d 
with dock for 1he A120O. gives 
you a IdIbI of 6n* ram. 
Order. 4MBEXP £39.03+ £7 P&P 


AMIGA - PHILIPS 8433 mH3 C1£-»9 

AMIGA - 10JM ? £12.99 



2.5" ASOn.-AI ?nn HARD DRIVE CABLE £9.99 


"Spend E25 on CD'S 

and chmiir one at 

ths tol lowing 1ree 

Spend t SO and 

chodiE any two. Etc. 


1000 CB4 GAMEZ! 

Over I :'JM classic 

CE4 Games & 


Qrd*V; FCD50 1 or FCOSSB 


GCOrnb of top quality data . 

images, over 300 textures, 
Obiects, Samples, Modules. 
Games. 600 Letters. Demos 
plus a greai deal more. 

Order FCD449 


Brand New release includes 
tons of Midi Files, Images, 

Colour Fonts, Tutorials, Virtual 
Computer Pets, and a whole 
host of other sluM 

By Supporting us, Ifou're Supporting the Amiga. 
teitwan - iit&dwt v * ■ Ptrlphtn it ■ Contumtbtet 

Open Men - Sat 
9,30am - 5:30pim 




i5? Epic - BSS House, AreaSO, Cheney Manor Trading Est 

Swindon, Wilts, SN2 2PJ, UK 

+44 1793 514187 

+44 1793 5141! 


s§? FREEfow 0500 1 31 486 or +44 1793 490988 



fl p*, IHi, ,.|4*M. u*l*«1 flwMw 

ir-Mntl «d»|iA «MMUIill<> - Aaf1 M Vl, fti,,M 3B^r, 

*J Oftt 3K KM *«i«i » ixr «ef« Bi«t »K1 or«»ai» iW « SKUA K ju««iiy fiOS Hi (rii« iciKb ViT 

-Fir CD j »r v*! ilnJ w fcJm»i r.w*<mi "• »nWi»!»iBW wi jnAiJ(i>.cM b siinni^lu .jl^MOfK 

Win vMnng Dux suit p&ttr. cxxe. KM ml lo:* K,$2S3 - timwM* mm ftKU-,AA»>Al2ttl ik 

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-J!);*. ,*•*! -rtkl O) I JJH diaurd T (U^, If, OUT- «M tj l«l *«*» dM(a«Sl CUM* CAlS «US IT* 1HIITA HUlMail iMHl 48 IBUI. 

Head Office {UK) 
BSS House - Untl22. 
Area50. Cheney Manor 
Trading Esl. Swindon. 
Tel: +41 (0)1793 5 141 £9 

ftustraiian Olfice 
36 Forest Read, 

Heath cote. NSW. 2233 
Tel: -E1 (0) 25D2C g'JCb' 

German Office 

Hirschauer Strasse 9 
T2070 Tubingen 
T»l: 449 7071 400492 
Fax: 449 7071 40Q4 9a 

ca«tnrcMBO«txit( uj*tcomt 











-» EXP ^ _ 1SS 






■ Price: £349.99 ■ Developer: Gateway/Amiga, Inc. ■ Available from: All good stockists. 

At last the waiting is over. We finally wave goodbye to the wilderness 
years with this, the first of the new Amigas. 

The Amiga Inc. OS4.0 developer's sys- 
tem released last December may 
have been a seriously hot machine, 
but barring a few features and oddities it 
was basically the same thing we've been 
using for most of the 90's. What we have 
all been crying out for over the past half 
decade or 50 is genuinely new machines; 
new hardware, new Operating System, new 
paradigms. Here r thanks to Amiga, Inc. and 
Gateway, it is. 

The Amiga A2-1000 is the first of a 
planned range of 3 Amigas from Gateway, 
the PC manufacturing company that owns 
the Amiga, Inc. subsidiary. It is a true 0S5 
machine, that is to say that it uses ihe latest 
version of the Amiga's operating system, 
and is based on the MMPU-128, the so- 
called "sup ere hip" from^taDJWl is the cheap- 
est and first in the range, designed squarely 
at the home PC market, a sizeable chunk of 
the computing sector which has until now 

had to do with games consoles which do 
very little other than play games, or 
PCs/MACs, which are business machines 
forced into extending their use beyond sen- 
sible limits. 

Out of the box 

Straight from the box, the A2-1000" is a breeze 
to set up. You get a main box, a stylish hybrid 
of computer minitower and domestically 
acceptable mini Hi-Fi system, a mouse (bit of 
a cheapo one. but it will do), a game pad. a 
standard Gateway keyboard housed in match- 
ing black case, and a box containing a single 
DVD-ROM disk and manuals. 

The supplied DVD-ROM is the Amiga, Inc. 
OSS DVD, release 1 . It contains the GS5 
installer, although in this case the OS is facto- 
ry installed to the A2-1QWS hard drive. There 
is also a good collection of shareware and 
freeware games and apps. in fact the entire 
contents of the aminet/os4 directory, Finally 

there is a collection of demos, movie clips 
and previews. Amiga. Inc are planning on a 
new release of the 0S5 DVD-ROM 2-3 times 
a year, but don't worry, ihey don't anticipate 
ma|or updates to the OS, this is mainly to 
keep the shareware and demos up to date. 
The manuals are dear, simple and well 
laid out. There's a thin setting up guide, a 
guide to 0S5. and a slightly meatier guide to 
shell, Shellscript and Rebol. Most current 
Amiga enthusiasts are likely to find the 0S5 
manual pretty simplistic and lacking m tech- 
nical depth, but that is to be expected - this 
is after all aimed at a wider consumer mar- 
ket, We'll have to wait a little while for any- 
thing approaching the old Add i son-Wesley 
hardware reference manuals; Amiga, Inc 
may need a bit of persuading, as they have 
a thing about people not programming the 
hardware too directly. I am sure they will 
soon enough find out that the Amiga pro- 
gramming community goes its own way and 

Processor: TOR 

Hard drive: 2 1Gb firewire 

LSI 20 sup erf loppy 
DVD-ROM: 4.7Gb double sided firewire 
Graphics: to 1924by 1280. 75hz @ Scan 

Sound; F u i I y AC - 3 c o m p a ti b I e s u r- 

round, Stereo 24 bit in/out up 

to 96 KHz 
30: 400 Million pixels/ s, up to 8 

million triangles/s 
ports: So art, composite, SVGA, 

Audio in. out, firewire, USBj 

ECP parallel Serial, phone 
telephony: 56k modem and ADS 

W |l be hacking about and "hitting the hard- 
ware' in no time. On a brighter note for 
those wanting to get into the more serious 
side of their new Amiga as soon as possible 
the Shell/Rebel manual is excellent, and cov- 
ers an area which Commodore rarely man- 
aged to do well. 

Plug and play 

In fue Amiga fashion, this is a switch on 
and use System. Plug the parts together, 
connect it to a TV or SVGA monitor, jab the 
31 switch and you are almost immediately 

nted with the new Amiga boot screen, 
a rgther impressive bouncing boing ball 
which trails weird plasma lights, illuminating 
the Amiga logo backdrop as it passes: 

Long boot times had been a worry with 
the new, more complex OS; thankfully they 
haven't materialised, a definite nod to the 
target audience. Apple got the boot-up time 
for MACs about right as an office machine, 
in that they give you enough time to go and 
get yourself a cup of coffee in the morning, 
but a home user wants a machine that 
doesn't keep you hanging around. 

Audio Out 

Audio In 

■Ml b.»eh S=lMBMti 5 

This lunUional diagram shims die basic hinck strutlur e d the Gateway Amiga 2 
HOtJ. As yoti ear. see, Hie superchip dies jys-t etuut everirthiij 1 

The new Workbench environment is cer- 
tainly different from the OS 3,1 desk tops 
we have been using so long. Once you 
look past the flashy 16.7 million colour 
windows and icons, a sense of familiarity 
creeps up on you. The shapes may be 
subtly altered, but the windows still have 
the same basic gadget layout, give or 
take the odd extra, and there's nothing 
much that would surprise someone used 
to the many patches and add-ons 
Workbench has endured in the past. 
One very obvious innovation are 
Workbench Flavours. These are a set of 
pre-defined and user defined Workbench 
set-ups. As 
well as alter- 
ing the obvi- 
ous things such 
as font, pattern 
and gadget 
style choices, 
as you would 
expect. Amiga 
OS 5 is pleas- 
ingly flexible in 
terms of the 
desktop envi- 
ronment. It has 
always been 
one of the 
strong points 
of Workbench - at least if you were willing 
to add the odd few hacks - that it is highly 
configurable, and 035 lives up to this tradi- 
tion very nicely indeed. 0S5 is a truly object 
oriented OS, and Amiga, Inc. have taken full 
use of this in the way the user interface can 
be thoroughly customised. Users of 
Directory Opus Magellen will be quickly at 
home with this new Workbench, 
Commands, functions and programs all 
become Workbench objects, addressable 
through a simple to configure , flexible inter- 
face. Thus any of these can be defined as a 
menu option, an appicon. or 
a button gadget where as 
you choose and where 
appropriate to the object 
type. This can be config- 
ured to a high degree 
through the Desktop prefer- 
ences utility, allowing the 
user to set up a very Opus 
like environment or con- 
versely a very limited envi- 
ronment appropriate to 
launching applications and 
little else. 

The concept of Workbench 
flavours is not as frivolous 
as it may at first sound. 
They are much more than 
cosmetic things, and can be 
used to set up several con- 
figurations of your 
Workbench appropriate to 
different uses. You can 
choose whkih of your 
defined flavours is launched 

at boot-up, or even set the computer up to 
offer you a choice of several, even pass- 
word protecting some. This means that you 
could set up your Amiga with a flavour 
appropriate to each family member, with 
each user's most commonly used software 
accessible as a desktop button in his or her 
personal layout, and as much or as little of 
the more technical "DOS" functionality easi- 
ly at hand. 

Arexx updated 

The more serious user is always going to 
want some kind of command line access. If 
you were concerned that the emphasis on 
home computing 
would mean that 
Amiga, Inc. would be 
dropping the Amiga 
shell, you will be more 
than happy to know 
that it has in fact got a 
lot better. AREXX is 
gone, but the signili 
cantly extended shell 
has expanded to fill 
the void with a more 
UNIX like functionality 
and much improved 
string and variable 
handling. If that was- 
n't enough, Carl 
Sassenrath's FlEBOL scripting language is 
included as standard, making it as simple to 
write scripts utilising network messaging as 
it is filesystem handling. 

Delving into the filesystem shows more 
of the areas where OSS takes the ideas of 
older versions of the Amiga Operating sys- 
tem further. Much of the familiar layout is 
there, with shared libraries in a libs drawer, a 
devs draw (which comes with a much larger 
and more up to date set of hardware sup- 
port, including TWAIN drivers and signifi- 


A rear view shins a fair Few pwts un tilt lick - Ml there are Mire 
Ire ii ail liie! 

The h 




datatypes), a C 

drawer for shell 

commands and SO 

on. The most obvious 

difference is that unlike 

older versions but like Windows 98, this 

exists in a Workbench drawer rather than in 

the hard drive root, Localisation is carried 

through, although with rel. 1 of OS5, only 

English and German localisation is fully 


Another obvious change is the font 
engine - the new OS directly supports anti- 
aliased postscript fonts, a blessing for cross- 
platform compatibility and Output purposes, 
Multimedia is handled through a heavily 
extended equivalent of Multiview called 
Boing. Set as the default dataype of any file 
which is not otherwise defined, Being uses 
the extended datatype system to determine 
what type of file something is and acts on it 
appropriately, Thus an executable is execut- 
ed, a picture is displayed, an MPEG video or 
an MP3 is played, and a test file is output via 
the OS5 replacement for text handling, 
HTMLView - not a full browser, but ideal for 
documentation display. It is easy to add 
more datatypes and viewers into the Boing 
system, and we can expect to see more of 
them appearing all the time. A port of Adobe 
Acrobat and an accompanying pdf datatype 
are due in a month or so. 

I could go on about the features of OS5 
for the rest of the review, but if you need 
more I'll redirect you instead to page 112, 
where you will find part one of our new tuto- 
rial series on the new Workbench. For more 
immediate information, you can check out 
our sizeable overview of the new OS in the 
October 1999 issue, 

Hardware heaven 

On the hardware front, the Gateway A2-10O0 
follows the basic configuration laid out by 
Amiga, Inc. in most respects, but there are 
areas in which they have gone their own 
way. The case is clearly designed as a sim- 
ple desktop- be.side-TV unit, with little scope 
lor expandability. There are just three drive 
bays, entirely populated a 2.1 GB hard 
drive, an LS120 floppy drive, and of course a 
double sided DVD-ROM drive, The hard drive 
may sound small, but it should still go fur- 
ther than it would on a PC- The LSI 20 is 

OK, games are looking well of, but does 
all this spell gloom for the old Amiga 
head, the more serious, creative user? 
Are Amiga, Inc, making the fatal error 
that killed Commodore, putting all their 
eggs in one basket and courting disaster 
the next time games lose trendiness? 
Fortunately not. The new Amiga has all 
the features you would want out of a low 
cost, high value creative studio, with 
excellent budget digital audio, sampling, 
rroidi, video, and image processing facili- 
ties, Digita have Wofdworth B ready, 
expect a review next month, while 
Qetamed professional 3 is expected to be 
quite something special, with support for 
Fi rewire instrumental control tor those 
who think Midi is out of date, Newtek 
are looking closely at what they can do 

annoyingly slow compared to some of the 
other "sup erf loppy" contenders, but takes 
standard PC formatted 1.44Mb floppy disks, 
Around the back you find a bit of a jumble of 
connectors; there is composite video, 
SCART and SVGA output for video, Stereo 
audio in and out ECP parallel, serial, USB, 
IEEE 1394 Firewire, and 3-pin IEC mains inlet 
and through socket. The front has a key- 
board interface and joystick ports. 

Firewire supplants SCSI for a lot of func- 
tions here, with external hard drives, DVD- 
RW drives, and networking all significant 
uses. This is a 200MB/S implementation, the 
most common type, although the top of the 
range A2-500D due in the summer is meant 
to have the 400MB/S. Still, 26 megabytes of 
data per second is pretty fast, so I don't 
think there will be too many complaints. 
One of the applications that comes as stan- 
dard is a digital video encoder, which sup- 
ports Firewire as an isochronous data bus 
for digital video-camcorders such as those 
from Sony and JVC with a digital video out 
can be plugged straight into the back of the 
A2-10QO and the video footage saved in 
uncompressed or compressed form. Perfect 
for e-mailing videos of your holiday to your 
mates. Neither Firewire or USB is necessary 
for telecommunications, though -the super- 
chip supports direct telephony through a 
standard telephone socket for 56k modem 
or ADSL. 

A final rear slot contains a blanking 
plate; another departure from the expected 
norm is an implementation of the expansion 
port from the so-called "Torre Box", a refer- 
ence design from Amiga. Inc. for a higher 
end Superchip Amiga more suited to the 
computer enthusiast. This port has full a 
UMA implementation, and should provide 
for a range of expansion cards in the future. 
ACT (Apollo) are said to have a RAM board 
well under way, while phase 5 are trying to 
figure out some way to add PPC 

On the front is a simple on/off button, a 

with the new hardware - 
there's not much point with a video 
toaster if you have one of these - but is 
likely to watt for the first Machines based 
on the MfVfPU-l28c variant processor, 
which has much higher quality RamDACs 
and broadcast quality components, On 
the graphics front, Paul Nolan's award 
winning Photogenics Ng is coming, with 
much improvement promised as a result 
of the DSP architecture in the superchip 
which can work wonders with the kind 
of image processing functions it uses- 
Internet access comes as standard mak- 
ing this the cheapest way of getting high 
quality Internet access, but 
there is still one serious lack, and that is 
a really decent combined home office. 
We'll just have to wait and find out if the 
rumours about Corel Works are tiue. 

■ not mtendi 


A few people have asked us if we will be 
putting DVD-ROMs on the cover from now 
on - the short answer is no, The new DVD 
equipped Amigas will read standard 
CUCDs, while CO-ROM drives cant make 
head nor tail of a OVD-fiOM. So far, only a 
tiny minority of our readers currently have 
DVD-ROM drives. With as much on one 
DVD as there is on around 7 normal 
CUCOs, there is also a fairly major ques- 
tion as to where on earth we would find 
enough material, and how on earth we 
could pay the extra manpower costs in 
assembling such a monstrosity every 
month! However - give it time, it's bound 
to happen some day soon! In the mean- 
time check the A2 drawer on this months's 
arid all future CDs. The current one con- 
tains A2UAE, the emulator which currently 
allows you to run classic Amiga software 
(why on earth did it not come as stan- 
dard?) at around €8040/33 speed, and a 
diy parallel connector hit and networking 
program good for transferring files across 
from your old Amiga. 

recessed reset switch, and a small LCD 
screen. The screen is an addressable OS 
object, so it is easy to get it to display all 
sorts of data, but mostly it just shows disk 
and hard drive access. It's fun to get it to 
show your CPU load for a while, but I feel 
that it is mainly there because it could be; 
the superchip has a built in LCD driver and 
Gateway obviously thought they might as 
well use it. 

Multimedia, multitasking 

On a multimedia front, the A2-1GQ0 impress- 
es from the off. It will happily open up half a 
dozen windows showing mpeg-1 videos 
simultaneously, while playing an AC-3 Sur- 
round sound audio. The clever design of the 
superchip and the way the OS deals with its 
communication wrth the hardware On a 
iHJj»3S9.'J3,»ba5is makes for a far cleaner 
multithreaded, multitasking environment 
than 0S3.1 - in this case the contents of 
each window is actually calculated by a sep- 
arate processing unit on the chip wherever 
possible, so that there is almost no slow- 
down in one function as another is done. 
Rest easy guys, when it comes to multitask- 
ing the Amiga is still king. 

The graphics capability is impressive. 
Massively tuneable video modes make it 
possible to generate a wide variety of out- 
put modes, allowing video out in various 
standards, as well as SVGA modes for very 
high resolutions, and. being nicely forward 
looking, HDTV modes. You can play around 
with resolution, flip it into 16:9 wide screen, 
or even come up with a mode for your aging 
Commodore 1084, but you're not likeJy to 
see the maximum the machine can do: if 
you can, tell me what the hell kind of moni- 
tor you have, While it is possible to get a 
faster screen update at any given resolution 

with some of the really powerful modern 
graphics cards, the difference is not 
huge, and the superchip is certainly more 
than sufficient. Image quality is excellent, 
with the fast 1.2 GB/s bus speed allowing 
large textures to be used. All the effects 
you would expect in a top of the range 
PC graphics card, such as anisotropic fil- 
tering, 2 buffering, bump mapping and so 
on are all present. Sound is well up to 
scratch with AC3 surround sound: this is 
a machine that is begging to be jacked 
into a 32" HDTV widescreen telly and a 
good HiFi and allowed to strut its funky 
thang. As the first m a new breed of 
Amigas, the A2-100Q certainly does what 
Amiga, Inc. were hoping - it makes you 
want one, It is not quite as revolutionary 
as the original Amiga 1000 was because 
it isn't really doing anything you haven't 
seen before, it is just that it does what it 
does very well and very cheaply For 350 
quid you get all the computer you need 
for a home machine. It plays videos, it 
plays games, you can word process on 
it Like the original Amiga, it will no doubt 
attract the video industry, the powerful 
video han dling and the firewire connector 
are just what is wanted, although i suspect 







8 bit Paula 


2Mb ChipRAM 

880k floppies 


Amiga mice 

4 bit MWB colours 


Guru errors 




Accelerated 3D 


AC-3 surround sound 



1.44MB & 120MB floppies 



32b it workbench 5 

MP EG -2 

Memory protection 

Advanced OSS OO gui 

Amiga inc! 

this time around a wider choice of set-ups 
will consign this model to home computer 
usage while more heavily kitted out vahents 
will be picked up by the professional user. 

New platform 

Like all new hardware platforms - and 
remember that despite the name this gener- 
ational jump does take the Amiga into the 
realms of new platforms - the software 
companies are treading nervously. At this 
price point and market position it will be 
gaming that will initially drive the machine, 
and games companies are feeling a little 
fragile at the moment, and none too willing 
to take risks. The Amiga is however very 
tempting for them. While the PC games 
market is still having trouble coming to 
terms with the fact that 70% of PCs still 
don't have 3D graphics cards, it is proving 
more difficult for them to program the kind 

of games people are coming to expect With 
all these multimedia functions as standard, 
no hardware compatibility issues to contend 
with, and an API with a high degree oF com- 
patibility with Direct X, the windows API, the 
Amiga is a tempting product to develop for. 
Amiga, Inc. have been quite clever about 
this, donating a couple of thousand i^'v^op 
ment systems to games Companies with a 
strong Amiga background, both those who 
have remained in the industry and those who 
have moved on but shown an interest in 
returning to Che fold. As a result, there are a 
COuple of dozen games already scheduled 
for release in the next few months, and plen- 
ty more software houses lining up if the ini- 
tial sales are promising. 

It is true that as a bare processor, the 
Superchip is matched by mid range proces- 
sors, but so much work is done so efficiently 
by the multimedia units that it seems faster 
than it is. The fundamentally different 
approach to computing makes it a bit tricky 
to give any kind of direct speed comparison. 
Operations which make the most of these 
multiple processing units go blisteringly fast, 
while functions that avoid them completely, 
such as running a C compiler, are rather 
average. As multimedia functions are likely to 
be the most used ones, it's a good trade off 
for the money. I think most people 
would be willing to sacrifice average 
compiling times for instant simulta- 
neous decoding of realaudio, MPEG- 
2 video and a bunch of JPEGs from a 
website. For any family who has ever 
thought that the price just was not 
right for computing, the Amiga is 
quite simply a dream come true. TV 
or monitor connectivity, a built in 
modem with very transparent 
telecommunications software built 
into the OS, easy configurability and 
massive doses of user friendliness, 
what more could anyone want? For 
the hardened Amiga user, wait for 
one of the more expandible models 
due soen, but if the A500 Or A1200 
was your first love, it's time to turn it in for a 
younger model. ■ 
Andrew Korn 

Simple, slriijjhtfnrwanl, user friendly. 
lats )f ijrif & drtp Jwppcrt - excellent 

There ere more powerful machines nut there.. 

-But oilf art 5-1 limes the price, 


Tke ultimate home computer - 
but power users may want to 
wait for later models. 



; il product. The info 1 

is in forme 

sur>c€*c#Hif* coixicn r>i*cv\cw 

■ TBA ■ Developer: The World Foundry Publisher ■ Publisher: Vulcan Software 

Explorer 2260 looked great on PPC, but this new 
Superchip version, it might get the exposure it deserves. 

II you aren't familiar with 
Explorer 2260, you've proba- 
bly picked up this magazine 
to check out the new Amiga 
and haven't been keeping 
tabs on the Amiga scene 
over the past few years. A hugely 
ambitious game, E226G was target- 
ed at the higher end of "Classic 
Amiga" users, working only on 
PowerPC equipped Amiga systems. 

Your Planet needs you 

In Explorer 2260, the so called 
Dynamic Universe Model keeps the 
cosmos ticking along. Diplomatic 
relations change around you altering 
the background against which you 
play the game, so that if you do not 
keep track of the information com- 
ing through the datanets or whis- 
pered to you over a drink at the 
spaceport bar, you risk returning to a 

favourite trading spot to find it has 
been conquered by deranged aliens. 

This works even better in a multi 
- player environment, the player 
connecting to an E2260 server and 
becoming part of a shared universe. 
This allows you to play a character 
in a universe which is not only con- 
trolled by the Dynamic Universe 
Model, but also by the intervention 
of human moderators and the 
actions of the other players. 

This superchip edition of E2260 
benefits from the new technology in 
several ways. The first is that it is 
running on a platform with Internet 
access as standard. Plans are 
already afoot for expanding the 
multi user capability of the servers 
to cope with much larger numbers 
of players, and the Amiga Inc web- 
site (whiqh is set up as a kind of 
gateway to the internet for users of 

the new Amiga) will be hosting the 
first of the extended server systems. 
It has been open for beta testing for 
a while now, and it is looking 
impressive indeed. It can get pretty 
challenging when news filters out of 
some alien artefact discovered half 
way across the universe and a 
dozen players rush off in a race to 
be the first to claim it! During one 
beta session, a small mercenary war 
broke out when one player stumbled 
across a valuable deep space min- 
ing site belonging to a second play- 
er and stole it. The second player 
started hiring other players to help 
him attack the thief, who responded 
by hiring some guards of his own, 
Before long almost every player in 
the game was embroiled in a space 
battle the likes of which you normal- 
ly only see in the more expensive 
episodes or Star Trek of Babylon 5. 

To boldly mip-map,*, 

The other big advantage of the 
superchip version is the way it looks 
and sounds. Sound wise, we have 
the introduction of the high end AC- 
3 audio standard. This version of 
Explorer has a slightly modified 
soundset using some of the sur- 
round features - hearing spaceship 
explosions bursting around you in 
surround stereo adds quite a lot, 
even if it ignores some basic 
physics about sound propagation 
and vacuums. Graphically, there is 
more Of a difference. The PPC ver- 
sion with all the graphics functions 
turned on looked damn good but 
needed a really powerlul PPC Amiga 
to play. The difference with this ver- 
sion is the implementation of hard- 
ware 3D acceleration, Using the 
built in 3D capabilities of the 
Superchip allows large textures to 
be applied, objects to be filtered and 
anti-aliased, significantly improved 
dynamic lighting effects, and all in 
all graphics which as the screenshot 
demonstrates falls I irmly m the 
"Kick-arse" category. When E2260 
came out it suffered in comparison 
to the quite similar PC title 
Excession because of the glitzy 
graphics the later enjoys with 3D 
card support- Running on a super- 
chip, E2260 doesn't give Excession 
much of a chance. When the 
OpenGL core gets ported back 
across to the PPC version for own- 
ers of Permedia 2 cards or Voodoo 
cards, current owners should get 
some of these effects, but frankly 
the superchip simply embarrasses 
these older graphics processors. 
High end machines such as the top 
of the line Pre/Box will be able to 
beat this level of performance when 
they get support for some of the 
new graphics cards due soon such 
as the S3 Devil or the Voodoo 3, but 
for a C350 home computer the 
superchip Amiga is a damn good 
partner for Explorer. ■ 
Andrew Korn 

Disclaimer: This is a fictional preview of a future product that may not appear in the form described here. 

Thanks go to The World Foundry's Rob Asumendi for the screenshot moch-up, t»m please note that thi* does not necessarily ropretertt how the final game will »pp« 

Latest News in Brief 

Award-winning CDPIus-SE down in price! 

I The Eyetech CDPlut-SE, which recently came «>ui top in a 
cnaaparame \miga Format review, has been reduced in price 

■ 1 75' i following recent reductions in the price 111"*; 
CDR( >M mechanisms. TIk 21 '-speed CDPlus-SE is now just 
\£K,9S> complete with EZCD-SE interface, 40 & 44 way 

PSU, and software, with the 32- speed version coming 
in,,- ust £98.951 

Roth units were awarded CV 
Amiga 'Superstar' and Amiga 
Formal 'Gold 1 awards at their orig- 
inal prices of £99-95 and £ll l ).^5 
BWfxx lively. 


Eyetech stocks the Elbox IDE-Flyer 
high speed A120Q IDE interface 

i The Ethos IDE-Flyer - designed 
jtvJ made by the aame company who 

■ tik I'rtKirah f'ramtgrabbcr 
is ntivi.- available ex-stock from 
EEycieeh. "['his newly designed high 
pcrti jrmanrt.- 4 way buffered interface EZMM-SS 

i'bjch was awarded L >H."„ in the recent \miga 
Fictn.Lt review - can increase the performance of yout 
Al 2i 'i >'s. hard -drK't system by 600% or mote (AF test results.). 

j The Elbujt IDE-flyer is available for just £68.95 Imm 
Eycicch, or for just £49 if nought with a CDPlua-Sli 
(see 'Discount Offers' below). 

EZ PC -Tower specification boosted 

':■ detailed in lust months Eveline, l3i«_- specifieation of rhe 
EZPC-Tfluier system has been significantly improved to 
inr ude a B-bh A4 colour scantier, 64MB <if memory and 
JJCnb of disk space as standard. It is supplied ready m fit 
few existing A 1200, or Eyetech carl offer ■ collect tli con 
faure-test deliver service fr>r ,l fisted pnee - please riiie. far 
\n analysis shows that goiflg the EZPC erpansion 
- over 4m" ii cheaper than obtaining tlje equivalent 
ftinetHmality' bv the traditional Zona route, Please Tine im 
pllthet detailH. 

|EZVGA range of Scandoublers/Flickerf ixers 
Increased ■ and prices reduced 

[ EZVCA internal and scandoublets ate now avail- 
p :n:im Eyetech fur jtlSI £54.05 - or from £4S if bought 

Iwirh i monitor, bull Qtcker&aeis which allow twice the 

■tabic vertical resolution - are priced from just £89.95, or 
:n i uijlir with a monitor, 

Limited period discount offer vouchers 
cheer up an otherwise lacklustre summer? 

I To help hrinj; some Mel I Heeded Sunshine In Arnica owners 
Eyetech has put together three very special mooey-saving 

■. altd until 15 September 1998, Using the coupon on 
fb- asi page nil Eyetech's advertisement in this issue you can: 

|* Upgrade the interface of your CDPlus-SE to the high- 
speed Elbi i.\ IDE-Flyer (Award. i \mie.i 
Format) tor just £49 
| ♦ <ret 2-c off memory bought in coniuncrioni with an 
\poJo or phase 5 accelerator {32MB for under £30!) 
♦ Get j t ; REE Pi : keyboard - north £19.95 - if you hue a 
Full or DIY EZ-T&UVT atsd EZ-Kty keyboard adapter. 
To qualifv von MUST clip the appropriate coupon 

EZ-Writer brings affordable CD 
production to every A1200 

Internal C&WHtm and Software fur AI200 Tower SyHenn and A4O0Vlfivm under £256 External units far under £W 

Sac4 up yam date i* mtdUflk tetei&u , , , *f%&6e your mm attdto dtafo, , , shedux 

I thought CD Writers w&w expensive tpetirtlkt items? 

'Burning' a gold CD wan considered a specialist and expensive process on any platform 
just a few months ugn. I [owever, as the demand tor cost effective I'D writers (on the PQ 
has risen, the price oi the writer mechanisms (which also function as conventional 
CDROMs) hat; fallen dramatically. This, coupled with the release of fullv functional, vet 
cost-effective C!D writing sjifhvare for the Amiga • such as MakeCD - h:is made the provi- 
sion of low-cost CD writer units fi.»r the Amiga a real possibility 

I yetcdi has been working closely widi the authors of MakcCD over the last few months 
to turn this possibility into a fully functional, low -cost CD writing system for the Amigg 
the Eyetech EZWrher. 

rf./Hn.-i.- f,-,|.i' 


Although the first ED writers to be made were SCSI devices, this was largely for historical rather than performance 
i. lsi ms. CD writers were regarded us took for specialists, and those specialists tended to have SCSI-equipped o urn 

puters. wlie tl« r on M.\C !, PC or Amiga platforms. Hut SCSI cards are umnecessariiy expensive, particularly foi I .I? 
writers which have e^ite low data rate demands - as low as 150 KB/s. These tl.-ia rates tan easily he handled by the 
IDE port (which typically transfers around 1.5 MB/s or greater) of a relaiheb. bask A12O0 with, say, jusi an 
030/33+8MB acccfciator. 

With higher perfornianoe processors ihe Amiga ran easily multitask ■ e.g imimain an tnteraciivt internet con- 
nection - whilst writing an ISO image to the IDE connected EZWriter. In one of the mosi severe CD writing teal 
we could think of, wc have wrote a 120MB session to an EZWrittr connected to the Amiga side of a Siamese 
Eihernei system using 'on the fly' data transfer from drives on the PC side. This tesi was completely successful 
and at the first attempt] 

CD Writer or CD-tmtt/i-itdfote? 

ft bilst superficially the idea of a rewritable CD drive is attractive, deeper consideration of the use to which a 
rewriter will be put - and of the relative economics - usually shows this not to be the beat option. The performani ( 
characteristics of the CD means that it can never really i»e considered » substitute fr>r a hard drive even in iis 
rewritable torm. h is best used as » mediutn for archiving data {ie for back upsj or for distributing programs, rirmul- 
umedi i tiles to other computet users. In both these applications the 'gold' disk - costing less than £1 for 650MB of 
storage - is by far the most cost effective. In addition,, gold disks can be read by virtually every CD EH ).M in use 
today, whereas (.D-re writable- disks can be read by very few drives, other than CD-rewritable drives themselves. CD 
gold thsks can of course be written to many times in different 'sessions' up to the limit of their 650MB capacity, 

In summary; you can buy an internal EZWriter software and 20 gold disks (13GB storage) for under £270. The 
equivalent cost tor a ( D-rewritable drive, software and 2li re-writable disks would be around £600. 

Which model ii fast for me? 

If you have an Amiga Tower or MiniTower/ I *< skiop interna] U > I VI' AIT ("DR< >\] era CDPhu (not -SI .; < \ter 
nal unit, then all vtou need is the internal k'ZWritcr upgrade kit. Simply substitute the EZWriter tor your existing 
CDRt. )M drive, install the software and start burning! 

It you have a stand alone CDR(. !M - other than a MT/DT or CDPUts which you are considering upgrading, 
please note that you will need to ensure that its power supply is rated at least 41) watts due to the higher power 
requirements of a CD writer unit. Most external CDRf. )M units are shipped with PSUs rated at 17-20 watts. 
The price of the internal EZWriter is just £249.95. 
If you do not have a CD-ROM to upgrade, ilien vour options tn : 


EZ Writer- Fl Pita 

Low profile, external unit with PSU 
Mini-Tower or Desktop ease, which tan also 
power your Amiga and house additional drives 
Full EZ- Towe r-Pliti and EZ' Writer bundle 
(with keyboard adapter, VCinM keyboard) 

In all cases you will also need a buffered interface, cables and ATAPI driver software 1 1 
you do not have these already we can supply cables, ATAPI software and EZCD-SE 
buffered interface for the special price of £20 - or £30 with EZCD-MK 2 interface plus 
E '7-JDE st tftware at the time of purchase of eour EZWriter system. 


J:WT*l'lY r'tTJl-JITrrf J l '7nnlH 

Try-bef ore-buy' Siamese RTG System now 
available from Eyetech for just £24,95 

li yew are thinking nt' expanding your Amiga the EZPC 
way - or arc just interested in booking li p your AI3Ki to an 
existing PC, but are not sure what the benefits are lik< Ie r<> be 
in your situation, die:i Eyetech has the answer to your dilem- 
ma. If you buy rhe Siamese RTC2. 1 software from Eyetech 
(for just £24.95) you can try out its full functionality using a 
serial link. If you decide it is what 
■■ iili want - but just too slow - tflL-fl 
vmi can trade it in agsinsr ,inv 
Siamese RT(r2.. : i based product 
from Eyetech within /W> days of 
purchase and get the fall puichaae 
price (less carnage) credited against pj 
icui neve purchase. 

Hard -to- find specialist Amiga cables 
now available ex -stock from Eyetech 

As wdl us supplying complete tatigra i xpotlEiun products ami 
D-I-Y khs hi have always tneil m help rhe \mij;;i owner « hi i 
needs spei-i^l piins jml cables m CListrimise an Arnica installation. 
■t >lit Amiga. Parts anil Price I.(1lIl l s. • un |-i:i^tl- 1 til this advefUM 

merit ■ h«s .i ciimprehens",L raii.'.i ••( such adapters and cahlu. 
Amongsi manv tuliii h t-ni^- :n: v.ill fjrttl; 

♦ Po*« rl I 1 Si 51-2 to Centronki-SIIM (CDR( >Ui cahln 

♦ Null modem cables for Samcs! ."■ I itatallarion! 

♦ n\f. in,iM;ii .mil 'cmsseJ' tip Liinnni eabk« foi vm, -,, 

♦ Keyboard, numitor, serial, SCART abJesi extensions 

♦ -Mi-nm I \D i DKi i\! cables iwd arem .1 mciunting suckers 
T 3-ceinnertof, 44-wav cables to connect ls.Z.y A I2IMI 1 l\'t\ 

w IZ-vrix clock port cable*, PSL' outlrr-to-4il3u\mp nutlets, etc 

AW/7 OS-7 l)tgir<il Camera with 4C adajner/rechmger 

t VCM$>&.* bt paw" naoUm - dni Inr Wat) rjiaprcs *lh lams from *rn to rtinty 

* fe«s .pin H4t:ll hglr'njM rns pctx*s r -£«] kural m M:hm$na:»n iflJB ?jnalLfcdn afd 

* CrK r *M'MhA -r j|jiCiin>^orliT;l Irnr^ar*: i^r^rgnli u *nl w PC. \ klir sctrAurir-A rjiblcs 

* la'cntii! LCD iiftiy bidirctKna Btrahnfcrtsce BtW P*L TV oulpt (MTSC cetaLrl, tmri 
daJc stimang 

* SsNrrw jub-nrie uola-r* aftilii-frpnartj aubmocijnfmhr-Jnjjil EV 93(jilnp=(il 
» Eouwaen; s 35^m KnilSd 1WJ swslirtv * 35n\n sam«4 Kmtt 

Last fete with AC adapter & CamControt software 

at jstst £299.95 

Auwr4~U>inn'mg I. ; MAX SCSI flatbed im/wrr with Amiga 
PhotoSrope software -just £179. V J whilst stocks last.' 

> 6UU»3D0 4pi <4:liC3 leS^umM 1i\|H-pii£S 24-rjl *i I alt*: scanner 

i Cons «lri PhduHxp; lA-nati aril Mtt idrMf? ConfOtHe arth el rrcuein SCSI Ulelrfrt 

■ rdudfq »PC Bitiird I CliSlic SqLrTet iJiA irj! Sii±S£[jird| 
t PC« 'Brtt Scanner o* 19S8f Amrd ■ Jutj 1996. PCiut Brtl £e*t*i' Aujufll 1996 
i OniBfeJ pot imSon 1or EZPC-Tomi atj avBlsfcit Jl tnwr coil - Pea« rtng tor *U* 

/Imjga fZ/WWA' £ctf?i«fT rf* Photo scope Bundle 


The Eyetech EZ-Tower System - from just £79.95 

Thinking ol lowering up your A12O0? Then you should 
certainly be considering the unique Eyetech EZ Tower System: 
/ The easiest way to ra-housa your A120Q hy far 
/ Expand you* syslenn with EZPC o* Zorro slots 
J 250 W PSU with PC and Amiga power connectors 
/ Available in 4 models to suit different skills aryj budgets 
/ The only tower allowing berth PC &A 1200 in one case 

' 'I 'l/is is deficit 
t.uitst ytlsttkm is bxitditig 
iww wv Taurr' ' - AF 

The Ii?tetit> TVji er effort 
~!i<x,»i atth d 

■ 'i-. •:'i - Cl'Amlff* 




fZ'- 7phtt 


F/. limvr 

f-.y. ttfwer 


DFO: fat puttt, cMe 





Citstem lnnkpentl n>?SCSI, audio KOs 





A I2ft0 pawer £f I.F.I} iliLifiUwi 





CE-dpptvvtd metal PC one 





AS) aftttff/PSU capacity 





Aeeestible PCMCIA slat 





DIY tisietu Wy instructions 





IrotaSatkm instructions 





!'( ' htwfitSiimif'f ftiHifiiitifiiitn 





AitemMed & A !2QQ-rro4y 





EZKey adaptor & W'mPS tib 





f-jytlsrh isiiiiilLttiaii npliitn 





Citot tttith uplriiirx tiji s-peiifitii 



£99 95 


■ 1 • '"'i i' 7. /»m"»'. ■ ■ • -■ R ■" 

■ --■-.«.■ « 

:,*»:.t..-., ., 

J»H iintf'.^v !tv ^V 

L .:.M.-,.,l-/m,^',L-, 

The A 1200 


/ (UiM^ednw). pemsps Amijt * PC Ktooards iOctfi motels') 
.' Choice o1 Iwo keybcars-selEc^able PC key mappings jntf-SE) 

"lltr ni.rit trytrnvrii Ai&fitfT kvv i.-.'iii- .1. r.iri" . I :" 

EZKEy.'EZKjBy-BE alorw ■ just fJS»C2t3E 
EZKey.'EIKey-SE and **IH» k/b SS».95«:5EJ5 


Join the Digital Imagin 
Revolution with E 

Amiga Digital Imaging Software from An. 

"An excellent piece nf software" Gaid Award • Amiga Format 

SLanOuitJ A PhciltxVupt Softwa re - /wi f .?9. 95 

/ 24 DiL scanning whh Full fange ol sdisng oplions 

y 'Scan-ia-dial;' option in Jpag or IFF 

/ Slafld-alone use or integrates with your Art packaoa (AdPro. AnEHsd. PPairvi, 

Phologenits, ImageFX, XLPaint. Pafjesli*am J OPuiniSi Vti AREKK 
■/ SQ3 - 1or Epson, HP SCSI & Eoson parallel scanners. PUsloscopti Fcr yMAX $1Q&'12igS 

ram< onlnil .Vmi^ Digital ( amira Softwurr - just l.iV.VH 

/ Serial <a™iection verskniE available lor most popular model* 0* 

Kodak, Mmoils. Oympus. Casio & Fuji digital cameras 
J Picture hranstor. carrwra control 8 liduiKv?* ii[H ■:>■■ ■: (mrniiru di!|ji!iiiJaiil| 
/ Stand-alone use or integrates with yuur Art package (AdPro. ArtEzhecl. PPaint. 

P>Kife^jDnk:S ImaijeFX . SL Psinl. Pa^e«lreuin a, LWainl 5| uia AREXK 

/ Seleclable serial device 1or use wrtn hign-apead inlarlaces hka the PonJnr 

rurboPr/rtr f5 - the essential partner for your 
digits) imaging work - £38.95 

The irKfSt compnflhenswe, 1as1esS replaceinenl prnling system 1or all WB2*-t 

fa gui 

FJi.ppculF; the lalest Epson, Canon, HP printers - including trie award-* Tiring 

Epson Stylus Photo 

Integrales seanlflsstj tm ScanOjut'PhojMcrjpj scanning soiti«are and 

CamCortlrdl dkjicani itm 

Poster prnling, mape Uing, colour coneclion. print spcomg phoK opiiirisalion eto. al! as standard 

SetBCtatHe parallel de^ca lor use #rlh r*grvspMd oKsifacss suen as fl* PodPus (ss* 0*10*1 

ftrtP^S - Z X #«id SOfraf + 1 Jl cIMJ^rJ/s pafa^r & PorMftr . f j, 
460bd serial ports (for attachment ro the A1200's unused 1 'dock' port) 

PdrlPtui - £Tft.95 - or jidl £?U II bomghl with Turbopnnt 6 ioPtwari! 
PoilJnr - - « pust (30 IT bcuont with C«mCo«troi soflwer» 

AMIGA 1200 Magic Packs 
- Direct to E feted) from Amiga international Inc. 

Fill UK spscrlcabDn wtft Kicfcslart 3. 1 .WDikhench 3.1 

disks ard ntanuals. UK PSD. mDusemal, TV lead and 2m& 

^raphes memgiy (in addition t? any memgiy enpansicn 

ricluded ir Ihs pacts below). 

Farilaste software bundle ttc-luding Wdrovioiffi 4SE, 

TuitKcafc 3. J, Da.1flstore 1.1. PtvJonertcs I 2&E, Personal 

Painl 6.4. Oiganiser 1.1. Priball Mania and Wiizz. 

Hard drwe wirskms «Mf* wilh Stala MM3COflr&-iMMlled. 

•Ottier options ^-ajtarje. M EI- Tower Mag*: Pack. DundlM 

Imm £343,95- mg for Palais. 

Tkiw-etaiachiM upgnade packages avaiaoe ad very special prices ■ see asterisked' 

items in the Pact :on=s seuw 

Ey«4i>ch Starter Pack A Starter Pmck-Flu* 

Diskette based system as above Just £184.95 

170MB HD-bosed system as above Just £248.95 

Add an 030/33EC accelerator with 8MB for just £59.95° 

Eyetech Productivity Pack 3 

170MB HB t 03Q!33MHzJMMU/FPU8MB Just £328.95 

Upgrade to an 'MQMSMHzMMWFPU w,'l$MB AND a WW PSU for just £99.95* 
... anoVgr tfporwfe to an KTei»er--fftrs i*rirT EZXey and PC kte for jitrl ffZfliW 

Eyetech MiniTQwar Pack 3 

1.7GB HD, >04{H25MH*MMWFPW16MB. 
20-speed CDRQM, EZ-CD-MM 4-dmvfcm 

buffered Iff A cables, EZIOE s/w, 

MiniTowor case with 230W PSU Just £598.95 

Upgrade to an ■040/25MHz/MMU/FPU with 32MB tor fust £63 '.95' 

Eyetech Professional Pack 3 

4.3GB HD, '040/33MHZ/MMU/FPUS32MB, 

24-speed CDRQM, EZCD-Mk4 4-device 

buttered iff S cables, EZlDE a/w, 

EZTowefPtus case with 2 SOW PSU Just £798.95 

Upgrade So a TSfflHto PPC urfJfi ■D40f25MHiMMil)/FPU HitiMB tor Just £179-99' 

New! Amiga SVGA Monitors 

-for use with Amiga Zorre & tiff 

new fl'Cgpe etinth, uiindtmhten 

e^ the EZPC- iouvr rfstrm 

/ All monitais tana '*ilh a 3-yaar warranty 
and at least 1 year on-site maintenance - 
rail 1or details. 

/ SpeOal pricing on Starlclaualersvl'tclisrluf 
*s tjougnt rtrtt' nwniws Irom |usi f*s#*frj 

S Monitor spec^cations arerjgctw) as trie mgnest vertical retresn 
rate al 1he marmum r€50kitioi. Hipfter rerresti rales \y-llYa) 
at lower resolutions are available ard give a Tore visualy relax- 
ing drsplay. 

S ScandouHer,1ickertiiers hai'eiesciutionsgoi*ni6fli>yihe 
Amigas AA''AGft chpset and are ■eslrcled ;: a Taximjn veni- 
ca refrBsh of 73Hz and a manmum usable resolubon 'J 
724HJ566V The PPC BVi&W SupOOHS 1«O»i13e0©?2H; 
W SVGA0.Z8DP, 1024H)(76eV & MHi t129.9S 
1S" SVGA 0.28DP. 1024Hx76BV © 60Hi £169.95 
17- SVGA 0.2&DP, 12«0Hx1O<24V @ «Hi i 299 .95 
17" SVGA0.26DP. 16O0HK12BQV % 75Hl t399.95 


Apollo Accelerators 

- treat fust £44.95 

Turbo t23ULC 03QEC.'2SMHz 
(5 MIPS) ■ max SMB ■ pMf £44.95 

Options. 25,'33 MHz FPU * tID.OD 

MMU (non-EC) version + ClO.OO 

33MHr version {7 MIPS) + E5, 00 

AfiOO '03W33MHJ/MMU/FPLJ(7 MIPS} to 32MB K^g.gj 
A120O O40Y2SMMz/MMU/FPy' (19 MIPS) E127.9S 

A120O ■(WrjraSMHjdMMLVFPLr (25 MIPS) CI 5T.35 

A1Z0O ■(HW^OMHi.'MMyypPU- (30 MIPS) £l«7.95 
A120O ■05W50MH^UMU/FPU- (J9 MIPS.) E3eT.35 
A1Z0O 'OrjOVeDMHZrMMU/FPU' (51 MIPS) £317.95 
"!b 32MB. Qptiaiai2r*i siirrm sodief .^fbinsv rVtiy.1 OderS PWfrJ torai' 

JMB-E9.» 6MB -£19.95 16MB-EM.K 32MB - C3S.95 
r# Sn>' p*njr ine/nr^y miti ih^ aocetetHcv lo $nAiHp rLif confMHv 

"life new FZC.DSF eammuy 4-device 

buffered interface from Eyetech - Jutt £24. 95 
/ Suitable lor most riedijiri perlunnBTtce A I2(M systems 
/ Carres with Eyetech ATAPl aVt tiy the author et IDE'Fik 
/ Trade up In EZE3-MM hi al lull buying price 
Hess cairiege) wilrtn 30 -days (il naquiiedj. 

EZCD-SE and CDFtOM softwani 

EZCD'SE. CDR0M siV with 3k4D way & 13 em 44-way cables 

EZCD-Mkil with Full EZ-IDE s.'in and 44-&U-way rahlss 

■}att £2^.95 

The new KZIT>-Mk4 High Performance 4-device buffered 

interface with AJPVfiom Fyrtech -Just 0JUS 

/ Hign perfaimance active nlenupt conlrol crcuriry essential taf highly 
expanded and'cfacceterahen AtMOs, 

/ Comes wiUl Eyetech ATAR.'CDROM softwarE h^r lha aull-or ol IDElis 
EZC0-Mk4 and CDHOM software - jilt; nt,K 

EZCD-Mk4, CDROM sJw m) 3k4frway & 13cm 44-way cebles E4Mf 
EZCD-Mk4 wilh lull EZ-IDE s/w and 40- $ 44-way cables £53.55 

Expand ywir CD32 
SC3£ Mk£ 
SX32 Pro50 
SX32 Pro40EC 

send for details! 
£269 95 


CDPI us EZWriter Internal System 2/8* t MakeCD s/w fTwi'MK) £2«.9f 

CDPI us-Gold EZWriter Syshm 2/8) - Make-CO s/w (sutenal) £299-95 

QDPIuS-MT.'DT EZWriter System Z'ttH * MsketD 3,'A f29S.S5 

With EZCD-SE i,l. U-way a flO-way cables & CDROM s/w acV/ HO 

With EZCOSE i.'l 44-way a 40>way cables A EZ4DE S/w a*W CJ0 

__,,—, ____^ Amiga IDE, ATARI, CDROM 
|h X — I _Jji and rtjmouable media 

enhancement slw 

Only available from Eyetech. Probobty the only hard drive/ 
CbROM/LSISO/ZIP/SyQiiest iaf twdrts you'll ever need. 

/ SunporrsLSlSO.ZpJsa.SyOiiestanrjfllher IDE.'ATAPI removaftln caitndne 

rJnve; AL/TQUATtCAUY Includes Eyetech'^ IDE ZpPren'cos. 
/ Gpiniises IDE hartdnveaericfmafEeBJlBmaliialv Eaminales WaK-Transter' 

/ EiileriSwe CDROM supMd irduttng miDdiSlt chS'199'S. drKl.dkjilalaudrS 

transfer, CDffl emulaSon, h»gh performance Itesyslem supood for Amioa, Uac 

and PC CDs 
,-'' Raadi-lD-usE as shipped. Ho sendhg awary 1c tureign parts lor raoslraliur 

cedes as witu We iconiniefciai uersiwis ol ibE-lns? wvl *fapi P'nT, 

KZ-IDE Saffron -£34,9$ 

fftxiugiti with imy FSXli iff Zip or IMI2H drive - £16. 95 

Vpgfmtt from Eyetech CDPias/lf/Efb: s/w* - £19. 95 
r Tri\\ia tn A p*rw! nt purchase mtjijwwj 

The Eyetech EZPC-Tower 

The most economical way to striotttiy expand your Amiga. 

All this far just fW'/.?5 - and ytm get a free PC thrtiwA int 

/ EZ-Tower Bus with keyboard, EZKey adapter I 2S0W PSU 
/ 3Q-bil A4 ; nee pass llalbed scanner. Full cobur slill & video cap'jre card . 
J IS-bil. 32 voue wavelafllE sound card with mitt rtlerlace £ reccdng sv'w 
,'■ 2 adcfbonal hgh spaed serial and one adtirltinal b>direclionai caiai* swrts 
J Amiga access*le hir/t dcnsily IliflSy anvi> 32-s*#Bd CDROM i 3,?GB H[> 
/ High resQluDon 2*-rji1 Amioa graphic; dispay wa, Ihc Siamese flTtj^i erher- 

nal syslem Fml screen, lull molion MPEG alayback fwrth saund). 
y Full PC wilh 6JMB meinory etc etc for your less serious comoulwa artiwiiw 

The Top-Rated Eyetech CD-Plus Flange for the A1200 

"Eyetech have ctrrne up with u rtui Kiiun-r "T/ft thii. M*K 
f 'f)NOM driw ' ' - Hen Vvj.h'/. Amiga Fttrmat 

2ft-.ipeed CDPius-SE mfr lust 
£85.95 ■ wUbmodu bull 

.tZ-speedjuft £9H.y5! 

/ WhSfter quial 20- oi 32- sftfled CDflOW ineChanrSffl 

/ EZCD-SE 4-oe vice buffered interlace', ^connector 

40-way and 2-csrrneclor 44-way cables included 
/ CDPIjs drh'er software specialty written tor Eyetecri | 

by lha auihor on itDE-fw 

/ OplKtcigl Amiga and CCOA audio muter with Gold 
pnonoaudo |acks. 

^ 2t>wait C6-appovud PSucsmjuewi^iaApiue 

' y Optimal upgrade lo MiniTower or Desktop case with 23QW PSU |whch can 
also hold edra dnv«s irvf pcn^f VW Aniijaj )ii4t S3l> extra! 


Tmnking qf tjuying a BIG wi'.*P T'y..n't woslo y^Jir rnumrr" cin ANY DPIVE 

OVER 4.3GB as the Amiga O/S doesn't suppon it' i i--32- 1 bytes aotuaHy). 
They npcioar ro work hul W OTH l l Ihft HOB ;.|N: ■ 4 3f5D inlu the drtv«. 

J AJ drives come reaa,- lo use «'.*\ VIB3.0 preins'alled i WB2 k irislall scrpl 
/ Al drives over 200 MB come with over 45 lop qualrty ulirtcas (not slrjietaarB! 

and MMe onuiiirriede auttionog wftware premsiaried. ccnliour*d and 


TrSHner-Dr-jv** (3.5" tittvet, 25mm flfgft).- 

1.7GB -E».» 2.1QB-£10MS 3.2GB - £1 28.95 4.3GB -I14».«5 
LS t20 i Zip Orfres (ATAPl it ■ EZIOE JwerferfJ: 

LS120 i'hCj Picppir.'i 25M6 Cant - E7S.95 3 1 120.MB carta 
Zip Dnve (Mac emuln cornrat) - E78.95 3 * 1M MB cats 
2.5" kutimt Drives for (he ASU/AttOC SX32 
20MB An entry-level drrve 1or the SX32/A600 
170MB AflerYiryi|eveldfwetoiiie£i02Pro.'Aijoo 
TB5MB A dm* V SCriWS A l3or>'S)(3J Pro IMfS 
1 .4CB A hioh perfoimanca drive tor power users 
1 .&GB TojKlass HlTiie lor Ihe A1 20a<SX32Pro 

phaseS PowerUp PPC + '040^060 A«c&l«rators 

Without SCSI (not upgradable) 
A 1200 160 MHt 603* PPC Willi 'Oiai'ESvMMU.FPU 
AISChO ISd MHz 603* PPC wilh 'OGuVSft'MMU/FP U 
A1ZM 240 MHZ 6D3e PPC Willi , 04Q/2l!WMMU/FPlJ 
A 1200 240 MHz 603* PPC wilh 'OGuV50VlMMLJnFPU 

Irwrn facfory fitted on-board Fast SCSI it Interface 
- fltfd )U*t £SO lo the above prices 

Only CZ3B.95 
Only C448.95 
Only C34S 9S 
Only LE.6a.s5 

Blizzard Vision Permedia 2 PPC graphics card 

now available! Unbelievable quality and speed - 

16Q0x128Q@72HZ! No Zorro slots needed! 

4mb card - £168.95 or just £i4895 with a PPC 

Eyetech Amiga Parts & Price Index September 

44 (0)1 612-71 3-1 B5 - 07000 4 AMIGA 

atarficaa ana* Adapt***: EZ-Kay A DIV Towar Component* 

ttrT-EZHr Amiga/PC Vb ■> AtSQC kM n«W« Cable 36.95 

BrT-EZKY-AdK A1200 EZKeyflpoSp artjfrJAaOQO kbd bundle 69.95 

HrT-EZIOr-W95 Anlgi'PC k*->A1 200 r* eab*rrii95 *Dd *9J5 

flfMZKJ Mki Amiga'PC kAi ■> A1200 Kbd drnxl connect 28.9(5 

UFT-EZKi-MK A1200 E2Key MKltip -j 5p adp«A4009 kbd bdk) 56 95 

ttF-FJK2-W95 l*£AinigaiT I Ck.b->Aia!»n6Cdb4Wm95«Wl S99& 

tfr-HD-2.3 2 S744M, ■* 3 5'''40w*4w & mrg bracket 1 1 95 

ffiT-H: :. E 3.5" Zfl'ajCXiBsjFD&'rip &rkVpl -w5" bay .5.95 

JCP'-KaD-SP6P Arnga'PC k'b adapter 50 *>F -s6p nVn>M 5.95 

Wl-KBP-BPjP Arnqa/FC kbd adapter 6p mirdrvF .sJjpd-M '- 88 

MOD-MI 5p DIN M - 5a DffJFk* as cable 1.2m 7.86 

KPT-DF3-FP rcwr*fweplalesdru^ler1orA1200irtFD 695 

SPT-DFD-TWR 24. 34 v> ay ca&ta are) 'areola-* 1cr DFO 1 2 95 

V ^ 


f Jboi JDE-Ftyar 

Interface! and Adapters: A1200 Eiharnat 


JOT-ETH-TERM ElhemaL BNC coax IwmMH 5PH 

KFT-PCW-ETH-C PCMCIA dlrtniri art a** Amiga/PC drivers 

IDfT-PCMETH-N Hydra PCMCIA ethamel card with Amiga dnw 

WtfH.fjCC Ethernet coaioBNC-F 60cm (or Siamese 

MUFT-XflOC Crossed fMSted pair.'RJ4S lor Sisys 60cm 

4 95 

I r A Adapters: FhGkerTlxera, VGA Adapters, Mnnltor Lends 

«3PTVC6FJ''iH BUIiiOP 4MB q'i card 1arA120G|nowlE PPC1 t69-'95 

«f*.V(»*-MZSD EZ-VGA-Mtc2 asternal aldoiiiler PLL wtyadaDk! ?4.95 

10PT-VGA-F1FF EZ-VGA-FluS ariar nal flickering 23F-I5F PLL 119.95 

BFT-W-SOUG SPBL2 kj SD-flcHErlirar u.'g 5#.00 

flWWNSB EZ-VGA internal AiaBsJflOublefnon-upgrid'h; 59.95 

UPr-YGA.INFF EZVGA- Internal A1SM llickerfimr 69.95 

ttPT-VHA-SESD er-VGASEi'flO(jbler23F-lSM Klalnotu'g .59 35 

WT-VGA-SEFF EZ-YGA-SE 1k(*ef1iit4r 23F-15M Xl» 99.95 

(DPT-VGA-15MS3M VGA tSpHD-M -> 23qD-M Arnql RGB adapter 14.95 

«PT-YGA-15MSf Adapler 1rcm lSp HEUW VGAIdSpD-F 9 95 

Monitor adapter 9p D-F to 1 5p HD-M 9.95 

Aula AmsjaiO&430 rnjipc mon*rjf switch 38.95 

Arriga 23 pin(r)-tS pn HD(n VGAadaplftf ' 2 U H 

Amga Zipn-F to 1 5pinHD-F b jffared adapwr 19.95 

IDE> ATA PI, »**»>, Parallel & Floppy Drive 





If t Adaptors 




Elba): 4-dev high frerfo»martCjr ; bgtd A H 2IM IDE iff M.9S 

Mk4 4.d«v Bui 1D€ if. rt'AlPU w.'A 1200 CD &W 3fl 95 

MW 4-dev bul IDE ul w.'3s40.2«44 13ancab5 4S.9& 

f** 4-dev bul IDE iil wi13k40. 2i44cat6, EZIDE 55 35 

Economy 4-dev but IDE if w,'A1230 CD tin 3*-95 

Econ 4-d«¥ bur IDE lit *fjs4flji44 13cm cabs 14.95 

BI-wmCDSt'C* Econ 4-dev huf IDE ifl nHlIt, 2s44eab*. EZIDE 44.9S 

KTJK-CC4 4-denk;aEIDEL'TlrjrA4rjOOw. , CDROWS l * 19.9S 

BT-F3D-DFD misrfat* lor Slcl Sony FDD tar DFD 830KB 1 4.9r5 

HT-KB^R PortJunior ■ 46CKB seriai'.'F for A1IW 39.95 
Euro 20 Boardi and Adapfan 

GH-&£V6430 Cfi4HU graphic* tarfl WfOUt Wiser .;i imi<ed sloe k) ' ■« 36 

rCFT-VGAAMOH Aula Amiga'CV&43rj m'Sync monitar switel- 39.95 
CiWn A Ciblo Adapt=-ri; Audio A Mains 

y8-*Up-CD COROM imlfid F audn cab 8m * 2sRCA pig ft95 

Ufe*Urj-MIK RCA(p(icno|-M -> RCA-M+FICA-F mfet h)ad 1 3rn ^95 

CAB-AJUD-3K13W RCAIphonoFJidJ -J FKA2xW slerao lead Lflrn 495 

BrWWD-MJfT+l 3 Smrti si m|n|ac*->e«j)rKjnc-M pkigs 1 .2m 595 

■PMUCjCEA RCA|pbaMr.H ■> 2kRCA-F adapter 2.50 

MfT^C-S;*<i RCAiphanaf-M ->2)iflCA-F gold fllswd aJapi 3.50 

^3- EC- ■ .5M AC pomr cable 1 3A pajfl .* IEC Ski ' 6m 2.9S 

W6*C-U11i AjCpowerstrip1slEC*l->4)(13A-Frfl»ms3kt 19.45 

UG-£C fl«wraWe iEC rncnhcir pig far PSUbWT.'DT 4 95 
itUtt A Cabl* Adaplar*! Sanai, Mod™, rtiniw, SCSI, PMnlar 

HB-5EH-EHM DB2E-M -> DB25-F AS232 ftXM cab Zm 7.95 

rjB-SEfl-EXSOC DB25-M ■> 0EC5-F RS232 e»»i cah 0.5m 6.95 

■:*8-EEa-NUL2M Null mo*ffl cable ml D4F 1 D25F at each end 9.95 

«PT-SBrV25FStt 2Sp-F lo 9:M sanal RS232 ampler 4 46 

«FT.EER.25M5f 25«-Mto9pFserelRS23£ariaF4ef 495 

'jl&fiT^SUO ' fjrr BT astn cattle *■ 2 way pfidlft adapter & Si 

CUfter-WOD F0C«FJ4.'6 10 BT4 modem phone lead 1 ra 5 55 

WSCS-25.' M SCSI casle DFJ25-M -i Cef1r150.M 1 m S.flfi 

QHfriSCS-ZSH'ZBM &CSI raSle PB25M-Dfl2SM mac type 9 95 

CIH-KSSMiSCM SCSI cable Cenlr5OW.>Cemr50M im 9.9S 

Cifl-SCS-SflrlSOM SCSJ-2 cable 50tVpOH->Cen1rtO« 1m for PPC 1995 

ClE-PAR-FlJI I BrJireclicnal smter cable ill pnis OjfinKlKl 4.95 
[ibki A Cable Adapters: VGA, Kayboand, 
IHtGriBa*#i A Cables, Scan Cahlo* 

Dual monitor * k* awitthbos 1 9,95 

Jp DIN M - 5p DIN 11 Mb cable 1 2m TJSH 

lap DM-HD - I5p DF-HD VGA «d C*le Sm 4.45 

15pDM'HD-l5pDM-HD VGA cable 2m 9.95 

Amija wrap mden (FCA^asAudiD to SCAFfT 1495 

Amiga 23p+2sRGA to RGB TV SCAFtT t fludip 1 2-95 
HD. CDROM, Floppy, Clack Pori Data 
and A12QD HD power 





CDROM Sydamf Including EZ-Tower L MT'OT Bundla-a 

CO-CP-SOK-BE CDPIus-SE sysleffl M speed with CDROM s/w 85.95 

CD'CP-32!(-S6 CDPIui-SE system 32 sp«d M itD CDROM sJw JS.95 

CD-0T-40K CDPus Dasklrei 20 Spied wilh CDROM sAr 1U9.9S 

CDDT-32K COPifE Desktop 32 speed with CDROM S^w 128,95 

CD-FT-SOX COF*jB E2.Ta W 9f 20 speed with CDROM sAv 189.95 

CDfl-KX COPkis EZ-Towe<- 32 Speed Vllh CDROM snv 209.9S 

CD-MT-20X COPiJS WimTower 20 speed wilh CDROM !■> 119.95 

CD-WT-3SX ODPIus MmiTo*ec 3? speed wilh CDROM s/w 139.95 

CD-PL-Z<r)l CDflusQddsySWffl 20 speed w: EZIDE a-w 149.95 

CD-PL.32K CDPIus Gc*d eystem 32 Spted w 1 EIlDE *W 169.95 

A0PT-AU0-CD3E CDPIus-S£ A120Q'COauitiDrnwr, , 4daple' 89.95 

ADPT-COCL-PWR CDPIlS-Gokl estemal pDwer ski 4 HD pwcab 9.95 

CAB44-CD-13C 44way |2 5" HD) cahle add with CD4HD 13cm 6-00 

CAB4<1-DDC A12Q0IDESktarJptr40Fnj(*lwitimtgBlEom 9.95 
CDWHtar tyatami Including EZ Tower A MTDT Bundle 

CDR-UG-ZsB EZYrriter Zffli wrllaktCD ror A4k.Twr 249.95 

C0fl-PL-£se EZWrrlef-G(*l enlsmal 2$* wAHwCO 299.95 

CDR-DT-2»6 tZWrilef Desktop Z'S speed w/MakeCO 299.95 

CDR-MT-2n8 EZWriler MiniTuwer 2/B speed wVM*HeCD 299.95 

CDR-FT-2sS EZWriler Full E^-Iawer Hi speed wrUakaCD 379.90 

CDfl-CDSE-UtC r2CD-SE+40+44way tabs * CDROMarw wICQR HJ.QO 

CDR-CDM4-UQ £2Ct*ikat40t44wa>' cabs * EZIDE S/* w.'C-DB M.00 

CDR.QSK 1 Recordable CO merJa ( WOHMl 74 mips 1 9.95 

DVR-ttCtl-TAO-p- HakeCD TAO fj AmigS CD rec a, 1 * wJATAPI 3S95 
EZ-Towar Syitamt, MlnlTower.'Deiklc-p C*>*a K Accaaaorlas. 

CASE-FT FiilPC Tmrar. 25rMP&U modBblelwAiauO 

CASE.FT-':m FulA12flOTDwar2SMPSU,LEDadpt.F0 5eb 

CASE-FT'EXriT EZ-Tcn*er conwarson krl - Mo PC Tower 

CASE-FT-Kir EZ-To«er kit ul bkpnl far sell anawfajnn 

CASE-FT-PLgS Full A1200 EZTWR. tSKfi* K, PC Kbd (wnffihr) 

CASE-DT D«k1op case wrlh 200Wt psu ror HWCDRDM 

CASE-MT MiniToiMf C*3e wtti K»W+ psu lor CCWID 

AWT-AUD-EZTW EZTvrr audKHniiriaitaplier farA12Dd.CDR0W 

AWT-SCSI-EZTW EZTvrr SCSI adpr 30cm 2sCenl5()F. WDC50F 

CAB-SEFI-SSO tpDW-iSpDF SurlBq EZTwr ser eflfl iab 50cm 

SVGA Msnltpra ■ require- SVcandlaubler and.'nr Fllckorfiji 


ta uaa all Amiga moda* 

MON-14.,28 1*' SVGA UBDP 1924i768»6flHl - JyrO.S. 

MON-15-.ZS 15' SVGA 02BDP 1024j763$KHz - 3yr(>S. 

MON-1T-J8 17 - SVGA 028DP lZ8flii1fJi4e60Hz - SyrO.S. 

UON-17-.S6 17" men 135MHz, 0.2&DP lSMsl2B3075Hi 

AOFT-MON-SESD EZVGASE ant S/ddr ncfl-U''g able pur w.' morfr 

ADFT-MON-SE FF EZVGA-SE efl Bkkerriiier purcti *,' monilor 

ADFT'M0N'M2SC EZVGA-Uk2 ast s'dblr u'g'able puTctl wi morgan 

ADPT-MON-PLFF EZVGA'PIus ett lliemerllier purcti ml monitor 

ADPT-MOW-INaXl EZ-VGA intamal t/doubler perch wf monitor 

ADPT'MOrJ-INFF EZ-VGA internal IfTna-r pureh wl monitiw 


399 95 
SQ 00 

Dlgltal Camaraa and Amiga Digital Camera Software 

Fuju DS9 cam. psu. LCD disp, (Mfli crd wr afw 
CamCcmral ana lor Casio OV1B10W3W 
CamComral &\r lor Fuji DS.5CS7 
C^mConrol s, 1 * lor Kodak DC2&DCZ5 
CairiConlrnl S. 1 * rdr MntUta Einage V 
CamConlrel Sti for ClyrapuE 42uL'fl2aL'lO0QL 
Portjnr hi-speed ser i/f pur wift- CamConlrol aA« 

Amiga CDROM, CDWiilar, IPE.ATAPI, Printer, 

Scanner 8. Video Software 


DVR-EZIDE-CU P.'x upgrade K; EZlOE Irom c&mpet predict 

EIDt'ATAPI enhaflcer.'CDROM ttw bundle pri 
MareCDl PJAO) Amir^a CD wrilirtg s-'w 
ScanOuntS wi' 1 Amiga scanner drrrar 
PholoScope UMAX-SCSI Amiga scawer fliuer 
ErtPiml. Arrive printer dvr tor pre 0147 EpSortS 
TurboPrinl M AmiJS prmler dnver Engilis-h 
SCO adapter Esson stanner-ipar pit canle 
UMAX award-w'hg SCSI A4F& scanner m> s,'w 
















Hard §• Floppy Drlwa, CDROM, L5120 A Zip March. AV C»M 

Ufl.P0-1OFA*F 2.5" I44*j B.3 5"i;40F;. data cab adapt (or A1200 9 95 

WB-FO-Sf P™ersplitlBrltoppy*ivftlonarlli!rwet Itofipy 9.6S 

CA84TJ-3DC 4+i40Mr*y 3-5" HO data a pwr cabs -A 1200 1445 

B&ttKIT A120Q toll 3.5" hard H>m tiRriQ kil 24.95 

0£Z> :■'(•:< 22n-ay F (2 Al4Q0<:bckpDitcable9cmdra 5.03 

OESlWi'-aOC 34(Yay-F s2 FDD rbbof table lor lower 9.95 

G»»^r-2uC 40 way IDE table 2 HMineclcf 2tom 5.00 

«»S*>3W-1 M «Way IDE/H&CO cable 3 oomeclor 1 m wi km 9.95 

OWC^WHMC 4Dw-f (3 H&CO.'IDE cacle SMO^Odm r>'a ft95 

yaC^tjSF Cusam caijle Iti&way IDE u{ 1b t .Sm 19 95 

GHB44-2W- 1 3C 4Jwsy (2.5 - HDItabk) 2 cnll, 1 3cm unj 9.45 

flUWJW-60C 44way p.5 1 HDr cable 2crHr. tJOcm wi 1 9.95 

D*H?«-'2C 44way 1.2 S" HD|. cable 3 -sir/, 12cm aa 14.99 

WftW-Jrl-JJC 44way (2.5" HDJ 7* 17cm.3 Cn|r.24cmota 14.95 

l*M»: HD, CDROM, Floppy Power Splitters - Tower System* 

OBPK-'.IV-TF Power ccnverlsr cab HD-M ■> FD'F 4.95 FAN-60MM 

CnS?*'-2W-«H1F HD'FIJ|W(fSeil!ierHD-H->lJiHD-F.'lxfD-F 6.95 KBO-A1DO0 

C«PW-?«-2f FDD penrer sprtser 4pM-i2KFD.F 6.95 KBO-A1200 

t>rFW-2W.2H H&0tJ|!Wrspit1er4p-M-v2s4p-FlSctn 8.95 KBD-A4WKI 

WBr"W-Jr.-2r1lF HD'F D pvn splfflEf nO-M.i&eHOFVUFD-F a.95 KBCVWIIW6 

flWrV-SW^H WD pc*6f Splntef HO-M -> 3itHD-F 8.95 MOO.EXM4 

Hd-HJ-PrDiTN 4|r>M->4p-FrluVCOlM)*ercatj.fjlD.9ni 9.95 MOU-WHI 

OB-KJ-FO'* 43p*l-1k)rW^4p-FrlD.CDpwr0.9nil 995 TKB-AM 











HD2-1 4 


















taPJ 28 speed CDROM mechanism tor Iwr'Alk 

Bare 3Z speed ATARI CDROM mBctianrWi 

Replacernwit A120W6tH ml FMt BMKB 

ESare 1.44;8aO FDD lor lower (needs irT| 

Twi rlt BBOKC- FDDfSony.'EZDF&'cab bundle) 

T*r aid floOKb FTJO (Scny/EZOf Of M& cable 

21MB 2,5' hard drive 40 days warranty 

170MB 2.5' hard rjnvft 

540MB 2-5' Hand Drive 

720M6 2.5" hard tun 

t .4GB 2.5" hard dpy* tar AmlgB 

1 SGB 2.5' Hard Drive 

1.76B 1'rJ.5" HtJ non-lrtstanl Drvlor Tower 

2.1 1 Gfl 1 '(3.5' nw-lnstamDiiiie tor Urn 

2.56GB ITflS* IDE HD TowerOrwe -Amiga 

2.564GA 3.5" InSlafilDriW lor Amofl 

3.2GB 1x3.&" IDE drive for to*** 

4.3GB V'fi.y IDE drive for tower 

Panasonic LS120 f loppy,'oplK;»1 1 .4.'1 20MB 

Sngig UOMBcaririflgelor LS120drive 

3-pac ol 1MMB jnominall LS1 20 carls 

Single 1G0MB |nominal| Z$ carlndgo 

3-Pack ol 1DQMB ireriirall Zp cartrrjges 

Bare ATAPUDE Zip drive internal 

44way |2.5" HDl cebls sold wrtti CDi'HD 13cm 

Md»l slim case-FDD,'IDEZiik , SyOu*4t,'LSl2D 

Estemai 3 5" ho case no psu 

Removable dnve caSe- lot 35' HO jmelali 

Keyboards, Mrce, Trackballs, PSVe. rnlac h.w a ■*» 

Cooing Ian 1cr A1 200 60sEKlK25mm 5,'1 2v 
A1000 keyboardi wan 8-pn mini-Din cmr 
Replacement A12l» nt wrtiban cable 
A4OD0 keyboard with 6-pMi aunt-OIri plug 
Windows 95 keyboard ^4ti 5>pn AT DIN pkig 
Modem AT 14.4datfl4.4 las-EU rHuAel cab 
Amiga mouse - A'lile.'cream -with mousemal 
Amiga trackball J-tWltw reoiaoeH std mouse 











■ 39 35 




















Wet weather weary? Browned -off with rust? 

Never mind, htft &re. three very special , time- limited 

offers from Eyctech to cheer you up ogairt' 

Buy 23 or 32 -Speed 
CWIus-SE and get an 
flfcox IDE-Flyer (*F 
96% Aug 98) for just 

Buy an Apollo or 

Phase. 5 (PPC1 

accelerator dud 1 get 

memory for it ot 

25% disc nun I 

Buy a DIV or 'ull EZ- 

Tcmier and an EZ Key 

adapter and yet d 

compatible PC key- 

An 1 offers ralftf orii'K wi'fi r.'i.'s coupon ana agsinsr orscs in r.'r.'S issje 
These oliem are vaAitf wtffJ IStSSS 

Products marked in red are SPECIAL VALUE I TEWS 

!G0w PSL lo> Airi'ja i lii yo>> *, lead - inc cntrs) 
MOw PSU far Amiga (1il vaLr <Hd lead ■ mcl crura) 
230/250* r*ptac*ment PSD far MT.'DTfFT 
A1200 23W PSU fongrial) 90 days warranty 
lrjW PMPO spaakiars <h< PSU 3 5mm lack 
Internal mounhfta E4JW PMPO speakers/amp 
Cocktel Amiga videotwrtarene o a/w by ProDad 

Accelerate n: PowerPC with UOkD Co-procaiaor 

ADPT-VGA-BV4M B Vision 4MB A1200 gls card pur ai PPC *ce 
Blll'd PPiCWJriWMrLz+OaoraiiFPU, 1 no SCSI 
Blii'd PPCfiD3''1MMH2tOM'iai'FPIJ no SCSI 
Blii'd PPC60K4flMttita4a^5/FPIJ no SCSI 
Blir'd PPCTOSi^MttetOMftdrFPU no SCSI 
Etliz'd PPWTfflWMtUi-Mn/JSiTPuVSCSI-? 
ESIizd PPC5D*1 B0MttztQ6«lr3uVFPUV5CSI'2 
Bkrd PPC!503i54aMHjt04a'2S,'FPO''SCSI-2 
Blu'rd PPg6aj^4OMHlit1ftO,'50rFPiJ..'SCSI-! 
Apollo (80n 
Apollo '060 MHUiFPD SSMHi A1200ac«l 
ApdlD '060 MMU.'tPU 53MH? A1200 actal 
Apollo (WO MMU.TPD 40MRz At 200 aCOtl 
Apollo 041} MHUrf PD 33Mhi A120O accd 
Apolla ■646 MBU.'FPU 25HHI AI2D0 acce^ 
Apollo DSBflbMH! no MMUrTPU .^Manisi i 
ApOHO WC'iSHHl'MMU (to FPU .;&M9mai I 
nooh fjSOiaSMHziMMUTPU laMBirynj 
Apolla 030EC33MHI ra MMU'FPU |6MBma») 
Apdlkl 09W33WHtMMU no FPU jBMBmas) 
Apollo 03fl33MHz..WMU'FPg laMBmax) 
33Mh! PLCC FPU pi*\) »Wi ApoSo 30EC3OEM 
ApoIlD 430 WMU'FPLt S3MH7 A600 ace ta 32M 
A60O accei fflOrMWrtirWHUfTPlJOZMB (mai r 





SPK-ltW " 



ACC-PPC-1 64625 

ACCHPPC-1 6*050 






















Mamory: SlmAll, Zip RAM &■ FPU"* 

72 pin 32 MB 33 bit slmm for Amiga 

72 pin 16MB 32 bit simm Inr Amiga 

72 pin 4MB 32 bit Simm 70 ns 

72 p<n 6UG 32 bit snrm tcr Amiga 

1 MB|2chipJ60nt Zip HAM HMS51 4400-8 Pg md 

MC68ea2 PGA FPU WMHi C* far SOMHZ 


PLCC estSClorlDal far 33Whr FPU 

Apolk) 124a'50 3rrJ simm socket A lilting 










WB Di*ki, ki* ROMS, Manual* ate 

Amtga W63.0 disksrS » Eyelecn HD install 
Amiga WB3.D disks i5 * WOrtbenen manual 
Amiga Workbancn 3.1 d«S S6 ('* HD msl) 
A1.200 Kickstan 3.T ROM cn<B 12 cti|is) 
A1K» KJs 1.1 ROMs a WB3t dsm6 (no books) 
EZPC-Towar a Blamaaa Systems A Cnmpananta 
COR DABE-2fl-SP Internal ATAPI CO.R 2w Bi u'r; witn EZPC piq 
EZPC SiSyB^nert3.2ft4i32r/SJWnipegJA4scnr 
EZTower/EZKeyikM urtj 10 EZPC-SIA-CF2 
Window* 95 A Lotus Smartsuile 97 Bundle 
Mustek ScaoEipress 6000SP wiPC SCSI card 
Siamese syS2.5 WPC-.Anga elherrel 
&arr«se system salUiare RTG v2.5 
SiAfrieM senil am RTG vl_1 (rarble agn$l *La] 
Miami TCP.'IP slack *or Amiga JSameSe only) 
Miami TCP.'IP Slack 1or Amiga IregVi lee paifill 
CD3.Z, SX3.2 & Aceeasorles 
AtFT'klBO-SJlSZP SK32 Pro re lot aoapw cat*5 lOcm 
CD32-J0V 00325X32 joypafl 

CD32-PAL C03J codsole wi* 18 u rpsu/j«VPMl J 'RF lead 

SX32-MK2 SXJ2 Mk2 ParrVCock.PPU »i*)sn*r far CD32 

SK12-P40EC SX32Pra030EC 40Hrn s»mm 10 64MB. FPU ski 

SK32-P50 SK32 Pro EOMKz 'MIMaMU oalH FPU skt 

A120O Magic Pack* S Accessories 
AMP-STFI-FDD A'2Kl Starter Maotc pack FPU vers ,'w snr 

AMP-5TH-HD1 A12M Starter Magic part w'17Q HD * ?r" 

AMP-MCD-PK3 Amiga M P ZOwCD/l .7G&'040-2& , 1 BM&VT 

AJJp.P[JV-PK3 A1200 Wqk pk 1 70MBi'030-3V8MB 

AMP-PDV-EZT A1 209 Hgk pk 1 7QMB, , '030-33ttlwc i ETTW* 

AMP-PRO-PK3 A12 E2T* Pro2 ■040-34'3SMB.'4.1PCkh'20*CD 











Workshop Services 

FIT-EZ-MrMN AliQO to EZ-Tawer tilting • A12B *1 dnue 

FIT-EZ-JCnfiA FiHing per lustomer'SUpplied periph intD EZIwr 

BErVAJI-JBi'lM A1209 momerboerd rev 2B or 1CM 1i( 















ift » 






23 95 



159 95 

24 95 

•95 35 



■ 5C 



The Old Bank, IS Wnl Cr«n, Slahiiitcy, Msrth YerLn,hira TS9 5QH, U« 
Tel: 07000 4 AMIGA OTODO 4 2«442 +44 (0)1642 713 1B5 
He-t: tales, info ij^vete^h.CO-Mt'. 

US Banlu'FJS Cheques, Visa', Maslercard 1 . Switch, Delta, Conned, 
PuStaliWsney OKtersaxoepted. ("A 3% Cfiarijfr apoaas to aJI credil catrj urdersl 
Ptease ctieck prices, specitiraton afld ava«au*y bafori arnering. It using vie 
post, please pratnrJe 4 (kylime telephone number. Noie goods are not supplied 
on a irtal basts. A12W tlems are teslefl ^ a Rev 1 D.I TwiterbMrrj - oiher 
beards may naadmDdlicaiirjh. E&O.E. All pnc&s include VAT 41 17,5ft. Non- 
EC ofdeis are VAT-'ree. 
UK Next Day hawed Delivery GSiarges; 
Software^Caeles, EZCD l/F = £3.00, 2,5" Drives, Ajeteterators. 
Manuals = ET.M, 3.5" Drives, FDDs, PSUs, SK3Z 3 E9.00, 
CDPlus, HinitowH, Desklofi s E11J0O, EZTWfi. EZfC = £1S.»- 
Worldwde In 2-7 days from receipt of taxed order a payment delai<5- 

Voted AUI Company of the Year 

mill mill 

■ mi 

11 Hint 
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Mil Mil 


Amiga-to-Amiga Networks 



Hydra Ethernet Cards 

White Knight Technology 

Minimum requirements: WB 2,04, 2Mb RAM, Zorro 2 slot, 

SANA II compliant networking software, and hard drive. 

Zorro: £159 

PCMCIA: £129 

f 01920 822 321 

We won't cover Ethernet here in too 
much detail, suffice to say that there are 
some solutions available. In part 3 of this 
series we will cover the whole concept 
and technology of Ethernet in detail, 

Hydra is the only manufacturer of 
Amiga Ethernet hardware at the moment, 
producing equipment for Zorro-based 
machines and for use in the PCMCIA slot 
Of the A1 ZOO and A600. 

Zorro-based Ethernet is the fastest 
solution, as the fast bus speed of Zorro 2 
and 3 boards allows data to flow through 
the card at a realistic speed. The Hydra 
card has both BNCand the more modern 
RJ45 socket (the one that looks like a US 
phone socket) and can throw around data 
at around 10MB per second iafaout the 
same as a slower PC network card). 
Zorro-based cards also put hardly any 
pressure on the CPU. unlike other options. 

Such is the variable performance of 
the PCMCIA port that Hydra had to 
engineer a whole new PCMCIA slot card 
to bundle with their A120Q/A60Q network 
card to get it to work properly. According 
to Hydra, this is because the built in port 
on these machines is so variable that 
they had to produce their own adapter 
card to ensure that everyone had the 
same hardware functions. The PCMCIA 
slot adapter plugs into the slot already 
on the A 1200 and A6O0, with 1 he 
Ethernet network card (which is actually 
a laptop card made by IBM) plugging 
into the new port. You can by all means 
plug the Ethernet card straight into the 
A120O (as in some cases it does work}, 
but if it doesn't work, you'll have to run it 
through the new slot (but don't worry, it 
won't cause any damage to your 
hardware trying}. CPU usage with the 

N~~ etworking is one ol the biggest 
areas of modern computing at 
the moment, with the advent of | 
the Internet and the growth of 
home computers. 

Anyone with a modem is connecting into 
two networks every time they dial their 
service provider, firstly the network system , 
your ISP has in their offices, and then onto 
the global Internet itself, But networks need 
not be this grand, and neither does it have 
to be quite so feature packed. 

If you own more than one computer of 
any type, or are in a situation where you 
have the ability to link up with other 
computers, the benefits are vast. The 
reasons for connecting one machine to 
another, particularly one Amiga io another 
are huge: 

Recent releases such as Quake, Doom 
and Ultimate Skidmarks all have support for 
multi-user games in at least one form or 
another. The common link between them is 
the ability to use a fixed cable connection 
for this purpose, although some games also 
support dial-up access through modems or 
across the Internet. 

While at university, I had my first run-in 
with networking when a fellow Amigan in 
the room above me challenged me to a 

PCMCIA card is a much different matter. 

All devices using this port generally 
hog CPU time, and the Ethernet card is 
sadly no exception, Like the Squirrel, the 
system can crawl while accessing data 
(though some machines strangely 
doesn't seem to suffer this), although 
does not completely freeze like the 
ParNET. Nonetheless, if you have the 
PCMCIA free, Ethernet makes more 
productive use of it in terms of speed 
than most other devices available. 

Best For: 

Transferring of files larger than 2MB. 
access to high speed shared devices, 
connecting machines over distances 
longer than 100 metres and 
distributing Internet access between 
two or more computers, 


match of the classic race game Stunt Car 
Racer. After half an hour with a soldering 
iron and some surplus cable from the IT 
department, we constructed a 10 metre 
Null-modem cable, which connected to the 
serial ports of each of our machines and 
(ravelled between our two rooms by means 
of a slightly ajar window. A crude solution 
but very effective,, and we later went on to 
use the link for bouncing huge animation 

files between our machines, with a 
reasonable 1 1 5K transfer rate. 

But gaming is only one of a number of 
uses for a network. Take all those users 
who upgraded from earlier models of the 
beloved miggy. There must be countless 
hundreds, thousands and hopefully 
millions of you out there with an A500 or 
such like packed away in the loft, lacking 
a use or a home since you bought that 
A1200 for instance. 

You could get it out of the loft, 
connect it to your A1 200, and in one 
move you have a second machine with 
access to a hard drive, CD-ROM and any 
other storage device you might have 


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Hardware: First Computers 


©0113 231 9444 

ParNET uses a Parallel cable, often 
known as a Lap Link, cable (a tedious PC 
term if ever there was onel to form the 
connection between the machines. As 
with SerNET. this network was designed 
really only to link a single pair of 
computers together, although it is 
theoretically possible to create a multiple 
machine network through the use of 
additional add-on parallel ports (such as 
the HyperCom} ever intended for 
connection two machines together. 
Whether the CPU could handle the 
workload is another thing entirely 

The main use for ParNET, is really in 
file transferring through drive sharing, as 
currently there are no games or network 
management applications that support 
cable link-gp connections other than 
aerial ones. 

ParNET works by installing a network 
device driver called CE pa met. device, on 
each of the two machines. This device, 
when linked together provides a gateway 
to the storage devices on each machine, 
with each computer using a set of 
assigns channelled through the device 
NET: or NETWORK: which is mounted 
when the connection between the 
machines is established. Within the 
device appears all the available drives 
that are mounted on the other machine in 
the link, and visa versa. Any data read or 
whiten through the device is transferred 
through the printer port, which is where 
-.he link falls down slightly. 

Whenever data is transferred between 
the machines, the load placed on the 
CPU. as with normal printing, is huge, 
causing the computer to almost lock up. 
While this only happens when the port is 
in use. such a load can play havoc with 
your applications, oh don't be surprised if 
you get at least the odd rash when 
running programs thai are not extremely 

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robust under normal use, 

You cannot expect to get equivalent 
data transfer speeds out of the remote 
drives, but you will get a decent transfer 
rate out of the Amiga printer port and any 
decent accelerator card will take things 
up a notch or two. Transfer speeds will 
be in the region of 40K per second on an 
unexpamded A500, and up to 90K on a 
fast 060 machine. Those people lucky to 
have add-on Parallel ports on both 
machines in the link (things like a 
HyperCom, for example) can easily 
expect a transfer speed of 150K per 
second, if not more. 

Software support for the ParNET 
standard is basic, comprising of a 
selection of shareware and freeware 
available via Ami net or any good PD 
library. The first ParNET utilities tended to 
be Shell based, due mainly to the use of 
assigns over actual device mounts. Since 
then. Various updated versions have 
aippeared, including improved GUIs, 
along with more control over transfer 
speeds and CPU priority. 

Best For: 

People with a fast machine {040+} who 
need to share and access drives using a 
file manager (Directory Opus for 
example). People needing CD-ROM or 
hard drive capabilities on a machine that 
is not easily expanded (A5O0 for instance), 

attached to your newer machine. 

Perhaps you 'already have that second 
machine in use, in the house you may 
have two users, both with their own 
machines. You could consolidate them 
together so that they can share files 
•without the hassle of floppy disks or 
even split a single Internet connection 
between them. 

Anyone with a CDTV or CD32 need no 
longer use it as a monitor stand or a 
flowerpot. While both machines sadly tell 
by the wayside before their time, they 
both contain a piece of hardware that is 
extremely sought after by anyone using 
an A500 upwards - a CD-ROM drive. 
While you won't get 300 K per second Qui 
of a CD32 by hooking it up to your 
Amiga, you can still use it as a fully 
functional CD-ROM, finally giving you 
access to the new wealth of CD-ROM 
software like our very own CU-CD or the 
equally fantastic Aminet compilations. 

Many university halls of residence 
now have sockets that allow connection 
to their main computer network, giving 
you access to their permanent Internet 
connection (24 hour mail connection, 
web access, ability to do your course 
work and send items to printers 
whenever you want, which in my case 
was normally after the pub and definitely 
after the IT centre dosed for the day). 

Another option is to use two or more 
machines to split the workload of a task, 
such as rendering for example. Use the 
slower machine for the not so 
demanding task of designing the drawing 
variables, passing the files to the other, 
more powerful machine for the actual 
rendering, leaving you a free computer to 
carry on with the next frame while the 
other is occupied producing the graphic. 
The same applies to things like printing. 
formatting disks or compiling 
programming code - all things that tend 
to put pressure on your computer's 
multitasking capabilities, 

Of the various ways to network a 
computer, there are in fact three that are 
most relevant when connecting your 
Amiga to one or more other Amigas: 

LapLink cable: 

A Parallel lead that connects two 
computers together via their printer 
ports, allowing them to simultaneously 
transfer data between them, or work on a 
Master/Slave principle, whereby one 
machine uses the one as a passive 
storage unit, being able to see it and its 
devices, while the other one cannot. 
Owners of laptop PCs. who use them for 
connecting to their desktop computers in 
order to exploit CD-ROMs and such, 
mostly use these cables. As with 
anything associated with laptops, the 
price of these cables is a little higher than 
the Null-Modem, with the average high 
street price coming in at about £15, 





AmiTrix Development 

$210 US Dollars for a two unit package 

Minimum requirements; WB 1.3, 1Mb RAM, and Spare disk drive port, 

©1 +403 923 3459 

If you fancy more than the simple file 
transferring or slow two-way drive 
sharing, then you really need to look at a 
fully function peer-to-peer networking kit. 
And on most computer platforms, that 
normally means Ethernet, 

Unless you have a Zorro or PCMCIA 
equipped machine and those slots are 
free, your already limited options for 
Ethernet-like hardware are all but dead, or 
at least it would seem so, 

Every Amiga already has a non- 
standard, but more than capable built-in 
port that can be engineered for 
networking, but which has been rather 
under exploited in this way by all but one 
product, itself sadly unnoticed by trie 
Amiga community. Canadian developers 
AmiTrix Development created a 
networking adapter that could exploit the 
existing hardware capabilities of none 
other than the external disk drive port. 

While this is not an industry standard 
(in other words, used by PCs and Macs l 
networking option, and indeed not up to 
the speeds of Ethernet, the Amiga Link 
system is the best solution for linking 
multiple Amiga units together, 
particularly when you have a mixture of 
Zorro, PCMCIA and A500 hardware, 

The AmigaLink system is deceivingly 
non-standard, in that it only works 
between Amiga machines, but utilises 
industry standard cable and connectors 
while still offering particularly a pretty 
good transfer speed, By using the disk 
drive port, network transfers make use of 
floppy disk DMA resources, taking much 
of the load off the CPU, so you can still 

multitask without any noticeable loss of 

performance, unlike SerNET and 
particularly ParNET. 

AmigaLink uses a customised dongle 
for its hardware, which plugs into the 
external disk drive port on AMY Amiga 
model - wonderful if you go into 
palpitations at the thought of cracking 
the seal on your machine. If you already 
have external floppy drives, you can Still 
use it, you just connect the dongle to the 
through port on the last drive in Ihe 
chain, although be warned that using 
AmigaLink means you can only have 
three external drives, instead of the 
normal maximum of four. Transfer speeds 
are in the region of 45K per second on an 
unexpanded A500, which although not in 
the same league as Ethernet, is much 
better than you could ever reliably get 
from AMY Amiga serial or parallel port, 
That said, transfer speeds will vary 
depending on the type of processor you 
have, and an 060/66 can push this up as 
high as i50K. Best of all, this transfer - 
rate will be maintained in the 

The dongle comprises of a small I/O 
controller circuit board and a BNC 
network socket, the same Socket found 
on PC Ethernet cards, though the 
network AmigaLink creates is not 
compatible with its PC counterpart. Such 
connectors allow the use of conventional 
Thin Ethernet connecting cable 
(otherwise known as RGPS8 coax cable) 
which is extremely cheap to buy (those 
good people at Maplins sell the stuff off 
the drum at just 41 p a metre}. This cable 

can be up to 100 metres long between 
each machine (unlikely, but you never 
know!) and is easily available in ready- 
made lengths from high street stores 
Such as Dixons, Tandy or bug computer 
retailers like PC World. Better still, have a 
look around your workplace. If you use 
BNC network cables there (and there is a 
fair chance you do), you may be able to 
liberate some leftovers for your 
AmigaLink network. 

Up to 20 machines can be connected 
to the network, with all their drives and 
printers sharable across the network. 
Software drivers come in the form of a 
SANA II driver, which is the Amiga 
standard for networking, making the 
network compatible with any network 
software of note I Am TCP Miami, AS225 
to name but three) and of course network 
games such as Quake and Doom. Also 
bundled with AmigaLink is version 2.0 of 
Envoy (see other box) allowing you to 
write network applications and administer 
your network properly. 

The basic kit consists of two dongles, 
the AmigaLink software, Envoys-unit 
licence), BNC connectors & terminators 
and 5 metres of cable, Additional 
dongles, licences and splitter cables for 
external disk drives with no pass-through 
are also available. 

Best For: 

Networks under 20 Amiga machines, 
needing fully multitasking drive sharing 
and inter-network communication 
abilities, connecting machines over 
distances longer than 10 metres. 

Envoy 2.0 

LH Publishing 


Minimum requirements: WB 2.04, 512K RAM, 

and SANA-II compatible network hardware. 

t 01908 370230 

Null-Modem cable: 

A serial lead that replicates the basic 
function of a modem, by linking the send 
lines on one machine directly to the 
receive line ol the other, and visa versa. 
The result is as if there were 9 modern 

Envoy is the definitive peer-to-peer 
networking package for the Amiga, 
developed by Commodore's Amiga 
Networking Group. 

Envoy provides a simple messaging 
interface for developing network 
applications. Moreover it comes bundled 
with a stack of ready-made applications 
for administering your network, letting 
share hard disks, CD-ROMs and printers 
be accessed by the network us 
transparently as if they were attached 
directly to your own machine. In short, it 
is the Amiga's best equivalent to 
something like Novell NetWare. 

External applications can interface 
with it to provide shared access to 
Internet connections, allowing you to 
share one modem or ISDN connection 
across your Amiga network, or provide 
internal mail, network gaming and multi- 
user databases for example. 

Envoy is amazingly stable, allowing 
machines in the network to crash without 
the slightest effect on the others, 
connecting and disconnecting seamlessly. 
Applications included allow you to toggle 
individual access rights, passwords, 
network messages and log activity, data 
access and monitor printer usage (very 

Big Brother, but great for knowing who to 
blame when the cartridge runs out in your 
printer and the last person to use it 
doesn't tell anyone). 

Anyone looking to create and actively 
use an Amiga-specific network with 
sensible network management tools, 
across any hardware connection cannot 
afford to work without it- 
Best For: 

Administering networks where security is 
important and interfacing with a TCP/IP 
stack is necessary. 


attached to each machine, and the two 
modems had formed a connection over a 
telephone line. Due to their industry 
standard nature and commonplace use. 
the price of these cables is very cheap, 
with any reputable electronics shop 
being able to sell you one for about £10. 



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A fully two-way connection, usually via an 
Ethernet card, using coax cable (similar 
to the stuff used in television aerials} 
which allows two or more computers to 
share drives, printers, communications 
'inks transparently to the users. Under 
the peer-to-peer, no single machine acts 
as a server, as each machine is daisy 
chained to the next rather than all the 
connections converging on a single unit 
Peer to peer connections normally need 
something like an Ethernet card or other 
network adapter add-on, which in the 
case of the Amiga means costs of £100 
per machine and higher, although the 
speed and reliability of peer-to-peer is far 
superior to the former two. The coax 
cable is however ridiculously cheap, 
costing literally pennies per metre. 

Of the various options available to you 
(full details of which are in the box-outs), 
you need to ask yourself the following 


Software: Ami net 
Hardware: First Computers 
0113 231 9444 













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Software: Ami net 

Hardware: First Computers 


©01 1 3 231 9444 

This is one of a number of variants of the 
ParNET software (using the same cabie), 
which is particularly popular as a method 
of using remote drives. Unlike the original 
ParNET utilities, ProNET actually mounts 
the drives of the other machine as 
physical devices on your Workbench 
display, complete with their icons, giving 
the devices exactly the same behaviour 
attributes as physical drives. 

The ProNET software., like most Other 
ParNET packages is very basic, with just 
a plain graphic interface and a device 
driver placed on each machine involved 
in the hook-up. Simply running the 
ProNET start-up script on both machines 
sends the network into life, with each 

one waiting until the other is ready 
before forming the link. Once the link is 

in place, the device icons of the 
machines mount themselves on the 
Workbench display and behave as any 
other storage device, with read/write 
access available to either machine- 
Other advantages of the ProNET 
system include faster network boot-ups 
and the ability to form the initial 

1) How many machines do I want to 
network together? 

2) What facilities/devices do I want 
available to the machines being 

3| How much do I want to spend per 

4 1 How important is speed against 

5) How often will I actually be using 

the network 

connection on the fly, as opposed to 
start-up, as is common in other utilities. 
Where it does fail is in its ability to cope 
with crashes and hang-ups. If one 
machine crashes, you cannot reconnect 
to the other one in the same session, at 
least without first rebooting both 
machines. Also, both ProNET and the 
original ParNET are very prone to 
crashing, an unfortunate by-product of 
the huge workload placed on the CPU 
every time data is shifted between the 
machines. Sadly this often results in one 
machine dragging down the Other, so 
anyone using a Parallel based connection 
really should consider saving work very, 
very regularly' 

Best For: 

People with a fast machine (040 t ) who 
prefer or need to access drives and 
save/load/copy liles via Drag and Drop 
than through a file manager. People 
needing CO-ROM or hard drive 
capabilities on a machine that is not 
easily expanded (A50Q for instance), 

Whatever your usage for the Amiga, be it 
serious or leisure inspired, connecting it to 
another and forming a network link offers a 
new lease of live to games as well as giving 
you a simple way to utilise the hardware 
and capabilities of other Amiga models, 
whatever they may be, ■ 
Chris Green 

Next Month: 

Next month we will be looking at some of 
the ways your Amiga can exploit the 
capabilities of today's PCs. 

The serial port on your computer is 
among the more versatile points to 
connect to a network from. Anyone with 
a modem does it ail the time whenever 
thev log onto the Internet or a bulletin 
board, so it makes sense to use this 
ability for a cable connection. 

SerNET simply uses the Null-Modem 
cable to connect the two machines, while 
the software provides you with much the 
same facilities as the ParNET packages 
do, in that the drive devices on each 
machine are mounted on the other, 
providing a means for file transfer albeit 
at much better speeds. Again, this was 
only designed for connecting a single pair 
of machines, but in theory should support 
multiples through the use of add-on serial 

ports, but is not guaranteed to work! 

Unlike Parallel connection, using the 
Serial port, particularly a buffered one as 
found in the Squirrel, Whippet, Mulciface 
and various HyperCom-like devices, allows 
.you to achieve reliable high-speed transfer, 
in the region of 1 15K to a theoretical high 
of 4GQK + . Sadly, the internal Serial port of 
the Amiga is less than wonderful, being 
hampered by the CPU which can have a 
variable effect on transfer speeds, 
although you will not experience anywhere 
near as much slowdown in operational 
speed during transfer. 

Of course the other advantage of the 
Null modem cable is that it is invariably 
supported by multi-user games, giving you 

a second use for the network which is not 
available with the Parallel equivalent. 
Software comes in the form of a 
single incarnation of the SerNET package, 
available from Aminet or any good PD 
library. Surprisingly, SerNET has not seen 
so much development over the years as 
ParNET has, except for an optimised 
version intended for connecting a CD32 
console to a standard Amiga in order to 
exploit it as a CD-ROM drive. 

Best For: 

Low-cost multi-player gaming (Doom. 
Quake, Skidmarks etc), file transfer over 
distances under 10 metres. Connection 
between two machines only, 

Old Dog, New Tricks 

It's odds on you've got at least one other Amiga 
sitting around somewhere, gathering dust in a lonely 
corner, bereft of use to man or beast. That's what 
you thought anyway. Go and dig it out now, because 
it's about to recieve a whole new lease of life! 

Over 5 million 
Amigas have bean 
produced since 
1985, by 
Commodore and 
Escom. Nobody knows exactly bow 
many users there really are, but 
almost everyone can agree that 
there's certainly far less lhan 5 mil- 
lion. Many, if not most Amiga users 
own more than one machine. 
Maybe you upgraded from an A50Q 
but wanted to keep it around to 
play old incompatible games, 
and/or you couldn't really sell it for 
very much. Maybe a friend or fami- 
ly member had an Amiga but 
passed it on to you when they said 
"I don't need this - can you use 
it?". Maybe you've been stockpiling 
them. Or maybe you found some- 
one at a boot sale who didn't know 
what they had there and only want- 
ed a fiver for "that old piece of 

You can do more than just take 
pride in your stash. There are a 
number of dedicated or coopera- 
tive uses you can engage your 
'spare' Amigas in. Even il you don't 
already have multiple machines, 
some of the suggestions here are 
so inexpensive you may want to 
rush right out and say "Yes, I'll give 
you a fiver for that old piece of 

Render Farm 

Some of the best work in 
special effects has been 
done with a few Amigas 
working together. Even without a 
true network, you can set up your 
own humble FX studio for those 
extravagant Imagine or Lightwave 
creations, involved ImageFX ren- 
ders, or anything, else that 
I demands more CPU power than 
lone Amiga is capable of giving in 



t's a snap to repurpose a spare 
Amiga as a fax machine. 
Virtually any system will do - 
Amiga fax software like GPFax and 
STFaK is very sparing in system 
requirements. Usually 1MB of 
memory is plenty. A hard drive is 
always nice to have but faxes, 
being only two colors and of fairly 
low resolution, don't require much 
space so a floppy drive or two 
would actually be sufficient for 
incoming faxes, provided nobody 
needs to fax novellas to your 
home. As for the faxmodem, most 
modems built in the past few 
years all have fax capabilities, 
Virtually all standalone fax 
machines still transmit at 9600, 
although two faxmodems talking 

to each other can transmit at high- 
er rates. Still, that means that a 
9600 or 14.4k baud modem is 
100% up to the task of serving in 
this sort of a role, and in this age 
of 56k moderns such old models 
aren't jealously guarded by any- 


|f you're content to read faxes 
on your screen, you could call it a 
day at this point. Or if you want to 
see some input, why not put that 
old inkjet printer nobody's using 
on the parallel port? Even a dis- 
used inkjet gives a better image 
than most nasty thermal print fax 
machines do. If you want to origi- 
nate documents, it would be use- 
ful to have a word processor on 
the machine for composing letters 

Just the fax 

(remember that most Amiga fax 
software allows you to 'print' 
faxes from word processors and 
other programs). The final step, if 
you find you need to fax a lot of 
unique documents, would be to 
add a scanner, but that would rep- 
resent more expense than the rest 
of the pieces of the system put 
together. It's actually very easy to 
get by without one, but if you do 
feel you need one, consider hook- 
ing it up to your main machine and 
scanning documents there, shut- 
tling across the resulting images 
using a floppy or a network 

Barring the scanner, it's not at 
all a stretch to say that every piece 
of a dedicated Amiga lax machine 
could be assembled off the 
scrapheap, Stick it off in the cor- 
ner, put a small old TV or the like 
on it, and check it periodically to 
see if that record contract has 
come through yet. 

T GPFaK. veteran la* software. 


Next Sched 

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an acceptable time frame. 

The issue is this:'il you're render- 
ing an animation, you need to create 
a lot of frames first. That can take 
time. Although eventually all of those 
frames need to wind upon one com- 
puter to be squished into an AMIM, 
an MPEG, a CDXL, or whatever your 
poison happens to be, nobody said 
they all had to be created on the 
same machine. By taking a few min- 

utes to parcel out the work to a few 
other Amigas, you can save yourself 
a lot of time in the long run. You 
could just turn over your computer to 
the rendering software for the next 
week, but that's not much lun. 

In theory, any machine is good 
enough, although if you have a-pro- 
ject too ambitious for your main' 
Amiga, throwing another A600 or two 
at the problem is not likely to be a big 

help, Anything with an FPU is a more 
reasonable criterion, and anything 
with an 040 t FPU or better is optimal, 
Before you begin, it might be a good 
idea to put pencil to paper to keep 
track of where all of your wort: is 
being done and where it needs to get 
back to at the end. 

For example: let's say you want to 
create a 30second Imagine render of 
a space battle. At 30 frames per sec- 


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C.'TJei is one of the ran si papular and flenible Amiga BBSes 

Although the BBS craze of 
the 80s has been plowed 
over by the Internet explo- 
sion of the 90s, there's still a lot to 
be said for the 'old fashioned' elec- 
tronic forums. The nature of a BBS 

is that its clientele are usually from 
a fairly limited radius, lest the 
phone charges get exorbitant. The 
Internet, by putting the world at 
your fingertips for cheap rate, 
made the allure of leaving e-mail 

for the guy down 
the street less 
appealing. But as 
the Internet moves 
on, some are beginning 
to recognize that while chatting 
with Lower Mongolians can be fun, 
they're just not people you can get 
to know and meet for dinner some- 
day. Local BBSes provide that more 
intimate contact, which has been 

• p, i vH ;=uw=i^ * r v.Mifeaegwn n 'BP s i,u.»^^ 


Close connection 



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I M I I . 

diminished in spirit a bit by the 
globalization of the Internet. 

Of course, that's not to say that 
BBSes have to limit themselves to 
the neighborhood. Systems like C- 
Net for the Amiga can interface 
with an ISP and bring internet mail, 
FTP and newsgroups to their 
users. It can be the best of both 
worlds. And what was that old 
Amiga doing before you turned it 
into a BBS, anyway? BBS software 
is not the most resource-intensive, 
although the more hard drive 
space and CDs you can hang on 
your system for your users, the 
happier they're likely to be. The 
same goes for modem speed. 
Running a BBS can be a lot of 
work if it's done right - just ask 
anyone who's tried - but it can 
also be a lot of fun, particularly if 
you can convince the locals to 
spend less time chattering aim- 
lessly on IRC and more time talk- 
ing with people they might 
actually stand a chance of meeting 


ond (a nice smooth animation 
speed) that's a total of 900 
frames. Your main machine is 
rigged with an 060 card, but 
you've got a couple of machines 
with lesser accelerators kicking 
around. Since the 060 is the real 
workhorse, it should get most of 
the frames to do. Furthermore, 
the opening few seconds of the 
animation will mostly be a black 
starfield while the end has all the real 
interesting stuff going on. That 
means the 060 should probably take 
the later frames in the sequence and 
leave the easier,, early stuff for the 
slower boxes. So you'd copy the pro- 
ject file and the objects over to the 
other machines. Set your main 
machine to render out frames 400- 
900, and set the other two to render 
1-199 and 200-399. It's not an exact 

science, but hopefully you can plan 
out your rendering so that all of the 
machines get done at more or less 
the same time. 

Getting the project and object files 
over to the other two machines prob- 
ably won't be much of a task. If you 
have a network it's an absolute cinch, 
but even if you don't many animation 
project files will fit onto a few flop- 
pies. It's getting all those frames (in 
our example, the 400 we rendered on 

the two spare machines! back to your 
main computer that's the trickier part. 
A network makes it a no-brainer. but if 
you don't have one you'll probably 
need the services of a Zip drive or 
other large removable media. In an 
absolute pinch you coutd always 
unhook the hard drive from each 
machine and temporarily attach il to 
your main computer to read the files 
directly off, but that's messy and 
time-consuming. A drive like an exter- 

nal Zip is much more convenient - 
even if you Only have one, hooking 
and unhooking it from the odd 
SCSI bus is much easier than rip- 
ping internal hard drives out left 
and right. 

If you had a network, you could 
also consider having the two slow- 
er machines render across the net 
directly to your main computer's 
drive. But accessing the network 
drive may slow down both the 
source and destination computers, 
since the computers will spend 
more CPU time worrying about 
network and hard drive I/O, time 
that they could be spending on 
your render It's best to experiment 
first, It's probably in your best 
interest simply to wait until all of 
the rendering is done if time is of 
the essence. 


Music makers 

|~| n a musical situation a second 
Amiga can take on a variety of 
useful jobs. Realtime effects 
processing is within the scope of 
even a 68000 Amiga, which means 
you can employ even a bog stan- 
dard A500 as a phaser, flanger, or 
general wibble box that can fit any- 
where you want to put it within 
your audio set-up. Just a cheap B- 
bit parallel port sampler and some 
sampling software is all you need 
to turn it into a box that can 
process any sound in realtime. For 

example, you could have it ngged 
up to an effects loop on your mixer 
or even permanently hooked up to 
one of your other Amiga's audio 
outputs. Even if you make your 
music with live instruments you 
can still put an Amiga to good use 
as an effects box, 

The practice of synchronising 
two Amigas to get eight good qual- 
ity channels from the internal 
sound chips has been well docu- 
mented and is still used in profes- 
sional situations. Hard drive 


Reverb line/Mi! 

Pre- De I isi/ni : 

£.ut-Off Tine/H^: 

D_Lf f us i on/if ', 
Ref lee t ions: 

Decay Slope: L*| 
Ref \ ec t Tyee : 

recording is another possibility, If 
your main Amiga doesn't have the 
muscle to do its stuff and record to 

hard drive at the same time, why 
not share the load bewteen a cou- 
ple of machines? 


CDSPXEgud Uzer 





Levc 1/dB : 
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| -3 3 Jtrequency/Ha: |4806 


FFT Resolution: 

Snoothing Hidth: 


Tr idng I e 
B-H 74dB 
B-H 92 do 

Hann I n*j 

Hann i. ng 



Hpplv Before: 

Rpplv Alter: 

Window fiver lay: 


51 2 



CD Station 

The CD-Recordable (CDR) soft- 
ware available for the Amiga 
is top-notch, quality stuff, But 
the nature of CDR-burning is still a 
I i lite touchy. Virtually everyone with 
a CDR drive also has a few 'expen- 
sive coasters' - CDR discs that, 
because of an I/O error, interference 
from the user or the shifting of the 
tides failed to bum properly and has 
become permanently useless. In 
general, CDR burning works best 
when it is allowed to take its 
course, uninterrupted and unmolest- 
ed. And although CDR drives have 
become very affordable lately, they 
are not available to mere mortals at 
very high speeds, so burning a disc 
can still be a time consuming 
process. So, if you want to let it run 
its course without interruption, you 
have to leave your system alone 


during that process • no aimless 
web browsing, cleaning up disused 
hard drive directories, or anything 
else that might cause a nasty sys- 
tem hiccup and spoil the disc. 

Here's where a nice spare sys- 
tem comes in handy. CDR burning 
doesn't really require your machine 
to be a speed demon, just to have a 
good IDE or SCSI controller and a 
CPU capable of keeping up with a 
couple of drives flawlessly over a 
period of Several minutes. With 
such a setup, you won't lose your 
primary computer just because you 
have to burn a CDR. With drives 
and media becoming cheap enough 
to make CORs a viable opiion for 
small software outfits to produce 
their Own CD product in-house, 
keeping a primary development 
machine free while the CD duplica- 

There are plenty of things you can 
do with an extra Amiga or two, 
other than let them rot in a box 

somewhere. Be creative! Hook up a 
MindEye for an endless interactive 
eye candy display. Set it to work 
nonstop on cracking encryption 
keys as part of the global contests 
that are so popular these days. 

When the machines of the future 
come, the machines of the present 
will deserve better than to be 
shoved under the bed. 

If you've come up with an inge 
niogs use for a previously pen- 
sioned-ofl Amiga, write in and let US 
know about it! ■ 
Jason Compton 

tion is going on could be critical. 

ud io Tracks- j 

CD-R/RU Drive 

v^ I Skip over- read errors? 
-*/" I Eject after write? 
| BudibU completion indicators? 

Write speed 

F tna I Ize 

Nunber of copies 


IX (15«K/s) 



Mu 1 1 Uets ion 


(fit Opt thUM configuration 
) Custom 

Buffer size: ;[J 


:: ; : -;5S:&i; 

■ i 

Nunber of buffers: 

MeHory used : 




.< ■ . . ,.".'.'..-.' 

Percent preloaded: )t6» 

-*S I SinuUte write process? 
| Write after successful simulation? 

| Degrade speed and retrv urite? 

Catalogue ID: 




Make CU Online vour first stop on the World Wide Web. Now with more frequent and major updates, CU Amiga's web site is 
just the place to find out what's new and what's hot on the Amiga scene before it appears in print. Vou can catch up on the 
very latest breaking news stories, take part in surveys and opinion polls, join the lively CU Amiga mailing list, read up on 
past, current and forthcoming issues of the mag, contact the team, get your teeth into our online features and much more. Created 
with and specially optimised for Amigas, you'll find it one of the fastest and most accessible sites on the web, with loads of useful 
links to other major Amiga sites. Make CU Online your browser's default URL 

• latest breaking news stnries 

Interactive surveys and polls 

Join the CU Amiga mailing list 

Contact the team 


-"- 1 — IrtTWW 


Tfc« W«li'* IhkI rilling Amlf* nijpTiu? 





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# Fast Amiga-friendly design 

• Links to quality Amiga sites 


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e of 

the next few 
months. All this plus a 
new game from 
Australia, the ultimate 
Doom/Quake add-on, 
and Paul Burkey s 
guide to his superstar 

nniug game, 
F ou ndat ioaaaal 

Preview Special 
47 Time of Reckonoing 

Ultra Violent Worlds 
Tips Central 
Paul Burkey's 
Foundation tips 

Vrliil Grand Priii, the the computer game 
loimerrr fcinwn as Alien F1 Smtilh limited 
grnfitiics mi ft cms tven an a slow Amiii.., 

Renllime sti*le<j ? «cli»n: CNckBODM's wit 
game. NAPALM - Crimson Crisis. 

ii- _.W 

,5 f! ,S Jh# 


Virtual Grand Prix 

You may remember some months ago we had a ve 
sive looking demo of a racing game on the CD, sent to us by 
amiga programmer extraordinaire Paolo Cattani, Who likes 
to go by the name The Alien, There seems to have been a 
real explosion of Amiga games programming in Itaty of late, 
but alongside Lorenzo Caprio's Golem, it is VGP (previously 
known as Alien F1) which has been hogging the attention. 
Virtual Grand Prix is looking pretty pleasant on the eye, 
but the feature list suggests it's not all sound and fury. With 
16 tracks, 22 different cars and the full 1998 GP season to 
drive, there should be plenty of challenge The physical mod- 
elling is very detailed, with accurately simulated kinematics 
and complex car differentiation with such features as tyres, 
camber, roll bars, brake balancing, gear 
ratios and so on all controllable. 
VGP sports a TFX like virtual cockpit 
and support for mouse, digital and ana- 
logue joysticks, instant replays and mul- 
tiple camera views- The graphics are 1 
by 1 pixel in 320 by 2G6 or 320 by 512, 
with texture maps and gouraud shading. 
With all these features it is hard to 
believe it is going to run particularly 
well on anything less than PPC. but the 
current version actually claims 15-18 
frames per second on a low end '030/25 
in the low res mode! (f all that wasn't 
enough, Paolo Cattani is turning his mind to thoughts of null 
modem links, digitised speech, texture and track editors and 
PPC support. As Murray Walker would say.., absolutely 


- to confess t am a sucker for top-down real-time action 
games. I loved Cannon Fodder and 
Syndicate, and I was one of the hordes 
who saw in Westwood's Dune 2 the 
refinement of the genre into something 
truly great. Westwood went on to make 
_ Command and Conquer, and the rest is 
history. ClkkBOQM's first home grown 
title since Capital Punishment belongs 
to this genre, and if that wasn't in itself 
enough to raise some interest, there is 
also the minor point that it appears to 
seriously kick ass. 

Ever sinea Dune 2 sent you around the 
erts of Arrakis mining spice, almost 
. -ry game of this type has you mining, 
drilling or prospecting. In Napalm: 
Crimson Crisis, playing either the 
United Earth Defence Force {a bit more 
politically correct than the normal Yanks 
vs. Huskies, Allies vs Axis stuff, but then 


diiamans..,) or tneir 
the Robots, you have to locate a source of 
some kind of gloop I assume to be oil, and 
plant a mobile drill platform on it. Ship the 
gloop back to your refinery and the money 
comes rolling in, giving you the wherewithal! 
to start building up your settlement and your 
Graphic ally TVIapalm is a definite winner - 
lovely, detailed backdrops and gorgeous build 
rigs snd units. Unless you have a high spec 
miga you'll have to play this one in low reso- 
ition mode, but don't worry, it still looks great 
.at way just bigger!. Were hoping to have the 
Final release very shortly for review, but the 
version we have in is close to complete, and 
guess what? It plays great too. I got the feeling 
occasionally that my tank commanders were 
just a little thick and needed a bit too much 
constant supervision and building construction 
took too long, but hopefully that will be ironed 
out in the final release, leaving us with the joys 
of a truly excellent entry to the genre. 

The unit design as far as I have seen is 
excellent {gotta love those triple tanks), and 
are plenty of nice extras like aircraft. 

•res backdrdf t? Nifilpf s jot tm: 
There's network play on its way, plus all the 
polish and professionalism we have come to 
expect from ClickBOQM. I'm booking a lot of 
(ate nights in front of my monitor well in 

Eat the Whistle 

What's this? A new football game in a World 

n soteei 7 Tint s n«i mo $enukk! 

Cup year? Madness! That's just what Italian 
developers Hurricane Studios have in mind, 
though, The tongue-in-cheek Eat the 
Whistle is nearing completion now, fijrV 

and based on what we've seen it 
should provide plenty of thrills to 
hardcore fans as well as casual, "I 
play Sensi once in a while" crowd- 
The Mete h day style 
side-scrolling action ca 
take place on a variety 
of pitch types, promis- 
— ing suitable changes in 
tactics and handling 
depending on the cond 
tions, Team manage- 
ment is included, with p^ I 
various ability and sta- * 
tisties tracking You can 
opt to play an entire 
game as a single player 
("role-playing") or duke 
it Out arcade style, A Animate 
World Cup tournament lUwhn 

J : I will, of course, be pa.n 

included. • ,<l 

Players have inertia, making it 
more difficult to execute tight turns at 
a dead run downfietd. Free and corner 
kicks are of the vector 
direction/hetght/power sort (rather 
than the simplified Sensible style), 
and a replay option captures it all for 
further review. (The replay was a bit 
buggy in the preview, however some 
ended quite differently than the real 
play, such as showing the 
keeper making the save!) 
A CO-ROM version is 
planned, complete with sam- 
pled commentary. What 
might set Eat the Whistle 
apart is its OS compatible 
nature. Virtually any screen mode, 
AGA or graphics cards, can be used, 
if you've got the CPU power to back 
them up On a fast machine, you can 
play with nearly half the pitch or 
more visible at once. Third-party 
audio boards will be supported, as 
will CD32- style gamepads. 
Based on what we've seen so far, 

ETW could become a classic. 
It's shown a good balance 
between gameplay and 
realism, and the parody adver- 
tising boards are worth a look 
by themselves. So, if you're 
looking for a new venue to live 
out your aerial game dreams, 
watch closely for the review of 
the full version in an up coming 
CU Amiga. 

Trauma Zero 

Fans of old school shoot 'em 
ups haven't had much to cheer 
about of late Every now and 
■ again someone produces an R- 
Type Super Stardust clone 
which has lots of rendered graphics, but 
absolutely no imagination or gameplay. Yet 




Aninuted haeMni*. sm*olh setiHm|, tail icti*n... must b>e Tram* Z«i! 
Mnw hire's a }Bme that knows wtaut finnj missiles is all about. 



' <t; 




another Italian job. Trauma Zero is in rolling 
demo form only at the moment, but there is 
something about watching it which just 
screams "gameplay I" at you. There's action, 
variation, cool bad guys and insanely destruc- 
tive weapons, all things that make us think 
that Trauma Zero looks set to break the 
mould and bring that classic gameplay right 
up to date graphically. It's been quite a while 


since a shoot 'em up got the drooling atten- 
tion of everyone in the office, but this one 

Trauma Zero lias scalable graphics, running 
smoothly on an '030/50, but with extra graph- 
ic effects selectable for those with the CPU 
power to cope. It has hardware 50Hz 
scrolling, 14 pixel horizontal and 1 pixel ver- 
tical, and a custom fast sprite routine that can 

Hell il dtesit't Ink entirely lite Kirth Gillespie tc me Dodgy play" 
p<irtrai1 camtesf til 53MII Wflfld Cup lunthHll. 

* 3 <iu 


Hewst* le ijrni 
Biirr (7) 


Sheffield Unitedl 



Kssl Br mulch 



move ZOO objects simultaneously at 25 f ps on 
an '030. If you think that 200 is a lot of 
sprites, believe me Trauma Zero uses them - 
you should see some of the multiple fire 
weapons in action! A playable demo of 
Trauma Zero is due before long, and rest 


assured we'll be getting 
our hands on rt - and giv- 
ing it to you - as soon as 
we possibly can. 

Samba World 

More footy action, this 
time from Germany. Isn't 
it just like the Amiga 
games industry to release y 
a couple of football titles 
a few 
after the 

World Cup > 

ends? AJive 
are bringing 

title over to 

the UK for the first time and 
anyone dissapointed with 
Championship Manager 2 
should take notice. 
Samba World Cup football is a 
management/ action title that 
allows one or two players to 
wear the sheepskin coat of a 
football coach, with teams 
from the Premiere League, 
Bundesligia, and four other 
European leagues to choose from. There is full 
domestic competitions, plus European compe- 
titions and of course the World Cup if you 
fancy your hand at that. 

As well as the normal host of statistics, 
there is an in-game action sequence that 

looks not a million miles away from Eat the 
Whistle, although rather more simple graphi- 
cally. A Spoken commentary is promised, as is 
variable weather conditions and digitised sta- 
dium sound effects. If you are itching to prove 
that you could do a better job than Arsene 
Wenger, or could manage Newcastle without 
turning grey, you won't have long to wait - 
we are expecting a review version in a month 

Crystal update 

Crystal Software have been busy expanding 
their operations, with their roster of titles 
now including Gilbert Goodmate and the 
Mushrooms of Phungoria, Archangel, Base 
and Goblin Tanks. Through their associate 
with the separate but similarly 
named Crystal Software 
International, they have also signed 
development team ReNaissance, 
who are currently working on an 
XTR. super mario carts done call 
Mazza K racing, a point and click 
adventure called Darklore scriptures, 
and a Tomb Raider clone called 
Cherry Elsewhere. Details of these 
titles is sketchy at the moment. 
Gilbert Goodmate, developed by 
Prelusion is now being developed 
concurrently as a PC title, the idea 
-iJ being that by putting both data Hies 
on the CD, Crystal will be able to 
release a dual format disc that will 
get in every high street games store, 
The graphics is being uprated to a 
more modern Monkey Island 3 style 
cartoony look, so it's going to take a 
little while, but should be worth the 
wait! Expect more about this new 
software house in an issue of CU 
Andrew Korn & Jeson Compton 

A sample tacMrtp fin™ At Mmrely titled Gilb rh 
dmnilfc and tins Hus hrnoms (rf FhiUfliru. Ilice' 


Time of Reckoning 

■ Price: £9,99 ■ Available from: Weird Science 
£+44(0)116 246 3800 • http// 

The ultimate add on CD? Time of Reckoning contains 
literally hundreds of add-ons for Quake and Doom, 
all with a nice easy front end. 

Tim ft of Reckoning is the result of 
two things; Wierd Science's 
expansion into the PC market and 
the severe case of Quake addic- 
tion suffered by Weird Science's 
)ave Law. Originally designed for PC users to 
expand Quake. Doom and Duke Nuke'em, 
when Doom arrived on the Amiga and the 
news broke that Quake was on the way, 
Weird Science were quick to work on an 
Amiga front end so that their loyal Amiga 
[customers could join in the delights. 

Time of Reckoning is fairly awesome in 
I proportion; if you've enjoyed the extra Doom 
ard Quake levels we occasionally put on our 
[CUCDs, be prepared for something with just 
1 a little more depth. A chunk of the CD may 
I he wasted on Amiga owners without any 
sign of an Amiga port of Duke, but the Doom 
! and Quake sides account for more depth 
than you are ever likely to need. For quake 
there are about 350 custom levels, 100 extra 
weapons, a dozen or so bots and about 25 
[ game modifying total conversion patches, 
'bots (computer controlled players that can be 
[anything from lake gamers to loyal killer guard 
dogs or dangerous Borgs assimilating all who 
cross their path! and so forth. Doom users get 
' around 500 new levels to play with. 

Option mania 

The Time of Reckoning Front End comes on 
an additional floppy. Once installed, it opens 
a fairly straightforward GUI window on your 
Workbench, from which you can access the 
various options. The first thing to do is to tell 
it where you keep your Quake and Doom - 
Time of Reckoning is not just a collection, it 

i actually launches the game for you, so it 
needs to know these things. It provides you 
a large list of add-ons to choose from, 
installs them for you. generates the correct 

, codes to launch them and can even delete 
the files from 
your hard drive 
after use. 

For Quake, 
you get to use 

fro riend to 
set up a lot of 

the things that are normally stored in your 
Quake config file, such as player name and 
uniform colour for multi-user games, cross 
hair on/off, CD audio etcetera. You can then 
proceed to set up your game by choosing 
any of the internal levels to start from, or any 



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of the add-on levels. You can import weapons 
or bots, or run one of the total conversions, 
The Quake Networks option allows you to 
select what type of server connection you 
want, and whether you want single player, 
death match, co-operative, or teamplay com- 
petition play, and allows you to set maximum 
number of players, frag limits, and time. You 
can even access internet based Quake 
servers from it. 

Doom players have it easier and even 
more controlled, with a simple page to select 
screenmode, wad (level file) directory or spe- 
cific level file, dehacked file (if it works..), and 
select sound functions, MMU hack, music, 
map, and so on. A second page allows easy 
Configuration of network play, with full serial 
and IPX network options. 


There is a good reason why the Doom side is 
a little better configured than the Quake side 
- the Front End is written assuming ADoom, 
which is about the best and most popular of 
the Amiga Dooms, and therefore can access 
all the command line functions accurately 
and directly, while the Quake side was actual- 
ly written before the Amiga version of Quake 

was available, based on a list of the com- 
mands ratheT than access to the full game. 
Ideally, I'd like to have seen a few more of 
the command line functions supported for 
Quake to take into account some of the idio- 
syncrasies of AmigaQuake - we did find a 

couple of set-ups that AmigaQuake 
did not like, and the lack of a safe 
mode option is a pain if you have a 
few too many hacks in your system. 
An excellent touch which makes up 
for it on the Quake side is that for 
every level, there is a small screen- 
shot which can be displayed in a 
viewer window at the touch of a 
button: the full docs are similarly 
easily available. For some reason 
this does not happen on the Doom 
side, although why the omission I 
cannot guess as the data is in fact 
there on the CD arid works on the 
PC front end. If you like the idea of 
Choosing your levels by browsing 
through the pictures, you can 
always fire up an image viewer and get to it 
that way, though. 

Time of Reckoning is a whole lot more 
than just a collection of levels. You no longer 
have to worry about typing things into shell 
to get your Quake add ons to work, and it 
makes all the set-up functions and network- 
ing a doddle. It is excellent for the player who 
wants to play network games, but possibly 
even more so for the single player who can 
now set up capture the flag games or death- 
match competitions against a few bots with 
ease, At the new price of £9 99 it is a bargain 
that any Quake / Doom fan ought to have in 
their collection. ■ 
Andrew Korn 

Time of Reckoning 

■ CPU n.a 

■ Number nf dish a CDonli- 

■ RAM ■/• 

■ HD iistlHllte 2DIIH. 


A must have for Doom or 
Quake players, but could do 
with tweaking. 



Ultra Violent 

■ Price: £1 4.95/AUSS39.95 inc. P&P ■ Voiton, 133-135 Alexander St 

Crows Nest NSW 2065, Australia * 

One of the most enduring game genres makes a 
comeback, but do we really want it back? 

aust because a game genre has 
come and gone doesn't neces- 
sarily mean that new entries 
aren't welcome, After all, most 
of the new waves in gaining in the 90s have 
come from extrapolating and expanding on 
the themes of the 80s. Real-time strategy 
like Napalm comes from turn-based strate- 
gy- First-person shooters come from old 
wireframe classics like Mercenary. In that 
vein, a new development/publishing label 
returns to the vertical scrolling shoot-em-ups 
of old with Ultra Violent Worlds, self-pro- 
claimed to be light on fluff like background 
but heavy on action. 


True to their word, there's very little in the 
way of background. A passable intro 
sequence, viewed through what might be 
some sort of futuristic portable Amiga, out- 
lines the impending demise of all life as we 
know it at the hands of an alien force bent 
on mindless destruction, Only you, or you 
and a friend, can save the Earth in your sin- 
gle-seater space fighters fwake up at the 
back!). A few nice rendered stills are ruined 
by the bad job they did of reducing the reso- 
lution of the images, but what the heck, I've 
played countless hours of Galaga with less 
to 90 on than this. 

Once you get past the intro sequence, 
it's just a few seconds from blasting time. 
True to their minimalist design, there's not 
so much as an options screen to contend 
with - just pick the number of players and 
go. UVW includes the obligatory set of "earn 




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money to buy better weaponry and bigger 
ships" powerups and the game teases you 
by bringing you to the store screen before 
you start the game- useless, since you 
don't have any money at all yet! All you get 
is your ship and a weak little three-way gun 
that's hardly up to the task. And then all you 
have to do is blast away until you win the 
game or the bad guys eat up all of your 
extra lives, whichever comes first. 


Comparisons with the Shoot Em Up 
Construction Kit (SEUCK) game of your 
choice are inevitable. UVW is not actually a 
SUECK game, but it's on similarly rocky 
ground when it comes to speed, scrolling, 
variety (what variety?! and so on. The graph- 
ics are very detailed and rich, very reminis- 
cent of Super Stardust's design. There are a 
couple of nice details, such as the direction- 
al thrusters that fire on both player ships 
and enemies when "turns" are made, and 
the progressive explosions of certain larger 
enemy vessels, The ability to change ships 
to play shield protection against speed is a 
bonus as well, 

Unfortunately, that's where the positive 
comparisons with Super Stardust, or any 
other good game, must end. Super Stardust 
was one of those games which took an old 
concept Asteroids - and brought it into the 
90s with tremendous flair and skill. After just 
a few minutes at the UVW controls, it's very 

A. That's you, 
the little blue 
ship on the right, 
Move the page 
erratically in 
front ol your 
eyes and ypi'll 
oe able to tell 
what it looks 
lifcE when it 

► Nice 
graphics. . 
i-ih iimi: ill i! t 
didn t spend as 
much rime c*n 
their sprite and 
routines.. Or 
gameplny for 
lhal matter 

clear that it has brought the old vertical 
scroller kicking and screaming towards the 
turn of the century, The most fundamental 
aspect of a shoot-em-up. the collision detec- 
tion, is extremely poor in this game. I could- 
n't believe my eyes when I saw my bullets 
pass straight through enemies without reg- 
istering a hit. Not just once, or occasionally, 
mind you, but repeatedly. If you can't shoot 
the proverbial "em" up. there's not much 
point in playing. 

If a game can't win on technical merits 
sometimes it can be salvaged by 
great atmosphere, but there's little 
help here. Aside from the graphics, 
which are quite nice, there's nothing 
else to praise. Sound effects are 
adequate and there is no music 
aside from the rather scratchy tune 
that plays in the intro (although you 
do get a load of audio tracks on the 
CD). They wanted to skip the fluff 
and get to the gameplay, but they 
didn't make it. Compound all that 
with a game that essentially requires 
you to boot without startup- 
sequence and is questionable for 
060s. and you have very little to 
commend in UVW. I was excited by 
the layout of the opening level, sort 
of a cross between "1942 and Xevious. but 
my excitement turned to frustration and dis- 
belief in very short order. I must conclude 
that this entry is decidedly vegetarian. 
There's no meat to it. Take a look at Trauma 
Zero this issue for an example of how a tra- 
ditional shoot 'em up can, and should be 
done. ■ 
Jason Compton 


*m7 * 

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Processor. 120. AG A ■ 

Number ol disk* CI iirr 

MM 1MB | 

HD Required 

Pliyikililv ,. 

A frustrating!" inadequate 
revival of shoot- enwiB action 




CU Amiga's Adventure Guru from the north, Sjur Mathisen, lends a 
much needed hand to a few more desperate gamers. 

Indiana Jones 

& the fate of Atlantis 

I'm in the room outside Atlantis 
itself but I can't open the bronze 
door. Kerner has caught Sophia, 
and I don't know how to get her 
back. Have I missed something 
or gone wrong. Please help. 
Natalie Bentley 

To enter Atlantis you must find 
trie wooden thing [ladder) in the 
dark and use it at the stone rub- 
ble. Climb the ladder, open the 
stone thing and take the rod. Put 
a bead into the rod and light the 
'oo m. Use the disks with the 
spindle according to the lost dia- 
logue, but with north and south 
reversed (as "entrance is yielded 
only to contrary minds"). The 
statue's mouth will open, and 
you fead a bead into it. The door 
opens, you take the ladder and 
the three disks. Enter Atlantis. 

To save Sophia you have to do 
a whole bunch of stuff in the dif- 
ferent rooms inside Atlantis. The 
exact position of the rooms 
changes from game to game. 
Explore all shaded places 
(marked by a question mark), 
open and enter all grates. I don't 
want to give away too much, so 
all I can say is that you should 
work your way through the 
rooms one by one, and then 
eventually you'll find Sophia. 

Conquest of Came lot 

I've made it to Gaza but now I 

don't know what to do, please 


Eric Le Saux 

When you enter Gaza, you will 
see a man and a hoy. They will 
both persuade you to go with 
them. Go with the bay end he'll 
take you to his master. Ask him 
about stuff like the grail 
Galahad, the goddesses, and 
their guardians, and other things 
you feel necessary to ask for. 
Write down the things he tells 
you like the names of the god- 

desses, and be sure to get the 
symbols down on paper as well. 

When you are ready to go to the 
desert, you will see Jabir again. 
Don't hire him, but just continue 
into the desert. That should be 
enough to get you going again. I'd 
just like to give you a few final 
words of advice. Water may be 

Big Red Adventure 

Having bought the New Pravda I'm 
now stuck trying to figure out how 
answer the questions on the free 
ticket that came with it. Do you 
know how? 
Melanie Scale 

I can guess. Head on over to 
Mc Romanov. Once there, go to the 
bottom right corner to examine the 
old red car and find a broken cam- 
era. Take the broken camera and 
examine it to find a brand new film 
and then walk over to the burger 
bar. Buy a vodkacola and then a 
sandwich. When asked Maxi or 
Gigantic, go for Gigantic, then go 
for the great bear burger. Don't eat 
your burger and don't drink your 
cola, just take the salt and the 
bread from the counter before 
walking back over to Red Square. 
Talk to the large bearded man 
standing first in line at the gum 
store, Your? 
next target 
is the 
standing in I 
the middle 
of the 
Get him to 
take your 

using your camera, and try stand- 
ing so that he snaps the statue in 
the background as well. Repeat 
this operation a few times before 
the picture is correct, so after tak- 
ing each photo examine it. After a 
few attempts you should run out 
of him. Ask to borrow one from 

the tourist, before selecting the 
spare film until you manage to 
reload it. The fourth photo is cor- 
rect, showing Doug beside the 
statue about half it's size. 

This will help to work out how 
high the statue is in cans of 
Vodkacola. Examine the photo 
then measure the can of cola with 
the tape measure that you found in 
the case. To do this, select the can 
and keep doing so until Doug 
works out what to do. The can is 
12cm tall, Doug is 168cm tall and 
the statue is twice his height, so 
the statue is the height of 28 cans 
of Vodkacola. This answers 
Question 2 on the free ticket. 
In order to answer Question 3, go 
back to the scales to the left of the 
Newsagents. On arrival, weigh 
yourself and then eat the burger 
and weigh yourself again. The dif- 
ference gives you the weight of the 
burger, Vou will find that Doug has 
put on seven pounds, so the 
weight of the burger is seven 

To find the answer to the first 
question, which now, in some 
magi Gal way, suddenly became the 
last and final question, pop into 
your hotel and grab your computer 
before leaving for the park. Walk 
around until you find a kid on a 
bench playing one of those hand- 
held consoles. 
Swap your laptop 
for his cheap con- 
sole. Keep checking 
out the park until 
you see a street 
peddler. Talk to him 
and he tries to sell 
you a watch, before 
turning and walk- 
ing away. 
Now go to the 
Rail Station, and use the cartridge 
from the console on the cash 
machine. This overrides the system 
and gives you 100 Rouble dollars. 
Back to the bearded guy in the 
queue, Ask him to buy you some 
caviar, He'll do so in exchange for a 
roll of toilet paper. The peddler in 

Bia Red Artnenture 

the park will sell you this for as 
little as 100 Rouble dollars. 
Swap the toilet paper for the 
caviar, and you should have all 
you need. 

The Colonel's Bequest 

For centuries I've been stuck in 
act 6 of The Colonel's Bequest. I 
had given up, but due to the 
lack of new adventure games I 
decided to sink this low and ask 
for your help. 
Nigel Dawson 

What you do is search the 
wastepaper basket in the bath- 
room. Examine the bottle with 
the monocle. See Lillian hiding 
something in her suitcase. 
Search Jeeves' and Fifi's body. 
Thoroughly examine the 
decanter of cognac. See 
Clarence writing at his desk. 
Spy on Lillian when she's 
alone; spy on Clarence, Feed a 
cracker to Polly. Watch Rudy 
petting Beauregard, In addition 
to this you need to have com- 
pleted the following tasks 
before proceeding to the sev- 
enth act: See Lillian hiding her 
diary in her suitcase. See 
Clarence writing at his desk, See 
Rudy outside with Beauregard. 
Knock at Ce lie's front door. You 
can also discover that Jeeves 
and Fifi have been murdered. If 
you've done all this and still 
can't advance to the next level, 
format your disk. 




Following last month's Foundation 
review we've some useful pointers 
on how to survive at being God. 

The best way master 
Foundation is to study a 
few the common pitfalls 
that beginners often fall 
into. While Foundation 
owes a lot to previous strategy 
games there's still a great deal of 
original gameplay and concepts to 
master, so it is time to start learning, 
Ever since the release of Foundation 
I have been dealing with on-line sup- 
port where players can email their 
queries, questions and problems. 

The many emails I've received so 
far have shown a growing pattern of 
common problems. I've been able to 
Study save-files from numerous 

games and I've gathered this infor- 
mation to create a guide to avoiding 
these common traps. 

Pace yourself 

Aiming to complete a given Mission 
in the shortest time is something 
that tempts many players and of 
course there are times when this 
kind of urgency is allowable 

Invariably this is not the case, 
especially for games that require a 
large amount of work such as 
destroying more than one enemy or 
reaching a long-term goal. If such an 
arduous task lies ahead of you and 
you approach it with haste, it will all 

A Due It a rapid building program we live ni gurt gl spar* Peasants in the Headquarter} SO NHHl distrikfliffl Will hfCOirie 1 pf»B/lem 

too often result in a quick loss of 
power and you'll be left incapable of 
making further headway. Even in the 
simple Missions I would recom- 
mend a certain degree of pondering, 
You should spend time setting up 
basic food supplies and allow your 
population and your power to 
advance slowly. There's always a 
fine balance of food, resources, 
population and power in Foundation 
and it's all too easy to run short 
unexpectedly. A wise player will 
always find important tasks to deal 
with and will rareiy find the need to 
exploit the game speed options, 
Increasing the speed will result in 
an uncontrollable game which is 
why it is recommended for short- 
term use only. 

Avoid rapid growth 

A common oversight that most 
beginners adopt is that of creating 
too many buildings too quickly, At 
the start of the game it's usually a 
good idea to build 
three or more basic 
buildings, These 
could include" a 
Mine, Farmhouse. 
Foresters Hut, 
Pump House, 
Peasant Hut or a 
Laboratory. All these 
are important build- 
ings but it's a good 
idea to choose a 
small number of ini- 
tial buildings based 
on your basic game 
strategy It may be 
important to 
advance your 
Technology swiftly 
and so a Laboratory 
would be a good 
starting building. 
You may be plan- 
ning for a long 
drawn out game in 
which case the food 

A Rapid grown 

eh call se a prema 
lire loss d materi- 
als and the lass n1 
snare workers. 

buildings are a necessity. A final 
approach could be to start building 
up your resources for a large settle- 
ment in which case a Mine and a 
Foresters Hut would make an ideal 
starting point. From this point on it's 
wise to take some time to consider 
a slow and steady expansion of fur- 
ther buildings. If this gradual expan- 
sion method is not 
adopted there are 
a number of situa- 
tions that could 
thwart the player. A 
common problem 
is the premature 
loss cl building 
materials which 
will cause prob- 
lems when expand- 
ing your 
settlement, Another trap to avoid is 
that of trading away a plentiful food 
supply in order to regain your 
restricted building materials. 

Unless this process is carried out 
with a great deal of care you will 
usually discover an ongoing decline 
of supplies. Another popular difficul- 
ty encountered during such a rapid 
building binge is a shortage of 
Peasants, You will soon observe the 
number of spare Peasants will drop 
and suddenly there are no morn 
peasants in the Headquarters and 
no more workers to attend your 
new buHdings. A good rule to follow 
is to maintain a level of ten spare 
Peasants in the Headquarters at all 
times. The best approach is to 
refine and optimize a small settle- 
ment and add additional buildings 
only when the current buildings are 
running smoothly. 

Family planning 

All too often there's an urge to 
expand the size of the settlement to 
hold a large number of people. The 
idea is to build a huge army of 
Peasants and slowly train them to 
become soldiers. This is of course a 
good strategy but more often than 
not it witl be doomed The problem 
is, people need food and drink. This 


Jl A large p nnulfftirjn will require s |nit il msimenanci and can lead to «■ inetfltiettt settlement. 

must be created in the Farmhouses, 
Bakeries, Pump Houses and 
Fisheries. These buildings require 
workers and a network of distrib- 
uters who will deliver the large sup- 
plies of food and drink. The number 
ol buildings needed to supply all 
this food will require building mate- 
rials to create them and supplies to 
repair them. A simple plan to create 
a large population will require a 
large network of buildings to sup- 
port them, Eventually a problem will 
occur unless you manage to plan 
your network of buildings to a high 
standard. Common problems that 
may hinder your plans are a short- 
age of food to feed your people or a 
shortage of materials to repair the 
buildings. This will invariably cause 
havoc and a slow decline is 
inevitable. It's usually a good idea to 
maximize your buildings output by 
supplying the maximum number of 
workers and it's also a good idea to 
ensure there's a plentiful supply of 
spare Peasants in your 
Headquarters. Training soldiers is 
also a good idea but there's no 
point in building a large army of sol- 

A Til* TriRipart 
Friirity panel can be 
lied to farce ■■ 

eirlf delivery dF 

important gooils 

deliveries. An item is removed from 
a stores building approximately 
once every three seconds which 
means the Headquarters can supply 
twenty items each minute. 

If demand exceeds this rate then 
your distribution will go askew. The 
situation can be improved by alter- 
ing the Transport Priority settings to 
define the order in which resources 
are delivered. The Food priorities 
can be raised above other resources 
allowing you to force the food out 
til the building before other supplies 
Such as Gold or Oil. A more cunning 
option would be to build a second 
storage building such as a 
Warehouse or one of the specialized 
storage buildings such as a Food 
Store. This will effectively double 
your distribution rate allowing you 
to move supplies with greater 

Sowing your seeds 

The positioning of buildings will 
play a big part in your overall perfor- 
mance- If buildings are not placed 
in strategic locations you will suffer 
a reduction in distribution speeds 
and your Peasants will spend more 
time delivering goods and less time 
working. The number of buildings 
which produce various output 
resources and require various input 
resources can make things compli 
cated but there's always room for a 
little planning. First we will take a 
close look at a particular group of 
buildings which produce goods but 
require no actual input. These are 
the Farmhouse, Mine, Pump House, 
Fishery.. Masons Hut and Foresters 
Hut. These buildings work well if 
they are positioned on the outskirts 
of your settlement. The resources 
produced by these buildings can 
then be transported towards the ' 

* Try (o keep at least lea Peflsams in lie 
Headqaartats to erisar* a htallfct distention schema. 

centre where the serious produc- 
tion work takes place. In the centre 
of the village you will need to pro- 
duce plentiful supplies of Gold, 
Steel, Armour and Magic. The con- 
stant input from the surrounding 
buildings will help produce these 
important materials. The strategic 
positioning of buildings will reduce 
the workload of the Headquarters 
and provide short paths between 
each part of the production process 
which will ultimately provide you 
with Gold and Armour, the two 
most important end products. 
The buildings that produce 
Water, Fish, Wheat, Fruit and 
Vegetables will generally be posi- 
tioned around the outskirts of the 
settlement feeding their produce 
into the centre. The Bakery, 
Brewery and Food Factory buildings 
all require input resources so it's a 
good idea to mix these buildings 
into the core of your settlement. An 
important use of the Warehouse is 
to effectively setup a second base 
with the aim to control a new sec- 
tion of the map. Choose the loca- 
tion of this second base carefully 
by selecting an area that has good 
mining potential and a good water 
supply. When choosing the location 
for this expansion you should also 
be considering a strategic passage 
towards the enemy who will soon 
become your last step to victory ■ 
Paul Burkey 

dsers if they're not going to be used 
Keeping a minimal army is much 
cheaper and it will cause only a 
small demand on your Food 

Discharge your goods 

Quite often players will notice an 
unexpected drop in population, the 

cause of which 

may not be obvi- 
ous. Taking a close 

look at the 

Headquarters will 

reveal that food 

supplies are high 

so there are no 

obvious clues 

there. There may 

bean abundance 

of Food in the 

Headquarters but 
the surrounding buildings could be 
out of stock. You'll notice that build- 
ing workers sometimes deliver 
goods direct to the nearest place of 
need. More often it's easier to deliv- 
er goods to a stores building 
l Headquarters) for it to be taken to a 
further destination by a spare 
Peasant. This allows the worker 
Peasant to get back to work while a 
Peasant in storage can carry the 
goods to a remote location. When 
looking for a serious problem you 
should first ensure that there are 
enough Peasants in storage to deal 
with these delivery jobs. The next 
th i ng to con Sid er i s th e f req uency of A II buiHiait ara Itemed ia strategic loeaiiins iwicaa aehitra aa erficiaai distriluti«a nEtmerii. 

p a n 

fc 1260 

, so we've heard all the ideas, but where's the 
beef? The World Foundry give us a first peek into 
the nitty gritty of game production. 



Iou know all about where 
Explorer 2260 came from and 
where it's going, so it's time to 
take a look at how it's going to 
sre. Little has been said publicly about 
the game's implementation or the methods 
used to create its various objects, planets 
and systems. This month we'll have a brief 
look at the way Explorer has been designed 
to exploit the powerful libraries and multi- 
tasking abilities of the Amiga and then take a 
look at seme o f the programs Explorer gets 

its data from. . __^^_ 

Explorer itself is highly 
modular in nature. This 
reflects not only the design 
behind the game., but a'so 
the intention that it may be 
expandable or improved 
with greater ease than a 
monolithic binary. This level i 

of modularity would be dff- / 

fault without the Amiga's 
unique shared libraries. The / 

use of libraries means that /i 

it is possible to alter the 
implementation of a part of 
the game, either to offer 
speed improvements or 
extra features, without the 
need to recompile the 
whole game. It also makes 
the design and testing of 
the game as a whole much 
easier, as it's possible to code and test each 
section on its own before integrating every- 
thing into the game. A highly simplified view 
of the structure Of Explorer 2260 is shown in 
the large diagram above right: the individual 
parts of the diagram are shared libraries. 
Some of the libraries, like the DUM and the 
Sound Library, have their own tasks which 
run in parallel with the main game. 

Explorer is of considerable size and complex- 
ity. It requires huge amounts of data to ope- 
ate correctly: star maps are needed for the 
navigation systems, 3D models are required 
for the main engine, player and race charac- 
teristics need to be created and stored, even 
the layout of screens must be defined before 
the game can operate, To this end ffxptorer 
requires several dedicated support programs 

- editors and data creators. It is afso our 
intention to supply some of these editors 
with the game, or in a freely distributable 
package, so that the player can extend 
selected aspects of the game to enhance its 

Currently, two editors are being devel- 
oped in parallel with parts of the main game 
These are the Object 3D Editor and the Star 
Map Editor wrth several more slightly smalle 
editors to follow. Chris is working on the 
Object Editor and Ed is developing the Star 

This is hiw 

■he Explorer 

?Z60 game 

Striitlure is 
made up, 
Simple *■? 

Map Editor [with a lot of help from Chris}. 
Once these editors are complete they will be 
made available to many of the people help- 
ing out with Explore? the 'external develop- 
ers' - so they can create ships, objects and 
systems to include in the game 

Tie object editor has much in common 
with Lightwave's Modeler or Imagine's 
Detail Editor. It has the ubiquitous top, front 
and side views along with a perspective 
view and more gadgets and menu options 
than you can shake a mouse at. its primary 
function is the creation of the various ships, 
weapons, structures and objects found 
throughout the galaxy. The scope of the edi- 
tor is so wide that it needs to retain, and 
indeed add to, many of the features used in 
commercial 3D modeling and rendering 
packages. It has the capability to import 
Imagine or Lightwave objects directly, allow- 

E2260 DIARY 

maui&MaflTg mii ii jwranasi 

instruction of the encyclopedia and anima 
: ons to be loaded, fitted with textures, 
power lines, weapons pylon a and internal 
structures. This means that the ship pictures 
•seen so far will not be that dissimilar from 
hips you will see in the real game. Ed 
*as pestered Chris before to expand it to a 
aytracer after Explorer 2260 is finished, 
^though Chris is so far dubious. 

The object editor has changed quite con- 
siderably in appearance since it's first incar- 
nation. Originally use of MUI was 
investigated, but special cus- 
tom classes would need to 
be written to allows for Hie 
3D display and so was dis- 
counted, The alternative of 

sen, and work was done on 
the initial interface. Creation 
of some shared code lo pro- 
vide popup menus and CuS- 
lorn gadgets allowed 
improvements to be added to 
'.he editor. 

With the interface working 
■.veil, work went into the programming of the 
ail important points and lines, so that it 
would be possible to actually create a real 
object that could be used in the game 3D 
engine. While not quite at that stage yet. it is 
possible to partly model a ship and a lot of 
work is currently being put into facilitating 
transfer ot the models already done to the 
editor and then the special Explorer 2260 
object format for use in the game. 

The other major editor as mentioned before 
13 the Star Map Fditor. This is a major task 
for Ed who is a newcomer (0 Amiga C pro- 

gramming an< 
end programming-wiae for him (The C pro- 
gramming tutorial in CU is helping), With 
some initial help from main programmer 
Chris, use was made of his popup menu 
code (it's on the aminetfor those program- 
mers who are interested) and work pro- 
gressed on the interface and the displaying 
of the star maps. 

An early snag came when we realised 
what would happen if a complete star map 
of the galaxy was included in the game 
There would be so much data, there would 

be not enough 
room on the 
CD for any- 
thing eise. if it 
would fit on at 
all! So some 
fancy calcula- 

The Object Editor 

Multi layer operation si 

Lightwave modeler 

Editor can open on any public 

screen or on its own screen 

Any screen above 640x480x16 

colours is supported- including 

graphics card modes. 

Modeller screen can itself be 

defined as a public screen 

Import of Imagine TDDD or 

Lightwave objects 

Objects can be up to 20km in radius 

with detail of 1cm 

Texture definition similar to 

,twave Surfaces 
includes special facilities for placing 
.twl Hofjnirtg game information like: 
ret nodes 

1 systems (computers, 
support etc I 
Weapons mounts, both fixed 
and rotating 

ge points 
nal structures like docki 
, powerplant housings. 

done (by Chris 
of course) and 
the whole 

design of 
the star rep- 

1 - UUIfit 

reworked so 1 
that a re 
amount of 
stars and 
their posi- * 
tions would be defined, but the remain- 1 
the star system would be calculated by a 
surprisingly simple routine. Without going 
into details, the systems on a map are calcu- 
lated by using their sector coordinates, some 

ights and a couple of random seeds. That 

s thai hurdle over. 

That was late last year, when Ed then 
began a new job, At first it was hard for him 
to find time for his programming, his graphics 
work and compiling the Encyclopedia, but 
now fuliy settled in his job. he is trying his 

io get the star map editor finished with 
threating noises coming from his Explorer . 
22fi0 co-developers for encouragement. 

Besides these two edi- ,__,, 
:ors, Explorer 2260 also 
needs a number of other 
support programs. Among 
these sfe the Character and 
Race editors, the goods edi- n 
tor and the interface layout 
editor. The Character and 
Race editors are so similar 
thai they may end up being a 
single editor. Anyone who 
has played any RPG game 
will be familiar with the con- 
cept of a character editor: it defines the char- 
acteristics that determine how a character in 
the game reacts, or the skills that character 
possesses. The Explorer character editor wiH 
do exactly the same thing, except ft will be 
able to define the characteristics of a whole - 

and huildrni) ,1 
universe ■; no 
5 mall task 

The external developers, 

link Explorer will be the best game 
Dry has ever seen and I wanted to 

e reason I joined the team is 
ause it allowed me to give some- 
ig back to the Amiga" 

;eemed like the game of my dreams. 

Fredrik Ovaska 

fnt of Explorer is the 
t open minded process I've ever 

U.r*_4-i: n &JKM*1«U 

"From the start the idea and story 
behind Explorer 2260 appealed to me 
and I joined the development team. Of 
course I always wanted to design 
weird and wacky races and this was 

son I joined the team is 
use it allowed me to give some- 
i iing back to the Amiga too" 

"I joined the team because I wantec 
be part of something special, and 
Explorer 2260 is something special, 
have never seen a game with such c 
plexity and attention to detail." 

"Frontier was my favourite game for 
quite a while, but there were things 
about it I would have liked to change. 
As an external developer of Explorer 
2260 I got my chance to contribute to 
ame in the same genre" 


The edi- 
tors tor an 
piit «( ike 
Eaitorei Um 

race. The goods editor is 
characteristics of objects which will b 
bought, sold, dug up. manufactured or other- 
wise floating around in the Explorer galaxy. 
This includes everything from its size, shape 
and price to where it can be found, who 
makes it and when it can be 'discovered' by 
the game. Finally, the interface layout editor 
„ is the most arcane of the edi- 
tors mentioned here as its 
sole purpose is to define 
where gadgets and displays 
appear on the interface, and 
what happens when the user 
interacts with them 
We hope this has helped 
with your understanding of 
the programming work 
'nvolved in developing such a 
-omplex game as Explorer 
__60. Next month lead artist 
„..di will be taking you through 
the design and development of the many 
ships that have been shown on these pages 
from initial sketches to the finished product 
and discussing the different programs that 
are used to achieve this. 

It's all here in Tech Scene 
this month, with reviews of 
Prelude, CrossDOS 7, 
another new tower and a 
round-up of the best PD. 




wled|E, dir 
s beloved Top*; fmt 


. at this 
overdue Crass Dos upgrade 
i Weird Science 


s,s le . 
" t audio 

sound i 


1 inter lade bundle from 
oft DEveleopment. 

this pieca _. 

Epic Interactive j 

1998 Edition 

Epic's popular CD-ROM encyclopedia is back 
with a string of new additions for 1 998... 

uperb new updated multime- 
J^P^ dia interface ... 20.000 sub- 
Vh^k iects ... online help ... 
^■P I hundreds of film dips." reads 
the blurb on the back of the 
jewel case. It's almost (ike they're trying to 
sell it to you all over again [I think you'll find 
they are - Ed|. But is the Epic Interactive 
Encyclopedia all it claims to be? 

Before you can get going, you need to 
use the provided install scripfto copy a few 
fonts and program files to your hard disk, 
These include the main executable, a Setup 
tool (which although sounding clever only 
gives you four options - none of which are 
immediately useful), a guide file and a draw- 
er containing the Creator (which allows you 
to add your own subjects to the 
Encyclopedia}, The guide is disappointingly 
brief - it tells you (again) about the 
Encyclopedia's new features, mentions 
CDRom filesystems and describes how to 
use the Encyclopedia over a network, Not a 
great deal of information there. 

On the professional-looking title screen 
are four big buttons which will take you to 
the Encyclopedia, the Explorepedia, a 
slideshow or the credits. The slideshow is 
just that: a selection of pictures displayed at 
random over a little piece of music. Nothing 
special. The Explorapedia does little to war- 
rant its continued inclusion, consisting of 
several pictures that you click on only to be 
rewarded with a little animation, some 
bizarre sound samples and (in Learn as 



fellow Amiga-users (Hi Emerald. 

you're back in by the wa r ). 

a The Explorapedia stays, taking up space that could be better used to 
expand the amount of suund and animation clips lo compliment entries. 

opposed to Play mode) another screen 
which gives you information about what you 
just clicked on. Why it's there, taking up 
valuable room on the CD r is anyone's guess. 
On to the main part of the CD then. The 
Encyclopedia takes a little while to but once 
the index has been read from the CD, the 
city of Aachen, Germany (the first entry in 
the database} graces you with its presence. 

Epic layout? 

At first glance, the front-end looks very pro- 
fessional. Top left is the main picture box. 
underneath which is an indicator of the num- 
ber of pictures present for the current topic 
and a panel of icons which light up depend- 
ing on whether or not the subject contains 
related sound, pictures, music, animation 
etc. Below this panel are three large buttons 
for accessing a hotlist, showing only 'multi- 
media' Subjects and exporting information 
from the database. 

Bottom left is the text box, with buttons 
for scrolling, zooming and spoken text (using 
the built-in speech synth). To the right are 
buttons for the Quick A-Z function, a screen 
blanker and the search tool. The current sub- 
ject is displayed beneath these icons, whilst 
above is a window which displays anima- 
tions. Finally, in the top right of the screen 
lies the subject list, along with more buttons 
for scrolling and adding the current topic to 
the hotlist. 

Whilst it may sound like one giant picnic- 
basketful of features. Epic have tried to keep 
the front-end attractive and 
functional - and at first 
glance, you might well think 
they'd managed it, Only they 
haven't got it quite right. 
There are no major flaws 
with the interface - it all 
works - but it does get 
annoying when it isn't im me- 
dia lely obvious what some 
of the buttons do, and even 
more frustrating when you 
Click on one only to get no 
apparent response or, worse, 
a 'busy' pointer for 20 sec- 
onds without explanation. 

Informative? Inexplicable! 

After using the Enc¥ c '°P etf ' a f° r a 
while, it becomes clear that Epic have 
gone to a tot of trouble making the 
interface eye-catching, rather than 
intuitive. Consequently, you don't get 
a lot of feedback. All the elements are 
there: the picture window, the text 
box, a little space for animations, the 
subject list and a variety of buttons, 
but they're not ideally sized, posi- 
tioned or labelled. 

the text box is almost tucked away 
in the bottom right-hand corner, It's 
too small, and given the kiss of death 
by the decision to use probably the 
ugliest fixed-width font in existence: 
Topaz, Furthermore, textual informa- 
tion is often incorrectly phrased, 
seemingly un-checked for spelling and 
grammar, and formatted badly 

Some of the animations are very 

Intuitive? Infuriating' 

There are several elements of the front-end 
which defy explanation. The picture indica- 
tor only has eight bars. This, it turns out, is 
the limit. The panel of green icons below 
the picture window only serves as an indica- 
tor of the types of media available for the 
current topic. The intuitive thing to do is to 
click an these lit-up icons to play the corre- 
sponding media - but that doesn't work. 
Instead, you have to use the four un-marked 
buttons to the left. 

Scroll buttons don't scroll. Oh, wait a 
minute, yes they do. Take the ones by the 
subject list: there's four altogether, two for 
scrolling a page at a time in either direction, 
and another two which scroll the subject list 
one line at a time, When the Encyclopedia 
has first loaded, it takes six clicks on the 
small 'down' arrow before the subject list 
finally moves. There isn't a scrollbar for 
either the subject list or text box.. Surely, 
then, you can hold down the mouse button 
over one of the scroll gadgets? Er, no. 

Apparently, these 'features' of the interface 
are mostly due to the limitations of Can Do - 
the language used to write the Encyclopedia's 
front end. It's a good explanation, but it does- 
n't serve as an excuse, Perhaps CanDo isn't 
the right tool for the job, as it evidently 
Can't Do some qutte basic things. 

Tepid Encyclopedia 

There are a lot of quirks to The Epic 
Encyclopedia's front-end, most of which are 
a direct result of using CanDo to program 
the interface. In use, you will almost certainly 
find yourself wondering why a particular pic- 
ture, animation or sound has been included, 
and coming up with ideas to improve on 
what is already there. 

Take, for example, the slidesnow. Great to 
leave it running in the corner of the room,., 
nice background music, pretty pictures - but 
why not have a little panel along the bottom 

informative. Others are a complete 
waste of space (see "Earwig" for a good 
example). Whilst it is understandable 
that pictures and animations are diffi- 
cult to get hold of, it would be much 
more pleasing to the eye to have at 
lea st .one related picture for each topic, 
rather than including pictures for the 
sake of it (the ray-traced toilet is a 
prime example) 

jF-05li>«T™ir . 

of the screen showing a caption, and a bul 
ton you can click on to load that topic into 
the Encyclopedia so you can find out more? 
It's a missed opportunity. 

Epic are at least willing to listen to your 
ideas and take on board any comments you 
might have for improving their Encyclopedia. 
Dealing with so much information is an 
unenviable task, and Epic have done well to 
get this far. There's a great deal of rew infor- 
mation on the CD - but it's the static and 
counter-intuitive interface which lets it 
down. It's as though Epic have tried too 
hard to be clever and flash at the same 
time, it doesn't work. 

Having said all that, The Epic 
Encyclopedia is the only source of such 
information available on the Amiga today. I'm 
sorry to say that CanDo doesn't appear able 
to handle the job, and another overhaul on 
the interface is sorely needed. But, if you 
can learn to live with its shortcomings, the 
Epic Encyclopedia will certainly be able to 
provide you with a lot of information ■ 
David Stroud 

Epic Encyclopedia 1 998 

System requirements: AGA Amiga, 2Mb RAM, 
CD-Rom drive. (REcntnmeiided: AGA. 4Mb RAM, 4» 
CURom. Hard drive. 68H31 or letter} 

If any Fatdtucfc from the interact and J! bch if 
proper instructions 

11 wtiti, hit that's aftont it 

Ocesn't offer a great dtal N terms 


Plenty of raw information, let 

down by the quirky interlace. 




■ Price: £39.99 ■ Supplier: Weird Science £ Tel: 0116 246 3800 

Why would you want to buy CrossDOS 7 when you have 
an old version of It with Workbench? Here are a few 
reasons to be going on with... 

The ability to read and write to 
standard MS-DOS formatted disks 
is essential today, with the spread 
of PC compatibles so vast that 
hardly any Amiga user can live 
their life without having to use one at some 
point for school work, or even at home. 

Thankfully Commodore took the decision 
to add MS-DOS dtsk compatibility to 
Workbench 3, with the addition of a small 
product called CrossDOS. Most users will 
know this in its smaller form, the two littfe 
mount files in your storage drawer called 
PCO: and PC1 :. Basically, CrossDOS is a utili- 
ty thai allows your Amiga to read and write 
to PC MS-DOS format disks as well as for- 
mal them in a compatible way. 

But CrossDOS is not limited to just floppy 
disks. With a bit of work, you can format and 
access hard drives and removable disks such 
as the Zip and SyQuest in the same way, 
Sadly, Commodore's demise and the lack of 
action from Escom meant that this particular 
feature of Workbench never actually got 
updated, and even now users upgrading to 
the newer Workbench 3.1 will still find the 
same version of CrossDOS as with 3.0, bugs 
and all! The latest commercial version 
includes a string of long overdue updates. 

Goodbye to 8+3 

For all its flaws, Windows 
95 did put one thing right 
on the PC platform, one 
that Amiga operating sys- 
tems have enjoyed for 
years: the use of long file- 
names. Workbench happily 
lets you name files using 
up to 256 characters, 
including many of the sym- 
bols and foreign characters 
available, Prior to the 
launch of Windows 95, the ageing MS-DOS 
file format, which insisted on a file name of 
no more than 8+3 characters, separated by 
a full stop and forced into capitals, restricted 
PC users and was a great pain for anyone 
copying long-named files onto a PC format- 
ted disk. 

So it's not surprising that the main 
change in CrossDOS 7 is the addition of long 

filename support, compaiihle with Windows 
9b Again, you can use up to 256 characters, 
mixed case and 'illegal' characters which the 
old format did not cater for. 

This allows for completely seamless 
copying of long-named files between 
machines, and is a bonus for anyone using 
networks like the Siamese System, with 
shared disks no longer seeing their file- 
names truncated by CrossDOS. 

Operation of CrossDOS is practically 

transparent. A 
good installer 
script copies 
the new 
filesystem to 
your L: direc- 
tory. Overwrit- 
ing the old 
one if [here, 

while a new 
version of the 
commodity is 
copied to your Tools: drawer, and that's it! 
From there, you can set up mount fifes 
for your floppies (included with CrossDOS 
anywayk hard drives and removable drives 
and access them as transparently as your 
AmigaDOS devices. Unlike older versions, 
where you had to write mountfists for these 
drives yourself, CrossDOS 7 comes with a 
small program that will automatically 

A File 

ercliBnge Irtm 

:PE [a Amiga 

easier than 

4 Versian 1 H 
Iflsl introduces. 

auppuit fur PC 

disks iDFTTiHtted 

with JDIIg 

tile names 

Big disks 

Users Df removable disks, such as the 
SyQuest, LSI 20 and Zip are also better 
catered for. While the older version of 
CrossDOS would read, write and format 
these devices in the PC way, it was 
prone to crashing in mid-access as well 
as suffering from data corruption on a 
frequent basis. These bugs seem to be 
cured, with my Zip happily bouncing 
files between my Amiga and a PC for- 
matted disk without a single mishap. 
Plus, you can even do this to hard dri- 
ves, particularly good if you are sharing 
a drive with a PC, CrossDOS is fully 
compatible with all OD and HD floppy 
drives, supporting both the 720K and 
1,44MB formats. Users of the Catweasel 
are also supported, but you will need to 
run the patch supplied with the 
Catweasel drivers. 

generate these lists for your devices. 

Using a PC alongside your Amiga has 
become a way of life for many users, some 
out of choice, some out of necessity. If you 
are one of those people, you must have this, 
if only for the flexibility of long filename sup- 
port, not to mention a PC format command 
that doesn't freeze when you try to format an 
Amiga floppy for the PC. ■ 
Chris Green 

CrossDos 7 

System Requirements: Workbench 2.1 nr higher. 
G12R RAM. Hard drive lecommenrled 

Simple tg install, a detailed manual and automatic 
mountfist creation make it transparent to Die iser. 

File copying and formatting is vetf quick, although 
you ire left nailing al tines lor the disk to mount. 

A hit steep far &uch a small (unction, bat a hewy 
user of PC formal drives will soon see the value (if it. 


A lung overdue upgrade! 


9^)*EF.**-.'j* < ''£ 



I Price: £169.95 ■ Developer: ACT ■ Supplier: Blittersoft 
© D1908 261 466 I http://www.blitterso.tcom 

Not included in last month's audio round-up, this 
16-bit sound card now gets a chance to show us 
what it's made of. 

One way or another Zorro 
sound cards have never man- 
aged to fulfill their potential, 
with most managing little 
more than a straight 16-bit in 
and out with no practical Of useable frills 
along; the way- The fact that most Amiga 
owners didn't have Zorro slots until recently 
has held back development and hampered 
cross fertilisation between hardware and 
software developers. Many would rather have 
struggled witti whatever parallel or PCMCIA 
port cludges were on offer than make the 
move to a Zorro. After all. who wants to 
buy/re-house a whole computer system just 
to accomodate a sound card? But short of 
connecting to the clock port on the A1200 
motherboard there's no other option, and if 
it's true, practical 16-bit sound, vou want, 
Zorro is definitely the way to go. 

Prelude looks pretty much like every other 
sound card, but for the audio connections on 
the back. Unlike most, it doesn't have the 
1 connections mounted directly on the back 
plate. Instead it uses a 15-pin D-plug with a 
spray of short leads sticking out of the back. 
This allows you to connect and disconnect 
various sound sources and outputs without 
risk of unseating the card from its slot. It also 
makes it possible for the card to offer three 

What's the alternative? 

To be honest, Preludt doesn't really 
have much stiff competition. Zorro 
sound cards typically feature audio in 
and out (perhaps a few ins} and little in 
between. Detflna is the most interesting 
alternative with its realtime DSP effects, 
but sadly there's barely any software 
support for those features. 
Toccata, now difficult to get hold of, is 
as simple as they come, with three ana- 
logue inputs, one output and a 16-bit in, 
16-bit out conveyor belt type operation, 
The tong- since discontinued Sunrize 
AD516 is nice but simple and was 
always wetl overpriced. Melody and its 
A 1200 variants look more interesting 
but aren't yet available. 

stereo inputs, one mono input and a stereo 
output in the form of RCA, phonos which sim 
ply wouldn't fit on the back plate. 

What expansion card would be complete 
without a 'feature connector? Not Prelude. 
An interface is planned for this to allow con- 
nection of PC sound 
card daughterboards, 
such as the Yamaha 
DB50XG (as used in 
our own Project XG'i. 

Software bundle 

Prelude scores better than most sound cards 
with its bundled software. The CD comes 
with SoundFX, a demo of Samplitude, an AHI 
driver, AudioLab and a collection of smaller 
tools such as the aforementioned Mixer and 
Tapedeck, plus Play IS. There's also provision 
for anyone who wants to support the card in 
their own software by way of some develop- 
er's docs.The inclusion of an AHI driver 
makes it possible to use the card with any 
software that suppons AHI {retargetable 
audio) output, which includes just about 
every worthwhile bit of audio software 
released in the last couple of years. 
Unfortunately this does not include OctaMED 
SoundStudio, which has neither an AHI out- 
put option (doh!) nor a specific Prelude 
mode, although this is bound to change with 
the forthcoming SoundStudio update. 

While as with all Amiga sound cards, the 
price looks shockingly high when compared 
to technically similar PC sound cards. Prelude 
is still one of the most affordable and most 
available sound cards you can choose from. 
While it won't make your sounds jump 
through DSP hoops, it will do its job well and 
without fuss, The range of inputs and full 
duplex capabilities help lift it above the rest, 
and it makes a pleasant 


In this case 
the wavetable card 
output would be chan- 
nelled through an extra internal audio channel 
to the main output. It would be nice if you 
could just plug one of them straight onto the 
feature connector without going via an addi- 
tional adaptor. An MPEG layer 2 and 3 audio 
player is also planned. 

See the specs 

So. let's take a look at the other specs of 
the card. It's a 'full duplex' card, which 
means it can record and play 16-bit stereo 
audio at the same time, It can sample at 
rates up to 64KHz in 16-bit stereo, including 
44.1. KHz. Each of its inputs can be passed 
through the to main output at various levels 
with the use of the Mixer software. This is a 
little tool that acts as a mini mixing desk on 
your Workbench. You could use this as a 
very basic mixer to combine other sound 
sources in realtime (live instruments or MIDI 
gear for example), and as one of the inputs 
is designed to loop back to the Paula out- 
puts vou could do away with an external 
mixer altogether - although mnixdown 
options would obviously be very limited in 
such a setup. 

change to see 
some hardware turn up 
with a decent suite of useable soft- 
ware in the box. If I was put on the spot and 
asked to recommend a sound card right now. 
Prelude would get the nod.B 
Tony H organ 



System Requirements 

flit, torr»-ei|itippei Amiga with 0S2 or above 

Hand? audio connections. The rest camel down to whal 
software yon use with il. AHI compatibility is essential 
mi present 

Nothing too flash, but does its jib well wiUwet tibial i 
heavy toll on the CPU. Sonne quality is fine 

While the hardwire alone might seem overpriced, the 
software bundle helps add value to die package 


A solid sound card with good software 




Air Mail Pro 3.1 World News 

■ Price: £23 (approx) ■ Supplier: Toysoft Dev. 

Fancy a new emailer? Air Mail Pro 
could be just what you're after. 

Email is as old as the 
Internet itself, which in 
computer terms |g as old 
as the hills. Until power- 
ful GUI machines like the 
Amiga came along, most emailing 
was done from test-based clients ■ 
some, like Elm and Pine, have 
evolved to have very clever ASCII 
menus, but they're text all the same- 
Air Mail Pro is the latest entry into 
the relatively newer field of graphical 
email interfaces 

I..JH {it r,:lK»5t.- J ,p*3 

■.Oattlllr£.LltiM JiippUonSoi/oct. 
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kwirw Can you ti»il*-i It' : eaji-iilnly curt' 
Clnr* BUI b> m i;ic;»11LH want ef copyright 
LrJ:-M.!|M..:.l ^twtnl in thu* C.lTiB and Hsbtm 
cllpi' G«d ttuejj BMfl uttteLag t»» juiijt 
Mrx*t too cicinif for tntt ion or ibijij- 


Sending mail these days is about 
much more than just getting Words 
X and Y from Point A to B. On most 
levels, Air Mail has the game cov- 
ered. Most of the changes since V2 
have been cosmetic, the only major 


System Requirements: 4 meg RAM, m Z.I 

Tough learning cirve in the early slages 

A powerful and efficient mail glient 

Good value if email is important to jrou. 


Well worth a look if you fancy a 
change of mailer 

switch being a multithreading mode 
which allows you to compose, send, 
and receive mail all at once - a very 
powerful and welcome feature. 
Air Mail's built-in handling of 
multiple encoding types has been 
expanded to include BinHex 
(Macintosh binary-to-text) decoding. 
The included POP support makes it 
that much easier to take advantage 
of privacy measures, and the exten- 
sive preferences (through MUI, 
although other versions are avail- 
able) are a welcome 
sight. Other changes 
include the ability to 
have the old SPEAK: 
device read your 
mail to you. f recom- 
mend against test- 
ing this unless you 
have some time on 
your hands... once it 
gets started, 
it's hard to shut it 
up. There is an 
experimental "spam" 
filter, but I. personal- 
ly, don't trust my 
computer to decide 
what's worth read- 
— >■ '" ■■ " ■ * irg j: confiy 
urability, this option 
is not very useful. 

Air Mail continues to be a solid 
performer, If it has any glaring prob- 
lems, it's that it's starting to suffer 
from "creeping featurism" and the 
online documentation is woefully 

I behind the changes in the 
program. Because there's so 
much you can do, just send- 
ing a lone piece of email can 
be challenging the first time 
out. Now that the core pro- 
gram is quite stable, a few 
more dummy requesters (i.e., 
those that come up when 
you've done something the 
program considers dumb) 
should be a priority for the 
■ Once you get the hang of 

Air Mail, it's well worth 

appreciating, ■ 

Jason Compton 


■ Price: £20 (approx) - Bundle: £37 (approx) 

■ Supplier: Toysoft Dev. 


Or how about a dedicated 



DM H 1.1 t.i 


-"i'i. i-t-t m tun j 

la la in* ■*" 

It's a real dilemma. 
Your ISP has massive, 
expensive, powerful 
computers whose 
sole reason for exist- 
ing is to process Usenet 
news, email, WWW 
requests, and so forth. 
Why shouldn't you just use 
as many of their resources 
as you can when going 
about your Net activity? IF 
you use your ISP's built-in 
clients - Unix software like 
Elm for mail, Tin for news, etc. you 
can save yourself a lot of download 
time since ytJu only download what 
you read - not what you might con- 
sider reading - and use up absolutely 
no drive space. 

But perhaps for convenience, or 
privacy, or because your ISP is one of 
the growing number which does not 
offer Unix shell access, you want and 
need your own mail and news 
clients. If you have AWeb-ll. you can 
use its built-in news client, which is 
better than nothing but certainly sub- 
optimal, World News provides a 
Standalone solution which if nothing 
else is better than giving up news- 
groups altogether. The interface is, 
not surprisingly, quite similar to Air 
Mail's, so if you familiarise yourself 
with one, the other will be a snap. 
World News forces you to organise a 
user profile of newsgroups - you can 
simply be la;y and put all of the 
groups you might ever want to read 
into one category, or try to 
break them down by sub- 
ject, or set up a "lots of time 
to read news" vs. a "only a 
few minutes to read news" 
priority group, and so on. A 
number of common interest 
profiles are 

I was a little surprised at 
how comfortable I found 
World News.. Attachment 
decoding and saving was 
reasonably smooth, and rjer 
tainly a sight better than 
struggling with keyboard 
commands. The built-in editor 


nrrmin mi i ■ iwtin 


■' ■ r »i ^ M' fl l l ip*ll»~<+j#^YtyW*<pMHillE M i | 

is snappy (and yes, it word-wraps 
correctly at 75 or however many 
characters you specify in prefer- 
ences, even though you may not be 
working in a screen window as long 
as the output is intended to be). On 
the down side, as a newer product it 
is still a bit rough around the edges - 
certain requesters do not scale prop- 
erly with fonts, for example. On the 
whole, though, it's easier 10 get up 
and running with World News than 
with Air Mail, largely because you 
don't have to worry a boo I trashing 
your important stored email; you 
can't accidentally delete news from 
your ISP 

Despite its promises, however, you 
should consider if you really need or 
want an external newsreader. Running 
a Unix client on your ISP gives you 
much quicker access. But, if you've 
decided to take the plunge. World 
News is solid enough to consider ■ 
Jason Compton 


System Requirements: » meg ram, wb 2.1 

Basically straightforward operation 
Does an adequate job as a newsreader 

Unless you really need a standalone newsreader, it's 
not a bargain. 


A worthy newsreader if you 

want a separate tool for the jab 



I, ... I'< •■' 


I 1 

"Simon the Sorcerer" 15 one 0' Ihe Amiga's. 

niosi loved graphic adventures. 

"A British Adventure shal's taken fw world oy 

Storm " The One 'The animated ...has 10 be 

seen to ha- beliavad." Cti Amiga 

'You really shouldn't miss l" AC. 

The voice ol simon 15 

Cr.ns Barr»e |MrBritus|. 

Available on: 

Vimga CO.-C03Z. 

'ECS Ofet £ AGA DM. 

fleqtiii*s fnAb rati. (CO 

tor S^SfldflJ 

Call: 1793 432176 Fax: 1793 4&4097 

fcta ErtKalnmeiti lEpiei • 3SS house, Ar^O. Cheney Manet, Swrox UK. SN2 2 : J 

Pease nuke EteqjK postal ortas papaHe tsiSLOW EnMamwil 
Stasf a* 3 mal ol f I w tta t* Pi' wf i- lha W witt ptji Mb Q»*»*» 
"re* ena* net Htone lsWa Enierta furl 5 a Hdng n*fl« 01 EfK MjiWi ng 
A tnis l5»3 rO jilt VAT ESCE — WT^ ^ 

KA:fW)<Hl S.WM E W 

&ii a 3*E fcf a ^i<. up ^o date 1st rf gamts chbit cmwoubchi mcLccmc 

"Vlmal Karting2" - The Ullimale 

KarNng$i molality! >s linaily hit Ihe 
Amiga. Includes six gruelling 
tracks I Some of the faslesl AG A 
textured inapoedi 3D graphics 
you'll see. even on a standard 
Al£0D. This game really moves. 
Available on: 
CD JOst. 
Qflty £ it 99 

"Sixth Sense investigations" & a new 
graphics aaver-Me tar trie Amiga, based 
on the classic LucasAns style games. The 
base storyboard tells ol a crazy young 
guy who has the ability 10 MmmurHcarle 
ivil- the spiril of a sarcastic man. A 
friend, t&xi ihmkg of himsetl as a datec 
tiwe, profits Irom Ihe psychic abilities of 
his fnand |trw psychic guy^, by using his 
sMIls K3 solve 11-s -noBi bizarre problems 
ol the rich. 
Available on. 

ACA Amiga CD > CD3?and Disk. 
Requires Smb .'am. 4mo iorspeecli 


"Shadow of the 3rd Moon" 

A. flight simulator like ng other. 

*6 diMeram campaigns 

"UptO 45 missions. 

'Digital soundtrack 

'Realistic Fog. Fire. Smoke etc 


landscapes | 

Av^al?^ go: 
AGA Amiga, 


i fllfl [C I fYi . Tta OriflinaL.. MrBwilh m enter. 

hHjmj i k nanA 

Lest Bays in Paradise 

rename,',; 2- The follow up 

fat My Wftii*Jf# ■ Brand New FgnlbJll Game 

SnadOW of tJie 3rd Woe" il - PPC Only 

Tclal Combustion - Carmageddon dona 

Cii\«,:i $t Irte Devil - TombFaider qn Ihe Amiga 

Svils boom $E - RPG wilh ID Engine 

Pvtsator. Pheanix. MarblelousZ. Sttaut and more. 

Trues Worlds ■ With 30 huge Italians 
Full spoken dia'ogue on Ifse CD Version. 
Superb e56 Colour CaMoon Graphks. 
5D Iranie'Second animal Dns throughout. 
Full animated intra. segLence on CD. 
Load and save al any point in Ihe gam*. 
HLnd'Bds 01 items lo pickup and wse. 
Mass vsly compieii enigmas. 
Month 5 of Gamaplay, 
The bigg bei. Graphics Adventure ever. 

Lornhhs Hoom I 

AH You Need For Internet And Comms! 

netconnect v2 

£59.951 high quality modems 


NetConnect »2 is the easiest and mast comprehensive Internet compilation designed to enable any Amiga 
user, from novice to expert level, to get onto and use the Internet. Based around 11 commercial programs, 
(including the Contact Manager], and worth aver El 50 il bough! separately, you are- given all you will need 
to get the mosl l*om lhe internet. By usJrtg the new Genesis W«M«d. a user should be able connect lo the 
Internet in a matter ol minutes. Ideal for both- an Inlemel or local area network connection. 

11 Commercial Programs within NetConnect v2! 

'Dcarrt' r*Y* TCP/IF Flack, kwnnl baud 0*1 •VniTC 

^r:ilHJiv.*jruil -rf.fl. Wu r-unu ^dml * n 

cfrinaef - now Wluni rr-j»1iplF nro^d*/ supped. 

r¥iuHI-Hui#r liuppwl, *-jhiiE4 Lutilrul.iliitu* wrndu*n 

(4ftw vi 'not GPnrattofi ipe*di. n*w ccnfriHHiMH 
d jIli. new f be. 


A ■sup*^t> corablnoiJ amoil aral ■ F i*i>«*eac*' ■•Mhm 

Crtft QUI! C&flLfcrti ill Dfi* rifiiiJuT IfteaLuim vau 
«n«lrJ! H*p«( - Ml**! nt*nGhiT*OTt3i. IMppod 1rjr 
P0P3/AFQF, March H^rfrtloft. Tiultipl* *lgjfi«1uf#* 1 
it- j*.r.i\f until HiitpDrl, Ami :uir1 tflc. 


dial anlirtfi feUh fritfitia ob-Guu i&pici, loin 

■WjnrV^nnj^fl, rjr^(wiil*rnnrF--nrjflr^-igp Th* iflC II 

Dnd uYihu. mow idonitna ilAmMlj af (ha 
- AmiRC ib &k b«t A/Tnna **C -clHnt 


TBkiBt into remote compuDtn Ifnxn mfwfrm* In 

'in rv ■■li: - I'iJil lilny fin n :::nrfinl*- in G^rm^nf 

' r o-n I'Odr AmrflB, maintain dlwclwlM re ^dli* 

will: juhuh, uh«.fc Iha mUiLum, nnl lha nwlwiTh, puwyr 
OTlriF flam-Hi 


AmTHrii in h carnrnunciHliiini. jiHctNp* which 

a, I awe y-pu 1d- pciir*«1 Id * 005 to another uk* 
fdr*Ct bnd^, Lrtimrtr NtH vib d MI-...I LflfV^AtliCrt 


Contra* imnegamMit ol won slbH, rip Mrvor*. dint chennrli 

IrwiilH.'uvTTi. Y-nn ^iin ntnrr 3 rjingn n' inflgiinB&Ci lot-icti i; 

accessible irom vopjgtr, MC2.JVnlHG.srFn Pro. 

Vcilsd in* b**l Ami^l -Mb brtiwMi' by CU 
£jrvga ■ support* SSL rer mcuiws oirJeroo., 
HTTP 1.1 jlar lh« iHilaaE w*b u££G*a| 

■ostium 06A suppon (us* lait me«i to 
iiiifv irtiepeei, built-in FTP und nrwj 
wppoTt nnrtj niuch .no™, 

Choose from three high-Quality branded [moderns - the top ol the range, amend 
Winning PACE 56K. the new PACE 'Solo' S£K or (he middle ol the range Dynalink 
modem. Both come with a five year warranty. Trie PACE modem also ships wilh 
free lifetime technical support,. UK caller ID (Only modern available which Supports , 
thish a superb SiMakerphorve, coiile^encmg feature, volume slider, easy to ^— ^ 
UtKlefStancI LED^S and non-technical, easy to. read documentation. The PACE is. J^S3|tj' 
GU/rently the best £6K modem you can tHjy, virtually winning every single modem «*" r ETi> 

I'Oiincliif) in the PC, Internet and Mac press. All PACE &6K modems are now v90 shipping ready - 
the agreed standard for 5SK connectivity. Why not treat yourself to the brand new PACE 'Sole"? 
The 'Solo' be used standalone from your Amiga. Want to go on holiday but need to receive lax. and 
voice messages, but don't wanl to faave your Amiga running? The "Solo" islhtr answer, 

O*o« External 56K Modem 

Solo 1 56K Modem 


AniFTV ii. iIhj ulliiriily Ailiiad FTPdldrM. 
Urj>«nltWKJi\wlrjgrJ pfi^flrHrnq frrjnn :«iy "FTP 
wMm, Mmo aiip(jfJTt» ADT bo iloiv ynu- bo 
IcukI Ihm iHlvra! iikn. Irrni llm AiiiiibI 

■anif ArchiB \o inarch FTF j.155 hc^ iiipi-. 


_J y_^ A dn*i:r t:tUil tlirtm 1i> 1th* ArtiifJA. A£\i m(. 

Ail fulfil* iMJHwmTJtiLJi'iii Cdiwifii. 1fiv' P*QC4fe 

1fl tajnnfe nhaaaogaa. Vnu can ulh dfradly 
■i*Hltw*in» to rf«*fidt lwi ttin IniirrwL 


Nrjflnhp 11 .1 fflW' 1>P^ npr .^n:il||->iir.^ 1f»f 

nathiork and in a pwc^k ^onneoiod to n ■ 

linc*f' y rHJr inrrKln l-n nrtn il IHhy ht-h nrlinH 

plnj icrvnri la-llntf 1h« nssponMi qpawl 


X-Arc ti lh* Amh>l-* lUMM ifl. WrtlW™ - 
«utomB&c«^ rjecwfr'rjnrnxjrj LHrVLJX/ZIP 

11k*. ttM th# cwiiutflrli cf Uh*u JKChlv**, 

::'wJ:h y nur crwn 


stfax professional 


STFai Professional is new commercial fax and voice mail program which enables you to use your Amiga 
as a digital answer machine, send and receive faxes from most Amiga programs and setup a mini-BBS. 
Ever wondered who Companies manage to create their voice based operator system? You can do this at 
home! 'PrtSSS one to leave a message for Mike or press two to leave a message for Sue'. STFax is also 
■deal for the small business Owner: setup a fax on demand service (so customers can receive information 
aboui your products; 24 hours a day], advanced message box system to* the employee's, 109 callers via 
celler-ID, control other programs etc. New v3.S offers you even more powerful voice features, including: 


_.. , p_* I t~ I — I »-» L 



-'■■fa : '* i 

r «■ *n >u I 

• Full Fax Features; 

fun Fja^'M9d*nii cissj [1, j, z,cg support 
Phonnhonk store nil your rn* and rnlflpry>nfl numtjarj, 

- Sthwdukr - store iox TH»sages \ji send al spDcilied times 

- Bro»*!fli1"ie - send oi« lau 1o *« 1hari Dim m.-<p4nt 
fi»port5 - iMir.kiy ssb mhan a ra> was n»n( and «»c«lved 

- Printer Driver ■ nodimct aJI print oiila to a iuc 1ila (pnnt 1rom 
WDidworlh, PageslrBim, Final Writer, a 1aal oditor ate!) 

- FAX Vlettar - ■■il-- uuluuiri^'iuuiriii-ii! fax nmugn 

- f*s Fwward - ion*aro ra>e» to another fnaehim 

' Advanced Voice Features: 

Advanc fld DigilAl An&w*r Msrhin* - ^mlimited Btorajje Space 

MultiplB-Uupr - n«£ign yoi»bo>«9 to individual usefs A lamily could halve a 

voisBtH?it p«r rrflmtjsr and meanfff Weir 0^1 voice irassaoes. 

Advantcd votes Scripling - nnw#e your 0<wi vo«jn naUwcuK/laji on rtflmand BS«Vk» ' 

- Use Ihe Modem as, a TfllaphDiw - mnk^i nnd mr-fliun? OBfc via. StFat Hro and your modenn 

- RenxAe Access - listen Id your messages Irani an a^lonul source-. 10. Irnm anottiar phnrtn -or won -counlry! 

- Cslftar-ID - see who i£ OeJIirig you Inumber and name or caller), choose Id intcfcepl Ihc- call or allow STFa* to dug -answer. 
*a« who liai ia*t a message and 'neon/ to Hie caller via Die msuJeni. attach a perooiial urtwi mq La a am-ciii: phcuta number 
and only 1hai pefMn hanin; iha m*ssAjjfl. 

- Envflrnal Proqram Control - slajl an arc-KM scnpl wtien an inconning call is detected or whan Sho caller has hungup and 
control 04tW piOjrainB. A irluaic playe. L^jld puuee lor ail inconwig call and then continue when call lias ended. 

Call scnamiiig - imacfciis.1 prions nnmbflfs. sch or sale* people calllnfl aner 6prn? Nuaancs eaJIwsT Blaohlis-1 Uieir 
nurnbera (you can evea blacklisl 'wrthheld', unauailnolo - and 'indaiTiaEiDiur mimlMn;) sn StFaj: cithfir tgnnmii tlwur qall or 
ail^lply plava a ouieLjunl gneeung ''sorry, lhis household does not welcome c-od sale calls"! Vou can also sat priorities per 
caller - $TFa> noHloaa an linporlam sailer, A playa a warning aouaid. 

- Can Scneits ■ satup scnpl;; to pariomn an a&Hon on an incoming (an. 90 pause wour muBJc sottware until Ihe call s e 
■ Independent Operation Mode (new in v3.3!); 

- Modem wonts independently finm Amiga lo store lakes or voice mnssagos. Download now massages or taxes 1o STFa* 
F^O and Iheri viewVplav/'nanajye "hem wilhir the soflware, 

- 50*tiVB»e lu#y 3UtfXlfi:a Ina Independent Operation mode or the PACE Solo' you can upload a greeting to the moriwr, 
setu0 ft heritOte relieva password, arrange lhe unique 'follow me' ieatuie (modefn coalacEi you by mobile phone when you 
have n-ttMSuOea! and SwiriclMia Lhe independent mode on and olf Ion ean|<- 3-Com 'Massage Plus' modem is also 
supported Jbul this modem Has tar mure limited Ioniums than lhe "Scto" and no UK Caler ID support!. 

Oval House, 113 Victoria Road, Darlington, DL1 5JH 

Tel: 01325 460116 

Fax: 01325 460117 



E'Waie - ED.S0 for UK delivery 

- £1.00 for EU delivery 
• f l.iQ UVortd dr-livory 

H 'Ware - £4 tor £-3 day delivery 

- £6 Tor neat day 

- £call lor Saturday delivc-ry 

Make chciiuBii'P.Q.'s payabic to Active 

Technologies and send to the address 
listed opposite We can accept credit or 
debit card orders. For any additional 

information cal ue! 

Quality branded PACE 56 vo-ice modem 
1 v9u ready (new 56K standard! 
' Syeer warranty, life t me tree tedmioal support 

■ 56000 bp* DAT*/'FA*VOICE modern - true rH- 
Tt»01nll1|Jur to 11S,2W iiW,4«l tor Internarj gp$ 
tjroup 3, Class 1 soiicL''recaiw*i FAX il4.4|i 

■ V.SO fvideo CDnferencino) capable 
' Call Diucrimiiuiiitin 

■ tIK Caller |p luniqu* to P*c.6 inod*ms) 
1 1Q LED's lorfufl status memtoring 

' Analogue Simultaneous voice and data IA.S.Y. D I 

■ Speai,erphune lOr hdridS-lr#e Operation, 
- Mutp burton lor aecrary 

Upgradabto MOM chip 
' OnVDtf imtch to rear ol unit 

Volume slider lor speakerphone control 
r Includes headphones-'microphones - voice control 
' Serial cable included (wibh B £ £5pm connectors) 

The PACE Solo' WK modem njdleeM vou* ekliBna 
Tax, anawermachlne and modem. It can work 
indaoendenttu fntm your Amioa |w> you t»n turn your 
•computer off 10 receive message.*, ir you preterl 11 
contains the features listed lo the left end adds: 

■ Full specification faxVvoioe answer machine wilh 
message mplay, time stamping., tempts refn4val of 
■nwaages nel op*ratlonnl In nland-alone mode. 

■ Stored messages accomoanied by time, data and 
caller-id where applicable. 

' Storey any combination, ol approivrnatety 3D 
rnlnurres ol sp»w;h or 30 paae* al taeae. 

■ ''Follow Ma' allows ttvo 'Solo* lo notify your mobile 
phone when yeu neceiue new messages! 

■ Group 3. Ctaas 1 and Class 2 FAX (14,4) 

■ 2 sockets for flaeJi memory esjtanaion modulea, 

■ Memory expansion options upto aSMbifs, 

■ 5 baokMt lunoUon Keys, '1 function- Keys 

Plus much more.. 

* MIME Pnefs ■ Central MIME prels interface means that you only need to setup file types once with an 
nice interface! This saves masses of time and effort (aspectelly far beginners). 

■ Programs are now keyfile based 'can be used with any TCP Slack - Miami etc) 

* Dock bar - allows you to create multiple dock here wilh point and click ease - just drag the icons you 
have created into the icon bar! NetConnect v2 is pre-setup with its own icon bar for ease of use. 

NetConnect v2 CD Montana nwy axbtaa: datatypes. MIME types :lor www brewsinuj and much neeaj £59,95 

NetConnect v2 Upgrade from v1 i«e»»tered Netconnect vt use™ onhri Ecall! 

Dynalink 33.6K External Voice/Fax/Data Modem 
Dynalink 56K External Voice/Fax/Data Modem 
PACE 56K External Voice/Fax/Data Modem 
PACE 'Solo' 56 K External Voice/ Fax/Data Modem 



£129 95 

PACE ■'Solo' requires STFax Professional v3.3 for the IndepenrJenl Operation Mode features 

modem pack options 


Venous money saving pecks are available. These are all based on the Dynalink o£K modem, 
Packs based Dn the 33.6K or PACE &BK or PACE "Soto' 56K modem available. 

PK01 5*5K Modem & STFax £ 99.95 

PK02 56K Modem &. NetConnect £119*95 

PK03 56K Modem & NetConnect & STFax £129.95 

PK04 56K Modem & NetConnect & Hypercoml & STFax £164.95 
PK05 5SK Modem &. NetConnect & Hypercom3Z & STFax £189.95 
DEDUCT £20 for a Dynalink 33.6K Modem (instead of the Dynalink 56K) 
ADD £40 for a PACE 56K Modem (instead of the Dynalink 56K) 
ADD E100 for a PACE Solo' 56K Modem (instead Of the Dynatink 56K) 

■ All packs come wilh one month free connection to Demon Internet and/or UK Online 

■ Choose between lhe CD or Floppy disk version of NetConnect wilh your modem pack 

high speed serial cards «51lfc fram £44.95 

The Hypereom rarMjc flt high-speed serial cards offer your Amiga the fastest connection to the 
Interne-t, tor conims and ta« 1inns1fira. Availahle lor the Amiga 1 £00, A1 200 Towera end Zorro-llflll 
baaed machines (Zorra version surteble for A1 S0QJ2J3J&GQG or a A1 200 tower). 

Hyperion- 1 A1200 1 it ^6DJO0bps highspeed buffered sen al port C39.*5 

Hytjercun'S At Z00T 2 * 460 JuOoos bighspecKl buttered aenal. f x SWK bytea/sec paraiif" port E79.K 

HyjMrconiaZ. Zorro-S^ E " -t60-JChlt>p6 hlghepe«l bi>tfori*a sen*. 1 * SCQK bylea'UC parallet port Cr4.$S 

HrtJercorrH Zomo-IrS A k 4SP,«Ottjpa highspaed buffered serial ports M6.35 

[ miscellaneous software 

Venous other individual software titles ere available. These titles 

wanting to purchase NetConnect vZ. 

Miami ■ Tr.p.'ip stack tor the Amiga 

Scales - superb new Mm bseed workbench reniacemen't! 

Voyagdr Next Generation 




Am Talk 


Contact Manager 

AmT^lniit 4- AjmTetm PaCka$« Deal 

■ 5% Discount VYtrwt 2-4 Vapor pnoekxis anf oocionr, iO'j Discount /or St 

may be interesting to those not 



£28 00 







£-1 SOD 













internet informer/extra information 

Still tjiisure about connecting lo the )nternel? Want more information? Confused by all the 
acronyms such as JSOM'T Confused about the costs? Ask for our free information pack! 



■ Price: from £249.95 ■ Supplier: Eyetech 

f +44(0)16242 2713185 ' 

If vou thought that CD-R technology was 
exclusively in the province of SCSI, then 
think again. Here's Eyetech' s low-cost 
ATAPI EZ-Writer. 

Like all Eyetech' s products the EZ- 
Writer comes in a variety of 
flavours to suit your particular sys- 
tem. The model on test here is the 
£299.95 external version, which 
comes supplied in a sturdy steel SCSI-type 
case with an internal P5U. All versions ship 
w<th the excellent MakeCD 3.2 software. The 
drive mechanism used in the EZ-Writer is the 
Mitsumi CR-2BQ1TE, a standard half-height. 
5,25" size drive with claimed transfer rates of 
&* for reading and 2x for writing, 

What's it for? 

What do you need a CD-Recordable 
drive for, then? Well, its a cheap, reli- 
able and long-life form of mass storage, 
CD-R disks cannot be erased once writ- 
ten, and they will not degrade with 
time like magnetic media do. Obvious 
uses include the following- 
Backups: CD-R discs are a 

cheap, permanent and 
convenient way of 
backing- up your hard 
drive contents. Forget 
mucking about with 
scores of floppies. 
Archiving: Create libraries of eas- 

ily accessible software 
and data. Ideal for 
images, clip -art, sound 
samples, or whatever. 
It also has the benefit 
of portability - CD-R 
discs may be read in 
any CD-ROM drive. 
Audio recording: Make your own CDDA 
discs to be used with 
any old CD player. A 
cheap way to distrib- 
ute your own music or 
great for making cus- 
tom CDs of your 
favourite tracks. 

CD writing and IDE 

The critical issue with CD-R drives is that 
when writing they have to be continuously 
fed wish data. To ensure an even flow of 
data CD-R drives are equipped with an inter- 
nal buffer; the CD writing software will 
maintain anoth- 
er buffer. If a 
buffer under- 
run occurs - 
that is, the data 
flow is inter- 

for some rea- 
son - then the 
disc being writ- 
ten to is 

The Amiga's 
IDE interface is 
not an ideal way 
to connect a CD- 
writer. The Amiga's phlegmatic IDE imple- 
mentation supports only the programmed 
I/O mode. Consequently the CPU has to be 
used to transfer data from memory to a 
device or vice versa. A powerful processor 
is needed to maintain a decent throughput, 
especially when transferring data between 
drives. There is also the problem that if two 
IDE devices share a single channel (one 
being master, the other slave) then they are 
both restricted to the speed of the slower 

The EZ-Writer is best used with a 4-way 
IDE splitter. Then you may have the source 
drives (perhapS,yOur hard drive and CD- 
ROM drivel connected to channel one, say. 
and the CD-R drive to channel two.. With 
such a setup the source and destination dri- 
ves can operate independently and you 
would be less likely encounters buffer 
under-run. To enable the use of the second 
Channel on the 4-way interface you must 
have the full version of IDE-Fix or similar 
[Eyetech's complete EZ-IDE interface and 
software may be purchased with the EZ- 
Writer at a reduced price of £30.) 

The proof is in the writing? 

The EZ-Writer is simple to install (especially if 
you already have a 4-way adaptor fitted) and 
the supplied MakeCD software straightfor- 
ward to configure. MakeCD is a powerful 
package and yet easy enough for novices to 
use The in-built context-sensiiive help is a 
big plus. 

The package supports writing of standard 
CD audio, data tracks and multi-session 
discs. The two common methods for burning 
CDs are track-at-once (TAO) and disk-at-once 
{DAOk In TAO recording each track is sent 
separately to the CD writer with an inevitable 
pause between each track. DAO recording 
overcomes this limitation and also allows 
greater control over the format of the disc. 
The EZ-Writer can handle only TAO recording. 
In tests the EZ-Writer performed satisfac- 
torily. The Mitsumi mechanism used has a 
poor reputation for reliability, but I encoun- 
tered no real problems with it. With an 060 
processor this package effortlessly wrote 
CDs Irom images files, from disc to disc and 
even on the fly- The only difficulties I 
experienced were with copying 
audio data from disc to disc. 
Since the EZ-Writer is quite 
capable of writing audio 
data at double speed - it 
did so from image 
files - I assume 
this was due to 
fe the rather old 
and battered 
CD-ROM drivel 
was copying 

The verdict 

H you are really serious about CD-R, then a 
SCSI drive will offer better performance. 
However, the EZ-Writer is easy to use and is 
the lowest priced CD-R system for the 
Amiga. If one were to shop around, perhaps 
the drive could be bought more cheaply 
from a PC vendor; but then you could get no 
Amiga-specific technical support. ■ 

Richard Drummond 


System Requirements: Any Amiga, WB3.U+ and an 

IDE interlace. (PO processor b 1 8MB recommended) 

Ease of 

mall, cnafigitre and use. 
Adequate, nut doesn't impress. 
A good but nnt exceptional price, 


Good entry level CO-lt system 



Amiga Developer CD 

■ Price: TBA ■ Available from: Weird Science ® Tel: 0116 246 3800 

It's got more information than the Yellow 
Pages... and it's slightly more readable too. 

When this new Developer CD 
landed on my desk, I was 
surprised. What is the 
point of updating the docu- 
mentation for an operating 
system that is no longer being developed? I 
thought. Of course, this CD is licensed by 
Amiga International; they seem to have a 
separate agenda from their bosses in the US. 
Amiga Inc. 

What's here? 

The official line is that this CD 
contains all the material needed 
to develop software for the 
Amiga. This is not quite true: it 
does not include a compiler, the 
actual business end of software- 
creation. No problem. There are a 
number of excellent development 
environments available in the public 
domain. But as capable as these 
freely-distributable systems are, they 
suffer one crucial lack: the includes 
and link libraries, the files that instruct 
your compiler how to handle OS calls 
and data structures. These missing 
components form part of the Native 
Development KiH NDK} which can be 
found here. 

The Developer CD features the latest 
update of the NDK. As well as all the nec- 
essary bits and bobs to fuel your compiler 
Ihe Autodocs also comprise part of the NDK. 
The Autodocs - so called because they are 
machine created from the source code of the 
OS - detail the parameters, results and usage 
of all the OS functions. They are supplied in 
AmigaGuide format, which is handy for hot 

help use from your favourite text editor (For 
example, you may configure an editor to call 
up the documentation of a highlighted OS 
call in your program's sou reek 

This CD contains a whole host more than 
just the NDK, though. There are tutorials and 
example code; documentation on standard 
tools like AmigaGuide and the 
Installer; details 

New for VI. 2 

The Amiga Technical Reference 

Manuals (3rd Ed} in AmigaGuide 


The PowerUp software and 

developer package from phase 5 

The WarpOS software and developer 

package from Haage & Partner 

A snapshot of all current files from 

Amiga International's ftp server 

The Amiga Mail articles 

(volumes 1 and 2) 

The DevCon disks from 1988 to 1993 

^*^V^===-— and tools 
for Localization; information 
on the IFF file format: various tools for 
debugging; object and source code manipu- 
lation; the Sanall, Envoy and INet network 
kits; extra documentation and example code 
on OS3.0 features like BOOPSI and 

And there's more 

So far all that I have discussed was available 
on the previous Developer CD. The big, new 
additions to this one are AmigaGuide ver- 
sions of % the official Amiga Technical 
Reference Manuals and the inclusion of the 
WarpOS and PowerUp packages. 

The Reference Manuals are a huge bonus. 
These three books Libraries, Devices and 
Hardware - were formerly published by 
Addison-Wesley and comprise the bible to 
programming the Amiga. Since Commodore's 
demise, they have been harder to find than a 
decent pint of beer in London. It would have 
been nice to have them in a format better 
suited to hard copy, though. 

The addition ot the PPC development 
material is a positive move. While these kits 
are likely io become stale quickly both PPC 
kernels are still at an inchoate stage - this 
could be interpreted as a real advocation of 
the PowerPC by Amiga International. 

What's missing 

Despite the huge quantity of data on this 
Developer CD. there is definite room for 
improvement. One glaring omission is a 
search tool. The contents of the CD may be 
browsed via Multiview: most of the docu- 
ments are in AG format and there are plenty 
of links and cross-references; the CD has 
ndices by subject and alphabetical order, 
too. But because of the deeply-nested hier- 
archical structure, it is time consuming to 
locate a desired piece of information. 
Perhaps a move to HTML in the future 
might be a good idea. As far as content is 
concerned, the major shortcoming is the 
lack of material concerning AmigaDOS. 
To be fair, this has always been the 
case. The gap here is perhaps a further 
symptom of the schism between DOS 
and the rest of the OS; or maybe it is 
because the Amiga DOS manual was 
published separately by Bantam Press and 
Amiga have been unable to regain copyright. 
I also would have liked there to be more 
third-party development material included. 
Much Amiga sofiware these days makes use 
of facilities such as MUI, CyberGraphics, AHI, 
etc.; documentation and examples on these 
would have been valuable. 

The judgement 

Regardless of its faults and omissions the 
Developer CD is a vital resource for anyone 
serious about writing software for the Amiga. 
Although it is not a vast improvement on the 
previous release, it deserves a Superstar 
medal merely for the inclusion of the 
Reference Manuals. Buy it. ■ 
Richard Drummond 



A must for air propellerheads 



Ateo A4000 Tower 

■ Price: £159 ■ Developer: Ateo Concepts 

■ Supplier: White Knight Technology D +44 (0)1920 822321 

Jealous A4000 desktop owners breathe a sigh of 
relief, now you too can join the tower revolution. 

I' t's definitely the Zeitgeist lor Amiga 
owners. After years of struggling, along 
with those pokey little desktop cases, 
hanging seven types of god-knows-what 
from the fragile plastic case, A12QQ 
owners have been sawing and soldering their 
way to computer heaven. Big power sup- 
plies, plenty of drive space, room to breath - 
there are plenty more reasons for A 1200 
tower conversion than adding Zorro slots. 

A4000 owners have always been blessed 
in the Zorro department. On the other hand 
they have been cursed by a less than spa- 
cious desktop case. It's bad enough that 
there is only room for one 5.25" device, but 
the abnormally small space allocated in the 
5.25" bay leaves many A4000O desktop own- 
ers with a CD-ROM drive sticking an inch out 
the front of their cases. 

Standing tall 

We've had a fair few requests from people 
who want to tower up their A4000 desktops, 
but until now the only option has been the 
Micronik solution. 

Micronik solved the Zorro mounting prob- 
lem (the A4000 Zorro daughterboard stands 
at a right angle to the motherboard, fine if 

Upside-down screws 

A point to watch is that you 
are now dangling your cards 

and they need to be we " 
supported. Zorro slots 
tend to have a decent grip, 
but the blanking plate 
screws should certainly be 
fitted. Unfortunately they 
point down and are pretty 
hard to access with about 
a 5cm clearance between 
tbe bottom of the blanking 
plate carrier and the tower 
base. There are some air 
holes in the floor of the 
case in about the right 
place, and personally I'm 
tempted to hack these out 
for easy access to the 
screws, but a right angle 
screwdriver will do ait a 





your motherboard is horizontal but a problem 
when mounted vertically in a tower) by 

replacing the daughterboard with a seven 

slot one that has a right angle connector 

allowing it to sit parallel to the 

motherboard. It's a good 

solution, but pushed the 

price too far for most 

people's taste, especially 

as most people find four 

slots sufficient. Ateo's 

solution, in the best tradi- 
tion of money saving 

Amiga hardware hacking, 

is to just let them hang. 

Once the A4000 moth- 
erboard is in piace, the 

blanking plate carrier for 

the Zorro cards in the 

back of the desktop case 

is removed, rotated ninety 

degrees, and put into a 

precut receiving slot in 

the tower case. The origi- 
nal Zorro daughterboard is 

then put back in and the 

supporting top bar 

screwed into the blanking 

plate carrier at the back 

and a custom fitted right 

angle bracket at the front. 
Sure, the Zorro 
, Slots point 
now, but at least it 
is cheap and does the trick! 

Easy assembly 

A4000s are a lot easier for tower 
conversion than Al200s. They 
have an AT form factor mother- 
board which screws into place 
where a PC motherboard would, 
and require much less messing 
about with IDE interfaces, key- 
board adapters and so on. Once 
your A4Q00 desktop is stripped 
down and the motherboard 
removed (a few screws, a couple 
of hex nuts) it is a matter of min- 
utes to fit it to the Ateo case. The 
rear panel of the tower has well 
machined cut outs for the ports, 
plus a couple extra for the 


mouse/joystick ports which normally poke 
out the side of the desktop case, a problem 
Ateo solve with a pair of extension leads. 

The whole lot is screwed into place and 
the Zorro daughterboard added as previously 
described. The power supply is already 
adapted for an A4000 desktop style connec- 
tor. Drives are fitted as normal for a tower, 
and off you go. It couldn't really be much eas- 
ier. There are a few minor points I don't like 
about this case, but nothing terribly impor- 
tant. The positioning of the blanking plate 
screws, the lack of dedicated port labelling 
(you can use the stick on sheet from your 
desktop, but it'll look a bit rough), the 
shortage of power connectors on 
the PSU I easily alleviated by buy- 
ing doubler cables which cost 
about a pound each). The quality 
of the case itself is adequate 
rather than good, too. 
However you do get six 5,25" 
bays and four 3.5" bays, and the 
whole thing runs plenty coo!er 
than a stuffed desktop. It isn't 
spectacularly cheap given there is 
nothing complex like the keyboard 
interfaces that A120G towers 
require, but for something as easy 
as this it's a very fair price, and 
there has clearly been plenty of 
thought put into the design by 
people who actually pay attention 
to things like proper electrical 

This is one of those products 
which does exactly what you want 
it to do without any major fuss or 
difficulty, It may not be going to 
set the world alight, but if you want 
more space in your A4000, what are 
you waiting for? ■ 
Andrew Korn 


System Requirenienis 
Amiga 4000, common tools 

Simple to construct bit iorms ire a Irtik fiddly 

Plenty dI space, decern build 

DIt would te cheaper kit a lot more hassle 



A. good piece of kit that opens the wQild 
nl tuner coouersinn to MD(0 owners 




EZ-VGA Mk2/Plus 

■ Price: £74.95 (external), £119.95 (external with flicker fixer) 

■ Supplier: Eyetech © +44 (0)16242 2713185 * http://www.eyetech 

Scan doublers, scan doublers everywhere... 
and all the monitors did work? (Well, maybe.) 

At the risk, of repeating myself, a 
scan doubler is a device which 
promotes the horizontal scan 
frequency of the Amiga's native 
video display modes (PAL and 
NTSC] to make them viewable on a standard 
PC VGA monitor A flicker fixer, in addition, 
cures the annoying flickering caused by the 
interlaced video modes. 

biers from Eyetech. And. typically for 
Eyetech, they've found a novel way to market 
their EZ-VGA Mk2 range. 

More compatibility? 

The EZ-VGA Mk2 operates in a different man- 
ner from the other scan doublers. Instead of 
using an external oscillator and usurping your 
Amiga's genlock circuitry to promote the 







i_ pfioe 





There is a wealth of option now in the 
Amiga scan doubler market. In the June issue 
of CU we tried out Micronik's devices, while 
in August we gave Power's entries a whirl. 
Here we take a ilook at some new scan dou- 

The optional flicker fixer 

The EZ-VGA comes in two versions: one 
without and one with a built-in de-inter- 
lacer. However, if you are undecided 
whether to opt for the more expensive 
Wsk^r-faitivi'g de,Mice i&s perhaps A ^ou 
cannot afford it just now - then don't 
worry. You can buy the cheaper version 
and upgrade it with a de-interlacer at a 
later date. This is a simple matter of 
opening up the device, plugging in a 
field-RAM chip and setting an internal 
jumper. Easy. 

video scan frequency, the EZ- 
VGA employs a phase-locked loop ( PL L) to do 
the job. 

The consequence of this different 
approach is wider applicability; the EZ-VGA 
will work with all Amigas. ECS and.AGA, PAL 
and NTSC. Eyetech claim also that it func- 
tions more compatibly with any hardware 
add-ons you may have grafted to your 
Amiga. They say that, by externally clocking 
your machine, Other scan doublers may 
cause timing conflicts with some hardware 
expansion such as accelerators. This argu- 
ment sounds plausible. However. I am not 
personally aware of any instances in which it 

More control? 

The EZ-VGA is a four-inch- long, flat box, one 
end of which plugs into the RGB socket of 
your Amiga. The monitor then plugs into a 
standard 15-pin VGA socket on the other 
end, In size and shape the EZ-VGA resem- 
bles one of those old TV modulators that 

were shipped with the A500- It exhibits a 
similar design flaw, too. Since it plugs direct- 
ly into the back of your Amiga - not via a 
flexible cable like Micronik's external device 

il requires, say, six inches of clearance 
behind your machine. Not such a problem 
for desktop or tower-cased systems, per- 
haps, but a real nuisance for consoles like 
the Al 200. The EZ-VGA's plug and go instal- 
lation is worlds easier than any of the inter- 
nal devices - but with one caveat. There is a 
small potentiometer on the rear of the box 
which is used to adjust the video signal pro- 
duced by the device. The EZ-VGA is suppos- 
edly shipped with this optimally preset for 
the vast majority of Amigas - but it may 
require some fine tuning. This is a simple 
enough procedure, however. 

Like all the scan doublers we have 
reviewed, the EZ-VGA - once installed -oper- 
ates transparently. The picture quality pro- 
duced is equally as good as that of any of 
the other devices, too. The flicker-fixing ver- 
sion copes admirably with interlaced video 
modes, static images are rock steady, while 
moving images are subject to a slight flicker. 
This is a feature of the way the interlaced dis- 
play is made up and the way the de-interlac- 
ing works. It is certainly bearable and a lot 
less noticeable than with Power's flicker fixer 

More value? 

The decision of whether you wish to buy an 
EZ-VGA rather than a rival device is not a 
straightforward one. It depends, perhaps, on 
whether you believe Eyetech's hard sell or 
have experienced problems with any other 
scan doubler. The fact remains, however, 
that despite its higher price the EZ-VGA's 
broad compatibility and upgradeability mean 
it is a worthy contender. ■ 
Richard Drummond 

EZ-VGA Mk2/Plus 

System Requirements: Any Amiga 

'.'cry nearly plug and play 

Excellent display quality, The 
especially impressive. 

tint p. expensive than similar devices 
- but upgra deanle. 


A quality scan doubler - that 

dares to be different. 



Next Day Delivery From . 

Visa, Delta 
and Switch 

2.59k Surcharge on 
Credil gauds. Hoi 

Swicti / utfta 

Prices INCLUDE 17.5% VAT 

White Knight 


Tel: 01920 822 321 

9.30 - 5.30 Mon - Fri Fax: 01920 823 302 

RO. BOX 38, WARE, HERTS, SG11 1TX, U.K. 

UL7TM SCSt-3 is Compattbte with SCSI-1 & 2 

4.3Gb IBM (5400rpm, Marrow) £ 229 

M 3Gb IBM (54OTrpm r Wide) £ 244 

4.5Gb Seagate (7200, Narrow \ £ 259 

|4.5Gb Seagate {7200, Wide) £ 295 

'4.5Gb IBM ES (7200, Narrow) £ 299 

4.5Gb ibm es (7200, wide) £ 299 

Higher Capacity SCSI Owes Also AvaHatsIs 

Blizzard 603e+ 

ll you're thinking ol buying one, 
_j - - ■ shDpkln'l you W* IP the experts? 

For the bes! advice arflS^ftfWic* (Although 
not necessarilyjift hi?st prices - AHer all, 
excellem sQwge^otfsrnl con* cheap 1 ) 
Call White Knigjn^flri, 0JLSSP.S.2Z ^ 

LOLA 2000 svhs a vhs £ 349 
LOLA 1 500 vhs only £ 1 79 

NOT suitable for Internal Fining In A 1200 

2.1Gb Seagate uitraDMA £ 119 
» 2.5Gb Seagate ultra dma £ 129 
-3.2Gb Seagate uitraDMA £ 135 

|4.3Gb FUjitSU UrtraDMA £ 155 
; Higriar Capacity IDE Drives Also Available 

I CDROM Drives 

|32 x Speed Toshiba scsi £ 99 

124 x Speed ATAPI / IDE £ 65 

32 x Speed ATARI / IDE £ 69 

8.-'4 x SCSI-2 CD Writer £ 295 

16/2/2 x SCSI CD Re Writer £ 359 

674/4 x IDE CD ReWrtter £ 275 

■SCSI Cartridge Drives 

ISyJet 1 .5Gb e* + cabi* £ 269 

SyJet 1 ,5Gb mi £ 259 

SyJet 1 .5Gb cartridges (x3) £ 1 59 
^ZIP 1 00Mb Ext. * Cable S Term £ 1 35 

C1P 100Mb NEW eternal £ 1 35 
IZIP 100Mb Disks (x 6) £ 75 

| JA2 1 Gb Ext * Cabte a Term £ 3 1 9 
JAZ 1 Gb Interna; 3.5" version E 279 

LAZ Disks (x 3) £ 239 

IEZ Flyer 230Mb Ext. ♦ c a we£ 1 35 

EZ Flyer 230Mb WBkMxs) £ 57 


lYDRA Zorro2 Ethernet £ 1 49 
M200 PCMCIA Ethernet £ 119 

lemory SIMMS 

8Mb 72 pin 60ns EDO £ 15 

16Mb 72 pin 60ns EDO £ 30 

2Mb 72 pin 60ns EDO £ 40 


m Hi-Res SVGA £ 309 

15" Hi-Res SVGA £169 

|4~ Hi-Res SVGA £139 


VHS. Very Higli Quality, Plus 
Software ronlrol. £ 449 

A1200 & A4000 



Tower Conversions 

A4IHK) (M> Bays, 23(W) only £ IS 1 ) 
A 1200 ik [1;i>n, IMWi from £ 129 



AteoBus i Pixt*lft4 lust £ 229 

(iraptikM'unl A ilnh hw L«u ithJ .\ J 3»\ 

lr 11 link - Ht'awji ttt ■mOwim 1 

Call For More Details A 

AMI BACK 2 - HD Backup £ 20 

AMIGAVISION Authoring £ 15 



TURBOCALC 3.5 Spreadsheet £ 20 

TERMITE Communications £ 10 

INFONEXUS 2 File Manager £ 10 

STUDIO 2 Printer Drivers £ 25 

SURFWARE Internet Starter £ 5 


ADORAGE MAGC Casabtarea £ 49 

AMINET 8/9/11 CDROM £ 7 




EMC PHASE 2 or 3 CDROM £ 8 


Specifications ? 

If you need technical details 
on any of our products, call us 
on 01920 822 321 weekdays. 
White Knight Technology 

are renown for excellent service 


f Please Call Us to Verily Price & > 

Availablilily Before Posting An Order. 
Goods Are Not Sold On A Trial Basis 

Any unwanted r-' unsuilanle items. i1 returnecl in 

pristine candiiion art) ; iaoie to a min. 20% chaiga 
This also applies to CanoellBd orders, rf accepted 

Minimum Order Value £ 50 + P&P 

Many prices subject td exchange rata 
v E 1 O E - 20/07/98 J 



A03*t Ftvi 1«ucp 



I ««..P„™.™. 


160Mhz no 040/060 § £235 
l60Mhz with 040/25 i £ 249 
160Mhz with 060/50 1 £ 489 
200Mhz no 040/060 « £ 289 
200Mhz with 040/25 | £ 309 
20QMhz with 060/50 J £ 535 
240Mhz no 040/060 m £ 355 
240Mhz With 040/25 | £ 369 
240Mhz with 060/50 Z £ 599 


160Mhz no 040/060 f £295 

160Mhz with 040/25 | £309 

1 60Mhz with 060/50 £ £ 539 

2Q0Mhz no 040/060 | £ 349 

200Mhz with 040/25 "g £ 369 

200Mhz with 060/50 J £ 599 

240Mhz no 040/060 < £ 415 

240Mhz with 040/25 £ 429 

240Mhz with 060/50 £ 659 

Blizzard 603e 
Power Board 

:Pin SIMM State. 
Requires Tower cased 
Amiga 1200, Socket 
for new Blizzard 1 
PPC graphics card. 
Mole: the 603e has no 
SCSI-2 interface and 
Cannot be upgraded. 

Blizzard 603e+ 
Power Board 

Specifications as 603e. 
Also requires Tower 
cased Amiga 1 200. 
Onboard high speed 
DMA SCSI-2 interface. 
Various SCSI cables 
available, only at time 
of 6Q3e+ purchase- 

* " ^erV biohI 

and BVision PPC 

High Perforrriance Graphics 
for all Phase 5 PPC boards 
& the CyberStorm MK3 060 



With Ultra Wide SCSI interface arsd 
socket for CyberVision PPC- 4 k 72 
Pin SIMM slots (requires pairs of 
matched SIMMS), UHra Wide cables, 
adaptors and terminators available. 

* A30O0'3e0OT require* minor mod&fieaSiDTi. 

f,T~\ Urtra fasl graphics carets lor use wifoo ur 

^f. ) PPC accelerators. CyberVlston PPC 

\ ^o*/ CyterStorm PPC & CyberStorm MK3. 

' BllzzardVision 

^X Thaw boards are designed for use with 

ifr pfffSfr, ) high resolution SVGA morutors, and do . 

i 5? 2 <) not have s^'^ovblsf I flicker fixer or 
Vf^|/ tomattc switching capabiii: . 

CyberVision PPC (8Mb) £ 185 
BVision PPC (4Mb) £ 149 

180Mhz no 040/060 £459 

180Mhz with 040/25 £499 

180Mhz with 060/50 £699 

200Mhz no 040/060 £ 545 

200Mhz with 040/25 £ 579 

200Mhz with 060/50 £ 779 

233Mhz no 040/060 £ 589 

233Mhz with 040/25 £ 629 

233Mhz with 060/50 £ 829 


5QMHZ 68060, Ultra Wo* A4000/4000T 

SCSI, 4 SIMM slots j : A3000V3000T* 

Vied palra). Wide SCSI w i1h 06O.'5OMHz E 479 

' leads and accessories are without 060 CPU £ 229 

060 ACCGlBratOT also mailable ■ jrooT rKi^tt modiiiMiOT 





Dipping his virtual ice cream scoop into the digital freezer 
Dave Stroud comes serves up some more Internet PD 


Type: Game 

From: Ami net: gamB,'dema..''DC_Oemo.lha 

Size: 826k 

Requirements; AG A, Hard Drive 

AieeeeeP It's another Breakout clone. Ah, 
but wait a moment, it looks like a pretty 
good one. In fact, it looks like a very 
good one, but if I was to tell you that 
Deconstruction was a Breakout clone 
written in Amos, a lot of you would 
probably drop your copies of CU Amiga 
and run for the hills. 

Breakout clones and Amos aren't 
usually a good mix, but Deconstruction 

refuses to join the mass of poorly- coded 
alternatives and provides frenzied 
gameplaying action with a sleek interface 
and eye-catching graphics 

This playable demo of the full game - 
which is available From over the channel 
in France for a £16 registration fee - also 
includes a demo demo. You know the 
sort of thing - an advert, if you will, for 
the full version. 

Choosing to view this demo provides 
you with some more information about 
the full game, like the fact that it includes 
200 levels, 45 bonuses, 277 bricks and 6 
raytraced, animated bosses. In a 
Breakout clone? Apparently so. 

Once you've seen the demo demo, the 
playable demo lives up to expectations, 
as you whizz your metallic bat 
backwards and forwards and experience 
some quite lovely animated effects like 
spinning triangles and diamonds as well 
as the more traditional falling tokens 

which change your bat or ball in one way 
or another. 

This is one of the best Breakout clones 
I've ever seen - it has eye-catching 
graphics, great sound, excellent 
gameplay and is presented beautifully. 
And if that doesn't convince you to play a 
game, I don't know what will, Perhaps if I 
give it top marks,.. ***** 

XBase 1.3 


Type; Database 

Fruii"* lia.XiiO.lha 

From: A mi net: biz dbase XBase3.1ha 

Size: 124k 

Requirements; OS 3 4 , 5Mb RAM 

Looking through Ami net for an attractive, 
intuitive, user-configurable database 
program can be tricky. XBase 1,3 brought 
an end to my search, and for good reason. 
It's all of these things, 

It doesn't use that love-rt-or-hate-it 


but it 
and user- 
friendly. It's 
got all the 

- , a—— 

j] Itwr'. I t«_inu [ 

vsuioo [5TT 

I rili iln {fcbj ;m I 

] _>>__ _t< n-JH. V i 

Ftethw- IWll >K!MKtlft ~"1 _t. Hill! i 

I mi. [ linlrttitLMi 


features you might want to see in a 
simple database program; A font- 
sensitive GUI, plenty of keyboard 
shortcuts, full localisation, saving and 
loading of ASCII files, a wildcard- 
supported search function, etcetera. 

Above ail, you can design your own 
database to meet your own needs. Don't 
want a "Fax:" field? Then don't put one in! 
Want a database consist inn. of just a string 
gadget and a checkbox? Fine! Go ahead. 
Not a problem. Seeing as you start with an 
empty window, the design and content of 
your database is only restricted by your 
needs, which is a good thing. Alright, so 

ltnt»: ttmi. m. Intt.ii f-BHeijLf 


fit* | 

_ is | 




tr,, tl,|L|. 



you can't have pictures, sounds or bouncy, 
spinny mpeg animations of the USS 
Enterprise included in your database, but 
that's not what XBase is about. 

I don't need to explain how to use this 
program, because it's a doddle. You'd 
probably only find it difficult if you were 
wearing a straight-jacket or didn't have a 
head. What more is there to say? If you 
want a no-frills but user-friendly database 
program that lets you be the boss, get 
XBase 13. ***** 


Wriggle v2 

Type: Game 

From: Ami net: game, mis c, Wriggle lha 

Size: 25k 

Requirements: OS 2.0+ 

Controlling a worm with a mouse might 
sound like something you would report to 
the RSPCA, but in this case, Jesper 
Wilhelmsson cat*) be forgiven, Tired of the 
standard worm games that only allow 
you to turn in 90- degree steps using the 


*. * 

: i .' 

pn ■' 

4 * 

cursor keys, Jesper has decided that a 
mouse can do the job better, and in some 
ways, he's right. 

At first, trying to control the speed and 
direction of your worm in this manner 
usually results in it careering out of control 
as you fling your mouse left and right, 
wishing it would learn to judge for itself. 

It doesn't take long to master the finer 
points of control, and you'll soon find 
yourself paying attention to collecting 
apples, diamonds and rubies and avoiding 
bricks, rocks and stones. Why? Well, 
because eating all the apples will complete 
a level, for that is all your worm wants to 
do in life, and who are we to argue? 

Although it's possible to play in a 
window on your Workbench screen, it's 

: : 

perhaps not the best idea, although it is 
fun trying to access a particular drawer on 
your hard disk whilst simultaneously 
steering your worm in the right direction - 
something which could almost be an 
entirely new game in itself! 

Despite being a worm game, Wriggle 
could just be different enough to catch 
your interest for a short while, and this 
version comes with a level editor, which 
can only add to its longevity- + *■** 

FBlit 2.45a 


Type: Graphics Util 

From: Ami net: util/boot/FBIit-iha 

Size: 117k 

Requirements: '020 + , Fast RAM 

Chip RAM. There, did you just shudder? 
Then get your hands on FBlit by 
Stephen Brookes. Despite being 
"experimental, incomplete and 
fundamentally dangerous," FBlit does 
wonders for Workbench backdrop 
patterns and Web Browsers' displayed 
graphics by steering them away From 
the default, limited Chip memory. 

It does this by patching OS 
functions that normally use the Amiga's 
blitter to display graphics, forcing them 
to use the CPU. If you have a nice zippy 
processor, redrawing these graphics is 
also sped up - the faster the CPU, the 
quicker the redraw! 

Versions of Voyager, I Browse and 
AWeb can all be forced to use Fast 
RAM for images, although the latest 
versions of I Browse and Voyager can 

be set up to do this already. The speed 
of viewing and scrolling around large 
graphics with Multiview is also 
improved, as is the redraw on 
Workbench and window backdrop 
pattern S . 

Although software which patches 
the same functions as FBlit can cause 
conflicts (such as MCX and MCP), I've 
been using it here alongside the latter 
of these two commodities with no 
problems, and doubtless many other 
users of FBlit are more than satisfied 
with the benefits it offers. 

In short, if you've not got a graphics 
card, and you are running Workbench 
in more than two colours, you should 
be finding out what FBlit can do for 
you. You might just be surprised. I 
know that I certainly was, **** ■ 

Type: Demo 

Size: 1MB 

Requirements: AG A 

A nice 

of arty 2D 
and abstract 
3D visuals 
are synced 
with a slow- 
fast drum & 
bass sound- 
track on 
one of the more stylish but still technically 
impressive demos to have appeared lately. 
The multilayer mesh of circles (above) is 
one of the best bits which sucks you into 
what looks like one of those microscopic 
close-up shots you get of dirty clothes in 
washing powder ads. *** 

rP^^k ^j 


Riohard Drummond has a load more Publio Domain games and 
utilities, available on floppy disk... 




the others to be interesting. There are 
lots of nice touches, too. The cute sound 
effects, for example, when you fall into 
the water or thud into an obstacle. On 
the second level - called Lost Bridge- if 
you miss a jump, you go plummeting 

Cross Country 

Type: Plartnrm game . ^ ■ — v„„„ cm <W7 

' JTm= Underproof Pn. M Carmania «*-■ ShoeburynessTEsse* SS3 9VZ 

Tel: 01701 295 B87 . — . - — 

Price: £3-00 (2 disks) . 

The plot for this game - involving a 

clown, a princess, a bomb and a fox 

without a tail - is perhaps a bit silly But 

who cares? Cross Country is a top-down 

running and jumping game in which you 

play the fox (I suppose the object is to 

rescue the princess, 

but I wasn't really 

paying attention) . 

Anyway. the game 

features five scrolling 

levels of avoiding 

bad-guys and jumping 

over obstacles. 

Doesn't sound much, 

does it? Well, you'd 

be surprised. 

Cross Country has 
colourful cartoon- 
style graphics. Each 
level is sufficiently 
different in content 
and character horn 


through the 

clouds to youi 

death and 

splat onto the 

ground below 

The author, Labriet Daniel, has clearly 

put a lot of effort into this game. There 

are a few minor flaws - the scrolling is 

not perfect and the collision detection is 

a bit iffy - but on the whole it has been 

well executed. 

Cross Country is fast and fun and 
slightly unusual. It is refreshing to see a 
PD game that is not just another Arkanoid 
or RType clone. The fact that it is 
freeware is an added bonus. **+* 

T ype: Music application . 

fIL: Classic AmU* ™ " Deansgate. Rin>Hff Manchester M26 2SH 

Tel: 0161 723 1638 . — ■ T - 

Price: CI plus 75p PftP per order — 

BeatBoa is aimed at the budding Amiga 
musician who doesn't wish to deal with 
the complexities of a tracker program; it 
is touted as a completely point-and-dick 
music editing package, 

BeatBox employs a similar metaphor 
to the tracker type of program, but the 

interface is realised in a completely 

different manner. Instead of having to 

mess about w'rth hex codes and the like, 

you assign icons to each of your 

instruments. You can then place icons on 

the screen in a desired sequence to make 

a musical phrase or block, which you can 

then identify with a name. Building a 

tune then consists of arranging these 

named blocks in order, Simple, huh? 

The simplicity of the interface does 
allow the easy creation of music, but 
options and controls are rather limited, \\ 
is in no way designed as competition for 
a tracker. I suspect that the first-time 
computer user or the very young would 
benefit greatly from this package, The 
supplied guide file will be very helpful to 
the beginner, too, and contains clearly 
annotated scree nshots. 

I have a few complaints with the 
package, I found that with the pgint-and- 
click method used the correction of 
mistakes is difficult. Secondly, BeatBox' s 
screen handling is rathe* odd: it claims to 

be able to open up on a Cybergraphics 
screen, but whatever size CGX screen I 
chose, it would only open one of 320 by 
240 |1 ended up having to force the 
display mode with MCP's screen 


Lastly, the program is shipped with no 
example tunes and only one sound 
sample for you to experiment with. I 
accept that there are an abundance of 
samples elsewhere, but the inclusion of 
some samples would have made it a 
more complete package, BeatBox is 
shareware and has a registration fee of 
£5 in the UK, It is a worthy tool for the 
musical novice. *** 


Type: Game 

From: Underground PD, 54 Carmania Close, Sheeburyness, Essen SS3 9YZ 
Tel: 01702 295887 

Price: £1.50 

People say football is the UK's national 
sport. They are wrong: it's darts, 
Honestly. There must be some telling 
defect in the British character that we 
lead the world in pub games. Darts, 
snooker, dominoes... 

Anyway, 501 is an attempt to bring 
that great game of skill to your computer 
screen. For those of you who remember 
the Commodore 64, 501 is obviously 
influenced by that Mastertronic classic, 
180. It has a similar look, the same 
delirium tremor control method, contains 
sampled speech and humorously-drawn 
computer opponents for you to face. 

This game was written 
in AMOS by Eric Park and 
he has done a creditable 
job. The presentation is 
excellent. There are a few 
flaws: for example, the 
soundtrack is discordantly 
awful and the sampled 
speech has a 

disconcertingly American 
accent. But the game does 
boast loads of features, 
including one or two 
player games, practice and 
tournament games, and a 
clock game. Unfortunately, 

the gameplay is a bit tedious. I don't 
think anybody will have the patience to 
actually complete a tournament 
(competing against a fellow human is a 
lot more fun}. And, while I appreciate 
that it is difficult to translate a game 
such as darts to a computer, the wobbly- 
hand method of control is frankly 

I personally dislike darts - I go to 
pubs to drink and talk to people. But if 
you disagree and would like to hone 
yourflechette-iobblng technique on your 
Amiga, then 501 is the game for you. 

Classic HD Utils #31 

Type: Utility collection 

FrorrjiOassic Amiga PD, 11 Deansgate, Raddiffe, Manchester M26 2SH 
Tel: 0161 723 183B 

Price: £1 plus 7Sp P&P per order (Sigh! 

Yet another HD Utils disk. The content of 
these disks is definitely declining as this 
series progresses and tile title is 
becoming increasingly a misnomer. But, 
anyway - what does the thirty-first 
edition have to offer? 

My favourite program on the disk is 
called Head2_ Do you remember those 
hacks that were trendy a few years age, 
the ones that would draw a pair of eyes 
on your Workbench screen to follow the 
movements of your mouse pointer? Well 
this is similar, except it renders a 3D 
head. Great fun, but utterly pointless. 

ArtecScan is the main package of note 
on the disk. It is a driver package for the 
Artec A6000C and AT3 scanners (but may 
work with other SCSI scanners). 
ArtecScan is shareware with a fee of S30. 
This may seem expensive, but this is 
quite a professional package. It has lots 
of controls: 24-bit colour and 8-bit gray 
modes; colour filters; gamma, brightness 

and contrast correction, etc. The only 
real limitation is that at the moment it 
only supports PGM and PPM file formats. 

The remaining software in this 
collection is rather unremarkable: 
DTypeGuide provides help and software 
to ensure your system has all the latest 
datatypes installed; GuruLog is a tool 
which keeps a log of system failures; 
LhaZlzx is a utility for converting 
between archive formats; and MaxMenu 
is another start-bar clone This disk is 
only if you 
wish to try 
out the 
The rest of 
us should 
give it a 
miss. + + * 

3 1 HeutfZ Wrtck/KjiP 

ACI Club Disk 
July/ August 1 998 

Type: Disk magazine 

From: Roberta Smith DTP, 190 Falloden 
Way, Hampstead Garden Suburb, London 

NW11 6JE 

Tel; 0161 455 1626 ... 

Price: 90p + 50p P&P [Irfre to minium, ill ACil 

The AC! Club Disk is one of two disks sent 
every two months to members of the 
Amiga CJub International (for membership 
details contact the above address). 
Although free to members, other Amiga 
users may like to purchase a copy. 

The DMC system was used to create 
this disk. For those unfamiliar with this 
system, in use it functions like a colourful 
version of Muttiview: it provides gadgets 
to browse backwards and forwards, page- 
by-page through an article, and to 
navigate up and down through the 
magazine structure. DMC is not too 
system friendly: it does allow you to 
switch back and forth to your desktop, but 
it opens only on a PAL screen. The 
resolution of PAL is too poor to make text 
easy to read and the size of allowable 
screen display limits design choices for a 
page I think that disk magazine creators 
would do better to publish their work as 
HTML pages. But I suppose this idea is 
dependent upon their readers possessing 
HTML browsers and machines capable 
enough to run them. 

This magazine acts as a newsletter for 
the ACL As such it contains some material 
orientated towards the club. There are 
lists of disks available to members, and 
members can post messages to be 
displayed to each other or sell they're 
unwanted hardware and software. The 
rest of the content is a mixture of Amiga- 
related articles. There are host of different 
hardware projects, a review of CrossDos 
7, tips and FAQs, a collection of artwork, 
jokes, etc. Nothing stands out, though - 
either by being good or bad, 

The ACI Club Disk has been 
competently, if not exciting done. There is 
bound to be something here to interest 
the average Amigan. And rf it is being 
shoved through your letter box for free, 
who can complain? **-* 

x ^ 


See your work in print... and win a print, too! 

Each month we will declare one picture in the 
Art Gallery to be Picture of the Month - and if 
it is yours, we will send you a print of your 
work, output to an ultra high quality IRIS 
printer on glossy paper (that's around 25-30 

quid from a print shop to you, guv'J. You will 
never see your work looking so good! If you 
want to enter a picture into Art Gallery, either 
email it to or post in on 
disk to our normal address, marking the envelope 

Art Gallery. We recommend PNG format as it ■ 
saves a Sot of disk space, but alternatively GIF or 
IFF is fine, JPEG drops image quality so avoid 
that where possible - also never use JPEG for 
images with 256 or fewer colours. 










BS\ ■: :■.•;.;'■ ^^B 

MSfcTfitSaSttlCBl EiTj 

BBWfl I^^HB 














. Melt by Jason Mitchell 

his unusually high resolution image was done in 
nagine 4.0. The mirror ball is a cliche and the 
imposition a bit stm piratically symmetrical but the 
ilours are nicely balanced and the Jupiter backdrop 
.'orks very well. The smooth tonality and detail is a 
roduct of the large number of pixels that make up this 
icture. At just under 1.5 million pixels, it is nearly five 
mes the size of the average PAL resolution picture 
lat gets sent in to Art Gallery. 

There is no reason not to render your work at as 
igh a resolution as you can get away with, until you 
sach the limit of display resolution - for example, a 
icture this size in CU Amiga gets printed at about a 
>ur million pixel limit. 

'. Abduction by Robbin Van Ooy 

his is a Lightwave render with post processing in 
hot og ernes and PPaiot, Robbin was inspired by the 
jdden replacement of the old green phone booths in 
is native Netherlands by uglier newer ones. He 
elieves. the old ones were abducted by jealous aliens. 
Dhbtn does a good job of spotting the flaws in the 
icture - it is overexposed, the windows are equally lit 
id the lights on the UFO are a little weak. 
Oddly the moon took 32768 out of 57136 polygons 
the scene. If he had used a bitmap, he could have cut 
>wn the number of polygons in the scene by well over 
itf and it would look better. The best solution to the 
FO problem is a tricky but rewarding one - make a lot 
1 holes in the surface, and put a bright light source 
side it Similar tricks can be applied to the windows. 

The Guardian against Defectors 
/ Peter Sullivan 

tter Pro Grabbed an oil painting he did a couple of 
sars ago and tweaked it in Personal Paint, The idea is 
n, and the artwork fine, but a combination of some 
iperfeet scanning end the reduction to 256 colours 
at using PPaint entails has taken its toll on the 
lage quality. 

. Sunny by Raymond Zachariasse 

rymond's latest is a bit of a tribute to Eric Schwartz, 
i attempt to come up with a character along the lines 

if Schwarz's Amy It looks a tittle like he lost 
concentration after the head though - the face is pretty 

~ >od, but the body (eaves something to be desired. 
It's a bit counter intuitive, but with cartoon work of 
lis type, a good understanding of anatomy is very 
tportatit There's no room to go into detail here - and 
iless I get flooded by requests I'm not going to do a 
gital Art tutorial on furry female cartoons - but try to 
ink about the skeletal »mi the bodily structures (calm 
jwn!) of your character a bit more. Schwarz is good 
drawing cartoon animals because he knows what 
at people really look like 

Plastic by Sapie (Gunnar Alvheim) 

>re's a very nicely executed Lightwave 5.2 abstract, 
ean, simple, well done- Looks a bit like a poster for a 
w age cult, but I think we can forgive Gunnar for 
at< I'd like to see a few more facets in the crystal for 
ntrast, but that's about alll can think of to say! 


Let our international user group directory put you in contact with 
like-minded Amiga users in your local area. To add a new group to 
the list, fill in the form on the opposite page. 

■ Alpha Software 

Location: Newcastle, UK 
Contact: Garath Murfin 

■B 01 670 715454 



Meeting times . S - 9pm. 

Places- IRC #AmlRC GalaxyNet 

Address: Gareth Murfin.1 13, Cateran 

Way, Collingwood Grange. Cramlington 

Northumberland. NE23 6EZ:. UK. 

■ Amiga Christchurch Inc. 

Location: Christchurch NewZealand 

Contact: AnneUe Leonardo 

t> + 64 03 3390232 

Meeting times: 2nd Tues of month, 1900 

Places: Shirley Community Centra. 

Shirley Rd. 

Address: ACI. PO Box 35-107. 

Christchurch, NZ 

■ Amiga Club Genk (ACG| 
Location: Genk, Belgium 
Contact 3a rt Vanhaeren 




Meeting times: 1st Sunday of month 

Places: Cultural Centre of Genk, meeting 

room 1 

Address: Wag Naar Zwartbarg 243 

B-3660Opglabbeck, Belgium 

■ Amiga Computer Enthusiasts of 
Elkhart. Indiana 

location Northern Indiana, USA 

Contact. Gregory Donner 

•?, I219 r B75^B593 laftar 5pmf 


ace. htm 

Meeting times: 2nd Saturday of month 

Places: 2672e Hampton Woods Dr., 

Elkhart. IN 46514 

Address. 6O3Q0 Pembrook Lane, Elkhart, 

IN 46517-9167. USA 

■ Amiga Computer Group 

Location: UmeS, Sweden 
Contact: Martin Sahlen 
© -k 46-[0]90-2481 6 124 hrs) 
Meeting times: Tuesdays 19 00 
Places: Kafe Station. Urnea 
Address: Skolgatan 14, SE-903 22 
UMEA. Sweden 

■ Amiga Falcons 

Local ion Mai mo, Sweden 

Contact: Carl-Johan Rudnert 

© +46 40 932212 

WWW tittp://www 


Address: CJ Fludnert, Veberodsgatan 9. 

SE^212 23 Malmo SWEDEN 

■ Amiga Forever! 

Location: Hampshire 
Contact: Stuart Keith 
©01703 061342 all day 
Meeting times/places: TBA 
Address: 101 Ewell Way. Totton, 
Southampton, Hants S040 3PO 

■ Amiga Service 

Location- Charleroi, Belgium 
Contact Host Raphael 
« 0G327 1 1 458 244 (9a m-6p m ) 
Meeting times/places: TBA 
Address: Rue Du Nord 93. 61 BO 
Coupes II as. Belgium 

■ Amlgart 

Location: Istanbul 

Contact: Guvenc KAPLAN 

© 00902 16302 09 15 

WWW; http;// 


Meeting times: Two a month 

Places; Anywhere 

Address: Ortabahar sok. No:1 Hayat apt. 

d.2, B1DS0 Goztape-lstanbul. Turkey 

■ Amiga User Group of Western 

Location: Perth, Western Australia 

Contact Anhur Rgiland 

■©0B 93641717 

Meeting times; 2nd Tues of month, 1900 

Places: Curtin University 

Address: 31 Chaffers St. Morley 

Western Australia, 6062 

■ AmigaTCS 

Location: Columbia Missouri 

Contact; Terry Bocher 

©<573)817 2940 

Meeting times: 7pm, 2ndl tues of month 

Places: TBA 

Address; 1 15 West Phyllis Avenue 

Columbia MO, 65202. USA 

■ Amiga World Spatial Interest Group 

Location: Athens. Greece 

Contact; Menis Malaxianakis 

©301 -90269 10/30 120 19 


Meeting times- 1700, Saturdays 

Places Athens 

Address: Menis Malaxianakis, Giannitson 

1 1 sir. 17234, Dafni Athens. Greece 

■ Amipack 

Location: World Wide - An Amateur 

Radio Amiga Group 

Contact: Paul Carson 

Email: DJKus@CarsorcJ clara net 

Meeting times: TGA 

Places: On the Amateur Radio Packet 


Address: 10 Belgravia Avenue, Bangor, 

Co. Down, N. Ireland. BT19 6XA 

■ AmyTech Amiga Users Group 

Location: Dayton Area. Ohio USA 

Contact John Feigleson 

4) (9371667-9541 Alter 6pm EST 

WWW: www. coa x . netvpeop le,.'e rics/Am ite 


Meeting time. 3rd Sat of month. 13:30 

Places: Huber Heights Library 

Address: AmyTech. PO. Box 2926B4 

Kettering, OH. 45429-0684 

■ Ayrshire Amiga Society 
Location: Irvine, Ayrshire, Scotland 
Contact: Maitland or Dale 

© 01292 267359 Or 01294 275535 

Meeting times. Wednesdays 

Places: Annick ComnrSunity Centre, 


Address. 49 Belmont Road, Ayr 

Scotland. KA7 2PE 

■ Backwoods BBS 

Location: Inverness, North Scotland 

Contact; Lewis Mackenzie 

© -44 |0|1463 871676, 24 Hrs 

WWW: http ;//www2,preste1 . 


■ Bodmin Amiga Users Klub (bauk) 

Location. East Cornwall 

Contact: Nick 

Meeting times/places: Bodmin or Pelynt 

(To be arranged! 

Address: Croft Cottage, Jubilee Hill 

Pelynt, Looe, Cornwall. PL13 2JZ 

■ Canberra Amiga Users Society Inc 

Location: Canberra. ACT Ausi/alia 
Contact: Blaz Segavac (Vice President) 
©(02)62571 60? |AH) 

WWW . hft p : //www.spi rit. net. au/— |ames 


Meeting times: 2nd Thursday of the 

month, 8pm. 

Places: Woden Town Centre Library 

(Entry -The Elm Cafe). 

Address; Canberra Amiga Users Society 

PO 8o* 596, Canberra ACT, 2601, Aus. 

■ Central Arkansas Amiga Users Group 

Location: Little Rock, Arkansas 

Contact; Tim Grooms 


WWW: http://www.con centric. net,.'c 


Meeting Times/Places: Monthly TBA 

Address; 14 Hickory Lane, Maumalle, AR 

72113. USA 

■ Club De Usuarios Amiga Zaragoza 

I ocatttn: Zaragoza, Spain 

Contact: Carlos Iranzo 

Email; cuaz@arrgkis es Or 


Meeting times: 5-8 pm Thursdays, 

1 0:30a m-2:3%m Sundays 

Places: Alferez Rojas 14, 50010 Zaragoza 

Address- Apdo 246. 50001 Zaragoza, 


■ Colchester Amiga Forum 

Location Colchester. Essex 

Contact Patrick Mead 

© 1 306 2 1 2 864 ( Mon-Fri Ema il : 


Meeting Times/Places: TBA 

Address: 9 Windmill Cl. Copford. 

Colchester. Essex C06 1LH 

■ Commodore Computer User Group 

Location: Brisbane, Australia 

Contact: Ronny Blake 

© (07)32871790 

WWW- hfttp www 


Meeting times: 1st Tues of month, 7 

9pm & 2nd Sun of month 12pm to 4pm 

Places:St Laurence's College, 

82 Stephens Rd, S Brisbane Old. 

Address; 3 Conoble Court, Eagleby, Gold 

Coast, Queensland, 4207 Australia 

■ Computer club Aktief 
Location: Lelystad, the Netherlands 
Contact: Ji Yong DijkhLiis 

© +31(0)320 241741 {not after 23 QQ\ 

WWW; http ; //mcs. n l/a kti ef/amig a/anmga 


Meeting times: Mondays 19:30 till 23:00 

Places: Buurthuisde Krakeling Isameas 

the postal addtessl 

Address. Computer Club Aktief, 

p/a Buurthuis de Krakelmg, 

Fjord 155, 3224 DJ, Lelystad. NL 

■ Convergence International 

Location. International 

Contact. Ben Clarke 

Email: enquiries@COnvergenceeu.Of9 

(■■ 0956 985959 

WWW: http^/www.con^ergence. 

Meeting times: Bpm (GMTl, Wednesdays 

and Sundays 

Places: ^converge (IRCnet) 
Address: 49 St. Gilberts Road. Bourne, 
Lines. United Kingdom 


Location: West Midlands 
Contact: Luke Stowe 
If C966 4675961 after 10am) 
WWW: None vet 
Meeting times: 8pm-1 1pm 
Places. Earlsdon Methodist Church 
Address: 9 Trossachs Rd. 
Mount Nod, Coventry. CV6 7BJ 

■ Deal Amiga Club 

Location: Deal, Kent 

Contact: John Worthingtc-n 

© 01 304 367 992 

Meeting times: 7pm Fridays, 

Places: St John Ambulance Hall, Mill Hill, 

Deal, Kent. 

Address: 100 Trinity Place, Deal, Kent 

■ Dublin Amiga Users Telephone 

Location: Dublin, Ireland 

Contact; Eddie McGrane 

©4 353-01-6235903 

WWW: http: /.'www- Ireland. a 


Meeting times: Anytime (24 hrs,) 

Address: 27 St Finians Green, Lucan. 

Co. Dublm, Eire 

• Emerald 

Location: Northern Ireland 

Contact: Ch?rles Barr or Chris 


© 01 504 B94700 


Valley /Park/7401 

Meeting times/places: TBA 

Address: 77 St Col mans Dve, Strabane. 

Co. Tyrone. N Ireland 

■ Extreme Coders 

Location: Sheffield 

Contact: Mark Johnston 

Meeting Times/Places: Call for details 

Address: 1st Floor. 145 Upperthorpe Rd. 

Upperthorpe. Sheffield- 56 3EB 

■ Finnish Amiga Users Group 

Location: Finland 

Contact: Janne Siren 

WWW: http://batman.jyr.ol fi/~saku/ 

Address Janne Siren, Oravarnaentie 2 F 

17. 02750 Espoo. FINLAND 

■ Highland Amiga User Group 
Location: Highlands. Scotland 
Contact: Tommy Mac Donald 
©01667 404757 Anytime 

Mealing Times/Places: TBA 
Address: 7 County Cottages. Piperhill. 
NAIRN. Scotland. IV12 5SE 

■ Huddersfield Amiga Users 

Location: Huddersfield, W Modes 

Contact: Geoff Milnes 

© 01 434 543534 

WWW: http://www.geemil. demon. 

Meeting times; 7,30pm onwards 

Places; Commercial Inn, Market 

St. Pad dock Huddersfield 

Address; 6 Ochrewell Avenue, 

Deighton. Huddersfield, W Yorks, 

■ ICPUG SE Computer Club 

Location Biggin Hill, Kent 
Contact Len Beard 


£■01669 813 616 

Meeting times: Thursdays 8-1 Opm 
Places: Biggin Hill (phone for details). 
Address: 56 Rookesly Rd Orpington 
Kent 6R5 4HJ 

■ Kickstart, Surrey Amiga User Group 
Locattcrt: Surrey 

Contact: Rob Gilbert 

Email: gilhic-@arrakis.ij-rtet.COm 

t 01932 875336 

WWW; http: //www. arrakis.u- net CO™ 

Meeting tim as/places; Monthly (TEA) 

Address: 10 BRqx Road. Ottershaw, Surrey. 


■ Knox Computer Club 

Location. Galesburg. IL. USA 

Contact: Mitch Durdle 

WWW' http :/.' asb urg . net/- kec 

Meeting times: 

First Tuesday of Month 7pm 

Places: 695 N Kellogg Gales burg, IL 

[in the auditorium! 

.Address: Knox Computer Club 

1003 East Fifth Ave, Monmouth. 

IL 61462. USA 

■ Medway & Maidstone 
Amiga Collective 

Location. Mad way & Maidstone 

Contact' David Prudence 

<f> 096 1 609466 

Meeting times/places: T6A 

Address: 34, Norman Rd Snodland Kent 

ME6 5JD 

■ Mutual Amiga Computer Enthusiast 

Location: Beresfield, Newcastle, Australia 

Contact: Ken Woodward 

Email; ken (inch, 

'V after working hours 

Meeting times; 7pm 1st & 3rd 

Wednesday of month 

Places Beresfield Bowling Club. 

Address: 59 Carnley Avenue, New 

Larrsoton, Newcastle, NS Wales Australia 

■ National Capital Amiga User Group 

Location Washington D.C. USA 

Contact: Fabian Jimenez 

Contact by: Phone (please sen<5 us your 

phone number. FabianJ 

% 301/924-0750 HOpm - 1am ESTl 

Meeting times: 12:00 noon EST 

Places; Dolly Madison Library 

Address: Fabian Jimenez, NCAUG 

PO Bos 12360, Arlington, VA 22209 USA. 

■ No Specific Name 

Location: London 

Contact; Richard Chapman 

t> 0131 993 8599 5pm-8pm week, all day 

at weekends 

Meeting times: 7pm-10pm Thurs 

Place Greenford Community Centre 

Address. 96 Mead vale Road, Ealing, 

London, WS 1NR. 

■ Photogenics & ImageFX Users 
Location. Stanford-Le-Hope, Essex 

Contact: Spencer 

<£ 01375 644614 <9am-9pm) 

WWW: http://Web.ukon I in a. 


Meeting times/Places: TEA 

Address: 44 Brampton close Corringham 

Stanford-te-Hope, Essex.. SSI 7 7NR 

■ R.A.V.A 

Location Alkmaar, the Netherlands 

Contact. Roland de Herder 

© Wanna call international? Ask me for 

my number. 

WWW;' ma 

cron/ra va.htm I 

Meeting times: 12 times a year 

Places; Alkmaar 

Address: R. de Herder, Ewrslaan 35 

1852 CM Heiloo, The Netherlands 

■ Relax ITC 

Location; Poland 
Contact: Shanaor 
Email: shandorlfjBpolbox com 
■' 48-9 1-3571 B4 
Meeling times: TBA 
Places: unspecified 
Address: ul.Maciejewic^a 1/27 
71004 Siczecin 10, Poland 

■ SEAL (South Essex Amiga Link) 

Location; South Essex 
Contact: Mick Sutton (sickyj 
<C 01265 761429 before 9pm 
Meeting times/places: various/ire 
Address: n/a 

■ SOGA - Si Otro Grupo Amiga 

Local ion : Manr esa-Torrela vega-Nava rra 

(Spain I 

Contact: Santiago GutiErrez CortEs 

e> 942 asa 24s 

WWW: http ://pef sonal . redestb. es/sg uti 
Meeting times/places: TBA 

■ Sojth West Amiga Group 
Location: South West England 
Contact: Andy Mills 

©01275 830703 (7-10.30pm weekdays. 

anytime weekends 

Emaol: swag@wh-arne.u-net com 

WWW: http://www.whame u- 

Meeting Times/Places: Every 1st 

Thursday of the month at the Lamb & 

Flag, Cribbs Causeway. Bristol from 

8;30pm (contact to confirm vanue first I 

Address; 51 Wharnecliffa Gardens. 

Whitchurch, Bristol, BS14 9NF 

■ South West Amiga Group - Sydney 

Location: Campbelltown, Sydney. 


Contact: Mark Vine 

* (02I4631 1901 After 7pm 

WWW: None yet 

Meeting times: 7pm-10pm 2nd & 4th 

Wed of every month 

Places: Airds Community Centre, 

Riverside Dr. Airds 
Address: 11 Kennedy Grove, 
Appin, NSW Australia 2560 

■ Stoke Amiga User Group 

Location: Stoka on Trent, Staffs 

Contact: Paul Shelley 

#01782 833 219 

Meeting Times 7 30prr Wednesdays 

Places: Jester Pub Ire House, Biddulph Rd 

Address; 19 Houldsworth Drive, Fegg 

Hayes. Stoke on Trent, Staffs. ST6 6TG f 

■ Stoneybridge BBS 
Location; Dorset, UK. 
Contact: Ozz 

© 01202 679158 {10:30pm-6am GMT> 
Address: 50 Junction Rd, Hamworthy 
Poole, Dorset |c,'o NBl.UK.) 

■ Tasmanian Commodore Users 
Association Inc 

Location: Hobart. Australia 
Contact: Eric Fillisch 
'£•(018) 120 7FJ7 

Meeting times: 7:3D-9:30pm, 3rd 
Wednesday of the month 
Places; Contact for address 
Address. GPO Box 673, Hobart GP0 
TAS 7001 

■ Team Amiga 

Location: Worldwide 

Contact: Gary Peake 

©1 281 350 2194 

WWW:— gpeake/ 

links, html 

Meeting times: Daily 

Places: All Nets and IRC 

Address: 19723 Teller Blvcl 

Spring, Texas USA 77383 

■ Tha Other Realm 

Location: England - 

Contact: Peter Luckhurst 

www. g eoc i l.i es oom/h o Hywood.'7440 

Meeting times/places; TBA 

Address: Peter Luckhurst 

16 South Way, Shirley, Croydon, 

Surrey. CR0 8RP 

■ The PIE BBS 

Locaton: Dunstable, Beds 

Contact: Cart Moore 

t> (01582)606179 


Meeting times: 10:30pm - 7am (Call 

between tha specified hours only, and 

make sure you call with ya modem!) 

■ Tuggerah Lakes Computer Users 

Location: Central Coast, NSW. Australia 

Contact: Carre II Keiman 

Meeting Times; 1 St & 3rd Thursday 

of every Month 

Places; Berkeley Vale Public School 


Address: PO Box 659, Toukley. NSW 

Australia 2263 

■ 2260 Designs 

Location: Cyberspace 

Contact; Chris Korhonen 

WWW: http 7/www. users 


Meeting times: Sat-Sun Bpm 

Places: #E2260 

■ University Place C.H. Users Group 

Location: Tacoma, Washington USA 
Contact: Jim McFarland 
r ?F.3;26i>347Bevenirw9 

WWW: http. //www.nwlink. com/— red 


Meeting limes: 4th Thursday of month 

Places: Fircrest Co mmunily Center, 

Tacoma, WA 

Address- P0 Box 1 1 191, Tacoma, WA 

93411-0191, USA 

■ Virus Help Team - Norway 

Location: Norway 

Contact: Helge Syre 

© +4790175626 


Address: Ftoeyrvifcvegen 40 


■ Waaslandia 

Location: Belgium 

Contact: Tony Mess 

Email: waasland@glo be 

» -32 (0)3744 1319 


Meeting times: 12 meetings par year. 

Places: We have 6 Amiga clubs ifl 

Belgium:- Antwerpen.: Merksem; Aalst; 

Mcchelen; Tumhout, St-Niklaas 

Address; Lepelsiraat 11. 9140 Steendorp 

■ West London Computer Club 

Location: West London 

Contact: Alan Paynter 

<D 0181-932-1856 

Meeting times 1 st and 3rd Tues of month 

Places: Duke Of York Public House 

Address; 19 Harlech Tower, Park Rd East, 

Acton. London, W3 8TZ 

■ Wigan/West Lanes Amiga User Group 

Location: Wigan/W Lancashire 

Contact: Simon Brown/Ralph Twiss 

Email: ssamigatfSwa 

©Simon; 01?57~402201 Or Ralph; 01695 


WWW: http ://www. wa'Ssamiga 

Meeting Places: St Thomas the Martyr 

School Hafl, Highgate Road, Up Holland, 


Address; 79 Woodnook Road, Appley 

Bridge, Wigan. WN6 9JR & 

32 Higher Lane, Up Holland, West Lanes 

■ XCAD User 

Location: N Ireland 
Contact; Tony McGartland 
©01 662 250320 (after 6pm) 
Meeting Times/Places: TBA 
Address' 1 1 Lam my Drive. Omagh, Co 
Tyrone BT79 5J6 

Send this form to: User Groups; CU Amiga, 37-39 Millharbour. Isle of Dogs, London, El 4 9TZ. 
Alternatively, fax it to: QT71 972 6755, or use the online version of the form which can be accessed froi 
our website at: This service is completely free of charge. 

General Location: 

Group name- 

Postal Address: 

Web site: 

Contact name: 

Meeting Times/Places: 

Preferred contact method. {please tick} 
E-mail J Phone J Postal 

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Roll those sleeves up and get yourself 
stuck in to the CU Amiga Workshop. 
Page after page of pure knowledge. 

76 Digital Art 

Andrew Korn with Part 3 of this art arid illustration tutorial. Here 
he covers web graphics. 

78 C Programming 



Jason Hu lance gets down to the nitty gritty of scanning a directory to 
unearth the files within. 


In part 3, Doctor Jason Compton suggests a few cures for Mac 
emulation ailments. 


84 Surf's Up 

Net God gives you verbal, and Neil Bothwick has some more news 
of a WWW nature. 


85 Surf of the Month 

Buzz Bothwick buzzes around some very weird and wonderful 

86 Wired World 

If there's one thing that gets right up the nose of CU Amiga, it's 
unsolicited email. Find out how to deal with this scourge. 


Sound Lab 

Audio genius Dhomas Trenn shows all you serious electronic musi 
dans how to get the best digital recordings. 

90 Reviews Index 



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if. nr. »»r »i : 

. hi *A».*ai ail Mr HV1T i-.p. ■ — i- 


The all -new Reviews Index, with ttie inclusion of CU Amiga's 'hot' 
recommended products. 


Qfc A 

Got a question about your Amiga? We have all the answers here 
and more. 





A to Z 

John Kennedy shows off his alphabetical knowledge, with some 
more Amiga thingies This month it's the letter M. 

106 Techno Tragedies 

■ami. REcOfioirJG PflT 

John kennedy lays another piece of obsolete technology to rest. This 
month it's the poor old Sinclair C5- 

Back Issues 

Missed out on an issue? Shame! All is not lost though, as you can probably find the 
offending article here. 

100 Backchat 

Comments, general information, criticism, suggestions. Here's a chance to get your name 
up there in print. 

103 Subscriptions 

Life is fantastic when you take out subscribtion to CU Amiga, the UK's best selling Amiga 
magazine. Oh, joy of joys. 

104 Points of View 

With soap boxes underfoot, CU Amiga staff and contributors let the world know just what 
they think about stuff. Do not mess. 


This month we take a look at the 
fastest growing area of design - 

web graphics. 

IaS^he last few years have seen 
an endless amount of media 
com merit on the way the 
Internet has changed the 
shape of publishing forever, 
removing any kind of peer review from 
the publishing process. The result is 
inevitably that there are far more 
people writing than ever before, and a 
far farger amount of it is rubbish. The 
same could be said about design. 

The design of web pages is 
enormously variable. Some pages look 
like they've been torn from a badly 
printed academic journal whilst others 
are works of art. Some achieve an 
excellent balance of design and 
functionality, while others look lovely but 
are horrible to use. The key to getting 
this right is twofold: planning, and 

Forward planning 

Before you even lift a mouse, you 

should plan your website. It will be 
used via a front page - or front end - 
which accesses the rest of the site. If 
you have a complex nesting of pages 
(as we do in the CU Amiga website} 
you probably want a navigation bar of 
some type, quite likely a separate 
frame from the display window. A 
personal homepage or a less text 
dense site might be best laid out with 
a single front end page sending you to 
further sites. A common compromise 
is to have a small navigation bar at the 
top or bottom of the screen. 

Once you've planned the structure, 
you've got to design it. In the following 
examples I'll be designing a single 
button, then an image map. The basic 
difference between these is that the 
single button has a different graphic for 
each link, while the image map 
consists of a single image, which has 
area sensitive links. The image map 
approach is the easiest, but there are 
advantages to having buttons. You 
could, for instance, have a small row of 
these at the top of each page, with an 
alternative image shown for the page 

you are currently visiting - a 
ghosted image, or in the case of a 
button thai takes the term literally, 
the alternate image could appear 
depressed. Check out the CU Amiga 
website for exactly this approach. 
You can get around a lot of these 
differences with the use of 
JavaScript, but until that is more 
widespread on the Amiga, i'll leave 
such things to Wired World. 

The final and most important factor 
I'm going to have to leave to you, and 
that is design sense- It is of course a 
matter of taste, but don't be fooled into 
thinking that mastering the technical 
aspects is everything, because you 
really need a good eye for design if you 
want a decent website. Try to think 
about the subject matter of the 
website and design something 

Clean, moody or 

Check on the CD this month and you 
can see some contrasting notions - 
the CU website is designed with 
plenty of white, and clean 
undecorative headings, it is meant 
to subtly reflect the appearance of 
the print magazine while keeping an 
identity of its own, and the no- 
nonsense presentation is perfectly 
suited to a site concerned with 
information. If it was all bright colours 
and pretty pictures, it would undermine 
the authority of the text, The website 
Of our production editor Russ Cox, 
designed by our designer Seshan M, is 
a great example of a much more 
graphic site: 
The stylised, moody imagery is 
designed to make an impression and 
get the viewer in the mood for Russ' 
latest DJ antics. The image map front 
page for The Nightmare Zone i 
designed here is clearly intended for a 
fun site, although I still haven't decided 
who or what The Nightmare Zone is! ■ 
Andrew Korn 

Making buttons 

There's a father excellent software package for 
web design called DrawStudio, Most people 
probably use it for making CD labels and similar, 
but for any text based application it is superb. The 
November '97 issue of CU Amiga included 

DrawStudio Lite which will give 
you a good idea of its capabilities, 
although the lack of 24 bit support 
is a bit of a problem for this use, 
so upgrade to the full package - it 
is more than worth the money 
You'H also find a demo of 
DrawStudio on the CD in the 
CUCD/magazine/digitafart drawer 
this month. 

The November issue DrawStudio 
Lite came with a collection of 
textures which were used for this button. First I 
selected the swirly backdrop and placed it using 
the project/place function. This button is designed 
to be free floating, but you could equally well use 
something that looks more like a button. Check 
out the collection of web graphics in the Digital 
Art drawer on this month's CUCD for plenty more 

Once the main image is placed, it is time to 
put the text on it. This is a matter of selecting the 
text gadget and typing in your text, 
As it stands it doesn't look too hot, 
but a moment's work can fix that. 
Select your text, then hit Duplicate 
from the Edit menu (picture 1 ). You 
can modify the duplicate in various 
ways - in this case I made it 
slightly smaller. The duplicate was 
brought up to front fuse the Object 
^=s — ^4. menu) and then using the Attribute 
requester (also in the Object menu) 
I set the text fill to bitmap and selected another of 
the supplied textures. The original black text was 
then re-selected and modified using the 
Gbject/Warp menu choice (picture 2). 

This lets you to twist or turn the text in various 
ways. By skewing and tilting the black text, then 
finally moving it into place, I made it look like a 
shadow cast by the coloured text. Finally, using 
the Project/export menu and 
selecting all objects, the 
composition can be output as 
a lovely 24-bit JPEG (with the 
full version of DrawStudio 
only) at the size you want. 
Remember to save the project 
as well as the output so that 
the text can easily be edited 
to read whatever you want. 
The result is a nice 
professional looking button (picture 3). 



Image maps 

The simpler way around the problem is an image map - a 
picture which has several zones selected as sensitive to 
mouse clicks. The easiest way of doing one of these is 
with that old favourite, PPaint 7.1, PPaint will not work with 
24-bit images, but in this case you probably want an 8-bit 
GIF image instead, to keep the file size and hence the 
download time low. 

For this example I generated an image in DrawStudio 
and output it as a PAL size (640 by 480) bitmap. Set 
DrawStudio's output to 24-bit and let PPaint handle the 
colour reduction - it does an excellent job of it {picture 4). 

Make sure that dither 
is set to Floyd- 
Steinberg and best 
quality in the settings 
menu, and then select 
reduce colours from 
the colour menu. It is 
advisable to stick to 
no more than 200-216 
colours maximum, but 
you can often get 
away with a fair few 
less. Check out 
pictures 5 and 6 to 
see how little 
difference reduction 
from 16,7 million to 
160 colours can make. 
It's up to you how to 
approach this - if your 
24-bit image map is 
not too big, then stick 
with that. You'll still 
need to convert it 
down to 256 for use in 
PPaint, but for the 
website you can 
always replace the 256 
colour graphic with 
the original 24-bit 
versi on , 




If you would like to see any particular subject, 
style or software covered in Digital Art please 
write in to the normal address marking the 
envelope Digital Art, or else you can email: 
with digitalart as the subject line. 

You should have 

areas of the image 

which will be your 

links. This could of 

course have been 

done in 

DrawStudio, but I 

added text with 

PPaint. Then select 

the ARexx button 

on tool bar (the 

one with a crown} 

and select the web 

map function (pic 

7). This excellent 

script allows you 

to draw boxes around the parts of the image you want to 

be buttons, As you do each one, you get a requester box 

asking you to type in the path of the page you want this to 

link to - remember that this is going to be different for 

when the page is on-line than when it is being tested on 

your computer, In this instance, the various pages linked to 

by the text gadgets are very straightforward, 
www., htm I where text is named 
after the button in question (pic S). To test this locally, you 
can copy the fifes to RAM; (or wherever) and run the final 
HTML through a text editor and do a find/replace 
"" for "file: ///ram:". When 
you have finished setting your buttons, just select "export 
HTML" and it will generate the html code ready to be 
viewed with a browser. You'll want to edit it a little, but this 
will generate a completely useable website. Check out 
picture 9! 


Amiga C Programming 

This month it's the DOS library that's our primary focus. 
We're going to look at scanning a directory to find the 
list of files it contains. And to present the information 
nicely we're going to do bit of sorting. 

Last month we looked at 
Exec lists and the 
GadTools List View gad- 
get. We're going to 
reuse a lot of that stuff, 
so most of the code will be nice 
and familiar, 

The basic idea is to scan a 
directory, create an Exec list of the 
file names and then display them 
in a ListView. To start the scan we 
need a lock on the desired direc- 
tory. Example 1 shows this simple 

The "first example on the disks. 
"exailO.c". implements the basic 
directory scan. It uses the DOS 
functions "Examined" (to get 
information about the directory) 

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Example 1 

rat fillList (char* air) 


int success = FALSE; 
/* Get a lock on the directory */ 
BPTE lock = Lock(dir, ACCESS_READ) 
if (lock) 


/* Loop round collecting files 


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A The irectorf lis), with files in i nudum ariti. 

unLocktloclO ,- 

Example 2 

and then repeated uses of "ExNextO" 
(to get each file entry). The code 
to do this is shown in Example 2. 

Most of what this code does 
should be pretty obvious. The 
subtleties are that "ExNextO" 
might return FALSE for one of two 
reasons: either (a) there was an 
error, or (bi the scan is complete, 

To decide which of these is the 
real reason, the status can be 
checked using "loErnT, This func- 
tion can also be used (along with 
"Print Fay lt(}") to inform the user 
what error happened. 

struct FilelnfoBlock* fib = AllocDosQbject (DOS_FIB, NULL) 



if (Examine (lock., fib)} 


while (ExNextf lock, fib)) 

addNocte(fib->fito_FileName) ; 
success, = (iOKrrd ■■ ERRQRJTO_HORE_ENTRlES ) ; 
/* Print an error report if necesBary */ 
iff ! success) 

?rintFault(IoErr( J , "Error*); 

printf ( "Error: could not Examine di recto ry\rt ")■ ; 
FreeDosObject(DOS_FIB, f ib) ; 

printf ("Error,- could not create FiielnfoBlockXn" ) . 

Another subtlety is that the 
"fib" should be allocated using 
"AHocDosObjectO". rather than 
simply on the stack, Of course, 
this brings with it the need to pair 
the allocation with the appropriate 
deallocation (done by 


This approach is fine if you're only 
processing a few files, but in gen- 

Example 3 

((define EAEUFF_NUM (30) 

# define £ABUFF_SIZE !EABUPF„NUM*3ize- 

of (struct ExAllOata)} 

/* Pur buffer for ExAllO 
static struct ExAllOata 



I era I it's quite inefficient, since 
"Exr4ext{)" is called for each file in 
the directory. 
A much better way of doing a 
complete scan of a directory is to 
_ use the DOS function "ExAllO", 
which works like an efficient com- 
bination of "Examine!)" and 


The significant difference is 
that "ExAH{)" can return informa- 
tion about a number of files at 
once, It doe& this by filling in a 
'buffer': the bigger the buffer, the 
more files are returned. 

But this efficiency does not 
come for free: using "ExAII{)" is a 
bit more tricky than "ExNextO". 
And all the complications come 
from using a buffer... 

Using ExAllO 

The second example. "exaM.c", 
uses the "ExAllO" instead of the 
"Examine! (TExNe&ct{)" combina- 
tion. Example 3 shows the first 
new bit of code: the declaration 
of the buffer well use with 
"ExAllO". This makes enough 
space for 30 lots of file details. 

Actually, the way we use 
"ExAllO" 1 , this buffer holds the 
details for many more than 30 
files. This is because we request 
only the filename and no other 
details about each file. Example 4 
shows the complete code for 
"fillListO" using "ExAllO". 
The significant points are; 

1 . the creation of a control 
object (which is like the creation 
of the "fib" in the other version); 

2. the initialisation of the 
"eac_LastKey" element in this 
object (which must be done before 
"ExAllO" is called for the first time); 

3. the logic deciding when 
processing is complete or whether 
there was an error; and 

4. the processing of a buffer 
full of file details. 

The main complication here is 
that J 'ExAII() J ' may return FALSE to 
indicate that it is finished, but it 
may have partially filled in the 
buffer, so those files must still be 


A lump of memory that is used 
to store data temporarily The 
main thing about a buffer is that 
i normally) the memory is allocat- 
ed once and then reused over 
and over again. This can be 
much mare efficient than repeat- 
edly allocating and deallocating 
little pieces of memory- 

Example 4 

int fillList (char* dir) 


int success = FALSE; 

/* Get a. lock on the directory */ 

BPTR lock = Lock (dir, ACCESS_READ) ; 

if (lock) 


/* Allocate ExAll control object */ 

struct ExAllControl* eac ■ 

Al locDo 30b je^t(t#S_EXMACOHTROL, NULL) ; 

if teac} 



int going ■ TRUE; 

/* Must initialise LaatBey to zero 

/* before calling ExAllO 

eac-;>eac_LastKey = 0; 

/* If we got this far we're OK */ 

success = TRUE; 

while (going) 


/* Fill the buffer with directory entries */ 
going = ExMiUock, EABuff, &ABUFF_SIZE, 

ED.NAME, eacj ; 
/* It's only an error if ExAllO returns */ 
/* FALSE and IoErrO signals something other *,' 
/+ than out of directory entries V 
if ( Lgoing) 

success = (IoErrO == ERft0R_NO_MORE_ENTRIES) ; 
if (success) 


i f (eac->eac_Entries 


/* Run through a buffer load of entries */ 
struct ExAllData* ead ■ EABuff; 
while (ead) 


addNode(ead-?ed_Namel ; 

ead = ead->ed_Next? 




/* Print an error report if necessary */ 

iff i success) 

PrintFaulti IoErrO, "Error'); 
FreeDosOb j ect (DOS_EXALLCONTROL,#ac) ; 



printf ("Error: could not create ExAll agntrolVn") ; 

UnLock (lock) ; 


printf ("Error; could not lock directory\n' I ; 
return success; 

File Details 

Looking at the call to "ExAllO". the 
bits that aren't entirely obvious 
are the need tor the size of the 
buffer (in bytes) to be supplied 
["EABUFF SIZE") and the specifi- 
cation that the only details that 
are required are the file names 

The values that can be used to 
control the amount of information 

that is returned about a file are 
defined in a rather strange way. 
They start with "ED_NAME". 
which specifies that just the file's 
name is required. 

The remaining values are built up 
in order, each successive one adding 
one new detail. For example; 

1. ED NAME: Just the name. 

2, EDJTPE: As above, plus the 

3. ED_SIZE: As above, plus the 

4. ED_PROTECTIQN: As above. 
plus the protection bits. 

5. EDDATE: As above, plus the 
date the file was last changed. 

6. ED_COMMENT: As above. 
plus the file comment. 

So, specifying "ED_COM- 
MENT" instead of ' r ED_NAME" 
means that all the above details 
are returned. And specifying 
"ED_SIZE" returns just the name, 
type and size- 
Before we move on. to the next 
example, there's one more 
change to notice. The first pro- 
gram (like all of last month's) 
ignores the movement of the 
scrollbar on the ListView (i.e., the 
list does not scroll up and down). 
This is because the window's 
IDCMP flags do not include those 
messages generated by the 
ListView. The small change need- 
ed to fix this is to add 
"LISTVIEWIDCMP" in the appro- 
priate place in the 
"OpenWindowTagsO" call. 


Contains information about a file 
(surprisingly!). This includes the 
file name, its type (directory or 
plain file), size, date of last 
change, comment, protection 
bits {read, write, execute and 
delete), and other data. 


There are a lot of refinements we 
can make to the GUI, but we'll do 
that next month. For the final part 
of this tutorial we'll look at the 
tricky task of showing the list of 
files in alphabetical order. 

Unfortunately, there's no sys- 
tem function for sorting Exec lists. 
So we'll have to do it ourselves. 

Sorting is (usually) best done 
using the ANSI C function "qsartO". 
which is based on the Quicksort 
algorithm. This function deals with 
the sorting, but using it gives us 
another lot of problems: it sorts only 
tables of data, where consecutive 
elements are next to each other 
in memory (i.e., arrays of data). 

Exec lists are definitely not the 
kind of data structure "qsortO" is 
happy to sort. Not only is the data 
likely to be scattered around in 
memory {due to allocating the 
nodes individually}, but each node 
also contains pointers to previous 
and next elements, so the nodes 
cannot just be shuffled around. 


One solution is to 
first copy the list to an 
array of nodes of the 
correct length, then 
sort this (and then 
relink the list to fix the 
pointers). Notice that 
we can only do this 
once we know how big 
the list is (i.e., after 
we've filled it), since 
we need to know how 
much memory to allo- 
cate for the array, 

This solution is rather 
inefficient, since it 
involves duplicating a 
lot of data. A better 
approach is to make an 
array (of the same 
length), but fill it with 
pointers to the nodes, 
rather than the nodes 
themselves. We can 
then use "qsortO" to 
sort this array of pointers, then 
just relink the list in that order. 


A very Fast sorting algorithm 
invented by Professor Tony 
Hoare way back in the mid six- 
ties, in the early days of comput- 
er science. Other commonly 
used algorithms include Bubble 
Sort (slow!), Heap Sort (quick, 
with low memory overhead) and 
Radix Sort (good for specific 
data, not general purpose). 

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Example 5 

Sorting the List 

The third example on the disks, 
"exall2.c", implements this 
scheme. Example 5 shows the 
important new bit: the "sortListO" 
function, which is called just after 
the list has been filled, 

The global variable "mycount" 
records the length of the list: it's 
initialised to zero and incremented 
each time a node is added. An 
(inefficient) alternative would be 
to walk down the list and calcu- 
late the length, there and then. 

The main bit of this code can 
be divided into three sections: 
preparing the array of pointers, 
doing the sort, and relinking the list. 

The first part is a simple walk 
of the list, much like the code that 
we saw last month to free the list. 
The bit to study carefully is the 
type of "sortarray". It's declared 
as "struct Node**", since it points 
to an array of pointers (to nodes). 

The last part is a simple walk of 
the (sorted) array; once the array 

void sortListO 

if (mycount > 1) 


struct Node** sortarray - 

mallocfmye*unt*sizeof {struct Node*) ) 
if (sortarray) 


.'* Copy pointers to the nodes, in order */ 

int i = 0; 

struct Node* next = mylist .lh_Head; 

while (n,ext->ln_Succ ) 

sortarray [i++] - nest; 

next = nexc->ln_Succ; 

/* Sort the array of pointers */ 
qsort (sortarray, raycount, 

s-iseof (struct Node* J, icompareNode) r 

f k Clear the list, 
NewList (smylist) ; 
for(i-0; i Mycount; 

AddTail (taylist, 
free (sortarray) ; 

then refill it */ 

sortarray [ij ) ; 

ment and a function 
that orders the ele- 
ments. It's this last bit 
that's the trickiest: the 

ordering function (ofter 
called a 'compare' func 
lion) gets supplied with 
pointers to two ele- 
ments, of the array and 
it must return a value 
which shows the order- 
ing between them. 
For identical element! 
the return value should 
be zero. If the first ele- 
ment is 'greater' than 
the second, then a posi- 
tive value should be 
returned. Finally, if the 
first element is 'less' 
than the second, a 
"qsortO" can only be 
used with compare 
functions that give a 
consistent (and total) 
ordering over the data. This 
means that if it says that X<Y 
and Y<Z. then it must also say 

Example 6 shows the compare. 
function we need to sort our 
array. The comparison is between 
the names attached to the nodes, 
and the handy "strcmpO" function 
can be used directly for that, 
(Actually, the requirements of 
compare function might help 
explain why "strcmpO" uses such 
seemingly strange result values!) 

In fact, we've used "stricmpO" | 
instead of "strcmpQ", since the 
Amiga's filing system is case-inde- 
pendent, so the list ought be sort-1 
ed in that way, too. 

Room for 

As ever, there's lots that can be 

done to improve this. But the 
main thing is we're pretty close to 
making our own tile requester, 
having accomplished directory 
scanning and sorting. 

Next month we'll continue with 
this example and add a few 
interesting 1 bells and whistles. 
See you then! ■ 
Jason Hu lance 

has been sorted we can reset the 
list to make it empty and then add 
the nodes back again, in the order 
they're (now! recorded in the 

Using qsortO 

The use of "qsortO" is the only 
remaining tricky bit: you need to 
supply the array, the number of 
elements, the size of each ele- 

Example 6 

int corcpareNode ( const void* a, const 

Node** na = (struct Node* Ma? 
Node** nb = (struct Node* Mb? 
"strewed" instead if *stricmp() 



f* Use 

f* doesn't work on your compiler 

return strionp ( (*na> ->ln_Name, (*nb) 



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Emulation opens up a whole new OS to your computer; a new set of 
capabilities, a new software library and a new set of bugs. Jason 
Compton has some cures for common Mac emulation problems. 


Anything worth doing 
takes a little effort, and 
we don't all have the time 
to be experts in every 
desktop OS. So it's per- 
fectly normal to have some trouble 
with the emulator on your system. 

But we got you into this mess, what with encouraging you to emulate 
everything in sight and loading you down wtth fun Mac filedisks from 
time to time, and we'll help get you out of it. 

Help! I don' l haue enough memtmj! 

Or, I did liai>e tHtuutih nipnunf y. (hen 

I quit the emulator, and now i want 
In start It bact up tui Jun'i riant* 

l'PIUUl|ll dlKjiriurh. 

So i'm it 

HhI||! TIihm- MBC itei rii|i mv|i rem R 

patches aren't iDoiKlng! 

Oh dee 

Both Shapeshifter and 
Fusion require small patches 
to be run as the first item in 
your start up -sequence. 
These programs should force 
a reboot immediately after 
you turn your computer on 
hut shouldn't get in your 
way after that. The most 
important thing to remem- 
ber is that when you're trou- 
bleshooting the patches, you 
have to power down the 
computer (a simple reset 
won't do) and should try to 
leave it off for 1 5-30 sec- 
onds just to clear out the 
memory. If the patch is not 
working properly (either the 
machine does not boot, or 
the emulator claims you 
have not installed the patch 
correctly), try installing one 
of the alternate patches that 
cams with your emulator. 

Both ship with more than 
one. Fusion users having dif- 
ficulty may even consider 
trying Shapeshifter's 
"Prepare emu I" program, 
even if they have no desire 
to run that emulator, or if 
you own Fusion but find 

using SS 
more often, 
the reverse 
may apply. 
Also, try 
any other patches you may 
be running. Remember to 
inspect both startup- 
sequence and user-startup, 
as well as WBStartup. phase 
5 060 board users should 
avoid running CyberPatcher. 
Oxy pate her also presents 
some serious difficulties. In 
general, you should try to 
avoid running Oxypatcher at 
the same time as a Mac 
emulation, but you may wish 
to keep both patches active. 
This requires some consider- 
able experimentation, and 
results vary wildly. 

In general, the Oxypatcher 
patch should take absolute 
priority (both the Mac and 
the Oxy patch want to be 
first in the startup -sequence 
but Oxy is more insistent), 
and you may have to experi- 
ment at great length to find 
a solution that works. The 
Fusion documentation 
promises that in the future 
Oxypatcher will be compati- 
ble with Fusion, but for now 
you should steer clear of 
040/060 patches when 
you're emulating. 

To put it mild- 
ly. Mac OS and 
Mac applica- 
tions use a lot 
of memory. 
these days memory is also 
extremely cheap. You can 
pick up a 16MB SIMM for 
under a tenner. As always, 
the more you have, the better 

- it'll let you do things like 
keep an emulator and Adobe 
Acrobat open for reading all 
of those white papers that 
seem to be published exclu- 
sively in .PDF format these 

If, on the other hand, you 
feel you have plenty of mem- 
ory in your Amiga but find 
that your Mac emulator does- 
n't agree, you may have fall- 
en victim to the bitch 
goddess of memory alloca- 
tion and fragmentation. Mac 
emulators need memory in 
one contiguous block (which 
might mean all of your 
SIMMs have to match in size 

- check your accelerator doc- 
umentation). Also, if you load 

•i mt ran vir 

up a bunch of programs, evsn 
nice big contiguous blocks 
get broken up, t>r fragment- 
ed. "Programs" includes the 
Mac emulator itself. Once 
you quit out of the emulator, 
if you try to restart you may 
find that you cannot allocate 
as much space as you could 

For example, on a 96MB 
Amiga you can give close to 
90MB to the Mac directly 
after booting. But after run- 
ning a 24MB Mac emulation, 
restarting that emulator now 
indicates that less than 70MB 
can be given over, because 
the 24MB used by the emula- 
tion have broken up the big 
memory block. 

So if you've been running 
your full suite of Internet 
apps and then expect to run 
Shapeshifter, you might be in 
for a real surprise even if you 
quit all of those applications. 

Sometimes, hitting "avail 
flush" from a shell prompt 
can get you a little memory 
back, but a reboot is the best 
way to cure things. 


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help! I'm hairing trouble accessing 
CD ROMs it) my Mat emulation I 

fl Leaue It to Jason | 

t - -*-> \ 

A few things could be 
wrong here First of all, you 
should try to ensure that 
your Mac OS install was 
complete in the CD-ROM 
department. If not, try to do 
a limited reinstall of those 
items. Next, make sure 
you're using the latest ver- 
sion of your emulator - both 
Shapeshifter end Fusion 
have made some notable 
changes to their CD han- 
dling in recent revisions, end 
some discs that may have 
posed trouble before are a 
joy to use in the new 

versions. If, 

you have 
using the 
SCSI options 
n CD-ROM dri- 

and the built- 
ver to access discs, check 
out the empcd driver includ- 
ed in the Shapeshifter distri- 
bution. It is a very clever 
workaround and is actually 
faster than accessing the CD 
the conventional way. 

The main drawbacks are 
that it can sometimes be 
problematic when it comes 
to disc changes, and audio 
CDs do not work. The 
documentation is very easy 
to follow and it is also 
extremely straightforward to 


There's a 
special CD- 
ROM format 
used only by 
called HFS 
(HFS stands for Hierarchial 
File System, sort of the Mac's 
version of FFS on the Amiga). 
In general, only Mac-specif- 
ic CDs are published in this 
format, and by and large PC 
and Amiga users neither wish 
to nor are able to read HFS 
discs. The one interesting 
thing about them is that they 
can also contain a regular, 
standard ISO 9660 section as 
well (the sorts of CD-ROMs 
used by the rest of the world, 
including Amiga users). 
Because the Mac OS can bring 
up windows that have been 
"left out" on the desktop of 

Help! I'm using a CD but I can Drily 
tee part of it* contents! I knniv 
there's more stuff on here. 

an inserted disc, including a 
CD-ROM, you may immedi- 
ately see all of the HFS con- 
tents as soon as you put in 
the CD as they fly up instant- 
ly on the screen. The rest of 
the data is in there - all you 
need to do is double -click on 
the disc icon. That brings up 
a new window with the ISO 
9660 partition of the disc. It 
seems very obvious, but has 
stumped a number of people 
because it seems counter 
intuitive to have to use the 
icon if it appears that the CD 
has already opened on the 


Help) something trained? 

| Nbubt mind J 

pens, you re 
left without 
much assis- 
tance - and 
the OS may 
even yell at 

There's one nice thing you 
can say about Mac system 
failures. You can't recover 
from them very often, so you 
don't have to rack your brain 
for a short-term solution. By 
and large, most problems the 
OS deems necessary to tell 
you about will require a 
restart. But after that hap- 

you for not shutting down 
properly. There are a couple 
of rules of thumb to remem- 
ber when troubleshooting 
Mac programs that won't run. 

1. Make sure the program 
is compatible with a real Mac 
of the calibre of your emula- 
tor. Not all Macs were colour. 

If you're using both Shapeshifter and Fusion on the same Mac 
partition, this can happen. You check the control panel and it 
says it should be in colour, but it's not. It's easily fixed -just 
switch the radio button to black and white, then back to 
colour. The change will be made. On a related note, remember 
that Shapeshifter cannot change resolutions on the fly, so if 
you have a program that doesn't look right you have to shut 

down the 
entire emula- 
tion, make 
the change in 
the Amiga 
window, then 
J go back. 


Help I My Mac emulation ft boating 
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— nH 

If you're using a graphics 
card, chances are you've 
noticed that there is often 
some strange "ghosting" of 
the Mac display on your 
Amiga screens, or occasion- 
ally the other way around. 
If your video driver uses 
direct access (which is the 
fastest, so most people use 
it), this will happen whenever 
the Mac screen is updated 
while it is not actually visible 
- the program writes to the 
video memory anyway, 
smearing it all over whatever 
you're working on. There are 
a few ways to avoid the 
problem. The first, and most 
Obvious, is to use a driver 
that is not direct access, 
although you take a speed 
Because of 
that fact, 
you should 
try to only 
turn direct 

access off if you will have to 
multitask while the Mac 
desktop will be very visually 
busy - like running a 
Quicktime movie. Another is 
to freeze the screen display 
in Shapeshifter by pressing 
Control-Tab (and again to 
release it). This isn't a per- 
fect solution, but it helps. 

Finally, when you are trans 
ferring flies from the Amiga 
to the Mac using either SS's 
Mac Handler or Fusion's ICP 
system, close all of the hard 
drive windows on the Mac 
desktop. Why 7 Because as 
soon as you copy the files 
over, the windows will 
update with the new file and 
free disk space information, 
causing the bleed through! 


Help! I'm yelling natty blaed-through 
of the Mac screen an mij Hmiga 
screens when I irmmtasM 

or could run System 7, or 
had 32-bit memory and a 
true 32-bit CPU. And pro- 
grams that won't run on a 
real Mac that has those 
things will fail just as spec- 
tacularly on yours. Similarly, 
there are a few applications 
that are not PPC but are 
beyond the capacity of some 
emulators - like System 8 and 
Shapeshifter, currently an 
incompatible pair. 

2. Disable all of your exten- 
sions and start again. 
Extensions are startup items 
for the Mac. By holding down 
the shift key during the boot 
sequence, you can prevent 
them from being loaded - 
After installing a few dozen 
applications, your extension 
list (the little puzzle pieces at 

the bottom of the boot 
screen} tends to resemble 
cobblestone road, and some- 
times those little buggers 
cause conflicts. 

It's not such a bad idea to 
sift through them every so 
often and figure out if you 
really need them. Note: 
depending on your version of 
MacOS, you may have an 
Extensions Manager applica- 
tion, which lets you select 
and deselect what extensions 
Will be run on the next 
reboot, rather than skipping 
them wholesale as the shift 
key trick does. 

With a little help and 
patience, you'll be an OS 
polyglot in no time. Check 
back next month for more 
exploration of emulators for 
fun and profit. 


id speaks. 

What is it afaoyt Internet soft- 
ware thai arouses such strong 
feefings of loyalty and loathing? 
It seems that every Amiga -relat- 
ed mailing list and newsgroup 
has a significant number of 
posts saying that you have to 
use Xy?TCP or ABC News, Just 
about every program going has 
its good and bad points (with 
the obvious exception of a Jot of 
AMOS stuff ;-|, and what's best 
for one person is not what 
someone else needs. So why do 
you get so many posts saying 
"this mailer newsreader/TCP 
stack is the best arid everything 
else sucks"? 

I couldn't give a damn what 
program you use to write an 
email, and whether you send it 
using AmiTCR Miami or two 
cans and a piece of wet string. 
As long as 1 get it and it's read- 
able, J'll read the malt, not the 
envelope. It's good that we have 
so much quality software that 
people can get so enthusiastic 
about it but let's not lose sight 
of the fact that the Amiga was 
always about choice. I'm pJeased 
that you're happy with Voyager; 
keep using it but don't criticise 
me for choosing (Browse. 

Spam seems to be on the rise 
again, or are they just targeting 
me? At least in the bad old days 
of Cyherpromo we knew where 
it was corning from and could 
take steps to filter it out. Now 
it's coming in from all directions 
The first person to develop a 
thermonuclear mail bomb should 
be canonised. 


It appears that Neil Both wick has been glued to the 
web for so long the poor chap's starting to see 
strange creatures... Nessie and the Yeti in fact! 


ich is the odd 
one out: the Loch 
Ness Monster, the 
Snowman or 
NetConnect2? They were all mythi- 
cal creatures that were rumoured to 
exist but had never been seen and 
verified, until a few days ago. No. I 
haven't been on holiday in Scotland 
or Tibet, I've finally received a copy 
of NetConnect2. This is only a pre- 
release, although pretty close to the 
final version, so a review may not 
happen until next month. You can try 
it for yourself from this month's 
cover CD. The new Genesis TCP 
stack, based on AmiTCP is a big 
improvement, with a better configu- 
ration GUI, display of online time 
and connect speed and 1 support for 
multiple users and/or accounts. 

It also has support for multiple 
interfaces, something Miami does- 
n't yet have (although Miami Deluxe 
should be available in a month or 
SO). This means you can now 
access the Internet and a local net- 
work at the same time, and the new 
dialin Wizard makes it a doddle to 
set up. I've always been a bit scepti- 
cal about these automatic setup 
programs, but this one generated 
an almost perfect setup on the first 
try. very similar to my hand-opti- 
mised Miami configuration. 

As well as updated versions 
of Voyager. Micro Dot and the 
other clients, there are two 
new additions: X-Arc, men- 
tioned in a recent Wired World, and 
Contact Manager. This is a global 
address book, covering phone, fax, 
WWW, FTP and email addresses, it 
is designed to integrate with various 
programs so you can keep all your 
contact and bookmark information in 
a single database. There is already 
support for Voyager, MicroDot, 
STFax and Directory Opus, with 

A Web 

more to be added. 

A Web updated again 

Another update, one that is on pub- 
lic release, is AWeb 3,2, This is a 

tmbtio cifin* 


Vwj will be required to enter very basic, twrt essential, informatkn 
needec Id pet your computer connected to the Internet. Please anter 
tna required Information in the baxas provided and by pjeas rg 
"Next' or ''Back,'' to rjotn the new a r previous page. 

At (He end of (he canflgurathcm, the Wizard M uy to estabh'gfc a 
conntetlon to crra internet (vie your I rnt*rr*t Servfca Provider) and 
wil automatically Bather aji the rsmalnfifl netware Information, 

| Tip: If you get stuck a*, any point refer to your user cUde or hold your 




free upgrade for all users Of 3.0 and 
3.1. This release contains a few 
small bugfixes, some enhancements 
to the JavaScript and SSL handling 
and that much requested feature, an 
iconify option. The upgrade is avail- 
able for download from the Amitrix 
home page, 

CU-List spammed 

The CU Amiga mailing list was 
recently spammed. This caused a 
few people to worry that the spam- 
mers had somehow got hold of the 
subscribers address list. 

Don't worry, all they did was get 
the posting address of the list from 
the CU Amiga Online web site and 
post to that, the mail was then sent 
out to all list subscribers. It is clear 
they were using some sort of web 
spider to collect addresses, since I 
also got two extra copies of the mail 
sent to two of the three addresses I 
have on the site, However, they did- 
n't spam the webmaster address, 
which implies their spider software 
cuts out addresses that cou(d 
belong to people that are knowl- 
edgeable enough to do something 
about being spammed like this. 

So if you have a rnailto link on 
your own web page, and you have 
the option of multiple addresses, it 
may be better to use a webmaster 
address than your normal address, 
Subscription details for the list are 
on the contacts page of the CU 
Amiga web site. ■ 
Neil Both wick 


Surf of the Month 

He may seem a bit spaced out but with his feet still 
firmly on terra firma. Buzz Bothwick zooms round the 
cosmos of websites and logs his travels. 

I know I've mentioned it before, 
but Space and science fiction 
have always been very popular 
with Amiga and Internet 
users alike. Programs like 
Distant Suns and Digital Almanac 
can give an idea of what the night 
sky will look like at any particular 
time, but to see more detail you 
I need a lot mare expensive hardware 
than an A1200, unless it has a 
modem. The Astronomical Images 
Archive contains a massive collec- 
tion of images from around the web, 
collated into a single collection. If 
you can't find what you want here, 
you can surely find a link to some- 
where that has it. 

Sci-fi jinks 

Those more interested in science 
fiction than science fact have an 


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equally impressive choice of sites to 
visit. One such isScifiWeb, It's 
probably not for you if you take your 
science fiction too seriously, but if 
you enjoy sci-fi rather than worship 
it you should find this an attractive 
site. You know those fifties 

B movies, the ones that were so bad 
they were good? Well someone 
thinks enough of them to devote an 
entire site to them, The Astounding 

B Monster is perfect for all those 
people that love these old movies 
but would never admit to it. But not 
every Internet user is a sci-fi buff, 
and there are web sites devoted to 
just about any pastime you care to 
think of. If you enjoy collecting 
things, almost anything, you're likery 
to find something of interest at the 
Collectors Super Mall In addition to 

The Astounding B Munstur 

H Eg™— .^trr® 

Collector's Super Mall 

the expected topics of antiques, mil- 
iaria and celebrity items, you can 
also find information and links on 
the less obvious collectors items, 
like "500 Years of Collectable Golf 
Balls". Bet you can't wait... 

Tee time folks 

If you spend more time losing golf 
bail Is than collecting them, may be more to 
your liking. With its course locator, a 
comprehensive database of courses 
containing information and reviews 
and a wealth of news, profiles and 
background information, it looks an 
essential resource for those that 
enjoy hitting a very small ball round 
a very large field. 

Jazz: Central Station is an essen- 
tial site for fans of jazz music, offer- 
ing news, events and reviews from 
the world of jazz. It is pretty heavy 
on graphics, making browsing from 
a slow connection a pain, but that 
probably doesn't matter to a true 
jazz afficionado [why? - Ed], 

One of the most surprising finds 
during my recent travels on the web 



JCS: Jaii Central Station 

is the FBI Electronic Reading 
Room. This contains scanned 
copies of many FBI files, including 
files on the gangster era and; celebri- 
ties such as Marilyn Monroe, Elvis 
Presley and the Duke and Duchess 
of Windsor. There is a section on 
"Unusual Phenomena" containing 
reports on UFO sightings, anirna* 
mutilation, Roswell and Project Blue 
Book. The documents are all in PDF 
format, so you will need to down- 
load them and read them with 
GhostScript or xpdf, Or use Acrobat 
Reader on ShapeShifter or Fusion. 
Many Amiga users also have a 
Sony PlayStation for games use, 
and the PlayStation site is pretty 
impressive. It was designed to use 
the latest technology and is said to 
make extensive use of ShockWave, 
so I was prepared to be disappoint- 
ed when viewing it with an Amiga 
browser. But the designers appear 
to realise that not everyone has the 

The Rat Mace homepage 

latest whizz-bang technology and 
have taken the trouble to make it 
look good with nothing more 
advanced than animated GIFs and 
JavaScript. If you have a PlayStation, 
you really shouldn't miss this site. 

Rats the spirit 

One thing the web isn't short of is 
home pages that contain a descrip- 
tion and picture of the owner and 
maybe some of his friends. The Rat 
Palace homepage is just another 
one of these, although there is a 
slight difference. The owner and all 
his friends are rats, although he 
does make the occasional reference 
to their humans. Presumably these 
me pets they keep to do things that 
rats find difficult, like typing HTML 
into a text editor. It's not just pic- 
tures and a bit of description, these 
are talented rats, as "The Tragic Tale 
of Black staff Errol" shows. ■ 
Neil Bothwick 

Astronomical Images Archive 

The Astounding B Monster 

Collector's Super Mall 

JCS: Jazz Central Station 

FBI Electronic Rending Room 

Sony Playstation 

The Rat Palace homepage 

CU Amiga Online 


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http : //www, 

http : / / www.csmonl 

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Wired Worl 

Junk email; one of the more emotive 

of Internet topics. Our mart Neil 
Bothwick looks at some of the tech- 
niques of dealing with spam. 

The first question to ask is 
"why do you get so 
annoyed about it?" The 
average email takes 
about 1 second to down- 
load (assuming a 5K mail and a rea- 
sonable modem connection speed 
with data compression). Even at 
BT's daytime rates this only costs 
one-twentieth of a penny, if you get 
three spam mails a day it will cost 
you around a penny per week. So 
let's forget the "spam is costing me 
money" argument and look at other 

It is invasive: It certainly is. 
there's something very objection- 
able about the way junk email is 
sent out. far more so than with junk 
snail mail. Don't ask me why, but 
everyone seems to react strongly to 
receiving spam. 

It is offensive: Some mail con- 
tains pornographic or other offen- 
sive content. This is a very real 
objection and merits immediate 

Before looking at ways of dealing 
with spam mail, there are other 
types of mail that are equally unwel- 
come and would benefit from simi- 
lar actions. Mail bombing involves 
either sending targe emails or a lot 
of small emails. This is usually 
directed at a specific individual. Not 
only can this be expensive to down- 
load, but it dogs up your mailbox 

delaying the delivery of genuine 
mail. If your ISP limits the size of 
your mailbox, it could even result in 
genuine mails not being delivered. 
Even worse is abusive email, con- 
taining personal attacks, threats etc. 
Fortunately this sort of thing is very 
fare, but any instances of it should 
he dealt with immediately, 

Don't make things 

So when you receive some junk 
mail, what are your options? The 
first, and most important, rule is 
never, ever reply. In many cases the 
From address is nan -existent and 
you will receive yet another unwant- 
ed mail when your reply bounces. 
More insidious is the spam that says 
you can be removed from their list 
by replying. All this does is confirm 
to the spammer that your address is 
valid, and they can add it to their list 
of verified address, which they then 
sell to other spammers. Another 
technique used by mail bombers 
fjnd spammers is to use someone 
else's address, so that person gets 
mail bombed with the complaints, 
both to them and their ISR 

So if you can't reply to the mail, 
what can you do? There are three 
main options, delete it, filter it and 
complain about it. 

Delete it? This is oft an the best 
Option, why give yourself an ulcer 

worrying about the rubbish these 
jerks send you, just hit delete and 
think that they wasted more time 
sending it than you did binning it, 

Filtering can be done in two 
ways. Some ISPs offer a means of 
deleting mail before it even reaches 
your mailbox. You set up some para- 
meters that match the spam land 

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Lookup Firpe.' 

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nothing else) and anything that 
matches is deleted. Configuration is 
cither by uploading a kill-file or speci- 
fying kill parameters via a weT? inter- 
face Most mail programs offer 
some sort of killfile facility, these 
usually mean that you stiJI download 
the mail, but you don't get to see it. 
There are programs that will scan 
each mail in your mailbox and d> iti 
any in your killfile, but this 
usually takes longer than 
downloading then killing 
with P0P3mail. If a mail is 
OK, you then have to read 
the headers again when 
downloading the complete 
mail., so unless you get 
more spam than real mail, 
it's just not worth it. 
Demon subscribers who 
Still use SMTP mail collec- 
tion have another alterna- 
tive, GetMail. 
If you want to complain, 
the first thing to do is find 

out who to complain to. There's -o 
point in complaining to the sender, if 
they cared about com plants they 
wouldn't be inflicting this junk on' 
everyone in the first place To sent 
junk email, you need to be conr 
ed to the internet, so the person to 
complain to is whoever is providing 
the spammer with their internet 6 
nection. Most ISPs 
have set standards, ' 
defining what is 
acceptable use of 
their service, and 
what happens 
when you do other- 
wise. These usually 
say spam is bad 
and spammers are 
not welcome, so a 
complaint to the 
ISP will often result 
in the spammer's 
account being can- 
celled, or maybe a warning for the 
first offence. 

Follow the trail 

So how do you find an address to 
complain to? The information you 
need can almost always be deduced 
from the headers of the mail, these 
are the headers from a spam mail 
recently sent to the CU Amiga mail- 
ing list, and also to other addresses 
found on the CU web sire, this copy 
was sent direct to me. 

1 J From: n«9V9ozSP 

2} Suuiect. "Miss this, regret it 

3) Date: Thu, 2 Jul 98 12:27:00 

4) Message-ID: 

5) Reply-To: 

6) Return-path: J> 

-■: n o9 V9ozSP@j u 1 st n& c h > 

7h Enwal ope-to. n eif@ wire net. u- 

8) Delivery-date: Mon,6Jul 1£ 
13:27:55 f -010Q 

9) Received: from (hot. virtual 
pecom} [194.21 7. 102.61 by 



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KEunr> Hrforaatfon: ■■moi'fci, *STs, nnd ral»t«d PK!, _, . . 
Knit ust tl» *iwH i*rv*r at rf.jn.tai-nle.nat 'or BtwlH ramttd 
nlDraaUan and n4C.-ddn.1H fur AHMET InroraatLsn. 

A Luring up inforuistioii on Uie intarat«fiite" 
•oniaia il Earth Mrica. D<U Itlt II ■■Israel .4111111 
should llivt M email JaattU for its nail CtnUcL 

rnservl b.u-netnet with esmtp (Exim 
.82 #2) id QytAN0-OOOlZF-OO; Mori, 
6 Jul 1998 13:27:54 +0100 

10) Received: from ( 
(196-4.87.221) by hot.virtual-pccom 
18.7.5/8 7.3) with ESMTP id 
NAA1 1 387 for 

[<>; Mon, 6 
: Jul 1998 13:28:31 +0100 (BST) 

1 1 I Received: from 3w5HUE05Z 
\ u sr6Q-dialu p35- mix2 . Atl a nta . mci . net 
[166.55.225,2271) by 
.(S.8.7/B.6.l2)with SMTP d 
FAA24413; Fri. 3 Jul 1998 05:29:26 
+0200 (GMT) 

The From:, Reply-Tor and Return- 
| Path: headers (1 , 5 & 6) are faked, 
ignore them. The most important 
headers are the Received: ones 
. Each machine that receives a mail 
and passes it on adds another 

Query Adcress: 



|ifi5.171,?2a. ;Vj 


195.1?:.*. a/it 


STfpJt UK 

rig in: 


■nt -by: 



ralar.atMlScot-nat 971821 




Jon CI .a law 5 

B*lr ft^i: 

St. flloflns Uoaputer Centre 
151 St 4lbai> Rn»a 




liu siir 

St Hlbi:i!> 

aili' '/.. 







m 1H92 557861 


-*< HH B97381 


JQH, CH« laer s«>l . fwt 


JCtl? R]Ff 


rater. rillisetJt. net %? n fi2ri 

mur ra : 



Pal »• it M if 

'.&«, bit Albans Rd 




St ftlbws 




ALt 3HH 





1 44 I99S 1^7a*< 

.« 199! 697831 

Mat It 

patsr. vl 1 i KPIif.neC 



u»t*f.*i»UsBbt.nBt 579127 



A Tfcis hs wait r» jet mw • ta Ink eg ktialar- 

rrt cum, ftavaaa givfofl nii mdi eaatacl kihnn#- 
l»i mast It wHtia| ta deal with line complaints 

Received: header, 50 
you can track the route 
the mail took. Looking 
al the addresses, and 
knowing that the final 
destination was the U- 
Net server, you can 
see that the headers 
are in reverse order. 
We are interested in 
where the mail Origi- 
nated, so line 11 is the 
one that counts. 
There are two tools 
that are very useful 
for tracing companies 
from this information', 
lookup and whois. There are shell 
commands for these, and web 
interfaces for most whois servers, 
but the easiest program for this is 
Netinfa. Lookup takes a domain 
name and gives you its numeric 
address (or vice versa), so you can 
check that the addresses used in 
the Received: headers it real. 
Cheeking usr60- 

dialup35,mi*2. Atlanta, does 
indeed show it's address to be 
166,55.225,227, so now we use 
whois to see who owns it. There 
are different whois servers for dif- 
ferent areas. Netlnfo uses rs. infer- 
tile. net as default, which covers 
mainly .com domains. By giving 
the numeric address,, followed by 
■"" y°u get informa- 
tion on just about any domain. As 
you can see from the screen grab, 
this returns details on who owns 
that domain, complete with an 
email address, Now we've got 
someone to complain to, this is the 
organisation that owns the domain 
used to post the spam. 

Tell them everything 

Before you complain, remember 
that this organisation did not send 
the spam, but their service was 
used to do so. There's no point is 
sending a rabid rant, just inform / 
them of what has happened and 
ask them to take the appropriate 
action. It is vital that you send 
them the entire mail so they can 
follow it up. Many ISPs have a sep- 
arate mailbox to deal with net 
abuse, so send your complaint to 
abuse@wherever,com too. If you 
get an automated reply, but no 
human response within a few days 
of that, resend your complaint, 
asking that it receive proper atten- 
tion. At all times be polite, if you 
ran; your mail is likely to end up in 
the bin. Before sending a com- 
plaint, it may be worth looking lor 
information about abuse policies 
and contact addresses on the web. 

Another example 

1) From: amanda 

< > 

2} Subject: U.K. Adult Dating 


3} Message-ID: 

<t99B071?1 l05,MAA184S7@b> 

4) Return-path: 

5) Received; from ( hot . virtual- 
pc com) [1*] by 
mserv1b-U with esmtp 
| Exim 1.82 #2) id OyxSKI- 
0006TB-00; Frl, 17 Jul 1998 
12:05:05 +0100 

6) Received: from (boober- 

[1 94.75, 152.a4]|by h ot. virtual - (88.8/8. 8.8} with 
ESMTP id MAA10599for 
< pQ$tmaster@w i re n et, c o u k > 
; Fri, 17 Jui 1998 12:00:19 

For some reason, this mail went 
from MCI (in America) to my mail 
server in the UK via a host with a 
.za (South Africa suffix), This 
seemed odd so I "epeated the 
lookup and whois procedure for 
them. Not only was it odd that the 
mail went via South Africa, but the 
contact for this domain has no 
email address! However, there 
were fuil address details, so it 
should still be possible to complain 
to them if you wished. 

Whether you choose to actively 
fight spam by complaining to ISPs, 
or whether you prefer to simply 

+0100 (! ST) [enve I ope-fro m 
a ma nd a@in am 
7) Received: >fram 
inamecom (host5-1 71-228- 
[195.171228.172]} by 
(B.8.5/8.8.Q) with SMTP id 
MAA18457; Fri, 17 Jul 1998 
12:05:33 +0100 (BST) is a mail for- 
warding address, much like a 
hotmail or bigfoot address. 
You can see immediately that 
the message came via btinter- and 

A whois search for 
195,171,228.172 using the 
server at (RIPE 
handles domain and address 
allocation for Europe) returns 
detailed information including 
a name and email address. 

ignore it, it's good to know that it 
is possible to compl3in to people 
with the power to do something 
about it. Nol all Internet Providers 
will take action against spammers, 
some of them make too much 
money from them, so don't expect 
a positive result every time, but 
complaining does work, and does 
get results. By helping reputable 
providers to clamp down on these 
activities, you are helping to make 
the Internet that little bit better for 
everyone, ■ 
Neil Bothwick 
(cucd@wirenet.CO ukl 

| w«^jfW^.w tt\r»rifegl -bi<rtfgrV>j- ' 

Output from AHIN WHOIS 

■CI (Urt-MCI-METCaBei 

laoo silicon Dr(v«, P.O. Sj* ll^o, 
Rimrdi n-laogla VnirX, «C zttoh 

HatntB*: HCI-HErcii6 
MMtniuBiar: lt«.»,Q-0 



Pwui Eyit*» lnv*r»« iMppl-nff provided by 

ItHl l HCI . BET 


mb4.hci ,ntrr 

204.. 70,138. I 
2*1.70. S3. 23* 

R»cona l**i upamtma <H1 O!-*? 1 "-^ 6 ' 

Dalabtf* Umt updJll-«l ™ ll-mil^M 1»: 01:41 

TUB ARM tt«llLr»ll<"n 4*r»lcw K«c contain* MtLlf Inta 

■aCUBrtC InforMllw IfstiyorM, *BB'n, ana r* I at ad HOC 

PiasSa UI« en* »l»ll =<rv*r *t ry . in I am 1 9- n«t for DOlW-IJI ral.taa 

Information and nic.Udn.aUl for HIUtH Infonut Ion 

ESS** 9 


Sound Lab 

Ujj JiiiJ n uilju iBSDulMij 

If you're serious about your music, you'll want nothing 
less than the best digital recording device for master- 
ing your tracks. 

You'd be well aware from 
last month's audio splash 
that recording direct, to 
hard drive at CD quality is 
well within the remit of 
any half decent Amiga 
set-up, Even so, while it 
has many unique pluses, 
hard drive audio 
recording isn't 
necessarily the most 
convenient method of 
mastering your music. 
There are currently three 
alternative options worth 
considering if you'd 
rather use some 
outboard recording 
equipment. The industry 
standard DAT and the up 
and coming Mini Disc both offer 
digital recording from analogue and 
digital sources at or close to CD 
quality, each with its own strengths 
and features. DCC, offering 
comparable sound quality to Mini 

Disc, was tested in the January 1997 
issue of CU Amiga, For now we 
subjected DAT and Mini Disc to a 
rigorous set of tests in the 
Sound Lab... 

through its digital input. The Mini 
Disc recorder was also tested using 
analogue connections. A Sony DTC- 
S&O DAT recorder and Sony MDS- 
JE510 Mini Disc recorder were used 

The test procedure 

A short music clip and a 20 H^-20 
kHz sine wave sweep were played, 
using a Yamaha CDX-1O50 CD player 
and recorded with each recorder 

for the test, All recordings were 
done in stereo at 44.1 kHz. 

In all cases, the digital and 
analogue audio cables provided with 
the MDS-JE510 were used. The 
source CD, DAT and Mini Disc 

Mini Disc (MD) was introduced by 
Sony, making use of magneto- 
optical technology to provide 
superior re -us ability, fast data 

access and enhanced 


capabilities, Recording is always 
done at 44.1 kHz and a sampling 
rate converter is included that 
changes 32 and 48 kHz digital 

inputs. Mini Disc provides up to 
74 minutes of stereo audio 
recording or 148 minutes in mono 

To reduce the amount of digital 
data,Mini Disc uses a lossy 
compression scheme called 
Adaptive TRansform Acoustic 
Coding (ATRAC I- ATRAC is based 
on psychoacoustic algorithms 
that understand 'normal' hearing 
functions and thresholds. These 
filter/reduction algorithms create 
a data stream with a 5:1 
compression ratio, ATRAC has 
gone through several revisions, 
offering even greater 
improvements in sound quality 
with each update. 

Use of ATRAC or any other 
lossy compression scheme, 
however, means that multi- 
generation copies, even when 
recorded digitally, suffer from 
increased data degradation. So, 
exact duplicate 


copying is not 

possible. Like DAT Mini Disc also 

conforms to the SCMS standard, 

Mini Disc storage is very much 
like that of a hard disk, Unlike 

recordings were digitally transferred 
to the Amiga to insure that no 
changes in the sound would be 
introduced. This was done using a 
Maestro Pro digital audio I/O card. 
Once transferred to the 
jjgj^ Amiga, the music clips' 
left and right channels 
were mixed to mono 
using SoundProbe. In the 
case of the sine wave 
sweeps, the left channel 
was removed Next, 
Sound FX was used to 
crap each sound and to 
isolate a five second 
section from each of Ihe 
music clips. These short 
sections were then 
loaded into SoundProbe 
to generate the frequency graphs in 
Figures 1-5. 

The analysis 

The generated graph images have 
been included on the cover CD-ROM 


tape based systems, an audio 
track does not have to be one 
continuous data stream, ft can be 
spread out over different areas of 
the disc. During playback, a read- 
ahead buffer insures that audio 
plays seamlessly while the read 
mechanism moves about the 
disc, A Table of Contents (TOC) 
contains a list of starting/ editing 
locations for up to Z54 tracks. 
Each track can be quickly 
accessed, fully or partially erased, 
split, combined, reordered, 
named (up to 1700 characters per 
disc) and date/time stamped. 
Some recorders even include a 
handy undo function to restore 
your last edit. 





Digital Audio Tape (DAT) was 

developed bv Sony and Philips as 

a recordable format with quality 

comparable to that of CD. Much 

like systems used in video 

recorders, a 


design allows for 


data storage 

which is a big 

plus for digital 


Most DAT 
recorders provide 
the ability to record with either a 
44,1 or 48 kHz sampling rate. This 
uses 1 6-bit linear encoding and 
provides up to 120 minutes of 
continuous stereo recording with 
a frequency response of 2-22 kHz, 
Some recorders also include a 32 
kHz, 12-bit non-linear encoding 

in the SoundLab directory, so that 
you can view them in detail. 
Figure 1 shows the original source 
CD audio frequencies, Figure 2 is 
the DAT recording, Figure 3 is the 
Mini Disc version from the digital 
input and Figure 4 is the Mini Disc 
recording from the analogue 
input, These Show that the DAT 
does a good job but doesn't 
exactly match the CD source 
(which doesn't really add up as 
they were both transfered digitally 
at 44. 1 kHz). Even so it's as good 
as perfect. The Mini Disc digital 
recording discards a lot of 
information above 19kHz (due to 
its compression system and this 
is also apparent in the analogue 
Mini Disc recording. It is 
important to remember that the 
recording level had to be set 
manually and could account for 
changes in the overall amplitude 




mode. This provides up to 240 
minutes of stereo recording, 
with a frequency response of 2 - 
14.5 kHz. In addition to sound 
data, DAT also includes the 
capability of 
I information 
such as 
absolute time, 
track numbers 
and end-of- 
tape markers. 
One of the 

advantages of DAT Is its ability 
to generate exact duplicate, 
multi- generation copies. 
However, to deter music piracy, 
most DAT recorders conform to 
the SCMS (Serial Copy 
Management System) scheme. 

of this recording. Seeing may be 
believing, but hearing is some- 
thing else in this test. I listened to 
all of the recordings numerous 
times (using high quality 
headphones) and although I could 
see the difference in the graphs, 
to be honest, I really could not 
hear anything significantly 
different. Even comparing the 
analogue and digital recordings of 
Mini Disc and of DAT I could not 
detect any really obvious 

Figure 5 shows a graph of the 
20 Hz-20 kHz sine wave sweep 

source. When compared to graphs 
from recordings onMini Discand 
DAT, I found that they were nearly 
identical. Strangely, Mini Disc did 
not exhibit the same cutoff as with 
the musical tests. This has to do 
with the way that these audio data 
compression algorithms work. If 
there is sufficient space to record 
the full frequency spectrum .Mini 
Disc will generate a more accurate 
frequency response. This can be 
seen in Figure 3 (around the 0.06 
and 3.75 second points) where 
frequencies momentarily jump to 
full spectrum. However, the range 
of frequencies present in most 
music recordings requires high 
end frequency filtering: in order to 
encode the more important lower 

The verdict 

DAT clearly provides better sound 
quality thanMini Disc; and when 
you compare the graphs, it is easy 
to see the difference. The real test 
though is not one of comparison; 
because in the end you will, in all 
likelihood, be distributing your 
recordings on CD or analogue 
cassette. The majority of listeners 
will never be able to tell what kind 
of machine you used to master. It 
is only important whether or not 
the recorder you use creates a 
good reproduction of what you are 
recording. Mini Disc offers many 
advantages over DAT. primarily in 
its editing and fast access 
capabilities. From a physical point 
of view,Mini Disc stands proud 
with practically unlimited re- 

a [ 2D t regtfency Fret s 

A frequency graph 
(or sonogram) depicts sound 
through time on the X-Airis with 
frequency on the Y-Axis and 
amplitude denoted by color. 
These graphs (only on the cover 
CD due to space- constraints) are 
created through a mathematical 
process called Fast Fourier 
Transform (FFT) and are very 
useful in analyzing frequency 


Number of Steps: 


3 Lou 


IB High 



FFT Resolution: 
Log Shift: 

Window Overlay: 
Level Spacing: 



Overlay: | 

Single Colour Plot if§|jj Transparent Overlay 

dB _J 

Linear _J 

Log2 _) 

L09IB _) 

Shift-Log C 

None ) 
Blackwell-Harris 7^dB (~ 

Harming ) 

Parzen ) 

Welch _) 


Use I 

Cancel | 


The Serial Copy Management 
System (SCMS) was developed 
to reduce illegal 
copying/distribution of 
commercial audio recordings. In 
systems with SCMS 
implementation you can record 
from a 44.1 kHz digital source 
(such as CD| via a digital input; 
however, you can not re- record 
that copy to another digital 
recorder through its digital 
input. At 32 or 46 kHz, you can 
record a source (such as DAT) 
digitally (first generation) and 
then re-record that copy (second 
generation); however, 
subsequent digital copies from 
that second generation copy ere 
not possible. 

Some older SCMS 
implementations will not allow 
second generation digital copies 
at any data rate, analogue 
recordings are not restricted- 
Many professional level digital 
recorders are exempt from SCMS 
or at least provide a way to 
disable the protection scheme. 

If a recorder insists on using 
SCMS and it is a real problem 
for you, do not dismay, there are 
ways to defeat it. Try an internet 
search on that device, it will 
likely turn up all kinds of 
interesting secrets. 

record ability and durability. Tape is 
inherently more fragile than disc, 
suffering from the possibility of 
degradation over lime and 
entanglement Or breakage. The 
recording media for DAT andMini 
Disc are equally priced, but that is 
not true of the recorders. Expect 
to pay twice as much for a DAT 
recorder than a Mini Disc recorder. 

I recently sold a highly- 
acclaimed Teac DA-P20 portable 
DAT recorder and replaced it with 
the super-small and efficient Sony 
MZ-R50Mini Disc Walkman 
equipped with a Sony ECM-DS70P 
stereo microphone. I use it 
extensively in the field to capture 
live sound- Also, its auto-date/time 
feature is perfect for keeping an 
audio diary or just taking notes. 
Mow if only the Amiga had some 
good speech recognition software! 
For final mastering though, I will 
continue to use DAT.,, at least, 
because I have that option. 

Thanks to The Sony Store for 
their assistance in providing test 
equipment for this article. ■ 
D ho mas Trenn 


Reviews Index 

Our Reviews Index now contains a summary of product 
reviews from the previous four issues of CU Amiga, sort 
ed by issue and then alphabetically. We hope you will find 
this easy to use Also on this page is the CU Amiga editorial 
team's list of 'hot' recommendations. If you don't own any of 
these products, do yourself a favour and buy one of them imme- 
diately If you have any comments or suggestions about this 
page, please contact us. Q Indicates a Superstar award winnner. 

Hot Products 





-jmi j__ -■_-* ■! 

Ami net Sets 

The must-have shareware archive ^^^^^^^ 

Draw Studio 

Amiga's best structured art/illustration package 

Elastic Dreams 

Swirly picture manipulation hi-jinks 

Epson Stylus Photo 

For photo -realistic hardcopy 


Ultra- detailed God game 

Genetic Species 

A damn fine game 

ImaguFX 3.0 

THE professional image processing software 

Miami 3.0 

Makes jacking into the 'net so easy 

1 OctaMED SoundStudio 

What? Still using Octamed 67 Get this now! 

1 Opus Magellan 

We love this Workbench replacement 

1 Pace 56K Voice Modem 

The Rolls Royce of modems 

| Pag est ream 3.3 

You want to lay out pages? Look no further 


■ phase 5 PowerUp cards 

Super-fast PowerPC accelerators 

Power Scan Magic 

Throw away that Micro vitec monitor 


Power Tower 

The best place tg re-house your 1200 


PPaint 7.1 

The best pixel paint package on any platform 



Another damn fine game 

Siamese RTG 

Splice your PC to youf Amiga 

SoundProbe 2.0 

Truly awesome sample manipulation package 

Turbo Print 6 

Must-have print enhancement package 

VoyagerNG 2.95 
Wizard Mouse 
Wordwortb 7 

Surf the web in style 

Mpt- — 

The rodent of choice in the CU offices 

The top digital quill on the Amiga 

CU Amiga Magazine 

Of course 

Reviews Index 


May 98 


ArtStudio Pro 

Blizzard PPC 040, 603 


Dy nam ode Modem 

Elastic Dreams 

Fusion 3.1 

Kids Rule OK II 

Pace 56 Modem 

Picture Manager Pro 5 



3D game 

Graphics (cataloguer) 

Accelerator (A 1200) 

3D game 


Graphics (processor) 

Emulation (Mac) 

Kids game 


Graphics (cataloguer) 


Good but needs work to become the ultimate Descent 

Underdelivery on features, pales before the competition 

The essential upgrade for all A12O0 users 

Plays well but still has a few glitches 

Speed is what matters and this modem doesn't deliver 

Not a rival for ImageFX but makes graphics great fun 

Fusion is tops in Mac emulation 

A compilation of three very poor games 

A high quality modem 

Impressive as a cataloguer and an image processor 











90% Q 



May 98 continued. 


Play days Paint 

Word worth 7 

Kids game 

Kids game 

Word processor 

Too much work and too tittle fun 

Great fun for kids - highly recommended 

Simply brilliant 


92% O 


June 98 


AWeb-ll 3.0 

Comitis {browser] 

ine first Amiga Browser wiin j«»oaui|ii 


ImageFX 3.0 

Graphics (paint. 1 process) 

The best image processor goes from strength to strength 


Malice (for Quake) 

3D game 

Utterly brilliant, worth buying quake for alone 



MasterlSO V2 

CD-RW software 

A great all round package 


Micronik External Scan Doubler 

Scan Doubler 

Well deserving of the Boing Ball 



Micro nik Internal Scan Doubler 

Scan Doubler 

An inexpensive route to a high quality display 


Power Digital Camera 

Digital Camera 

Easy to use, fun, and cheap - but results don't impress 



3D game 

The ultimate in atmospheric shoot'em up action 



Sinus Genlock 


Superlative video output - at a price 


The Labyrinth of Time 

Adventure game 

Some design flaws, but an engaging game nonetheless 


Turboprint 6 

Printer drivers 

An essential companion to any modern printer 




TV Tuner 

Good, but not ideally suited for Amiga use 


1 Julv 98 

Amiga Forever 

Amiga Emulator 

Very workable Amiga emulation 


A mi net 24 


The latest downloads from the 'net 


Aminel Set 6 


A gargantuan collection of software 



Eyetech single-slot Zorro 

Expansion (A1200) 

Functional, but inelegant and expensive 


EZ-PC Tower 

Tower system 

An excellent, all-in-one Siamese system 


Flyirf High Patch/Data Disk 

Racing game 

Bug fixes and extra courses to make Flyin' High playable 



DTV (clips) 

A great package for professional DTV 



Quake: Mission Pack 1 

3D game 

A great way to get more out of Quake 


Shrak for Quake 

3D game 

Probably one of the finest add-ons for Quake 


Tornado 3D 

Graphics (3D) 

Flawed, but exciting enough to risk 


Virtual Kprting 2 

Racing game 

A sequel that should never have happened 


Wheels On Fire 

Racing game 

A fun game, marred by system unfriendliness 



Yamaha MU10 

Sound card (MIDI) 

Good, but not as flexible as a proper sound card 


■ ■ 

I Ai.ic|iKtflR ^^^^^^ 

Catweasel Mk II 

Floppy drive interface 

The best way to improve your floppy capabilities 


Eyetech CDPIus SE 

CD-ROM drive 

No excuse not to buy a CD-ROM drive now 



God game 

A superstar despite the flaws - and it's getting better 



. — 

Genetic Species 

3D game 

A great synthesis of adventure, suspense and blasting 



Samplitude Opus 

Audio package 

The best hard drive recording and editing system 


Scan Magic 

Scan Doubler 

Gives a cheap, high quality display 



Scan Magic (with flicker fixer) 

Scan Doubler 

The best Amiga display this side of a graphics card 



Siamese V2.1 

Network/RTG package 

The bast thing to happen to a PC 


SoundProbe 2.0 

Audio package 

An essential piece of software for anyone into sampling 




Digital camera 

Good package with acceptable output and a great price 


• Standard A120O'?, 
with PSU etc ..£100 

* Colour Monitors. £60 

• Basic ASOO's...... ,.£20 

* Amiga Modulators .,,,...£20 

• Amiga PSU's...„ £20 

* External Drives ...........£15 

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eb! - 


.W"* i njnti7 Jflpm . 

LAIT ftL^Lii ROW Mti M I ml A I 


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2 EgbEilemsl PCMCIA Overdue HD £100 

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I nrtiiiniri nri nri i - - t;« Rr &jw E$9nz 


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1 256 x 4 DHAM (OIL Type) (each I ti 

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Amiga Accelerator Cards 

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i4 L io 

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Don't worry how complicated your 
technical problem is, challenge our 
panel of experts and they'll try to 
fathom it out. Please don't forget to 
provide us with as much detail on 
your systems and problems as possi- 
ble, to help us solve things for you. 


Mysteries and meanings 

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If you need help 
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Technical mat- 
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Apollo, Quake and 
overc locking 

I have been playing 

Quaike quite a lot 
recently. It's a great 
game, but on my sys- 
tem - an A1 200 with 
an Apollo 1240/33MHz and 16MB 
RAM - the game is just playable. 

1. If I installed Qxypatcher, 
would it help to speed the game 

2. Would more RAM maike the 
game faster? 

3. I remember reading a post in 
an Amiga news group that some- 
body had clocked their 1240/33 up 
to 40MHz by changing the crystal. 
is this possible? And if so, how do 
you do it and where could I pur- 
chase a suitable crystal? 

Stephen Bucknall, 
Calthwaite, Cumbria. 

1. The 68040' s internal floating 
point unit ts much faster than the 
original external FPUs due to its 
parallel operation and instruction 
pipelining. However, only a 
restricted instruction set is imple- 
mented (e.g., it has no trigono- 
metric functions). When a 68040 
tries to execute a floating point 
instruction which is not available 
in hardware, an exception occurs 
and the instruction is emulated by 
software [in the 6B040.I ibrary). 
This, exception involves a consid- 
erable overhead - flushing the 
FPU pipelines, etc - and so is inef- 

QxyPatcher tries to speed up 
this process. It translates or 
patches all the unimp lamented 
instructions in a program as that 
program is loaded, so involves less 
of a run -time overhead, fit per- 
forms various integer optimiza- 
tions as well.) Depending on the 
type of software being used, 
0*y patenter can improve speeds 
up to about 2 or 3 times. 

In theory, Oxypatcher should 

A Amiga (hike - fain gimme tome speed! 

speed up Quake. In practice, 
though, the benefits are only 
about 510 10%. 

2. Extra memory above 16MB 
will not make much difference. 
You could use it for extra dish 
buffers, though, to improve disk 
access times while loading levels, 

3. Yes, it is possible. To over- 
clock an Apollo '040/33 board to 
40MHz is a simple job of unplug- 
ging the 66MHz oscillator and 
plugging in an 80MHz one. (The 
oscillator needs to be double the 
desired clock frequency for '040 
boards) Overclocking processors 
by 30% is safe, but you will need 
a fan and heatsink to dissipate 
the extra heat produced. The 
main problem is where to find a 
60MHz crystal in the first place: 
for example, Maplin's sell oscilla- 
tors only up to 64MHz. Probably 
the easiest way is to get one 
from an old PC, say a 40MHz 386. 
However, there is a UK- based 
company called On Spec 
Oscillators that make oscillators 
to order and who do sell to indi- 
vidual customers. Their prices are 

high to reflect this: they will 
build you an 80MHz crystal for 
£10.30 plus VAT and p&p. OnSpec 
can be contacted at +44 (0)1203 
642024 and their web-site is at (To 
overclock an Apollo 040 to 
40MHz you will require a stan- 
dard TTL oscillator at 30MHz in a 
14-OIL type case.) 

Checksum errors 

I'll get straight to the 
point: checksum 
errors, i have a basic 
A1 200 set-up, but a 
large number of my 
floppy disks are suffering from 
checksum errors, So could you 
please tell me: 

1. What is a checksum error? 

2. Why are they caused? 

3. What can I do about them? 

Thanks for any help yOu Can 

Ricoardo Margiotta, Edinburgh. 

1. Checksums are used as a 
method of error detection (and 
sometimes correction). In this 

particular case it is to ensure that 
the data read from a particular 
floppy dish is the same as what is 
actually supposed to be stored on 

2. Wear and tear and the law 
entropy: disks and disk drives 
degrade with use (eventually). 

3. Handle your disks with care: 
store them in a dry place, keep 
them away from magnetic: fields 
[e.g., loudspeakers}, and do not 
eject a disk while the computer is 
accessing it. Make back-up copies 
of important disks. If you really 
need the data on a corrupt disk 
you could try using a program like 
DiskSalv, which in some cases can 
repair or salvage data from dam- 
aged disks. 

Zip booting? 

I use a Zip drive in 
lieu of a hard drive. I 
have created one par- 
tition on the Zip, as 

advised in HiSoft's 
manual, and have installed all my 
OS disks to it. However. I still get 
requesters asking me to put 
Workbench in any drive when 
installing or trying to use programs 
that require items, such as 
MultiView, IconX or Installer, for 
example. The problem seems to 
arise when I include the CD boot 
software on the disk. CDs boot up 
fine, but can't find Workbench. I 
would have thought that the SCSI 
boot disk in DFO: would have re- 
directed anything to the Zip drive 
installation. All the things that are 
required are present, it just doesn't 
know it's there. Do I need to write 
an assign? If so, how? Finally 
should I just buy a hard drive (which 
I had hoped to avoid), put the 
Workbench on that and all other 
programs on the Zip disks and save 
sore eyes and more hair loss. 

C. Kerrigan. Sageside, Staffordshire. 

I think you would save yourself a 
lot of trouble by just buying a 
hard drive. Do you not find the 
100MB capacity of a Zip drive 
rather restrictive, too? 

Anyway, the easiest way to 
boot from a Zip disk is to install a 
bootable RDB (Rigid Disk Block) 
to a partition, However, this will 
not work in your case, since the 
Squirrel device driver is not in 
ROM but needs to be loaded from 
disk. Your boot floppy, therefore, 
will need to mount your Zip drive 
then transfer control to the Zip 
and execute its startup sequence, 
One way to do this would be to 

install a startup-sequence some- 
thing like the one below onto 
your boot floppy and put a nor- 
mal startup on your Zip disk. 
Doing it this way also has the 
benefit of faster booting. The fol- 
lowing assumes that your Zip disk 
is called ZipWB. 

:Boot floppy startup-sequence 
Resident C Assign 
Assign ENV: RAM: 
Assign SYS: ZipWB: 
Assign C: SYS:e 
Assign DEVS: SYS:devs 
Assign L SYS: I 
Assign LIBS: SYS: libs 
Assign S: SYS:s 

Assign ENVARC: SYS: Prefs/Env- 

Resident Assign REMOVE 

Run >NIL: Execute S: startup- 

Amiga DVD? 

You published a small 

./^7] n ews article about a 

| DVD player a couple 
of months back. I 

have seen some DVD 
drives and they are quite impres- 
sive! What I want to know is how 
to connect one of these systems to 
the Amiga? The PC has a board to 
decode the data from the drive. Will 
it be necessary for the Amiga to 
ihave one of these, or will the drive 
have its own decoder? 

Adam Lowton. 

Cape Town, South Africa 

It is possible to buy, now, a 
DVD player which will allow you to 
watch DVD movies. This is a 
stand-alone unit which plugs into 
your TV and resembles a cross 
between a CD player and a VCR. 
They are still rather expensive In 
the UK, DVD players retail from 
about £500. They also altow you 
to play audio CDs and photo CDs 
and some models even play 
LaserDiscs. And, yes, they are 
quite impressive. 

A DVD-ROM drive is basically a 
high-capacity CD-ROM drive - 
employing the DVD technology 
for use with a computer, They 
come in SCSI and ATAPI flavours 
just like CD drives do, and like the 
DVD players allow you to use CDs 
as well. Lower end drives can be 
bought for about £100. With PCs 
they are usually shipped with an 
MPEG decoder card so that you 
can use them to watch DVD 

videos, While in theory you could 
connect one to your Amiga, it 
would be a hit pointless at the 
moment, though. Given there is 
no software support, no filing 
system, nor even any Amiga DVD 
disks- why bother? Besides, 
even an 060 processor is not up 
to the job of spooling and decod- 
ing full-screen MPEG stream 

As far as the Amiga is con- 
cerned, the best policy is to wait 
and see. (Feel free to buy a play- 
er, though.) The fabled Amiga II - 
or whatever it is to be called - 
will probably ship with a DVD 

Obviously confused 

Dear questions and 


I like your show and I 

want to know: what 

is the astronomy and 

astrology ? 

Pieter Engelbrecht, 
Oudtshoorn, South Africa. 

I beg your pardon? 

Low budget 

At the WO A show I 
purchased Paul 

Overaa's book Amiga 
Assembler and was 
wondering what, if 
any, PD assemblers there are avail- 
sblfc for the Amiga. Also, are there 
are any C compilers, too. I have 
recently taken up the idea of pro- 
gramming because I want to try 
and; support the Amiga as a sort of 
thank you for its years of use. 
As for the WQA, I really enjoyed 

it {except maybe ihe dancing J and 
was sorry that I could not buy 
more, being currently unemployed! 
Small rant; How is it possible that 
people still get pirate software. I 
can't believe it, I mean I picked up 
Slamtilt for £3. True - there's no 
box, but part of the fun is figuring 
out what the hell it's all about, you 
know? I think these pirates should 
be shot. 

Anyway. For games program- 
ming should I continue with 
Assembler or C. What with the 
PPC and all, I am rather unsure 
which I should focus on. 

Keep up the good work and 
best of luck to Amiga. 

Peter Foreman, 
via e-mail. 

There are many different pro* 
gram-ming environments avail- 
able in the public domain. The 
main problem tends to be that 
these systems are not very begin- 
ner friendly. Also, to program the 
Amiga's operating system, you 
will need to obtain the Amiga 
Native Developer Kit - which is 
not freely distributable. It can be 
purchased as part of the Amiga 
Developers CD. 

If you look in the directory 
dev/asm on the Aminet you will 
find many assemblers and other 
tools for developing assembly 
language code on the Amiga. 
Two systems in particular are 
noteworthy: A68k, originally by 
Charlie Gibbs, is a long-standing 
and respected product; PhxAss 
by Frank Wille is a very powerful 
and we II -featured assembler. 

There are several C free C 
compilers available to. Matt 

;, mums mi 

-rr t irvnrtrr~fi 

Go oil Compile that C code - with GNU C 

Dillon's DICE was for a long 
time the best shareware C 
compiler. Alas, it is no longer 
being developed, but is now 
freeware. Another choice is the 
GNU C/C++ system. This is a 
staggering package, in many 
ways a lot better than the com- 
mercial Amiga compilers. The 
GNU compiler is a port from 
the UNIX! world and is distrib- 
uted as part of the Geek's 
Gadgets CD - which also 
includes Ada, Java, Fortran and 
a host of other tools - taut is 
also available on the Aminet in 
dev/gg. It takes a bit of getting 
used to but is very powerful 
and will produce code for just 
about any processor, including 
the PowerPC. 

As for which language you 
should learn - C or assembly - 
it is largely a matter of person- 
al preference. Having said that, 
I do think that anybody who 
would try to code a game com- 
pletely in assembly language is 
either insane or masochistic. C 
has a lot more facilities for 
managing large projects; ft is a 
lot more portable, too. 
However, assembly is useful for 
the optimisation of critical rou- 
tines Why not learn both? 
They complement each other 

With regards to your com- 
ments on piracy, I think per- 
haps you are becoming 
confused between piracy on the 
high seas and the illegal distrib- 
ution of copyrighted material. 
Capital punishment is a bit 

Printer problems 

I have just pur- 
chased myself an 
Olivetti JP360 
inkjet printer. My 
main difficulties 
are that the manual is in French 
and the installation and driver 
disks are for the PC. I have 
searched the internet for drivers 
but was unsuccessful. I then 
assumed that it must run under 
emulation. With the manual 
being in French I cannot find out 
if it supports any emulation. 

Diana Spalding, 
via e-mail. 

Because Olivetti no longer 
manufacture this printer, infor- 
mation regarding it is difficult 
to find. However, it does 

Select the language^*) of AmiqaOuide documentation* you wish to install. You 
mint choose at leeef one language It you want to un onlns help wrHi the MU 
preference* programs. Items marked a* (n/o) are not available In the current 

attribution archive due to 

I English 




Abort kwtai 


A. The elusive Installer 

appear to support PCL 3 
{Hewlett-Packard's printer control 
language) and take HP ink car- 
tridges. It would be a fair bet 
that the JP360 is either a re- 
badge d HP DeskJet printer or at 
least compatible with one. I 
made this point to Olivetti them- 
selves; but they were far from 

I suggest you try using the HP 
DeskJet printer driver supplied 
with Workbench. Or, better still,, 
get and install TurboPrint and use 
its Desk Jet 500C driver. 
TurboPrint will allow you more 
control, and higher quality 

Where's the installer? 

Since acquiring my 
hard drive I've had 
nothing but prob- 
lems trying to get 
programs and games 
installed. I've got most of this sort- 
ed now as l J ve gained more experi- 

Tech tip 

ence with using my computer. 
Unfortunately though, I still can't 
put a lot of stuff on because I 
haven't got the program (or com- 
mand) 'Install' present on my hard 
drive. I have WB 3.0, and never got 
an. install disk. Instead when I 
bought my hard drive I got an 
install disk with that - but this 
doesn't seem to install this com- 
mand. Is there a disk I can gel so I 
can install this? Or will I have to 
upgrade to WB 3.1 as I know that 
version has an install disk with it? 
Please help a frustrated Amiga 
owner before fie goes completely 
mad, as he's missing out on a lot of 
stuff he wants to use. 

Steve Micoll, Dundee 

What you are looking for is the 
Amiga Technologies Installer Tool, 
of which V43.3 was the latest. I 
have included the complete pack- 
age on this month's CUCD All you 
need to do is copy the file 

Losing time 

This tip was sent in by Christopher Bayliss, Carluke, 
Lanarkshire. Take it away; Christopher . . . 

I had a problem with my A1200, Apollo 1230LC (T| that 
you might like to know about. My accelerator mounted 
clock stopped working, so I replaced the battery with a brand new 
one. I booted my computer and set the clock, but it refused to work. 
After removing the case and checking the battery was correctly 
mounted, I turned the computer on and the clock worked. On replac- 
ing the case I found that the clock was not working and the clock kept 
resetting itself to September 1992. 

After carefully looking at the casing, I saw some scratches on the 
side right where the clock battery was, It would appear that the bat- 
tery's connector was being earthed on the casing. After a generous 
application of PVC tape to the offending area of the casing, the clock 
now works perfectly. If I had not noticed this at once I might have 
gone through several batteries before solving the problem or, even 
worse, be resigned to life without a clock. 

'Installer' to 
the C directory 
of your hard 
drive. If you do 
not have a CD- 
ROM drive, the 
installer pack- 
age can be 
found on the 
Aminet in 
The chances 
are, though, 
that you have 
already got a 
copy of 
Installer some* 
where. It is 
with many commercial packages, 
plus it also appears in the C 
drawer of our CD-ROM each and 
every month. 

Do not confuse Install with the 
Installer. Install is. an AmigaOOS 
commend which writes a boot- 
block to floppy disks. 

How to write in to 

You can send your queries 
{or tech tips) to Q&A, CU 
Amiga Magazine, 37-39 
Millharbour, Isle of Dogs, 
London E14 9TZ or preferably 
We can accept letters or text 
files on floppy disk. Please 
do not send an 5AE. WE 
MAIL, nor answer every Q&A 
we are sent. Sorry. We do 
appreciate that you may 
have a serious problem and 
until Amiga International re- 
open a UK office you may 
have no-wbere else to turn, 
but we get so many ques- 
tions we simply don't have 
the time or resources to 
answer them all. 
We always do our best to 
use letters in QErA that 
answer most common prob- 
lems, so even if your own 
question is not answered you 
may find an appropriate 
solution here. 

Good old Miggy, of course! In a moment of madn 
John Kennedy continues with his mammoth - not 
monotonous mind you - marathon. 

M is for... 


A command, or special key. 
which is designed to replace 
or perform more than one 

For example, in a Macro 
Assembler, you can define a 
piece of code as a "macro", 
and whenever you use the 
name of the macro, the code 
it represents will be substi- 
tuted in its place. 


A little-used AmigaDOS com- 
mand, presumably to do with 
controlling tape streaming 


An AmigaDOS command 
which creates a new directo- 
ry under which files and 
other directories can be 

It doesn't create an icon 
thought, and with no .info file 
you won't see the directory 
appear on the Workbench 
unless you use "View All 
Files". Makedir can create 
more than one new directory 
at a time, see the startup- 
sequence file for an example. 


A bizarre and largely unnec- 
essary AmigaDOS command 
which creates a link between 
a keyword and an executable 
file. This means you can use 
the keyword instead of the 
file name. Why? No idea. 


An Amiga port of the (once) 
popular text editor Micro 
Emacs. Back when most text 

editing was done using text- 
only consoles, Emacs was an 
important program. 

It was so configurable it 
could do anything from word 
processing to email to pro- 
gram development, However, 
it's not the easiest program 

to use and Amiga-specific 
editors such as CygnuS Ed 
{CEDJorGoidEd are often a 
much better bet, 


Physical storage for data. 
Memory consists of electron- 
ic gates which store informa- 
tion by either being "on" or 
"off". By arranging memory 
in patterns, it's possible to 
represent binary numbers, 
and that makes it possible to 
store programs or data, Each 
location in a memory chip as 
an address to reference it. 

In ROM (Read Only 
Memory) the contents are 
permanent, in RAM (Read 
Access Memory} the con- 
tents are lost when power is 
removed. The amount of 
memory is measured in 
terms of bytes. Kilobytes, 
and Megabytes, 


An element of a Graphical 
User Interface, a menu gives 
the user various options to 
select with the mouse. 

Menus are often called 
"pop up" or "pull down", if 
they are only displayed when 
the user performs an action, 
such as clicking with the 
mouse in a menu bar. 


A command no longer neces- 
sary (or present) in 
AmigaDOS v2 and up. It tries 

to configure memory as a 
continuous block, rather than 
as two separate sets of 

In a multitasking operating 
system, the various tasks 
and the kernel controlling 
everything need to communi- 

This is done by passing 
special messages to one 
another. For example, when 
you resize a window, the 

operating system sends a 
special 1CDMP message to 
the application to tell it that 
the window has been 
resized, and that it should 
redraw the display. 


This AmigaDOS commend 
will display a plain text file at 
the Shell pTompt. It's more 
useful than say, Type, 
because can pause after 
each screenful I to make it 
easier to read. 


The main circuit board of a 
computer is called the 

The Amiga's motherboard 

can be removed from its orig- 
inal casing and placed in a 

new box if necessary, Further 
expansion cards which are 
attached to the motherboard 
are sometimes called 


An AmigaDOS command 
which links a new drive into 
the Amiga File System. Most 
of the time this command 
isn't needed, as during boot- 
up the Amiga should find and 
mount all available drives. 
It might be needed if a 
device is only initialised after 
Workbench has loaded, or 
with some varieties of 
removable storage. 


The small box with buttons 
which is used to select icons, 
menus and move windows. 

The mouse was devel- 
oped by Xerox's R&D centre 
at Palo Alto in California, and 
has revolutionised the way in 
which people interact with 
computers, The theory that 
the number of buttons on a 
mouse is a measure of the 
operating systems complexi- 
ty and power has yet to be 
fully explored, 

Just remember: the Apple 

only has one button, 
Windows has two and the 
Amiga supports three. 


The ability to perform many 
operating at once. The 
Amiga's operating system 
using "pre-emptive multitask- 
ing" which means a central 
core, the Exec system, allo- 
cates processor time to each 
running task. 

An other type of multitask- 
ing called "co-operative" 
exists, and in this form the 
tasks themselves share out 
processing time by passing 
control to the next in line. 
This form of multitasking can 
run into problems if one task 
crashes, bringing down the 
entire system. 


The ability to allow more than 
one user to log-in and use 
the resources of the comput- 
er. Unix is the best know 
multiuser operating system, 
and its powerful filesystem 
makes sure files from differ- 
ent users don't interfere with 
each other. 

Windows NT is also a 
multiuser OS, and with a little 
help from third party applica- 
tions, the Amiga can do it 
loo. Multiuser support is 
important if the computer is 
connected to the internet 
and is being used by many 
people at once. 

Mutually Exclusive 

If events are "mutually exclu- 
sive" then only one can hap- 
pen at a time: for example, a 
coin showing heads and tails 
is mutually exclusive. 

In computing, this hap- 
pens a lot with menu options 
or buttons in a requestor 
where only one option can 
be active. Selecting a new 
option deactivates the 


Back chat is your chance to let everyone 
know what you think on any Amiga- related 
matters. Email your public comments to or send them to 
the address below. 

V of ^ ogS 

London ^ 

Mullet media 

There is one thing that has been 
puzzling me for ages. Why on earth 
do PeeCee users get all the multi- 
media applications and us poor 
Amiga users have to do without? I 
mean, the Amiga can use all of the 
standard types of picture files, 
sound files and movie dips. So I ask 
again, why? Why don't we all get 
together and get PeeCee application 

for that software, Hell, there are 
enough programmers on the Aminet 
who would jump at the chance to 
see the Amiga getting these types 
of applications.. Of course, it would 
have to be done for free by that pro- 
grammer as PeeCee companies 
wouldn't take to it otherwise. All thai 
would have to be done would be to 
provide an extra executable on the 
CD for Amigas. The companies 
could not possibly lose out as they 
I would be on the one CD, so no extra 
: cost to them, and they would still 

"Why on earth do PeeCee users get all the multimedia 
applications and us poor Amiga users have to do without?" 

manufacturers to make their soft- 
ware for the Amiga. After all, the 
Amiga is the best multimedia 
machine ever! Ail we have to do is 
get them 10 recognise that we are a 
potential market for this type of soft- 

It is really easy. Since Ami gas can 
use the same basic CD-ROM format 
and all the sound files and movie 
clips, why don't we ask a program- 
mer to create an Amiga executable 

pick up their sales from the PeeCee 

How could this not work? Well 
the companies could turn around 
and say "The Amiga hasn't got Intel 
Indeo" and they would be right! But 
the author of CyberAVI and CyberQT 
could make this happen if we were 
to raise the S500Q that he needs for 
the source code. If everyone who 
reads CU Amiga gave only £1 , then 
that would be over £24,000" 

p noog o 

Chris McGonagle (Emerald Amiga 
Users), County Tyrone 

While that particular scenario is 
unlikely to happen in the very near 
future, your point about persuad- 
ing multimedia software develop- 
ers to include 
the Amiga in 
their plans is an 
important one. If 
Amiga Inc are doing their jobs 
properly, right now they should be 
targeting a wide variety of soft- 
ware developers to convince them 
that the next generation Amiga is 
going to be the platform that 
allows their software to shine, the 
platform that allows them to create 
the software they've always 
dreamed of. 

With support from the major 
players (and hopefully some new 
talent breaking through) alongside 
those who have stuck with the 
Amiga, the next generation plat- 
form could very quickly become 
the first choice for creative com- 
puter users. 

Stab in the back 

I agree 100% with phase 5 and 

Haage & Partner after the World of^ 
Amiga show. I am not going to buy 
an intermediate Amiga running on 
Intel. The way forward is a PowerPC 
card for the existing Amiga range 
without a 68k series processor with 
AmigaOS running fully on the 
PowerPC with 68k emulation. 

Em ufa ting a 68060 with two 
processors wouldn't lead to speed 
loss. Maybe it would be even faster. 
Amiga International may have decid- 
ed to use a processor we know noth- ! 
ing about at this point, but the 
chances are that by the time they 
want to produce that Amiga, the 
PowerPC win be as fast and cheap 
but the difference is that we already 




have a wide range of PowerPC soft- 
ware. Going the PowerPC way will 
make a lot of developers and users 
feel that they are not wasting their 
time on something which will be sur- 
passed within two years. 

This also brings me to the point 

Where no rou want to it roMpntQA" 

: of ISA and PCI. It's a stab in the back 
for Amiga developers who stayed 
with the Amiga. They do their best to 
; produce quality hardware as cheaply 
I as possible only to hear that people 
want PC ISA and PCI cards. Is this 
the way we reward them? I'll tell you 
that if they leave the Amiga is truly 
dead I 

I hope that Amiga Inc approve the 
phase 5/Haage & Partner concept 
and dump their Amiga bridge plans. 
The people who know what they are 
talking about must be the existing 
Amiga companies. I have an Amiga 
because of the way it is now. And I 
want to keep it the way it is now No 
Intel solution for me. 

Rem co Komduur, Ter Ap*l, Holland 

When It comes to expansion cards, 
surely it's best to move to a stan- 
dard interface? An Amiga with ISA 
expansion slots is not the same as 
a Wintel PC. 


I noticed in July's A to Z column 
that a Kilobyte was 1024 bytes, and 
that "these days thousands of kilo- 
bytes (ie megabytes) are required 
just to boot up a computer" etc. I'd 
just like to point out thai a proper 
computer (ie an Amiga) only needs 
a few hundred of these kilobytes to 
boot up! And when it does boot up, 
it does it properly, no faffing about 
trying to find the mouse, keyboard 



A rjn HjM )e iri hrtntr successfully i«» hnw "nil ph«« S u nike PowerPC Amijss ii ■tinctivi option? 


driver of monitor etc! Hmmmmm...! 

Alastair Basden, via email 

Quite right and well spotted, 
although Mat Bettinson's legendary 
Amiga "Bitch" wouldn't get out of 
bed for less than 10MB, and nor 
does its successor "Carcass", which 
doesn't actually get out of bed at 
all at the moment, but that's 
another story, 

Out on a limb 

I use a PC at work because I have to. 
That's an interesting statement 
because it indicates dts-satisf action 
at having to use a PC. Three or four 
years ago this would have been a 
valid concern; now, though, I feel the 
quality and features available with 

route looked very promising until last 
month's announcement, which can 
oniy leave the Amiga's remaining 
developers fragmented and out on a 
limb after so many initial promising 
noises from the owners of Amiga, 

Which brings me to my final 
point. You, as the foremost Amiga 
magazine in the UK, claim to champi- 
on the cause of the Amiga. I can 
now only obtain my copy of CU 
Amiga from Asda due to the fact that 
my local newsagents cannot return 
unsold copies and are unwilling to 
risk being left with any on the 
shelves {I'm sure it won't be long 
before Asda goes the same way), 
This only leaves one Amiga maga- 
zine on display in most shops - if 
they decide to do the same, the 
name Amiga' will disappear from 

"The revolutionary new processor discussed cannot be as 
low cost as speculated. How will the manufacturer recoup 

the development cost? " 

Wintel machines and software are 
second to none. 

I use CAD and frankly would not 
be able to do what I do on an Amiga, 
(much as I would like to say that I 
could}, for the same cost. The price 
drop in the PC market has been so 
severe that I do not think a new 
Amiga can be competitive, Two years 
ago I upgraded my A1200 with a 
Blizzard 1260/50, If I had the same 
choice now 1 wouJd probably choose 
a PC. 

At home I use my Amiga for video 
titling. If I wanted to perform non- 
liner editing I would have to spend a 
small fortune (tower conversion, 
graphics card etc), and still have an 
out of date OS which isn't even mil- 
lennium compliant. A suitable PC [P2 
300MH; with graphics card and 
video editing software), would proba- 
bly cost around £1000 and definitely 
be much faster than my J O60 Amiga, 

If the new owners of the Amiga 
are able to coax an Intel machine to 
run 0S4 as your article last month 
seemed to indicate, why not develop 
OS4 for that machine and forget the 
custom chip/architecture route? 

After all. the revolutionary new 
processor discussed cannot be as 
low cost as has been speculated. 
How will the manufacturer recoup 
the development costs? Look at the 
pricing at the high end of the 
Motorola 68k series for evidence. 
Add to that the low initial demand as 
a consequence of the "Upgrade or 
die" philosophy - so many will have 
upgraded that they won't wish to 
upgrade again so soon. The PPC 

view and be less likely to attract new 
interest. How can this be good for 
the Amiga? 

Yes, I'd love to see a new Amiga 
and to see it do well. However, I 
think technology has moved on so 
far, and prices of alternatives have 
dropped so low, that our beloved 
Amiga may not be able to rise from 
the ashes. 

Steve Eckersley, Teesside 

Where do we start with this one? 

Laugh now 

Feel free to laugh if you like. . 
With all this talk of phase 5 and 
their PowerUP project how about 
them or someone else building a 
PowerUP card tor the CD32 that 
would be something in the "style" 
of Eyetech's SX-32 upgrades? It 
could have some specs like 
040/060 and PowerPC, memory, 
IDF interface (internal), RGB, flop- 
py on the outside plus maybe 
some sort of external SCSI inter- 
face and of courses beefier 
power supply to drive the whole 

Even though the CD32 is an 
old thing (so is the A 1200! it 
seems to me like a reasonable 
upgrade for it, even though it 
would no doubt cost silly money it 
might be worth a try- Bundled 
with a keyboard and ready- 
installed hard drive it would be 

CAD: OK, life is definitely easier in 
the CAD business if you use a PC 
(AutoCAD for example) but we 
know from personal experience 
that an excellent professional CAD 
system can be run from an Amiga. 
As for non-linear video editing, 
have you ever heard of V-Lab 
motion? Clearly not - maybe yo\i 
should consider a Toaster. And 
what kind of Amiga are you com* 
paring to this £1/000 PC? 
Obviously if you have an Amiga 
with no Zorro slots you can't 
expect to do all the high end jobs. 

Next, we'll say once again, THE 
hear that? The PC thing is just a 
developer's tool which emulates 
the real next generation machine. 
Its purpose is to ensure that there 
is software for the new hardware 
and OSS when it's released. See 
the August 98 issue of CU Amiga 
for more on that one. 

How do you know the new 
processor will not be cheap 
enough? You don't. That's 100% 
guesswork as neither you nor we 
know anything much about where 
It's coming from. The PPC thing is 
disappointing but will probably 
pan out into something with a 
bright future very soon, 

Finally, as for you not being 
able to find CU Amiga in your 
local newsagent, we can appolo- 
gise, but at the end of the day this 
is just down to commercial pres- 
sures which affect all (both) Amiga 
mags on sale in the UK. It would 

quite a canny small box com pi 
or/multimedia thing. 

I appreciate that it would be 
some damn hard work for some- 
one, but what the hell, fife would 
be no fun if it was too easy. 
Anyway, thanks for the time folks, 
and keep up the good work I 

Robert Hill, Durham 

You could try to squeeze all of 
that into a CD32 expansion and 
end up with something that can- 
not be taken any further (all that 
power and no Zorro slots?), or 
you could |ust make life a lot 
easier (but just as much fun} and 
base an Amiga tower on an 
A1200, Nice idea though... 
Actually, no, it was a bad idea 
from the start but thanks any- 

indeed be a great shame if the 
Amiga name was to disappear 
completely from newsagent 
shelves, but that's not going to 
happen, at least for the forseeable 

Swirly things 

I'd just like to agree with one of 
Torgeir Amundsen's points in the 
August issue Backchat. Demos don't 
get the exposure they deserve and 
seem to be swept under the carpet 
by established Amiga magazines 
such as yourselves. Some of the 
biggest innovations come from the 
demo scene and I think you should 
give it more respect instead of just 
refering to all demos as "swirly 
things" as if you don't really want to 
talk about them, 

Petter Harelssen, via email 

Watch out for a focus on the demo 
scene coming next month. 

It's quite simple 

I take it we're all disappointed that 
Amiga Inc dropped the anticlimax 
bombshell, It reminds me of an 
episode of Star Trek: TNG where 
Cmdr Shelby told the Enterprise that 
the new anti-Borg weaponary would 
take a lot longer that expected, by 
which time it may be too late. When 
asked exactly how long, Cmdr 
Shelby replied "That's the problem... 
twelve to eighteen months". Sound 
familiar 7 

While Amiga Inc sit on their arse, 
planning out some new Super Amiga 
and getting paid; for it, shouldn't we 
just sort it out for ourselves - like 
we've been doing anyway for the 
past four years' In the words of one 
of CU's old cover disk tunes, "it's 
really quite simple". 

Eyetech, Power Computing, 
MicroniKand phase 5 start selling 
Amigas in high street shops, espe- 
cially leading PC stores, CU Amiga 
put together a new AmigaOS, with 
help from existing software program- 
mers and Amiga user groups like 
Combat 14, and release it on floppy 
disk which needs to be installed to 
hard drive to be of any use. Also 
make an extra CD version which con- 
tains extra quintessential software. 
Bundle it with every new Amiga. 

The Amiga needs a focal point, 
and CU Amiga is it. We need a bit. of 
advertising somewhere Other than in 
an Amiga magazine where only 
existing Amiga users are going to 
see it - I mean in the Times 
interface section, billboards, TV and 
radio - procfaiming the Amiga 
Definitely Bar:k For The Future! 


PS. If anyone has a spare 
modem, even an internal PC one, 
please send it to me. I'm dying to 
get an email address so that 1 can 
■get seriously involved in the future; 
of the Amiga! 

Jormy Drain, Combat 14 User 
Group, 2 Glendowan Grove 
Belfast, BT17 OXE 

Action from all corners is definite- 
ly required as you say although 
it's only to be ex pected that 
Amiga Inc are sitting "on their 
arse, planning out some new 
Super Amiga and getting paid for 
it". Would you prefer they did it 
for free, standing on their heads? 
By the way, are you aware of the 
unfortunate similarities of your 
user group's name and that of a 
ultra right wing group Comat 18? 
Just thought we'd mention it as it 
might give the wrong impression. 

Towered by Amiga 

Having read the various articles on 
how to tower an A1 200 and the 
excellent reviews of the current cus- 
tom towers, plus the renewed 'feel- 
ing of optimism for the future of the 
Amiga. I was so fired op with 
enthusiasm that I took my hammer 
in hand and smashed my piggy 
bank. I spent my life savings on a 
second hand A120Q, Power Tower, 

Gates gag 

Tony Bullock of Emailsville 
passed us this month's Gates 
gag, Let us know if you've got a 
better one. 

There are three engineers in a 
car: an electrical engineer, a 
chemical engineer, and a 
Microsoft engineer. Suddenly the 
car just stops by trie side of the 
road, and the three engineers 
look at each other wondering 
what could he wrong. 

The electrical engineer sug- 
gests stripping down the electrics 
of the car and trying to trace 
where a fault might have occured. 

The chemical engineer, not 
knowing much about cars, sug- 
gests that maybe the fuel is 
becoming emulsified and getting 
blocked somewhere. 

Then, the Microsoft engineer, 
not knowing much about any- 
thing, comes up with a sugges- 
Why don't we close all the 
windows, get Out, get back in, 
open the windows again, any 
maybe then it'll work?" 

hard drive, CD drive and Apollo 
1230 accelerator. It may not be cut- 
ting edge technology but it is far 
superior to my faithful old A500 + 
with 2MB. The Power Tower is as 
good as your review said it was and 
it oniy took about three hours to 
have the system up and running. 

Unfortunately I have since struck 
two problems. The first is my son. 
Now that I have an all singing all 
dancing A1 200 Tower, he has aban- 
doned his PlayStation and I can't get 
near my new computer. An addition 
al side affect to this is that my hard 
drive la mysteriously filling up with 

These things I can live with but 
the most disappointing problem of 


A Hiiim'i Cii«Mi4D, nKtndr Jmpptl by Mium 

all came when I rushed out to buy 
the July issue with the promised 
sticker, which I was going to use to 
finish off my tower with a smart 
logo. When I got it home there was 
no sticker inside as promised. 
Someone had nicked it. Is there a 
thriving black market in Powered by 
Amiga stickers? Maybe this is a 
good sign for the revival of Amiga. 
Keep up the good work. I do enjoy 
the mag, especially now that I can 
use the CDs. 

Angus Blair, Ayrshire 

Your sticker is in the post. We've 
included an extra one for you to 
plaster on your son's PlayStation. 

Stop the press! 

I went looking through my old 
mags and found a pull-out called 
"101 things you did not know 
about video games". In it, I found 
something interesting that said "A 
64- bit Amiga has been developed, 
but it may never see the light of 
day, since Commodore went into 
receivership in 1994". I would like 
to know about this Amiga. What 
was it going to be? 

Paul GreatoreK, East Yorkshire 

Who knows what it was you 

read,., it might have been some- 
thing about the Walker (CU 
Amiga May 1996), although 
where the bit about it being 64- 
bit comes from is anyone's guess. 
Whatever it was, it's irrelevant 
now, Take a look at this month's 
forward looking feature on the 
next generation Amiga, based on 
real info from Amiga Inc. 

Maxon wave goodbye 

If you go to 
(news pages), you will see that 
Maxon have now officially and 
completely dropped support for the 
Amiga, with a statement which 
ends: "We say goodbye and send 
out best wishes to you for the 
future- 11/6798". 
Although it has been on 
the cards for a while, it 
still comes as a shock to 
actually see it panted in 
black and white, It is even 
more disturbing when 
you consider that HiSoft 
are still selling v4 of 
M axon's Cinema4D with- 
out any mention of the 
fact that its a dead-end 

Maxon claim that their 
reason for bugging out is that the 
necessary development tools are 
not available, saying "Without an 
object-oriented programming lan- 
guage like C++ a useful port is no- 
possible." But hang on, wasn't 
HiSoft C + + originally a Maxon 
product? Isn't Cinems4D coded in 
C++ ? Couldn't Maxon simply have 
created the necessary development 

The (commercial} developer list 
is shrinking rapidly, with no end in 
sight, and only a vague and 
ambiguous statement from Amiga 
Inc regarding the future to keep us 

This news combined with the 
WOA statement which effectively 
killed any real future PPC develop- 
ment, is enough to make even 
more Amigans think about aban- 
doning the platform, 

The Turns rmator, via email 

It does seem like a poor excuse 
and probably isn't the real reason, 
You're right, something must be 
done by Amiga Inc to spread the 
word about their plans for the 
future if they are to retain any 
substantial support and commit- 
ment from the current Amiga 
community, Expecting word to 
get around 'on the grapevine' 
won't be enough. 

To the Point.., 

Korny's barber 

Where does Andy Korn get bis hair 
cut? How about a Dex 6 Jonesey 
column? What about a feature on 
Petro (God!)? How much do you 
think the A500O will be roughly 
f £600-600 or £7Q0-£800>? 

Darren Gil lick, The-place-they- 
make-Weetabix (Burton Latimer) 

What gave you the impression 
he gets his hair cut? Dex ft 
Jonesey are no longer working 
together but we'll see if we can 
get them to impart a few more 
pearls of bangin' house wisdom 
in the near future. The A500C has 
been dropped to be replaced 
with something [as yet 
unknown) better. 

Writers wanted 

I am trying to find writers for a new 
diskmag called Buzz for all Amigas 
and was wondering if you could 
give me a bit of a plug in you mag. 
My name is John Adams 17 Abbey 
Gardens Belfast BT5 7HL or email I hope to 
have issue One out by September 
and of course you will receive a 
John Adams, via email 

My word, what a long name you 
have Mr7HL, 

A meagre 500 

I think you should have more cov- 
erage of the A500 for those of us 
who can't afford a posh new 
Al 200. We're forced to miss out on 
all the best things that are going on 
and it's not fair. How about you 
dedicate a section of the mag to 
A5O0 products? 

Nigel Worthing ton, Stoke-on- 

How about you get an A 1200 

CU Amiga reserves the right to 
edit readers letters and make 
wholesale removals of parts that 
go off on irrelevant tangents. 
We'll also have a stab at correct- 
ing spellings too, but that doesn't 
mean you don't have to try. Email 
addresses will not be published 
unless specifically requested. The 
value of shares can go down as 
well as up. Always read the label. 



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Points of View 

Time for a few more opinions... please note that the views 


expressed here are not necessarily those of CU Amiga. 

Email marketing does not work 

Do we need Amiga Inc? 

It's, all to familiar notion to 
everyone with e-mail. You log 
On only to find a couple of 
long mails with subject titles 
such as "email marketing works", 
"earn £100,000 dollars a year TAX 
FREE" or "XXX videos for sale". 
Someone, somewhere, has sent 
a bulk advertising mailshot to 
thousands or even millions of dif- 
ferent people, and you are one of 

It is unlikely to be targetted at 
you in any meaningful way, and 
worst of all it is you who has to 
pay for it. Spam is the cheapest 
way of getting your advertise- 
ment distributed to vast numbers 
of people, with the cost of send- 
ing e-mail multipley negligible. 
Trie cost to you may be small, a 
couple of pennies at most to 
download, but the hidden cost is 
much larger. Spam, and the large 
quantities of mail it generates. 
uses up a significant amount of 
internet bandwidth and infrastruc- 
ture, bring up the cost of internet 
access, to everyone while slowing 
down the service. 
It would be logical to legislate on 
the usage of e-mail in this 

Private matters 

While outlawing anonymous 
emailing would be an infringe- 
ment of privacy and personal 
freedom, the use of false 
addresses for bulk advertising is 

clearly done out of recognition 
that spamming pisses people off. 
I don't see why mass commercial 
mailers should not be legally 
obliged to set their reply-to 

If you fill in a form giving contact 
details, a company is legally oblig- 
ed to warn you if they intend on 
selling those details on and offer 
you the opportunity of telling 
them not too. Odd, then that any- 
one can take your email address 
from a website without your per- 
mission and use or sell that. 
Some kind of legislation to cover 
this could be a good idea too, 
perhaps placing a legal demand 
on commercial mailers to obtain 
assent to receiving advertising 
before it is sent. 

You can follow the advice laid 
out in Wired Wo rid and complain 
to the ISR you can call the fax 
number quoted in the email and 
send a digital fax of a 15 page 
long scribble via STFax to waste 
their fax roll, but if we are ever 
going to get a permanent solu- 
tion, the guys who make laws 
need to know. 

Do the write thing 

Write to your MP and explain the 
problem, UK readers can check 
out., phone 
the house of commons on 0171 
219 3000 for information on your 
local MR and write to them at the 
house of commons or via e-mail - 
pop over to the CU Amiga web- 
site at www, cu-a and 
check out the PQV page, where 
you will find the e-mail address of 
the 160 or so on-line MPs. US 
readers have it easy as all con- 
gressmen have an email address 
which can be found at 
www, hou se.go v/M e mbe rWWW. fit 
ml, while in Europe entailable 
politicians are still rather a rarity, 
Get complaining! ■ 
Andrew Korn is Deputy Editor 
for CU Amiga 

Why do people still use 
Arfiigas? I do not wish 
to dredge up that old 
"What is an Amiga?" chestnut, 
but it is an important (and per- 
haps overlooked) question. It is 
certainly not because of the anti 
quated hardware: if Amiga users 
desired merely a fast machine, 
then they could go and buy a 
P333 or whatever. It is also not 
because of the wealth ol avail- 
able software: we are all too 
aware of the lack In this depart- 
ment, So it must be the Amiga's 
powerful and flexible operating 
system, It is this which makes 
the Amiga a joy to use and what 
keeps people using it. 


The current state of the Amiga's 
OS, however, is pitiful. When OS3 
was released in 1993 it was 
arguably the best OS on any 
home computer. It had a nice 
GUI, datatypes, localization, and 
all that horrible BCPL code that 
had previously haunted the 
Amiga had been removed. But 
five years later it looks tired. 
Anybody who uses their Amiga 
seriously today is forced to prop 
up Workbench with a score of 
patches and kludges just to make 
it usable. Not only does this 
detract from the OS's stability, it 
negates the Amiga principles of 
cleanness and efficiency. 
Unfortunately, we are stuck 

with this situation for the foresee- 
able future. Amiga Inc has 
shelved OS3.5, and the new 
Amiga is over a year away. At the 
time of writing - mid July - 
details on the developer's 
machine are scarce. It appears it 
will be an x86 box with a plug-in 
Amiga-based card for backwards 
compatibility. It is unclear what 
OS the host system will run and 
what form the integration of the 
Amiga card will take. But, whatev- 
er., it will still be some time until 
any new applications appear. We 
users will still have to rely on our 
legacy software and OS3. 

Pretty please 

My plea to Amiga Inc then, is for 

an update to the "Classic" OS, I 
know they do not have the time 
to do this themselves; they are 
concentrating on their new won- 
der machine. But what is stop- 
ping Amiga Inc from funding the 
AROS team to complete their pro- 
ject. If phase 6, Haage & Partner, 
the AROS guys, Stefan 
Sommerfeld (of Scalos), and per- 
haps a few others were to collab- 
orate, a blindingly good, portable, 
legacy-compatible OS could be 

I want a usable OS now. If 
Amiga Inc are not prepared to 
arrange its birth then perhaps the 
above-mentioned players can do 
it without them. Mew hardware is 
necessary, too. But whatever mir- 
acles are claimed for the much- 
touted super Amiga, I am yet to 
be convinced. (A quad G4 PPC 
machine, for instance, sounds far 
more attractive to me.) If Amiga 
Inc continues to ignore the so- 
called "Classic" Amiga - can we, 
in turn, ignore them? Should we 
look elsewhere for the true suc- 
cessor to the Amiga? The Amiga 
survived before without Amiga 
Inc; do W© need them now? ■ 
Richard Drummond is Staff 
Writer for CU Amiga 

iints of mm 

Creating the killer app 

They tell us this next genera- 
tion Amiga is going to be 
wild, and I believe them. 
The trouble is, will the rest of the 
world believe them? There's a 
phrase so worn out that it's 
already on to its third pair of PVC 
elbow patches: "Software sells 
hgrdwgre". Sorry to have to run 
that by you for the squillionth time 
but it's central to this little piece. 

Assuming this new Amiga is 
going to have the power to knock 
our socks off, it's vital that it actu- 
ally does so. It strikes me that 
there are three main ways to con- 
vince people your computer is 
better than anyone else's: 

1. Tell them your computer is 
the best more often and louder 
than anyone else says the same 
about theirs. 

2 Produce the longest list of 
current "must have' buzzword fea- 
tures and top it off with a MHz 
rating for the CPU. 

3. Show them your machine 
doing something they never 
dreamed would be possible. 

The first One Obviously works 
and you don't need me to tell you 
which duopoly has proven that, 
Success or failure here comes 
down to a simple matter of who 
has the most cash available for 
advertising/brainwashing. The sec- 
ond is a favourite with those who 
build ready-to-run PCs (we know 
someone like that, don't we?). It 
has the disadvantage of pander- 
ing to a market lead by hype and 
buzzwords created by other par- 
ties, so you are not creating and 
marketing your own agenda, 
which obviously is at odds with 
any truly revolutionary technology 
The third is quite difficult to do 
with a current PC or Mac, despite 
the constant acceleration of 
progress in their hardware 

Soft spot revealed 

So, the chink in the armour is 
revealed. As it happens, this is a soft 
spot that a next generation Amiga 
will be ideally poised to attack, With 
its brand new hardware architecture 
designed from the ground up, com- 
bined with an operating system that 
fts like a glove, defiance of the 
impossible becomes an appetising 
Not that Amiga Inc can afford to 
rest on the laurels of a super DSP- 
CPU hybrid and an operating sys- 
tem. No. that's only the start - 
you're never going to setl a comput- 
er system to the masses based on 
some fancy windows and a realtime 
fractal generator. What we need is 
the 'killer app'. 

With the release of the develop- 
ment systems in November we 
should see the conception of a num- 
ber of exciting new products from 
third parties, many of which we 
hope will be ready in time for the 
release of the real hardware. How 
these shape up is anyone's guess. 
Time, manpower and money avail- 

clone... you get the picture. Of 
course that's a worst case scenario, 
but what's to say it won't happen? 
Amiga Inc can't afford that to hap- 
pen, so I suggest they make it their 
business to ensure it doesn't, 

Dramatic entrance 

\ believe it's essential that the next 
generation Amiga makes a dramatic 
entrance, If it arrives shrouded in a 

pie of how that kind of thing has 
worked recently, Nintendo creat- 
ed Maho 64 in parallel with the 
N&4 hardware. The result was the 
kind of jaw-dropping reaction that 
any new computer or console 
contender must provoke. They 
messed up on other things such 
as release dates and the use of 
cartridges, but those are separate 

"Matty people are already convinced that Amiga is a spent farce. If it was 
to make a new attempt at impressing people and (ail, I cant see people 
giving it a third chance in any great numbers." 

cloud of insignificance, it could all 
be over before it's even started. 
Many people are already convinced 
that Amiga is a spent force, If it was 
to make a new attempt at impress- 
ing people and fail, I can't see peo- 
ple giving it a third chance in any 
great numbers. 

That's why Amiga Inc should take 
a bold step and either develop their 
own killer app, or, more likely, farm 
out the job to a developer with a 
proven track record, directing the 

A Minn 64: Hiiiendo's "killer app jad Higship Irtk wis desijned mi created if Nirieid* themselves i« coniBicriitn wiiti 
the NB4 hflrdwsre to ensure- their tonal* irritad Milt a bang. Sure rnuugh jaws dropped wtrldwiit on hi rtleisc. 

able to developers will vary, as will 
the vision and inspiration behind the 
projects. All of these factors will 
have their effects on the products 
themselves. It's feasible that when 
the first next generation Amigas roll 
off the production line, all that's 
available to run on them is a bunch 
of appiettes that ape the big names 
on the PC: a poor man's Photoshop, 
an under developed 3D rendering 
package, a lame Tomb Raider 

software's creation from start to fin- 
ish. After all, no-one knows this 
mystical new hardware and OS bet- 
ter than Amiga Inc, and no-one has 
a bigger interest in its success. 

Further to this, the chosen killer 
app should be bundled with the OS. 
Future development of the killer app 
can then be taken over solely by the 
third party, This needn't be an actual 
Amiga l:nc product, just a very close 
collaboration. If you want an exarn- 

Rare talent 

Exactly what this killer app should 
be depends on what the hard- 
ware and OS will be able to do, 
and the markets in which Amiga 
Inc hope to succeed with the 
platform. Some kind of multime- 
dia thing is favourite, but then the 
multl media tag always was a bit 
of a vague thing, 

More specifically, a software- 
based Video Toaster/Flyer type 
thing that handles all 
the new and forth- 
* coming high defini- 
tion TV and video 
standards, DVD and 
so on would be a 
Start- As for bringing 
on other develop- 
ments, Amiga Inc 
would do well to take 
a good look outside 
the Amiga communi- 
ty for talent. 
Of course the Arruga 
community will be 
extremely valuable to 
them, but it would be 
wise to court the 
likes of Rare (formerly 
Ultimate Play the 
Game and arguably 
the world's best 
independent game 
developer) and some of 
the more forward think- 
ing developers that now make a 
living from PC and Mac software. 

The most important thing is 
that Amiga Inc make sure people 
lust after an Amiga system as 
soon as they see and hear what it 
can do. There's no room for false 
starts these days. Let's hope the 
next generation Amiga gets off to 
a good one. ■ 

Tony Horgan is Editor of CU 


The Sinclair C5 


Born: 1985. Died: 1985 

Sitting atop 1 2 volts of throbbing 

washing machine motor, Sir Clive 
Sinclair emerged from the lab to 
less than rapturous applause from 
press and public alike... 

There's a, very fine 
line between some- 
thing which is a gen- 
uinely revolutionary 
concept, and some- 
thing which verges on the 
ridiculous, For a few brief days 
in 1985, the Sinclair C5 teetered 
on the brink as it looked as 
though it was going to redefine 
public transport on the UK's 
roads. My local computer 
games rental shop {which burnt 
down in mysterious circum- 
stances after the computer 
game bubble burst) had one in 
its front window as a prize 
draw, and I was genuinely dis- 
appointed not to win it. 

Revolution time 

Sinclair was the man who revo- 
lutionised the computer in the 
UK and Europe by making them 
cheap enough for everyone to 
own. The ZX80, 81 and 
Sped rum are classic milestones 
in the history of the home com- 
puter, with millions of users 
learning the basics of comput- 
ing as well as playing games 
written by dozens of startup- 

Sinclair's new development 
was the C5, a totally green per- 
sonal transport vehicle. Launch 
in January 1985, the C5 was a 

form of recumbent tricycle with 
a 12 volt motor providing power 
for helping the pilot undertake 
journeys and even hills with 
less effort than an ordinary 

The C5 was innovative in 
many ways. The moulding 
technology which made 
the bodywork was a first, 
the body frame was appar- 
ently made by Lotus and the 
electric motor had special 
electronics to manage the 
rechargeable battery pack. 

It was a real alternative to 
polluting, noisy smelly cars and 
was designed for short journeys 
around city centres. It was per- 
fect for commuters who maybe 
already cycled to work but who 
wanted something slightly more 
stylish, with a little carrying 
space for their personal organis- 
er and a little protection from 
the elements, 

How much!! 

If memory serves, the price for 
such innovation was about £399 
to £499, Certainly many 
brochures were sent out to the 
usual crowd of Sinclair fans 
who had helped finance the ZX 
Spectrum, and a massive PR 
operation swung into being. 
But it was not to be. The 
media had found themselves a 
new target for ridicule, and an 
endless source of "..and finally" 
stories for the end of the TV 
news. Sir Clive might have cre- 
ated the home computer revolu- 
tion in the UK, but that was 
forgotten. He was now respon- 

sible for the C5 - its critics 
called it cross between a Robin 
Reliant and a yoghurt carton, 
and others weren't so kind. 

Foot to the flaw 

No-one is claiming that the Co 
was perfect: it certainly suf- 
fered many design flaws. The 
low ride height made it difficult 
to see on the roads, the pedals 
^ .and seat could 

any on the streets today In fact 
these days the C5 is a collec- 
tors item, although many are 
still in use outside the UK - 
especially in Holland where all 
things bicycle are revered. If 
you happen to own one, you've 
got a little goldmine so look 
after it. 

Batteries included 

The proiect resurfaced in two 
guises. First of ill, the 
"Zike", which was 
a fold-up bicy- 
cle with a 
"V*. fcaiury 

uncomfortable, and the top 
speed of I5mph was hardly 
Formula 1 class. Worst of all, 
who can forget a petrified 
Stirling Moss, pedalling franti- 
cally around a roundabout, sec- 
onds away from being crushed 
to a pulp by the monstrously' 
huge articulated lorry bearing 
down on him? 

While the media decided it 
was a joke, the government 
decided that the C5 was 
enough of a vehicle to require 
insurance and tax. Driving asso- 
ciations called it dangerous, the 
supply of C5 jokes seemed 
never ending, 

In the end, the media killed it 
off. Sir Give's vision of a clean- 
er, healthier society was stran- 
gled at birth, and sadly the 
damage still lingers to this day 
as few companies would be 
brave enough to release an 
electric car of any description 
for fear of it being labelled a 
modern-day C5. 

Although many thousands of 
C5s where sold, you rarely see 

pack/motor built 
into the frame. This didn't catch 
on. Second came the "Zeta" 
(riding Zero Emission Transport 
Accessory), which was another 
bike/battery combination, but 
this one could be bolted into 
existing bicycles.. As far as we 
can tell, it's still available by 
mail order. 

One thing is clear: the great 
British public likes its cars to be 
cars, and bikes to be bikes - 
and isn't ready for anything too 
innovative to appear on the 
roads. ■ 
John Kennedy 

Web resources 

The best web resource for 
all things Sinclair is without 
a doubt Planet Sinclair, 
which you can find at 
h tip: //www. 
si n c I a i r , i nd e x2 , bt m 







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A1200 with any 3.5" IDE Hard Drive £Call 

A2000 (Available) £Call 

A4OO0 (Available)......... £Call 






All hard drives are preformatted, partitioned with Wbrk Bench toaded and include cable 6> software 

80Mb .£49.95 340Mb ... £79 .95 81 0Mb .,,..,.,...,,. JW.tB 

1 30Mb ...............£54.95 540Mb £89.95 

1 70Mb .............. .£5 9 . 95 7 20Mb .,».,» .,£94.95 

S.i" IDE Cable b Software [If bought separately) ..£9.95 

1.08 sis .£149.95 

9.10 gig ....... ....£169. 95 

3.9 gig. £199.95 


9.1 gig .£1 1 9.95 4.3 gig „„„£1 79.95 


540MB ......... „,.„...,.„ .......£99.95 9.1 gig.... 

1.08 sig .................XI 90.00 4.3 gig.... 

Pkax cell far other capacities 



*0M 2.<H ci a. 00 

BOM 1.05 £1P.00 

A500,'A5OO+ KEYBOARD £2?.?5 


kSOtlfAttXMAliiKt CIA £11.00 

A6OO/AI700 KIVB0ASD .... .£29.95 






A500/A400/A1200/POWER SUPPLY £24.95 


* All spares are available ex- stock 

* Please call for any chip or spare not listed here 



-0GJ Analoaif Camnuterc (M\ Lid 0p€n MonFri «'Wam-5*30pm, sat woam-soopm 

OfMP * WIH|Wt%li \wnj blU Fax: 0181 541 4671 email: 

^hnitMshwayCenHElmCrescent, Ti_4* fW0*1 C/I_t QETC 
UUlIb Kingstongpon-Thamcs; Surrey KT2 6HH Id* V IO I DHO T«9#«9 

* All prices include VAT * Alt prices &■ specifications subject to change wttJiout notice * Fixed charge for repair does not include disk drive/keyboard 

* Wle reserve the right to refuse amy repair * PfPf charges £3-50 by Roynl Mail or £705 for courier + Please allow S working days for cheque clearance 

+ AJI sates/repairs are only -as per our terms anci conditions,, copy available cm request * Ple ase ring to check latest prices. 



NOW £30 


NOW £41 






NOW £20 


8MB £13 

16MB.... £21 
32MB.... £35 

60ns 72-pin SIMM' 


fob mum 

Why not order via Hie internei? 

Surl 1a www.hisn4t.CD uk and 

use but on-liitn order larm. 


S V S T E M S 

The Old School, Greenfield, Bedlord MK45 50: 
let +44 (0)1525 713181 * fax +44 (0) J525 713776 
mwt.tiisolt.cQ-uk " wvav &nema4d com 


m ^S~'" 



JL E .s^K TZ 9^ 

Call tie* i * ilhin th« UK) m nrdflr anv HiSOFT pmducl using your CTBdrL'dsbll card. We ateepl Mastercard. Vita. Switch, 
Delia. American Express e1c. at no «i1ra cJlirfli. POSlspa Is EZ lot Hit llfil item, add LI FDC escn additional Hem. Courier 
deltvsry If i* (2-3 dlV Strvltef «r £6 lor tuirantsea next flay delivery (hardware is always sanrt fry courier}. AH prices